Commit Graph

2337 Commits

Author SHA1 Message Date
Robert Osfield
9e18a7542b Added ability to set which tree rendering techniques to build (via --featuers bitmask command line) and
output scene to using -o outputfilename.extension command line.
2019-04-12 13:55:39 +01:00
Robert Osfield
1c65815f4e Fixed crash on exit issues with osgFX, osgParticle, osgSim and the osgforest example 2019-01-07 17:46:02 +00:00
Thomas Hogarth
e8ba57b22f Improved iOS cmake support for xcode 9.4 and cmake 3.11 2018-12-10 08:22:36 -07:00
Boris Pek
7eaceb0baa fix builds with case sensitive includes
Tested during cross-compilation for MS Windows using MinGW.
2018-10-10 18:26:43 +01:00
Julien Valentin
8a29c504e4 add version and required extension
let a chance to work on intel chipset
2018-10-02 11:06:22 +01:00
Robert Osfield
66246703bf Warning fixes 2018-09-11 15:32:44 +01:00
Robert Osfield
fb09be05a9 Fixed warning 2018-09-11 12:29:40 +01:00
mp3butcher
385cfa0cbf fix examples context creation for X11
(when display not :0.0)
2018-09-11 08:40:02 +01:00
Robert Osfield
257c2deb86 Added greater control of how cubemap is set up and controlled 2018-09-11 08:11:27 +01:00
Alex Burton
a7747972dc updated osgviewerWX to remove deprecated calls in wxWidgets 3.x 2018-07-27 17:12:07 +01:00
弥继平
2205506aa3 Fixed the position of the viewport for the camera
The position of viewport doesn't setup properly, some part of viewer is out of CMFC_OSG_MDIView,  and not visible.
2018-06-18 19:38:27 +01:00
Robert Osfield
3b563ab21b Fixed create of graphics context by explicting adding USE_GRAPHICSWINDOW to force the WindowingSystemInterface to initialize 2018-05-18 12:47:34 +01:00
Alberto Luaces
02c310982e Fix typos and spelling. 2018-04-23 11:03:37 +01:00
Robert Osfield
709194c88c Replaced osgUtil::IntersectVisitor usage with osgUtil::InteresectionVisitor 2018-04-20 14:32:34 +01:00
Robert Osfield
a082b57c3f Removed usage of the osgUtil::TriStripVisitor is it generates osg::Geometry that perform very poorly when using VBO and VAO's vs GL DisplayLists.
With DisplayLists being deprecated in GL and VBO and VAO becoming standard it's best to standardize on using the osgUtil::MeshOptimizers instead of TripStrupVisitor
2018-04-20 11:44:44 +01:00
Robert Osfield
d88f0c4cd1 Added --equalize-boundaries -e command line option to call terrain->setEqualizeBoundaries(true) 2018-04-18 10:03:52 +01:00
Robert Osfield
7ab1208c65 Renamed osg::ComputeDispatch to osg::DispatchCompute to make sure the nameing between GL and OSG is consistent i.e glDispatchCompute -> osg::DispatchCompute
Updated AUTHORS.txt, NEWS.txt and README.txt for CMakeLists.txt for 3.6.0 release
2018-04-07 17:59:55 +01:00
Robert Osfield
d1c54223cb Added osgtext --alignment test to look the effect of calling Text::setAlignent() before and after the Text::setText(). 2018-04-06 14:10:43 +01:00
Robert Osfield
b8b105b54e Added EventHandler to report key and mouse events for debugging purposes 2018-04-04 14:10:43 +01:00
Robert Osfield
3be15a310e Added -4 command line entry that creates two seperate windows within CompositeViewer 2018-04-04 14:10:43 +01:00
Robert Osfield
3450b9fee8 Removed osgShadow::ShadowVolume as it functionality isn't functional 2018-04-03 12:23:18 +01:00
Robert Osfield
88e8b1ede0 To osgclipe example added --text textstring and --simple command line options to test mixing text and clipping 2018-03-30 15:16:45 +01:00
Robert Osfield
1930d9c345 Fixed read shader to safer ref version 2018-03-24 11:23:59 +00:00
Robert Osfield
640e7bc06c Fixed spotlight colour mixing 2018-03-24 10:59:15 +00:00
Michael Kapelko
96b586c165 Provide osgemscripten example CMake flags in a more stable way 2018-03-23 16:42:40 +00:00
Robert Osfield
b563f1bd78 Fixed build issues when building with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF 2018-03-19 14:08:47 +00:00
Robert Osfield
b38a37c3bb Fixed warnings 2018-03-19 10:42:09 +00:00
Robert Osfield
add6b3edee Added --shader saderfilename command line option to enable one to manually specify which shaders to use for the uber program. 2018-03-15 16:49:58 +00:00
Robert Osfield
4447190dd6 Refactored osgUtil::ShaderGen to use #pragma(tic) shader composition. 2018-03-14 08:22:45 +00:00
Robert Osfield
178cba7cf0 Fixed build error 2018-03-07 16:45:58 +00:00
Robert Osfield
98cdeac9f6 Added missing Camera::setDrawBuffer/setReadBuffer() 2018-03-06 16:54:57 +00:00
Robert Osfield
f8eabd38ba Added missing Camera::setDrawBuffer() & setReadBuffer() 2018-03-06 16:42:11 +00:00
Robert Osfield
731065a32e Added missing setDrawBufer/setReadBuffer calls 2018-03-06 16:23:20 +00:00
Robert Osfield
f767ab0cc9 Refactored the event handler so that it contains a helper NodeVistor class rather than inherits from inappropriately using multiple inheritance. 2018-02-07 17:23:14 +00:00
Laurens Voerman
b0b28d21d9 fix bug: potentially uninitialized local variable 'hr' used 2018-01-19 11:38:01 +01:00
Laurens Voerman
4f7fcb19d5 remove unused variable "newArrays" 2018-01-15 16:04:12 +01:00
Julien Valentin
480b452e38 improve example to get command arguments 2018-01-13 21:29:02 +01:00
Julien Valentin
662bea239c add GLSampler as Texture Property
and a simple example mixing (add) 2 textures
2018-01-03 21:34:10 +01:00
Julien Valentin
f9b1c614bc adapt examples for new BindImageTexture 2018-01-02 18:15:25 +01:00
Robert Osfield
d2bfde30f0 Deprecated dirtyDisplayLists(), use established dirtyGLObjects() instead 2017-12-18 13:54:08 +00:00
Robert Osfield
9f6eb74d28 Merge branch 'ComputeDispatch' of https://github.com/mp3butcher/OpenSceneGraph into mp3butcher-ComputeDispatch 2017-11-29 09:30:56 +00:00
Julien Valentin
994c38c0c7 adapt SSBO example for ComputeDispatch
but have strange runtime errors:
0(100) : error C7623: implicit narrowing of type from "vec3" to "float"
0(108) : error C7623: implicit narrowing of type from "vec3" to "float"
2017-11-28 20:03:40 +01:00
Philippe Renon
2acddf66b1 replace more read*File() usage to readRef*File() 2017-11-28 19:51:31 +01:00
Julien Valentin
bf1b4ec2bb add ComputeDispatch class
revoke glDispatch in PCProgram::useProgram
update example
2017-11-28 17:30:04 +01:00
Robert Osfield
284f91b3e0 Replaced deprecated osg::Shader::reaDShaderFile()/loadShaderFromSource() usage 2017-11-27 18:38:37 +00:00
Robert Osfield
06302a1082 Replaced read*File() usage to readRef*File() 2017-11-27 15:41:54 +00:00
Robert Osfield
9fc63d7613 Fixes for building with OSG_PROVIDE_READFILE to OFF 2017-11-27 11:10:48 +00:00
Robert Osfield
a72a929d12 Fixed build issues when compiling with OSG_PROVIDE_READFILE to OFF 2017-11-27 11:05:31 +00:00
Robert Osfield
93a5213b99 Build fix 2017-11-27 10:32:02 +00:00
OpenSceneGraph git repository
8d36049dcd
Merge pull request #382 from openscenegraph/osganimation
Osganimation improvements
2017-11-11 14:43:10 +00:00