Robert Osfield
be60b32add
Fixed texture optimization problem associated with mixing already compiled scene graphs - resulting
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in incorrect texture assignment. Solution was to a compareTextureObjects() test to the Texture*::compare(..) method that
the osgUtil::Optimizer::StateSetVisitor uses to determine uniqueness.
2006-08-14 19:42:22 +00:00
Robert Osfield
f1c2694c17
Updated copyright years.
2006-07-18 15:21:48 +00:00
Robert Osfield
06cb8c030f
Added temporary ref_ptr<osg::Image> to prevent the _image going out of scope
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due to another thread complete the texture::apply() while the present texture::apply()
is still running.
2005-11-28 20:08:36 +00:00
Robert Osfield
53e075f78b
From Brad Colbert/Robert Osfield: added s/getSourceFormat and s/getSourceType to osg::Texture
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along with support for this Texture1D, 2D, 3D, TextureCubeMap and TextureRectangle. The
new SourceFormat and SourceType parameters are only used when no osg::Image is assigned to
an osg::Texture, and main use is for render to texture effects.
Added support for --hdr option in osgprerender, which utilises the new Texture::setSourceFormat/Type() methods.
2005-11-08 15:52:21 +00:00
Robert Osfield
7fc95ddae7
Added graphics context pointer to osg::Texture in prep for support for Pbuffer
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Render To Texture.
2005-08-31 12:56:15 +00:00
Robert Osfield
d48841f09b
Fixed indenting and typo
2005-08-09 10:47:21 +00:00
Robert Osfield
bc76fbf60d
Added automatic creation of texture when size is set but not osg::Image is assigned.
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This is useful for FBO usage.
2005-06-15 20:05:47 +00:00
Robert Osfield
678b22ce83
Updated Copyright notices to 1998-2005.
2005-04-14 21:41:28 +00:00
Robert Osfield
60cecb8959
Added State::getActiveUnit and usage of it in the glTexCopyImage*() implementations
2005-03-25 11:07:48 +00:00
Robert Osfield
7bf72cd43b
From Marco Jez, improved Texture2D and Image handling of compare().
2005-03-07 14:30:55 +00:00
Robert Osfield
117c791a3b
Added osg::BufferObject and a made a number associated to accomodate this
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new class. osg::BufferObject wraps up OpenGL pixel and array buffer objects.
Currently implementation is work in progress.
2005-02-09 10:39:45 +00:00
Robert Osfield
f86be80c20
Added support for hardware generated mipmaps into Textre2D::copy*() methods.
2004-10-18 18:31:04 +00:00
Robert Osfield
e08328a449
Preliminary steps to support for compressed 3D textures.
2004-09-29 10:01:46 +00:00
Robert Osfield
54b45ce3bc
Updated to DatabasePager support
2004-09-21 21:33:52 +00:00
Robert Osfield
654764a0e9
Fixed unref image so it only unref's when images are STATIC
2004-07-27 13:24:35 +00:00
Robert Osfield
bb5576bef8
Added support s/getImage(uint i) and getNumImages().
2004-07-27 10:11:45 +00:00
Robert Osfield
9f6383f5dd
Added TextureRectangle(Image*) contructor.
2004-03-09 14:59:33 +00:00
Robert Osfield
edce2211fa
From Romano Magacho, fixes to handle the subloading from Image when the
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internal format changes requiring a rebuild of the texture object.
2004-01-23 13:25:45 +00:00
Robert Osfield
23443aa5db
From Alberto Farre, added osgDB::SharedStateManager. Also a couple of
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ammendments by Robert Osfield, adding get/setSharedStateManager()
methods into osgDB::Registry, and clean up fixes in SharedStateManager
for the StateSet arrays.
2004-01-10 17:13:20 +00:00
Robert Osfield
f28783e22b
From Romano J M Silva, changed osg::Texture2D::copyTexImage2D so that it uses the
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_internalFormat for the texture format to read rather than default to GL_RGBA.
From Robert Osfield, changed the osg::Texture2D::copyTexImage2D and copyTexSubImage
code so that it set the _internalFormat to GL_RGBA if is is zero.
2003-11-21 13:45:40 +00:00
Robert Osfield
82008d5ecd
Updates to the flush rendering objects function calls to allow for
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managment of amount of time available to do gl delete's. This control is
required for constant frame rate applications.
2003-07-15 21:19:03 +00:00
Robert Osfield
1b9d7d458a
Added support for texture object manager, which provides an automatic mechansim
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for reusing deleted textures.
2003-07-14 14:42:10 +00:00
Robert Osfield
d70ab592ed
Additions since the CVS back up was made.
2003-06-24 21:57:13 +00:00
Robert Osfield
0ab467483f
Added support for automatic scaling of text to screen coords. Optimized
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the text implementation to provide better speed, especially by using the
alignement to screen option.
Deprecated the Text::setFontSize(,) method, which is now being replaced
by setFontResolution(,)
Fixed typos in Texture*.cpp.
Removed old deprecated methods from osg headers.
2003-04-30 11:40:17 +00:00
Robert Osfield
7af174fadb
From Ulrich Hertlien, new osg::TextureRectangle class.
2003-04-07 13:20:53 +00:00
Robert Osfield
9f0fa75484
Added support for unref image data after apply in the osg::Texture*
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classes. Only unref's after all graphics context have been applied.
2003-04-07 12:51:00 +00:00
Robert Osfield
7e58786b11
Moved the modified tag's from osg::Texture into the osg::Texture1D,2D,3D and
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CubeMap classes.
2003-04-07 09:46:06 +00:00
Robert Osfield
b728b1dd99
Implemented load and subload methods in osg::Texture/Texture2D.
2003-03-31 21:41:17 +00:00
Robert Osfield
78de76f17f
Bug fixes to osgText to handle the osgUtil::Optimizer being used on a scene
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graph containing text.
Fixed warning in MD2 plugin.
2003-03-11 13:30:03 +00:00
Robert Osfield
b4293fe93a
More work on uint -> unsigned int.
2003-02-14 20:27:23 +00:00
Robert Osfield
48bda9cc79
Added new Copyright/License notice to header and source files.
2003-01-21 16:45:36 +00:00
Robert Osfield
6c8ef3b7df
Fixed the texture apply method which was broken yesterday, the new code wasn't
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checking for the validity of _image before doing checks on it. This breaks when
render to texture is used as there is no image to check against...
Added osgshadowtexture demo source. Demos still in development, so don't expect
any shadows yet...
2002-11-20 07:46:25 +00:00
Robert Osfield
f46b231305
Added handling of image dirty after a textyre has been bound, the texture
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is now updated when the image is dirty.
2002-11-19 12:48:58 +00:00
Robert Osfield
35b9317baf
Fixes to typo of *Dirty()
2002-11-11 16:11:48 +00:00
Robert Osfield
bb0022175b
Added new buffered_value template class which encapsulates a std::vector but
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initializes the array to the number of graphics contexts, and automatically
expands the array when indices outside the current size are required.
Added new osg::Texture::Extensions nested class to handle extensions on a per
context basis.
2002-09-05 11:42:55 +00:00
Robert Osfield
6ff24b338f
Added support for multiple graphics contexts to osg::Texture and its
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subclasses.
2002-09-04 08:14:04 +00:00
Robert Osfield
8353fc0ed6
Removed deprecated code from the distribution.
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Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
501f28449c
Fixed typo of _texParametersDirty.
2002-08-26 20:11:24 +00:00
Robert Osfield
239068f223
Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
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classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00