Commit Graph

271 Commits

Author SHA1 Message Date
Robert Osfield
6d09a50c6d Added shape drawable into dot osg plugin. 2002-11-07 08:49:12 +00:00
Robert Osfield
26875c965d Renamed ProceduralGeometry to ShapeDrawable to better reflect its current
purpose.
2002-11-06 10:46:34 +00:00
Robert Osfield
268e83c354 Added back in the missing flt.dsp. 2002-11-04 08:35:55 +00:00
Robert Osfield
ee9307b089 Added missing Shape and ProceduralGeometry references in the osg project file. 2002-11-01 12:40:33 +00:00
Robert Osfield
24746728e4 From Geoff Michel, added AC3D .ac and GEO .geo loaders. 2002-10-31 12:51:09 +00:00
Robert Osfield
da84f9b4aa Added first cut of new primtive shapes support. 2002-10-30 13:27:15 +00:00
Robert Osfield
cfcd7337b4 Added missing .cpp's. 2002-10-10 18:02:05 +00:00
Robert Osfield
50652f389b Added Macro's new cube map generation classes and osgcubemap demo. 2002-10-10 12:44:38 +00:00
Robert Osfield
c59fc9a2b7 Fixed a bug in the Optimizer where BIND_PER_PRIMITIVE_SET primitives where being eroneously merged.
Added missing support for reading geometry indices from the .osg format.

Added handling of geometry indices into the primitive functor in osg::Geometry.

Moved the method implementions of AnimationPathManipulator into src/osgGA and added extra convinience
methods for setting the manipulator with an hand built AnimationPath.

FCVS: 	VisualStudio/osgPlugins/iv/iv.dsp
2002-10-08 14:10:55 +00:00
Robert Osfield
b7372fb4cb Added new osganimate demo which demonstrate the osg::AnimationPath in action.
Added extra parameters to the AnimationPath callbacks to allow finer control.
2002-10-07 19:51:11 +00:00
Robert Osfield
65ab5f7b62 Added osgteapot demo to show how to implement custom Drawables to
wrap up OpenGL code.
2002-10-02 15:28:17 +00:00
Robert Osfield
0a5ed26940 Moved the new osg::IndexedGeometry class over the top of the the existing
osg::Geometry class, and removed the temporary IndexedGeometry.  Port the rest
of the OSG across to account for the change in method calls -
osg::Geometry::addPrimitive(..) becomes osg::addPrimitiveSet(..)
2002-10-02 13:12:16 +00:00
Robert Osfield
c7001dd041 Removed redundent /
--------------------------------------------------------------------
2002-09-24 19:41:18 +00:00
Robert Osfield
98dcb0623a Renamed Primitive to PrimitiveSet. 2002-09-22 07:09:50 +00:00
Robert Osfield
55215651d7 Renamed osg::Primitive to osg::PrimitiveSet which better reflect what it
encapsulates.

Added new osg::IndexGeometry implemention, *not* complete yet.

Changed the rest of the OSG to handle the renaming og Primitive to PrimitiveSet.
2002-09-20 14:51:59 +00:00
Robert Osfield
ce51fb1841 Added PolygonStipple class from Mike, with mods from Robert to make data
management local.
2002-09-19 10:30:15 +00:00
Robert Osfield
4a54b7bdb1 From Daniel Sjölie - added support for multitexured flt files. 2002-09-18 11:11:10 +00:00
Robert Osfield
6c6fc36d7e Added opengl32.lib and glu32.lib links to osgGLUT.dsp 2002-09-12 19:59:05 +00:00
Robert Osfield
b731a90b73 Update LANDEXT.DAT to contain all the latest core OSG files. 2002-08-30 15:17:01 +00:00
Robert Osfield
79aaac4e0c Renamed the ConvexPlaner* classes to ConvexPlanar* and changed all the various
classes that reference it.

Added MUST_READ_ME.txt to the VisualStudio directory.
2002-08-29 11:02:01 +00:00
Robert Osfield
3065f35ae2 Fixed the optimized library name of the osgText plugin. 2002-08-28 19:46:56 +00:00
Robert Osfield
c2884ee2ad Fixed typo on osgunittests project name. 2002-08-28 15:35:17 +00:00
Robert Osfield
8353fc0ed6 Removed deprecated code from the distribution.
Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
7d6197441e Added Neil Salter's osgUtx library into the distribution, have put all the
orignal seperate headers and source into include/osg/UnitTestFrameWork
and src/osg/UnitTestFramework.cpp respectively.  I have done this to
keep the include and source directories focused on the scene graph rather
than the test framework.

Have added a very simple unit test to Vec3.cpp, which are optionally
compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
currently defined in debug builds under unix.  It should be fine to
add it in under Windows project files as well.

Finally, a new demo app osgunittests runs the tests and reports success
or failure of the tests.
2002-08-28 14:26:09 +00:00
Robert Osfield
83af5e7a95 Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have
added osgtexture1D demo which currently is simply copy of osgtexture2D. I
will be modifying it to do 1D texturing next.

Fixed a bug in osg::Texture3D relating to checking of existance of
texturing.

Merged some fixes to the pfb loader from Ulrich Hertlein.
2002-08-27 10:06:57 +00:00
Robert Osfield
239068f223 Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00
Robert Osfield
814dcc9677 Added IO Support for TexEnvCombine state attribute. 2002-08-20 18:00:22 +00:00
Robert Osfield
7234f7274c Fixes to new osgText and osgParticle project files. 2002-08-20 14:12:51 +00:00
Robert Osfield
df9a899d9e Moved the IO support for the osgText and osgParticle libraries into seperate
plugin libraries.
2002-08-20 11:27:08 +00:00
Robert Osfield
1e2f198c5b Added new osg::TexEnvCombine state attribute. 2002-08-19 15:11:09 +00:00
Robert Osfield
b23a48a763 Renamed the osg::EarthSky to osg::ClearNode to make it more obvious what
role it has play and make it more relevant to non vis-sim applications.
2002-08-19 11:42:37 +00:00
Robert Osfield
61e3b34bc7 Submission from Perry Miller for support of OpenFlight15.7's local vertex pool
and mesh primitives.  Converted Perry's code to work with the osg::Geometry
instead of osg::GeoSet.
2002-08-15 11:25:23 +00:00
Robert Osfield
0bee7dd3d9 Renamed osgsequence.cpp to osgsequence.dsp, as it was clearly a typo... 2002-08-07 10:10:33 +00:00
Robert Osfield
c5898e7f48 Fixed type of DOFTransform.cpp 2002-08-07 10:08:42 +00:00
Robert Osfield
e01f9eb891 Added shells for DOFTransform and PositionAttitudeTransform to the .osg
loader, still need to fill in the saving and loading of paramters.

Went through the distribution remove old API usage.
2002-08-06 17:07:05 +00:00
Robert Osfield
25740b5c7f Added new osg::DOFTransform node from Sasa Bistrovic, designed to mirror
the OpenFlight DOF transform nodes.
2002-08-05 15:07:18 +00:00
Robert Osfield
6b52e17c48 Fix to iv/vrml loader so that it correctly passes back the right ReadResult
and checks the validity of the file extension being passed to the plugin.
Removed main.cpp * .h moving all its functionality into readerwriter.cpp.
2002-08-04 21:11:00 +00:00
Robert Osfield
fb0d87b29c Added Sequence.cpp to osg plugin workspace file. 2002-08-03 19:42:39 +00:00
Robert Osfield
6a04fc3dee Integrated Ulrich Hertlien's osg::Sequence node, and osgsequence demo, and
support for osg::Sequence in the pfb loader.
2002-08-03 18:11:21 +00:00
Robert Osfield
0977e68727 Fixes to NodeCallback and RenderBin from Alberto Barbati. 2002-07-28 12:49:01 +00:00
Robert Osfield
5622b8c48b Added support for LWO2, send in by Pavel Moloshtan. 2002-07-26 16:33:25 +00:00
Robert Osfield
6728edaa34 Added project file for inventor plugin. 2002-07-26 16:02:57 +00:00
Robert Osfield
6da157599c Added MatrixTransform.cpp. 2002-07-19 10:18:29 +00:00
Robert Osfield
442b266f2e Added the beginings of an osglight demo. 2002-07-16 15:12:36 +00:00
Robert Osfield
5a8ae07035 Renamed hangglide to osghangglide 2002-07-15 10:53:51 +00:00
Robert Osfield
02f0995ef3 Renamed the hangglide demo osghangglide to make it consistent with the rest
of the demos.
2002-07-15 10:43:32 +00:00
Robert Osfield
8128265e09 Have added a #define USE_DEPRECATED_API to include/osg/Export, and
various
osg header and source files to optional compile in deprecated parts of
the
OSG API.

Have renamed osg::Transparency osg::BlendFunc to bring it in line with
the
rest of the OSG's StateAttribute classes which are named after their
OpenGL counterparts.  include/osg/Transparency still exists and is
simply
a typedef to BlendFunc and is enclosed in a #ifdef USE_DEPRECTATED_API
block.

The matrix methods in the osg::Transform class have been
moved/replicated in
a osg::MatrixTransform sublcass from osg::Transform.  The old matrix
functionality is still present in the osg::Transform class but is guard
by #ifdef USG_DEPRECATED_API blocks.  One should now think of
osg::Transform
as being a Transform Node base class.  MatrixTransform has all the
functionality of the original Transform class, so should be used
instead.
2002-07-12 14:25:10 +00:00
Robert Osfield
8219a0a63a Added support for multitexturing to osg::State and added osgmultitexture
demo which adds as spherical environment map using texture 1 to any model.
2002-07-11 16:12:24 +00:00
Robert Osfield
76d4b4bdf9 Fixed the pathname for the osgprerender demo. 2002-07-11 11:08:34 +00:00
Robert Osfield
b3ac26f3dc Updates to osgprerender to support use of rendering to an image, rather then
just a texture.
2002-07-10 13:33:25 +00:00
Robert Osfield
7f56ceaea1 Rejigged the line endings. 2002-07-10 11:26:48 +00:00
Robert Osfield
46af97727a Added Yefei He's RoadRecords to the flt loader, these records will be
ignored by the loader, but will allow the loader to skip over them and
continue reading the rest of the file correctly.
2002-07-10 09:32:44 +00:00
Robert Osfield
3ab727713d Added new demo osgprerender to demonstrate how to prerender a scene and use
the result in the main rendering for special effects.
2002-07-09 13:17:42 +00:00
Robert Osfield
2baeea6cae Added winsock32 libs to osgcluster demo. 2002-07-07 22:08:27 +00:00
Robert Osfield
eb361bc047 Rehashed the osgcluster project file to see if it solves the failure under
windows.
2002-07-07 20:16:30 +00:00
Robert Osfield
4696d319e5 Did a to_dos on osgcluster.dsp since it was original saved with unix file endings. 2002-07-07 17:30:48 +00:00
Robert Osfield
9787641512 Added VisualStudio files for Win32 port of osgcluster demo. 2002-07-04 18:47:33 +00:00
Robert Osfield
fa8fbc225d Added osgUtil dependency to the flt project. 2002-07-03 11:16:43 +00:00
Robert Osfield
532a32416f Moved the AttributeArray and Primitive classes into their own header and
source files.
2002-06-27 10:50:19 +00:00
Robert Osfield
cbb95d0445 Checked in .osg support for the new osg::Geometry class. 2002-06-24 21:37:34 +00:00
Robert Osfield
bbc129e5c6 Compile Fixes for Win32. 2002-06-22 15:46:43 +00:00
Robert Osfield
49ab8f4706 Added new osggeometry demo to test the work on the new osg::Geometry Drawable. 2002-06-21 16:45:45 +00:00
Robert Osfield
476f931eaa Addd new experimental osg::Geometry Drawable which will eventually replace
GeoSet.  Currently doesn't draw anything, and is very much in the
early design stages.
2002-06-20 19:54:08 +00:00
Robert Osfield
d31624d54a Fixed incorrect naming of ConvexPlanerOccluder. 2002-06-19 20:38:08 +00:00
Robert Osfield
77e1fb7f80 Added support for reading and writing OccluderNode's to the .osg file format. 2002-06-19 16:06:03 +00:00
Robert Osfield
61df1ed6b7 Further work on occlusion culling. 2002-06-13 23:46:02 +00:00
Robert Osfield
c7e99ff77a Further work on occludision code. 2002-06-12 09:22:30 +00:00
Robert Osfield
247cb3ff7e Checked in Macro Jez's additions to osgText to support .osg IO make it
a fully functioning NodeKit.

Also reimplement notify() to try an prevent a crash which has been caused by
to objects in notify.cpp being initiliazed twice, the second time the auto_ptr
holding the dev/null ofstream was being initilized to 0.
2002-06-11 18:41:57 +00:00
Robert Osfield
e1ba8a6292 Added osg::CollectOccludersVisitor which is a helper class for finding active
occluder in the view frustum, to be used as pre cull traversal.
2002-06-10 13:50:25 +00:00
Robert Osfield
348419219d Created new helper class osg::CullStack to handle the accumulation of projection,
modelview and culling sets, to be used during travesal of the scene graph, such
as the cull traversal.
2002-06-10 11:21:21 +00:00
Robert Osfield
d91b848a63 Checked in migration from osgUtil based GUIAdapter code to Neil Salter's
osgGA (Gui Abstraction).  This may break users code, but all it should
require to fix the builds should be a change from
osgUtil::CameraManipulator (etc) to osgGA::CameraManipulator and
include <osgUtil/CameraManipulator (etc) to osgGA/CameraManipulator and
the extra dependency of the link line.
2002-06-09 13:10:09 +00:00
Robert Osfield
0a8d0a255f More more occlusion culling. 2002-06-08 19:58:05 +00:00
Robert Osfield
77aabc5b36 Renamed the osgparticle demo so that it wouldn't clash with the osgParticle library. 2002-06-05 16:00:23 +00:00
Robert Osfield
c70f5240eb Added OSGPARTICLE_LIBRARY define. 2002-06-05 13:51:14 +00:00
Robert Osfield
cc2f3d1d99 Another try at fixing wayward VisualStudio.dsw file. 2002-06-05 13:11:26 +00:00
Robert Osfield
83c239cee8 Fixed typo. 2002-06-05 13:06:44 +00:00
Robert Osfield
a0f3d90fce Updated VisualStudio files for osgParticle. 2002-06-05 13:00:31 +00:00
Robert Osfield
9ba7505d1e Checked in osgParticle, writtten by Marco Jez. 2002-06-05 12:44:55 +00:00
Robert Osfield
5feba17410 Added new osg::OccluderNode which subclasses from osg::Group, and will
provide hooks for adding ConvexPlanerOccluders to the scene.
2002-06-05 09:39:04 +00:00
Robert Osfield
3f84849210 Additions for the support for ConvexPlaneOccluder. Work still underway. 2002-06-03 15:39:41 +00:00
Robert Osfield
518dd5710a Did a to_dos on all the VisualStudio project files, and changed them to
use the cvs admin -ko and each file to prevent keyword expansion.
2002-06-03 11:16:58 +00:00
Robert Osfield
3fa6401c8f Changed file endings to dos. 2002-06-03 10:40:53 +00:00
Robert Osfield
f16a539492 Fixes for warnings under VisualStudio 2002-05-29 19:34:01 +00:00
Robert Osfield
ae5e4f848f Added new osgcallback demo, and updated small API changes to improve the
flexiblity of callbacks.

Added beginings of convex planer occlusions culling.
2002-05-28 23:43:22 +00:00
Robert Osfield
02fc6ad5f8 Various updates to operations related to cull traversal. 2002-05-28 10:24:43 +00:00
Robert Osfield
748ce4e98b Added the patched verions VisualStudio's langext.dat file, which can be used
to replace VisualStudio standard one, this enabled VS to reconginse OSG
header files as C++ files.
2002-05-23 15:38:03 +00:00
Robert Osfield
29258d6a0b Removed the usage of memory manager from the debug windows build. 2002-05-22 12:19:09 +00:00
Robert Osfield
d6ff23d32f Fix compile problems with osgGA under Windows. 2002-05-09 19:02:35 +00:00
Robert Osfield
cf4a3500ec Added new osgGA - GUI Adapter library submitted by Neil Salter. This will
replace the current GUI adapter code inside osgUtil.
2002-05-09 10:31:03 +00:00
Robert Osfield
e58b79c997 Addded missing ClipNode references to osg.dsp. 2002-05-08 07:32:40 +00:00
Robert Osfield
ae8076f83b dded osg::ClipNode class for managing OpenGL clipping planes, and osgclip demo. 2002-05-02 00:14:40 +00:00
Don BURNS
7d8bbfaf50 Testing .dsp and .dsw as binary files 2002-04-26 15:21:22 +00:00
Robert Osfield
f0e7e8e48b Removed CullViewState from the distribution, moved CullViewState::CullingMode
into CullVisitor, and then removed all references to CullViewState from other
parts of the scene graph.
2002-04-24 20:24:10 +00:00
Robert Osfield
5a6a4ab270 Added OSG_USE_MEMORY_MANAGER to Windows debug build 2002-04-23 15:05:14 +00:00
Robert Osfield
2b4008bbbc Purge on warnings under Linux. 2002-04-16 14:09:46 +00:00
Robert Osfield
55e5a943aa Fixed error in project w.r.t name of source file. 2002-04-15 14:29:13 +00:00
Robert Osfield
78484867ef Renamed Demos/osgtext/osgtext.dsp back to Demos/osgtext/osgtextdemo.dsp 2002-04-15 14:21:10 +00:00
Robert Osfield
0222f10d27 Added osghud, a head up display demo. 2002-04-15 11:03:31 +00:00
Robert Osfield
8a5c6d5102 Clean up for VisualStudio build 2002-04-13 22:19:29 +00:00
Robert Osfield
65e0a5f9d2 Added a space into the project name because it was confusing VisualStudio. 2002-04-13 18:53:20 +00:00
Robert Osfield
fc0601fd8e Further changes to VisualStudio.dsw for dependancies. 2002-04-13 18:45:18 +00:00
Robert Osfield
618b48fc03 Added dependanices into osgPlugins. 2002-04-13 11:36:10 +00:00
Robert Osfield
62192cb236 Added dependancies to Demos. 2002-04-13 10:29:44 +00:00
Robert Osfield
3f67300c82 Saved workspace from VisualStudio to follow up on missing demo dependancies 2002-04-13 10:18:58 +00:00
Robert Osfield
7150ab090b Added Core infront of the names of the project dependancies. 2002-04-13 09:28:53 +00:00
Robert Osfield
91e9d71963 Futher updates to VisualStudio files, adding osgstereoimage and osgversion in particular. 2002-04-12 13:06:48 +00:00
Robert Osfield
d3fa1df64f Added "Core " infront of the osg, osgDB, osgUtil, osgText, and osgGLUT libraries
in the Visual Studio workspace/project files.
2002-04-12 12:51:32 +00:00
Robert Osfield
4d90729c33 Renamed the osgtext demo project to reflect the name. 2002-04-12 12:15:07 +00:00
Robert Osfield
4da5d65eca Added "Demo " and "osgPlugin " infront of all demo and plugin project names to
help differentiate them within VisualStudio.
2002-04-12 11:57:20 +00:00
Robert Osfield
2ea2296f8d Attempt to add osgPlugin infront of the 3ds name to force VisualStudio to
present it as plugin in the browser.
2002-04-12 10:24:45 +00:00
Robert Osfield
795c2ded43 Reorganised the names of libraries and Demos to make it clear what is what. 2002-04-12 10:12:35 +00:00
Robert Osfield
c6cdfc6794 Removed double reference of osgtexture 2002-04-12 09:25:41 +00:00
Robert Osfield
3a18750760 Removed dangling references to NewCullVisitor from osgUtil.dsp. 2002-04-12 08:01:22 +00:00
Robert Osfield
360247225e Added new osg::DrawPixels class with encapsulates glDrawPixels as and
osg::Drawable.  Added osg::Image::readPixels to osg::Image.

Made osg::LightSource to default to cullActive set to false to that LightSource
nodes don't get culled by default.
2002-04-10 21:51:34 +00:00
Robert Osfield
3351306d80 Added new osg::Projection node, and osgUtil::NewCullVisitor which are work
in progress for the new support for controlling the projection matrix from
within the scene graph.

Also Added osg::State::getClippingVolume(), getProjectionMatrix() and
getModelViewMatrix() with allows drawables to access the current projection,
and model view matrices and the view frustum in local coords to the drawable.
2002-03-31 16:40:44 +00:00
Robert Osfield
651a22453a Added osg::MemoryManger which is currently based on Paul Nettle's memory manager
published at flipcode.  I havn't adopted Paul's macro's for new/delete etc, but use
osg prefixed versions instead to allow greater flexiblity in handling include
ordering.

Have fixed a couple of new/delete[] problems which existed as a result.

To use the MemoryManager to track memory usage simply add
-DOSG_USE_MEMEORY_TRACKING to the compile line.

Have yet to move the osg from using new to osgNew, will do this next.
2002-03-25 23:18:02 +00:00
Robert Osfield
51b1b1eb38 Added missing osgstereoimage.dsp 2002-03-25 23:13:30 +00:00
Robert Osfield
9836af1055 Added osg::TextureCubeMap which encapsulates OpenGL's cube texture mapping. 2002-03-20 22:39:51 +00:00
Robert Osfield
8f02db61e5 Added osg::TextureCubeMap. submission from Brede Johansen. 2002-03-18 23:10:33 +00:00
Robert Osfield
45de7a5815 Added new osgstereoimage demo which loads two stero paired images to create
a 3D via of photographed scene.
2002-03-17 18:44:47 +00:00
Robert Osfield
1d00a87b09 TXP plugin updates from Boris Bralo. 2002-03-09 10:52:32 +00:00
Robert Osfield
1bdebcf174 Added new osg::AnimationPath which is contaner for a set of key frames for
defining an animation path.  To be used with osg::Transform etc.
2002-02-27 00:58:54 +00:00
Robert Osfield
e21af2adce Added support for glLightModel functionality via osg::LightModel. 2002-02-25 22:46:38 +00:00
Robert Osfield
f600f6fe4a Added support for glLineStipple via osg::LineStipple state attribute. 2002-02-24 20:55:45 +00:00
Robert Osfield
ddc1212cb4 fixed txp build name problem - was overwriting .osg plugin. 2002-02-19 18:59:39 +00:00
Robert Osfield
4abfdb1ebd Added OpenDX writer from Randall Hopper. 2002-02-18 20:46:47 +00:00
Robert Osfield
c50f3f1dff updated the options for the txp plugin. 2002-02-14 12:55:16 +00:00
Robert Osfield
5a765ee8a8 Removed osgWX workspace files. 2002-02-14 12:51:38 +00:00
Robert Osfield
4c5fcd3f61 Fixes for IRIX and Boris Bralo's TerraPage loader. 2002-02-08 09:30:02 +00:00
Robert Osfield
a703130aa0 Have taken a few more steps towards support for view dependant transformations
by adding a ComputeTransformCallback to osg::Transform, and have now removed
the recently added AutoTransform since it is nolonger required.  Have also
updated CullVisitor to account for the new ways for tracking transformation
matrices in the scene.
2002-02-05 21:54:46 +00:00
Robert Osfield
af968b00bd Added first cut at new AutoTransform node which will be used for generating
Transform's during the cull traversal such as for earth/sky etc.
2002-02-03 11:38:20 +00:00
Robert Osfield
1aaa46dbe7 Fixes for Windows build. 2002-01-30 16:24:24 +00:00
Robert Osfield
9489da427d Added osgbillboard project files to the VisualStudio workspace. 2002-01-30 15:02:07 +00:00
Robert Osfield
2487861fbc Have add new osg::CopyOp which replaces last nights osg::Cloner, the new
class now combines Cloner and DeepCopy into one class. Cloner and DeepCopy
will be removed in next commit.

Also have added osgcopy app to Demos which shows how the CopyOp have be
subclassed to create users own specific handling of copying.

Have fixed copy constructor problems in GeoSet which fix the deep copy
problem experienced yesterday.
2002-01-29 12:52:04 +00:00
Robert Osfield
f612924a45 Added support for shallow and deep copy of nodes, drawables and state, via a
copy constructor which takes an optional Cloner object, and the old
osg::Object::clone() has changed so that it now requires a Cloner as paramter.
This is passed on to the copy constructor to help control the shallow vs
deep copying.  The old functionality of clone() which was clone of type has
been renamed to cloneType().

Updated all of the OSG to work with these new conventions, implemention all
the required copy constructors etc.  A couple of areas will do shallow
copies by design, a couple of other still need to be updated to do either
shallow or deep.

Neither of the shallow or deep copy operations have been tested yet, only
the old functionality of the OSG has been checked so far, such running the
viewer on various demo datasets.

Also fixed a problem in osg::Optimize::RemoveRendundentNodesVisitor which
was not checking that Group didn't have have any attached StateSet's, Callbacks
or UserData.  These checks have now been added, which fixes a bug which was
revealled by the new osgscribe demo, this related to removal of group acting
as state decorator.

method
2002-01-28 21:17:01 +00:00
Robert Osfield
9f34ae338c Added VisualStudio workspace files for new osgscribe demo. 2002-01-26 20:03:07 +00:00
Robert Osfield
06bd9fda5b Have made osg::Transform more extensible via additions of new getLocalToWorldMatrix()
and getWorldToLocalMatrix(), computeLocalToWorld() and computeWorldToLocal()
methods.

Have updated the CullVisitor, IntersectVisitor and Optimizer to use the
new osg::Transform::getLocalToWorldMatrix() which has the same functionality
as the old getMatrix() but is now supports subclasses of osg::Transform
transparently.

Have added osg::PositionAttitudeTransform as subclass of osg::Transform
which manages the transform as position and attitude via a Vec3 and Quat
respectively.
2002-01-23 22:15:39 +00:00
Robert Osfield
4ea7de39c6 Added osg::ShadeModel state attribute which encapsulates glShadeModel. 2002-01-04 17:35:54 +00:00
Robert Osfield
4221132626 updates for windows build 2001-12-24 15:12:59 +00:00
Robert Osfield
19c99dc94c Further work on improving stereo support in the OSG.
Renamed the osg::VisualsSettings to osg::DisplaySettings, and
osgUtil::VisualsRequirementsVisitor to osgUtil::DisplayRequirementsVisitor.

Added support for OSG_SCREEN_HEIGHT into osg::DisplaySettings, and added
a DisplaySettings* to the constructors of osg::SceneView and osg::Camera.
2001-12-21 22:48:19 +00:00
Robert Osfield
9365f0e3b1 Added support for glLineWidth via an osg::LineWidth StateAttribute. 2001-12-20 20:48:46 +00:00
Robert Osfield
296865e250 Adding support for controlling visual settings via environmental variables
and command line paramters.  Including support for stereo and stencil buffer.
2001-12-19 00:38:23 +00:00
Robert Osfield
c6ee3ff041 Don haved accidentally removed the reference to osg.dsp from the .dsw file,
breakin the Windows build.
2001-12-14 16:15:44 +00:00
Don BURNS
a42994f876 Appeased poor MS VisualStudio by adding the ^M's to all .dsw and .dsp files. 2001-12-14 15:16:30 +00:00
Don BURNS
672d4a0a6b Fixed newline/cr problem 2001-12-14 15:10:42 +00:00
Robert Osfield
20e3785bf8 Various files which should have been checked in earlier but were missed...
VisualStudio files for flt loader, and header files or Image and Texture
for new osg::Texture::CLAMP_TO_EDGE and osg::Image::dirty.
2001-12-04 20:38:27 +00:00
Robert Osfield
a434abafd7 Fixes for IRIX build.
Updates to the osg::Transform, adding preMult and postMult methods and
deprecating the old preRotate,preTranslate,preScale.

Updated the rest of the OSG so that it nolonger uses the deprecated
osg::Transform nodes.

Renamed osgUtil::SceneView::setGlobalState() to
osgUtil::SceneView::setGlobalStateSet() so that the name reflects its
functionality better.  Updated osgGLUT::Viewer etc to cope with new
name change.
2001-11-14 14:09:07 +00:00
Robert Osfield
5ceefdcc12 Fixed compilation error in src/osgDB/FileUtils.cpp.
Added support for nested NodeCallbacks, allowing them to be chained together
so that multiple operations can be applied.
2001-11-11 22:32:59 +00:00
Robert Osfield
7290f793f1 Added osgText::Paragraph which is a subclass from Geode which composes a
list of text drawables as a paragraph block, handles breaking of text into
individual lines automatically.

Changed the osg::Node::setUserData so that the data type has to be an
osg::Referenced, and removes the dependancy on osg::MemoryAdapter.  I have
done this since it simplifies the OSG side of the interface and makes it
less like that the user might abuse the memory managment of the data. It
does however mean that user data will have by subclassed from Referenced,
and therefor may require users to have their own adapter to do this.
However, this little nuasance is worth the extra cleaness and robustness
afforded by going the osg::Referenced route.
2001-11-09 15:06:01 +00:00
Robert Osfield
c45cdd14f9 Update osgText.dsp to define FTGL_STATICLIBRARY to prevent it compiling
the as a seperate library and producing linkage warnings.
2001-10-31 11:41:22 +00:00