Commit Graph

4858 Commits

Author SHA1 Message Date
Robert Osfield
fd8019c886 Merged TextBase fixed from OpenSceneGraph-3.6 commit 149c04b0df 2019-07-31 14:30:47 +01:00
Robert Osfield
2716c8a32b Change the DefaultFont so that it's managemed via the ObjectCache to enabl it to be release and cleared in a central manner.
Added call to Registry::releaseGLObjects() to osgViewer/Renderer.cpp to enable automatic clean up of objects in the ObjectCache.
2019-07-25 14:18:51 +01:00
Robert Osfield
edd0d3e35f Added FrameBufferAttachment::resizeGLObjectBuffers(..) and releaseGLObjects(..) methods 2019-07-12 16:11:45 +01:00
Laurens Voerman
27b295caa4 fix indentation for osgt files for windows dynamic library build. 2019-06-14 14:33:22 +01:00
OpenSceneGraph git repository
3ba6f3d682
Merge pull request #725 from Capostrophic/dynamiccast
Get rid of some type conversions
2019-03-16 11:33:42 +00:00
Capostrophic
de64d58e06 Override default behavior for linear vector interpolations 2019-03-16 11:31:26 +00:00
Capostrophic
da16693b4a Add asOccluderNode method to avoid dynamic casts in group child handling 2019-03-15 18:09:13 +03:00
Capostrophic
52fe3679a3 Add OSG_USE_FLOAT_QUAT build option to use single precision quaternions 2019-03-13 22:08:19 +03:00
Daniel Trstenjak
71997fa747 OcclusionQueryNode: ensure a valid query geometry
If the query geometry is invalid then don't do any occlusion queries and
never traverse the subgraphs.
2019-02-21 14:42:35 +01:00
OpenSceneGraph git repository
862788e14e
Merge pull request #711 from uhertlein/macos_10_14
Cleanups and support for macOS 10.14
2019-02-20 17:20:35 +00:00
Julien Valentin
91c6b80020 uncomment INLINE_DRAWABLE_DRAW 2019-02-20 16:55:08 +00:00
Ulrich Hertlein
10af927260 Support for macOS 10.14
- 10.14 drops libstdc++
- drops support for Carbon :-)
- drops support for macOS < 10.9
2019-02-07 19:18:11 +01:00
Robert Osfield
6eb0da3a16 Introduced a QueryGeometry::getQueryResult(const osg::Camera*) method as a more informative replacedment for QueryGeometry::getNumPixels(). 2019-01-26 18:12:19 +00:00
Daniel Trstenjak
f21ca61476 OcclusionQueryNode: add resetting of queries
If there's a big view change then it might not be appropriate to wait
for '_queryFrameCount' till the next query is issued, because then
geometry might pop into the view after '_queryFrameCount'.

This is especially important for applications not having a constant
frame rate, but just issue a new frame on demand.
2019-01-26 18:12:19 +00:00
Robert Osfield
276ca14376 Fixed typo 2019-01-23 08:52:44 +00:00
Robert Osfield
587c893f84 Added separate test and rest of _currentVAO to State::resetCurrentVertexArrayStateOnMatch(..) method 2019-01-22 20:22:49 +00:00
Robert Osfield
aee747885a Changed resetCurrentVertexArrayStateOnMatch() to reset _vas tp _globalVertexArrayState and currentVAO to 0. 2019-01-21 18:13:43 +00:00
Robert Osfield
336791ca35 Added reset of the State::CurrentVertexArrayState() to prevent the State::_vas becoming a dangling pointer when VertexArrayState objects are deleted. 2019-01-21 17:38:40 +00:00
Robert Osfield
68e4341cb4 Added calling of releaseGLObjects() and resizeGLObjects() to the Camera DrawCallback's to enable the draw callbacks to clean up their own GL objects. 2019-01-19 16:18:48 +00:00
Laurens Voerman
664d597e20 fix MSVC warning C4250: inherits 'X' via dominance (94x) 2019-01-17 17:40:29 +00:00
Robert Osfield
cb90d269e4 Added derpecated and thread unsafe warning message to docs of ObjectCache::getgetFromObjectCache() 2019-01-14 11:55:24 +00:00
Robert Osfield
d01a262f84 Added using to quieten VS warnings 2019-01-14 10:13:41 +00:00
Robert Osfield
32db852c77 Moved resizeGLObjects/releaseGLObjects out of Referenced to avoid multiple inheritance warnings 2019-01-12 11:28:25 +00:00
Robert Osfield
3da76932e6 Introduced use of ref_ptr<> and private destructor to tighen up memory management and avoid users attempting to inappropriately delete TexCoordRange. 2019-01-09 08:38:16 +00:00
Robert Osfield
466bbc6740 Fixed for crashes on exit associaciated with VAO usage and vairous niche usage cases 2019-01-08 19:35:37 +00:00
Robert Osfield
dd9ccbad86 Fixed crash on exit issues with osgFX, osgParticle, osgSim and the osgforest example 2019-01-08 19:35:29 +00:00
Robert Osfield
7729d38b2b Removed reprecated C++ usage 2018-11-01 09:14:35 +00:00
Robert Osfield
9a21a1d1cf Fixed build error when GL_USE_FLOAT_PLANE is used 2018-10-23 09:11:49 +01:00
Robert Osfield
5962d2580f From Andy Skinner, Added ~GLExtensions to clear cached values for context ID 2018-10-02 12:29:30 +01:00
Robert Osfield
c4819427fa Fixed hang using a ReentrantMutex 2018-09-11 11:24:24 +01:00
Robert Osfield
b94c797ed6 Fixed build 2018-09-11 09:32:15 +01:00
gwaldron
5b0d8aca57 osgText: fixed thread-safety issues in Glyph and Font 2018-09-10 08:00:41 -04:00
Robert Osfield
f9f9ea6e15 Fixed memory leak with assignment of default value to ObjectSerializer 2018-09-06 11:50:21 +01:00
OpenSceneGraph git repository
eaffb392f3
Merge pull request #614 from jasonbeverage/sharedshaderfix
Protect the _programSet in Shader with a mutex.
2018-09-05 09:33:01 +01:00
Jason Beverage
89a5d8b513 Protect the _programSet in Shader with a mutex.
This prevents thread safety issues when Shader objects are used in
multiple programs.
2018-09-04 10:35:38 -04:00
Robert Osfield
9f1205d22d Added support for reading UTF-8 encoded of xml files 2018-09-04 12:41:36 +01:00
Robert Osfield
71f134c64b Created a GLenum Texture::selectSizedInternalFormat(const osg::Image* image=0) const method to help clean up set up of glTexStorage.
Fixed typo.
2018-08-17 12:22:36 +01:00
OpenSceneGraph git repository
adbfd523f3
Merge pull request #596 from mp3butcher/MeshReindexation
add a bool parameter to allow forced reindexation of a mesh
2018-08-17 09:53:26 +01:00
OpenSceneGraph git repository
57ce63fffd
Fixed member variable name 2018-08-17 09:27:09 +01:00
OpenSceneGraph git repository
aa9173828a
Changed the member variable to be consistent with the method name. 2018-08-17 09:21:31 +01:00
mp3butcher
7f12ca4389 add a bool parameter to allow forced reindexation of a mesh 2018-08-16 18:59:47 +02:00
Chris White
c3880a25b6 Remove duplication of REGISTER_WINDOWINGSYSTEMINTERFACE code
Refactor so GraphicsWindowWin32 doesn't duplicate code in
<osg/GraphicsContext>.

Also, add OSGVIEWER_EXPORT to X11WindowingSystemInterface so
X11WindowingSystemInterface examples can build on cygwin.
This change parallels that in commit 0bca415d5a.
2018-08-15 12:49:01 -04:00
Vic-Min
e7583207db Renamed USE_DEPRECATED_API to OSG_USE_DEPRECATED_API 2018-08-08 15:05:53 +03:00
Robert Osfield
cd5c75ae72 Removed unneccessary FIX ME statement. 2018-07-31 09:13:20 +01:00
OpenSceneGraph git repository
86bd4a4e8b
Merge branch 'master' into imagebinding3 2018-07-23 07:57:23 +01:00
Robert Osfield
dbcd3b0324 Added GLExtensions::isPointSpriteModeSupported to allow it to be enable for GL versions that support GL_POINT_SPRITE_ARB/GL_POINT_SPRITE_OES 2018-06-27 11:04:14 +01:00
Robert Osfield
d2c2ef3ec9 Moved osg::clampProjectionMatrix() template from CullVisitor.cpp into include/osg/CullSettings to make it easier to implement custom clampProjectionMatrix callbacks 2018-06-25 20:03:50 +01:00
Robert Osfield
a855faeff3 As the author of all the files in osgPresentation and present3D have rectified the license notices to reflect their intended license rather than histoical license they had prior to being merged into the OpenSceneGraph project. OSGPL was always intended but missed during merge.
Replaced the GPL notices with OSGPL usge in present3D and include/osgPresentation as this was intended when Present3D was merged back into OpenSceneGraph but missed.
2018-05-31 14:48:54 +01:00
Robert Osfield
6eb6634997 Implemented StateGraph reuse in in scene graph Canera's RenderStage. 2018-05-23 14:52:24 +01:00
Robert Osfield
8127ddc541 Fixed type of Timer_t under Windows 2018-05-23 06:34:51 +01:00