Commit Graph

220 Commits

Author SHA1 Message Date
Robert Osfield
236e773fc5 From Torben Dannhauer, update to reflect addition of NVTT to Windows 3rdPartyPackage 2011-03-15 14:02:39 +00:00
Robert Osfield
339fe794b0 From Mourad Boufarguine,
"There is a redundant cmake code at the end of osgViewer cmake script. The install command is issued in SETUP_LIBRARY macro."
"I spotted this when i tried a make install on the android port :) I saw some weird copy commands of osgViewer headers.
I managed to get all osg headers copied to cmake_install_prefix/include upon make install, but i can't (yet) get the libraries to be copied to cmake_install_prefix/lib (see attached files)"
2011-03-11 10:24:12 +00:00
Robert Osfield
d33d8c5626 From Alan Dickinson, "I modified the CPack and CMake files to utilze the CMAKE_INSTALL_PREFIX when building RPM packages.
I also modified the CMake and pkgconfig files to append the _POSTFIX extenstion based on the CMAKE_BUILD_TYPE.

Additionally I fixed packaging/ld.so.conf.d/openscenegraph.conf.in to add a '/' betweeen the arguments since the CMAKE_INSTALL_PREFIX can't end with a '/'.
"
2011-03-11 10:18:43 +00:00
Robert Osfield
42d893c426 From Mourad Boufarguine, "I gave projects folders in VS a try, it works for applications, plugins and examples but not for the osg core libraries.
Attached OsgMacroUtils.cmake is a tiny fix for this. OpenThreads is addressed seperately."
2011-03-10 14:44:49 +00:00
Robert Osfield
52ac446458 From Rafa Gaitan, "Attached the fix to remove the symlinks created with make install." 2011-03-10 10:56:12 +00:00
Robert Osfield
3034ef3473 From Tassilo Glander,"I patched the cmake configuration to support folders, which are really handy to organize the many projects in the OSG solution into examples, applications and core libs in the IDE.
This feature has been introduced to cmake in 2.8.3, on older versions it should be ignored silently. I tested on Visual Studio 2008 with cmake 2.8.3 and 2.8.4.

See the screenshots for comparison [img]osg_solution.png[/img]

This needs few changes:

activate on global cmakelist.txt:

[code]set_property(GLOBAL PROPERTY USE_FOLDERS On)[/code]

set appropriate folder names for project type in osgMacroUtils.cmake:

[code]SET_TARGET_PROPERTIES(${CORELIB_NAME} PROPERTIES FOLDER "OSG Core")[/code]

similar for examples, applications"
2011-03-09 13:05:59 +00:00
Robert Osfield
03886147ad From Cedric Pinson, "I have just adjusted the FindCOLLADA function to let it find library on
gnu/linux."
2011-03-09 11:15:10 +00:00
Robert Osfield
b24353b12c From Rafa Gaitan and Jorge Izquierdo, build support for Android NDK.
"- In order to build against GLES1 we execute:
$ mkdir build_android_gles1
$ cd build_android_gles1
$ cmake .. -DOSG_BUILD_PLATFORM_ANDROID=ON -DDYNAMIC_OPENTHREADS=OFF
-DDYNAMIC_OPENSCENEGRAPH=OFF -DANDROID_NDK=<path_to_android_ndk>/
-DOSG_GLES1_AVAILABLE=ON -DOSG_GL1_AVAILABLE=OFF
-DOSG_GL2_AVAILABLE=OFF -DOSG_GL_DISPLAYLISTS_AVAILABLE=OFF -DJ=2
-DOSG_CPP_EXCEPTIONS_AVAILABLE=OFF
$ make
 If all is correct you will have and static OSG inside:
build_android_gles1/bin/ndk/local/armeabi.

- GLES2 is not tested/proved, but I think it could be possible build
it with the correct cmake flags.
- The flag -DJ=2 is used to pass to the ndk-build the number of
processors to speed up the building.
- make install is not yet supported."
2011-03-08 16:35:37 +00:00
Robert Osfield
42b709a9f4 From Rafa Gaitan, "I have added the macro SETUP_LIBRARY, similar to SETUP_PLUGIN or
SETUP_EXE, in order to have a unique entry point to build the
libraries. With this changes the android integration will be less
painful (currently is a big IF(ANDROID) for each CMakeLists.txt) and
more maintainable in the future. I hope next submissions will be for
supporting android from my colleague Jorge.
"
2011-03-08 13:51:13 +00:00
Robert Osfield
ad165145de From Sukender, "Here is an minor update for Jasper finder. It adds debug cache value for Windows/MSVC builds, and adds search paths." 2011-02-14 15:43:41 +00:00
Robert Osfield
d21009c323 From Simon Julier, "I ran across linking errors with osgdb_exr. Specifically, I found it was necessary to link against libImlIlf, libImlThread, libHalf, libIex and libzip.
I have attached a patch, against the trunk from 13:30 today, which consists of the following:

1. CMakeModules/FindOpenEXR.cmake: Look for libIlmThread and libIex as well. 2. src/osgPlugins/CMakeList.txt: Only include the exr subdirectory if both the OpenEXR and zip libraries were found. 3. src/osgPlugins/exr/CMakeLists.txt: Add ZIP_LIBRARY to TARGET_EXTERNAL_LIBRARIES."
2011-01-19 10:57:58 +00:00
Robert Osfield
1b67e3ad1f Added ImageProcessor interface class and plugin mechnanism for ImageProcessor implementations to osgDB::Registry.
Add NVidiaTextureTools based plugin that provides an ImageProcessor implementation within an nvtt plugin.
2011-01-13 14:59:29 +00:00
Robert Osfield
4cb58c703c From Per Fahlberg, "The FindCOLLADA.cmake module failed to find the static libs for the latest collada dom, attached is the fixed file." 2010-12-23 10:07:27 +00:00
Robert Osfield
bc07bab9a7 From Alan Dickenson, "I modified the CPack CMake files to provide the ability to easily create packages of the OpenSceneGraph components.
I modified the OsgCPackConfig.cmake.in and OsgCPack.cmake files to expose access to select the package generator mechanism through cmake CPACK_GENERATOR option. The user can specify the type of package generator (i.e. rpms. deb, NSIS, tar, zip, etc) that they would like to use from the CPack supported packages/installation methods.

I also changed the CPACK_PACKAGE_FILE_NAME to use OSG_PACKAGE_FILE_NAME which contains the name of each component so all of the component packages can be generated without renaming the files.

This should make it even easier to create distribution packages for the various linux, windows and mac distribution methods supported by CPack."
2010-12-14 10:42:08 +00:00
Robert Osfield
c8081c52c8 Have moved FindXUL.cmake to deprecated 2010-12-13 17:37:42 +00:00
Robert Osfield
a345a04254 From Wang Rui, "I implemented a customized viewer event traversal here to read state
changes from the DirectInput devices and add events to the event
queue. I've tested with the keyboard and joystick supports. Because of
only having a very old 6-button gamepad, I can't do more experiments.
Hope this will bring more ideas to those who face similar problems,
especially simulation game designers. :)

I didn't map all DirectInput key values to GUIEventAdapter key
symbols. Users may add more in the buildKeyMap() function freely. The
mouse handling operations are also ignored, but will be easily
improved in the same way of creating keyboard and joystick devices.

Please add a line:

FIND_PACKAGE(DirectInput)

in the CMakeLists of root directory. And in the examples/CMakeLists.txt:

IF(DIRECTINPUT_FOUND)
   ADD_SUBDIRECTORY(osgdirectinput)
ENDIF(DIRECTINPUT_FOUND)

DirectX SDK 2009 is used here, but an older version like DX8 should
also work in my opinion.
"
2010-12-13 11:34:33 +00:00
Robert Osfield
1cbaadd7b2 From Michael Platings, "the attached cmake file recognises the latest version of the FBX SDK, and now works correctly on 64 bit Windows." 2010-11-22 17:39:43 +00:00
Robert Osfield
553d860d48 From Brad Christiansen, "Attached is a very small change to allow the Collada libs for VS 2010 to be found automatically." 2010-11-22 10:37:49 +00:00
Robert Osfield
6cc7e109d3 Moved finding of RSVG, Poppler-glib and GtkGl out into their own Find*.cmake modules to enable easier specialization. 2010-11-11 16:51:46 +00:00
Robert Osfield
3fb3ef9f39 From Sukender, "As discussed in osg-users, I found output directories with CMake >= 2.8.1 are wrong under MSVC (As Chuck said, it's to be related to CMake, and not MSVC).
But I also found rev. 11354 (from Wang Rui) added a change in OsgMacroUtils which adresses a similar issue: Wang told the "../../bin" prefix wasn't working. However I think the fix isn't correct because it checks the MSVC version instead of the CMake version. Here is my fix, against latest trunk (root CMakeLists.txt, and CMakeModules/OsgMacroUtils.cmake).

Tests I made:
           | Unix Makefiles | MSVC 9 | MSVC 10 x64
---------------------------------------------------
CMake 2.4   |                |   OK   | N/A
CMake 2.6.4 |                |   OK   | N/A
CMake 2.8.0 |                |   OK   | broken support?
CMake 2.8.2 |                |   OK   | OK
"
2010-11-09 14:39:32 +00:00
Robert Osfield
2f51919979 From Peter Bear, "Attached is a fix for the detection of GDAL 1.7.0. The previous CMake file only supported up to 1.6, this fix supports 1.7." 2010-11-05 11:21:55 +00:00
Robert Osfield
89f7726383 Copied libutil and libtess implementations in form Mesa 7.9/src/glu into the src/osg/glu,
changed extensions from .c to .cpp and got compiling as C files as part of the osg core library.

Updated and cleaned up the rest of the OSG to use the new internal GLU.
2010-10-06 14:44:52 +00:00
Robert Osfield
1224836664 From Eric Wing, QTKit plugin for reading movies under OSX using QTKit + CoreVideo 2010-09-24 12:59:37 +00:00
Robert Osfield
c7fc64c2e8 From Mathieu Marache, "This modified version of FindCOLLADA finds it correctly when installed with macports
as in 'port install collada-dom'"
2010-09-17 15:41:55 +00:00
Robert Osfield
78cb15fdf8 From Torben Dannhauer, "I extended the attached CMAKE module to search for the collada libraries of my VS2008 3rdParty package if no other library is found.
No CMAKE should recognize all libraries of the VS2008 3rdParty Package."
2010-09-09 10:44:11 +00:00
Robert Osfield
effd8919ad From Stephan Huber,
"changed the CmakeFiles for OpenThreads and the
osg-frameworks, so they are versioned by OPENSCENEGRAPH_SOVERSION. "

And from a later email:

"Attached you'll find a fixed version of ModulInstall.cmake. Hopefully it
works for old CMake-versions. I removed the offending line, and the
compile went fine on my end."
2010-07-31 08:57:52 +00:00
Robert Osfield
f697988586 From Michael Platings, "Autodesk have re-released 2011.3 of the FBX SDK with Visual Studio 2010 support ( http://images.autodesk.com/adsk/files/fbx20113_fbxsdk_win_static.exe ). I've attached an updated FindFBX.cmake that supports this latest version but also retains support for FBX 2011.2 for those who don't want to update." 2010-07-10 09:56:06 +00:00
Robert Osfield
fec23cb098 From Torben Dannhauer, "I have extended the attached zipped file to recognize some more filenames and versions.
I added support to find libxml2 in the 3rdparty package if available.

Now this file can find all libraries from the 32/64bit VS2008sp1 dependency package except collada. I will add that later.
"
2010-06-28 08:20:59 +00:00
Robert Osfield
d9bd6c977e From Michael Platings, "Hi Bob, thanks for the CMake fixes. I'm not sure what the purpose of the capitalisation changes was so I've reverted that (a) to make diff-ing easier and (b) because all-caps is consistent with all the other OSG CMake files. Aside from that the changes seem fine.
I don't understand the changes to ReaderWriterFBX.cpp - (i) strings.h isn't a standard header, (ii) the ISO-conformant form is _strnicmp (with the underscore). Does the existing code not compile for you? If not we'll have to do some #ifdef nastiness."
2010-06-15 09:14:20 +00:00
Robert Osfield
e8f3625ddf From Michael Platings, "Minor ffmpeg build fix, Replaced
IF (${FFMPEG_STDINT_INCLUDE_DIR})
with
IF (FFMPEG_STDINT_INCLUDE_DIR)"
2010-05-27 14:35:10 +00:00
Robert Osfield
b028a59720 From Michael Platings, "I've updated the FBX plugin to use the latest version of the FBX SDK. I've checked in the plugin files myself, but I need you to check in this change to FindFBX.cmake to change the SDK directory." 2010-04-29 11:59:51 +00:00
Robert Osfield
6b9bbc7ca9 From Wang Rui, "The OSG book I'm working on will focus on helping beginners build
latest OSG source code with Visual Studio 2010 express, without
setting too many options and without facing unexpected errors. But at
present, the compilation process will fail because the INSTALL project
'cannot find' generated DLLs while copying files. I have looked into
the build directory and found that the places of generated file
folders were just different from previous VS versions. In this case,
the old hack in OsgMacroUtils.cmake may become invalid:

MACRO(HANDLE_MSVC_DLL)
       #this is a hack... the build place is set to lib/<debug or
release> by LIBARARY_OUTPUT_PATH equal to OUTPUT_LIBDIR
       #the .lib will be crated in ../ so going straight in lib by
the IMPORT_PREFIX property
       #because we want dll placed in OUTPUT_BINDIR ie the bin folder
sibling of lib, we can use ../../bin to go there,
       ...
       ELSE(NOT MSVC_IDE)
           SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES PREFIX
"../../bin/${LIB_PREFIX}${LIB_SOVERSION}-" IMPORT_PREFIX "../")
       ENDIF(NOT MSVC_IDE)
ENDMACRO(HANDLE_MSVC_DLL)

Here the prefix "../../bin" may need to be fixed. I just modified it to:

IF(MSVC_VERSION LESS 1600)
    SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES PREFIX
"../../bin/${LIB_PREFIX}${LIB_SOVERSION}-" IMPORT_PREFIX "../")
ENDIF()

It should keep compatible with old MSVC versions. There are similar
fixes in the SETUP_PLUGIN and SETUP_EXE macros. I haven't tested them
on more platforms.
"
2010-04-20 16:27:54 +00:00
Robert Osfield
c091b5c2d1 From Stephan Huber and Mathieu Marache, "attached you'll find framework support for os x via cmake. Please credit
Mathieu Marache, he added the last missing piece to this puzzle.

I think it is safe to commit these changes to trunk, as the traditional
way via dylibs should work as before.

Here's some more info how to get frameworks:

With these modifications it is possible to compile frameworks on OS X,
when you set the Cmake-option OSG_COMPILE_FRAMEWORKS to true. If you
want to embed the frameworks in your app-bundle make sure to set
OSG_COMPILE_FRAMEWORKS_INSTALL_NAME_DIR accordingly.

You'll have to build the install-target of the generated xcode-projects
as this sets the install_name_dirs of the frameworks and plugins."
2010-04-19 13:44:42 +00:00
Robert Osfield
031aaf23d0 From J.P. Delport, "attached an updated FindGDAL that finds 1.6.0 version in Debian unstable. Could also be added to VPB.
Also some misc spelling fixes in CMakeLists.txt"
2010-03-17 14:36:16 +00:00
Robert Osfield
08bd7dedc1 From David Fries,"This improves the out of box detection of the 3rd party libraries for
Windows.  If the 3rdparty directory isn't available it will use the
directory names subversion uses such as 3rdParty_win32binaries_vs71
3rdParty_win32binaries_vs80sp1 3rdParty_win32binaries_vs90sp1.  That
helps when as we are building both vs71 and vs80, and probably vs90 in
the future at the same time in addition to not having to rename the
directory once it is downloaded.  It also adds the _i suffix to match
some of the libraries.
"
2010-03-10 17:23:58 +00:00
Robert Osfield
23c7fd2f61 From David Fries,"We are needing to compile Debug, Release, and MinSizeWithDebInfo, but
currently only Debug appends "d" so the Release and MinSizeWithDebInfo
(and MinSizeRel) all produce the same filenames.  This set of changes
lets each build type have a cmake defined string appended, defaulting
to Release none, Debug d, RelWithDebInfo rd, MinSizeRel s.  But a user
still can have Release, RelWithDebInfo, and MinSizeRel to produce the
same filenames.  It does so by setting the preprocessor define
OSG_LIBRARY_POSTFIX in src/osgDB/CMakeLists.txt to one of the
previously defined cmake variables CMAKE_DEBUG_POSTFIX
CMAKE_RELEASE_POSTFIX CMAKE_RELWITHDEBINFO_POSTFIX
CMAKE_MINSIZEREL_POSTFIX.  This method cuts down on the #ifdef _DEBUG
#else preprocessor directives in Registry.cpp as the extension is
always passed in OSG_LIBRARY_POSTFIX.  That and __MINGW32__ didn't
have the _DEBUG check which looks like a bug."
2010-03-10 17:19:35 +00:00
Robert Osfield
4c1af137e0 Based on a suggestion from Chuck Seberino, have added a section for testing of 64bit build under OSX and disable the use of quicktime when the build includes 64bit. 2010-03-10 11:01:17 +00:00
Robert Osfield
3cd0c50df3 From Mourad Boufarguine, "Some others modified CMake scripts :
- OsgMacroUtils.cmake, SETUP_LINK_LIBRARIES macro : allow linking with debug/release external libraries
- osgQt/CMakeLists.txt : fix the linking to Qt librairies + linking to debug Qt librairies if found
- examples/ qt examples :  linking to debug Qt librairies if found"
2010-03-05 12:43:03 +00:00
Robert Osfield
d2ecd34d66 Fixed STDINT_INCLUDE path 2010-02-22 10:10:08 +00:00
Robert Osfield
079b7653bd From Jan Peciva, improvements to Inventor find operation 2010-01-31 18:23:35 +00:00
Robert Osfield
c73e53297d From Nico Kruithof, "This patch makes sure that FindOSG.cmake finds OSG when it is compiled
as a 64 bit library, as the libraries are installed in the lib64
directory and not lib"
2009-11-20 11:18:28 +00:00
Robert Osfield
7552954ef3 From Cedric Pinson, "Here an update of the directshow plugin. It fixes issues with
synchronization, improve capture device support.

here how to use it to display a capture device:

osg::Options* options = new osg::Options;
options->setPluginStringData("captureWantedWidth", "800");
options->setPluginStringData("captureWantedHeight", "600");
options->setPluginStringData("captureWantedFps", "30");
options->setPluginStringData("captureVideoDevice", "USB Video Device" );
options->setPluginStringData("captureSoundDevice", "");
then
osgDB::readImageFile("capture.directshow", options)
you can use a graphedit application to list devices available in
directshow.


for classic avi file you just need to do a
osgDB::readImageFile("file.avi.directshow");
You will need of course to install the codec needed by directshow to
read the avi files.

I recommand this tool http://avicodec.duby.info/, that check which
video/sound codec is needed to play an avi file.


You can test it with the osgmovie example.
"
2009-11-20 10:48:51 +00:00
Robert Osfield
2e11c49742 From Michael Platings, "This plugin adds support for the Autodesk FBX file format. It imports animations, including skeletal and morph animations, hence all my previous submissions to osgAnimation. The plugin won't build without the changes made in the "osgAnimation small additions" submission (14th August).
The plugin requires the FBX SDK to be installed, available from http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=6837478"
2009-11-19 11:44:44 +00:00
Robert Osfield
93d83010f8 Added EGL support into build system for GLES1 + GLES2.
Added EGL support into GraphicsWindowX11.
2009-10-30 15:17:38 +00:00
Robert Osfield
20930ac3a6 From Simon Julier, "Please find attached FindCOLLADA.cmake with a patch for a framework naming issue for Mac platforms.
The collada dom Makefiles actually build a framework called Collada14Dom.framework (debug: Collada14Dom-d.framework). The current CMake rules, however, only look for collada14dom. Normally, the difference in case wouldn't matter but the rule fails on case sensitive HPFS partitions.
"
2009-10-10 11:26:10 +00:00
Robert Osfield
41b0c923e6 From Roger James, "When you merged my last set of changes into FindCOLLADA.cmake you omitted the changes to find the DOM22 libraries. Collada 1.4 DOM 2.2 seems to work OK for me on windows platforms. I have attached the changes again if you want to apply them." 2009-10-10 09:38:10 +00:00
Robert Osfield
063bc6e513 Added search in /usr/local/dicom for dcmtk. 2009-06-26 16:39:44 +00:00
Robert Osfield
d167142a59 Fixed warnings and refactored FindFFmpeg.cmake and ffmpeg plugin CMakeLists.txt scripts to better handle different instation combinations 2009-06-25 16:02:23 +00:00
Robert Osfield
313068287a Fixed non windows path 2009-06-24 16:45:55 +00:00
Robert Osfield
5c0148106c Refactored the FFmpeg find script and the pdd CMakeLists.txt to improve the automatic detection of the required facilities 2009-06-24 10:26:48 +00:00
Robert Osfield
719b6cf1bf Added explict search for stdint.h 2009-06-23 10:53:55 +00:00
Robert Osfield
fac2ffecb3 From Roger James and Robert Osfield, clean up of COLLADA CMake support 2009-06-12 09:41:10 +00:00
Robert Osfield
885a7893b8 From Jan Ciger, "I am attaching the updated VRML plugin, as promised. This version works
with OpenVRML 0.17.12 and Boost 1.38. Other versions may work too, but I
didn't test that."
2009-05-26 14:22:56 +00:00
Robert Osfield
3b9de4eab2 From Philip Lowman, removed inappropriate references to OSG_ in 3rd party libs searches 2009-05-18 10:17:57 +00:00
Robert Osfield
37ef864bdd From Mattias Helsing, ""
* Use the CPack ZIP generator on windows (WIN32)
* Reformatted according to Philip Lowman's recent submissions"
2009-04-09 15:56:04 +00:00
Robert Osfield
ee4e2afa76 From Philip Lowman, clean up of CMake files 2009-04-09 09:23:45 +00:00
Robert Osfield
1cc0b09552 From Michael Platings, "I've changed this file so CMake automatically chooses the correct directories & libs out of vc8,vc9,mac,mingw
Tested with Visual Studio 9 2008"
2009-03-23 16:11:41 +00:00
Robert Osfield
51964a2b79 From David Callu, clean up of FindFFmpeg include paths 2009-03-23 15:48:19 +00:00
Robert Osfield
9eac90b8cb Cleaned up FindFFmpeg.cmake 2009-03-05 14:33:21 +00:00
Robert Osfield
56330d5b29 Added search for headers in ffmpeg directory 2009-03-04 16:35:08 +00:00
Robert Osfield
273be5f0ae From Jean-Sebastien Guay, added non pkg-config based ffmpeg search scheme. 2009-03-04 16:16:07 +00:00
Robert Osfield
fb54fd0a69 Added support for using libswscale 2009-03-04 11:05:55 +00:00
Robert Osfield
8a8cee05c5 From Ulrich Hertlein, build fixes for OSX. 2009-03-03 10:53:26 +00:00
Robert Osfield
90afd31baa From Mattias Helsing, "I added FORCE to set cmake vars FREETYPE_INCLUDE_DIR_ft2build and
FREETYPE_INCLUDE_DIR_freetype2.
The error case was that during first cmake run (unspecified
ACTUAL_3RDPARTY_DIR) FindFreeType set these to xxx-NOTFOUND. After
specifying ACTUAL_3RDPARTY_DIR, Find3rdPartyDependencies warn't able
to change these (without FORCE).

I also added freetype237 to the library search list since it is what's
in my binary dependencies for vc90"
2009-02-26 22:09:47 +00:00
Robert Osfield
fa95b7e874 Addded setting of FREETYPE_INCLUDE_DIRS to Find3rdPartyDependencies.cmake 2009-02-26 10:48:04 +00:00
Robert Osfield
1bad5770b6 Added Cmake support for new ffmpeg plugin 2009-02-25 16:05:12 +00:00
Robert Osfield
23d697e77e Added VisualStudio versioning info to plugins 2009-02-20 13:58:44 +00:00
Robert Osfield
c9b61a63b8 From Roland Smeenk, "Attached are two small fixes:
-I changed the SET of COLLADA_BOOST_INCLUDE_DIR to use findpath, so users may override this setting if they choose not to build against to precompiled boost libraries delivered with the Collada DOM.

-Changed daeRMaterials.cpp to prevent a compiler warning about a potentially uninitialized variable."
2009-02-11 09:14:12 +00:00
Robert Osfield
17da548343 From Roger James and Robert Osfield, fixes and reorganization to better support Windows dyanmic library build 2009-02-10 19:25:50 +00:00
Robert Osfield
54ea755421 From Miguel Escriva,"OSG 2.8.0-rc4 don't found zlib in Windows.
Here you will find a patch. "
2009-02-10 13:25:40 +00:00
Robert Osfield
7de8527efd From Roland Smeenk and Robert Osfiled, tweaks to the Collada finding/linking to improve support for Collada DOM 2.1 + 2.2 across platforms. 2009-02-10 11:44:50 +00:00
Robert Osfield
f5ecacdf4e From Paul Melis & Robert Osfeild, improvements to find scripts to better handle diffrent installation combinations 2009-02-06 15:38:09 +00:00
Robert Osfield
c37d72957a Added /lib64 to search paths. 2009-02-02 17:16:02 +00:00
Robert Osfield
d277a85537 Updated FindOSG.cmake from the version used by Present3D as this is more up to date. 2009-01-29 15:37:52 +00:00
Robert Osfield
a3b91f9294 From Mattias Helsing, "got some feedback from J-S on the packaging so I have changed the
name of the top folder in each package to OpenSceneGraph-x.y.z

Noone else has had an opinion on whether compiler and it's version
should be part of the package filename on their platform/setup so I'll
leave it as is. That is - No action is taken for compilers other than
msvc but one can easily add this information to the cmake cache
regardless of platform.
"
2009-01-21 18:34:10 +00:00
Robert Osfield
12a484593c Further tweak to include paths 2009-01-12 16:37:38 +00:00
Robert Osfield
ded06dc421 Restructured the include paths 2009-01-12 16:10:40 +00:00
Robert Osfield
ef1d205a2e From Mattias Helsing, "'ve finally finished the rework of the packaging support. It is
streamlined for tgz and has most of the features that Robert, J-S and
Sukender requested in december. I have an idea of how to discover the
vc80 sp1 or not but haven't had time to implement. The script is
completely reworked and now doesn't include cmakes' bundled
CPack.cmake script at all. In summary:

* filenames are
<package>-<osgversion>-<platform>-<arch>[-compiler]-<configuration>.tar.gz,
ex. libopenscenegraph-2.7.9-Linux-i386-Release.tar.gz,
libopenthreads-dev-2.7.9-win32-x86-vc80sp1-Debug.tar.gz

* targets (projects in msvs) are generated for each specified
component, a target that packages everything that is installed
(openscenegraph-all) and there's a target for running all other
packaging targets (Package ALL on msvs, package_ALL in unix
makefiles).

* It is possible to set the compiler in ccmake (cmake-gui, whatever you use)

* the top folder in packages is the same for all packages (OpenSceneGraph-x.y)

* the packaging support is limited with cmake-2.6.0 and not as
dynamic. With cmake-2.6.1 and later building the gdal plugin (for
example) will create a package_libopenscenegraph-gdal target. With
cmake-2.6.0 only the ones that are always built (libopenscenegraph,
libopenscenegraph-dev, openscenegraph, libopenthreads,
libopenthreads-dev

* i found a better way to decide whether cpack is available to guard
the BUiLD_OSG_PACKAGES option"
2009-01-12 11:34:03 +00:00
Robert Osfield
c7b6dd9a18 From Mattias Helsing,"Added doc/Doxyfiles/openthreads.doxyfile.cmake
Updated all doxyfiles under doc/Doxyfiles. They are now all processed
by cmake but make targets are only generated for
OpenSceneGraphReferenceDocs and OpenThreadsReferenceDocs. The others
can be run with doxygen directly in <builddir>/doc.
Fixed a copy-paste in openthreads sproc and pthreads CMakeLists
Added the osg logo to the html footers
Added possibility to get generation of chm files.

CMakeLists (toplevel):
Added install of osg and ot reference docs. This also generates
packaging targets of openscenegraph-doc and openthreads-doc if you
have packaging enabled
Removed the unused USING_OP_OT_TRIPLE_SET since there was no way of
enabling it anyway
Removed BUILD_REF_DOCS. IMO it was redundant - BUILD_DOCUMENTATION
does the same thing and we get that anyway from including
Documentation.cmake.
OsgCPack.cmake:
Removed generation of PACKAGE_SRC for msvc
Added special handling for -doc packaging targets - they don't require
system, architecture or compiler"
2008-12-16 11:43:28 +00:00
Robert Osfield
4c32c577d5 From Mathias Helsing, "Cpack support submission with:
Better package naming. example
openscenegraph-core-2.7.7-Linux-i386.tar.gz on my ubuntu laptop and
openscenegraph-core.2.7.7-win32-x86-vc80.tar.gz on winxp.

CMakers will not get options for selecting compression format. TGZ
goes for all platforms (on win32 I use 7zip)

The wrappers is now given the COMPONENT name
libopenscenegraph-wrappers. Feel free to change the name.

On windows with visual studio the OsgCPack script make some efforts to
discover the compiler used but support is a bit poor so I've given
CMake acces to OSG_CPACK_COMPILER to provide some mean to name the
compiler.

stop

The platform part is taken from CMAKE_SYSTEM_NAME and for windows I
change this to win32 or win64 based on CMAKE_CL_64. This might not be
necessary if the arch part has that information. This information is
taken from CMAKE_SYSTEM_PROCESSOR. I only have 32bit here so if some
of you could uncomment line 15,16 in OsgCPack.cmake and report what
cmake report it would be nice. I'm especially interested anything but
win32 and linux32"
2008-12-15 14:07:29 +00:00
Robert Osfield
97cd954c01 Changed the libopenscenegraph-core to be part of libopenscenegraph, and
changed libopenscenegraph-examples to be part of openscenegraph-examples
2008-12-12 14:54:22 +00:00
Robert Osfield
55fe4967ad From Mattias Helsing, "I have developed the earlier cpack example a bit. Perhaps you could
consider these initial cpack support scripts. It is hidden behind a
BUILD_PACKAGES option so won't affect the normal user. The submission
1) set the COMPONENT attribute on all cmake install commands.
COMPONENT names are according to
http://www.openscenegraph.org/projects/osg/wiki/Community/Packaging

2) provide cmake script and a template for creating CPack
configuration files. It will generate target for creating packages
with everything that gets "installed" (make package on unx, project
PACKAGE in MSVC) plus targets for generating one package per COMPONENT
(i.e. libopenscenegraph-core etc.).

I have temporariliy uploaded some examples to
http://www.openscenegraph.org/projects/osg/wiki/Community/People/MattiasHelsing

If this submission makes it into svn we can develop it to generate
rpms, installers for windows and mac (I know at least J-S don't like
these but there may be others who do ;) and even DEBs (not sure if we
can make them "ubuntu-ready" but they eventually may - at least we
could put a deb on the website)"
2008-12-12 11:01:09 +00:00
Robert Osfield
9d92a26693 Revised the DYNAMIC vs STATIC library setup of COLLADA. 2008-12-02 10:42:58 +00:00
Robert Osfield
eba1072dfa From Ulrich Hertlien, "'m was getting a build failure from the OpenEXR reader on Mac OS X. It was complaining about undefined references to half::convert(int). I believe this is because the EXR plugin doesn't explicitly link against the Half library.
Attached is a modified FindOpenEXR.cmake module that locates IlmIlf and Half, as well as a modified exr/CMakeLists.txt that picks up this change.

Also attached are some typo fixes for CMakeModules.

Cheers,"
2008-11-30 16:33:11 +00:00
Robert Osfield
89ea6d596c Added searching for OpenEXR 2008-11-26 12:35:49 +00:00
Robert Osfield
e02ae68aa9 From Gino van den Bergen, "The FindGDAL.cmake seems to be broken in OSG 2.6.1 for locating gdal.h through enviroment variable GDAL_DIR.
Also, I've modified the FindCOLLADA.cmake to locate the current 2.1 versions of the COLLADA DOM in the build directories under VC8. I've also added a COLLADA_LIBRARY_DEBUG spec. Other flavors may be added depending on compiler version and DOM version."
2008-11-26 12:07:03 +00:00
Robert Osfield
aa28f1a3fd Added XUL_DIR searching 2008-11-19 17:04:02 +00:00
Robert Osfield
297dd32011 Changed osgbrowser example to use a local CMakeModules/FindXUL.cmake script,
and specialization of GTK dependencies to only non Windows/OSX platforms.
2008-11-18 23:38:18 +00:00
Robert Osfield
bad9854d71 Added very basic osgvnc example that uses the LibVNCServer client libries for implementing a vnc client
as an osg::Image with the vnc data stream going to it.
2008-10-31 12:03:44 +00:00
Robert Osfield
848b047708 From Blasius Czink, "changed the CHECK_CXX_SOURCE_RUNS macro slightly to avoid the compile problems due to bugged "intrin.h". In such a case the mutex fallback will be used (see attached file)." 2008-10-29 11:51:47 +00:00
Robert Osfield
d703c58936 From Blasius Czink, "Among other things I added support for atomic operations on BSD-like systems and additional methods (for "and", "or", "xor").
"

and a later post the same osg-submissions thread:

"it's been a while since I have made the changes but I think it was due to problems with static builds of OpenThreads on windows. I was using
OpenThreads in a communication/synchronisation library (without
OpenSceneGraph). It seems I forgot to post a small change in the CMakeLists file of OpenThreads. If a user turns DYNAMIC_OPENTHREADS to OFF (static build) OT_LIBRARY_STATIC will be defined in the Config.
Without these changes a windows user will always end up with a "__declspec(dllexport)" or "__declspec(dllimport)" which is a problem for static builds."

And another post from Blasius on this topic:

"I tested with VS2005 and VS2008. For 32 bit everything works as expected. For x64 and VS2008 I could successfully do the cmake-configure and then the compilation but I had occasional crashes of cmTryCompileExec.exe (during the cmake-configure phase) which seems to be a cmake bug. With VS2005 and 64bit cmake does not set _OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED although the interlocked functionality should be there. If I place the source snippet from the CHECK_CXX_SOURCE_RUNS macro to a separate sourcefile I can compile and run the resulting executable successfully. Forcing OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED (on VS2005/x64) reveals a bug in "intrin.h" which seems to be fixed in VS2008 but not in VS2005.

In case anyone is interested the lines:
__MACHINEI(unsigned char _interlockedbittestandset(long *a, long b))
__MACHINEI(unsigned char _interlockedbittestandreset(long *a, long b))
__MACHINEX64(unsigned char _interlockedbittestandset64(__int64 *a, __int64 b))
__MACHINEX64(unsigned char _interlockedbittestandreset64(__int64 *a, __int64 b))

should be changed to:
__MACHINEI(unsigned char _interlockedbittestandset(long volatile *a, long b))
__MACHINEI(unsigned char _interlockedbittestandreset(long volatile *a, long b))
__MACHINEX64(unsigned char _interlockedbittestandset64(__int64 volatile *a, __int64 b))
__MACHINEX64(unsigned char _interlockedbittestandreset64(__int64 volatile *a, __int64 b))

The worst thing that can happen is that interlocked funtionality is not detected during cmake-configure and the mutex fallback is used.
Which reminds me another small glitch in the Atomic header so I attached a corrected version.



    Why is the OT_LIBRARY_STATIC added to the config file? It is not needed anywhere.

OT_LIBRARY_STATIC is needed if you are doing static-builds on Windows. See my previous post on that.
"
2008-10-27 10:42:58 +00:00
Robert Osfield
71814fe266 From Mathieu Marache, "I came across a bug when building OpenSceneGraph with
MSVC_VERSIONED_DLL, NMake makefiles and CMake 2.6.2.
The compilation fails because it tries to copy ot11-OpenThreads.lib to
OpenThreads.lib which is valid for the 2.4.x era of CMake but not
anymore in 2.6.x era.
The provided file from the CMakeModules directory adds a tests on the
CMake version and corrects this. Works for me now."
2008-10-27 09:48:34 +00:00
Robert Osfield
cc079453da From Mattias Helsing,
CMakeLists.txt changes: "I installed latest Cmake(2.6.1) on a new machine and got a CMP008
warning from cmake. This fix set up osg to use the old behaviour which
have worked before. We might set this to NEW but I need to do more
testing first. I'l be able to test this on winxp with msvc80/90 and
ubuntu hardy with gcc-4.2.

quote from cmake cvs log
policy CMP0008 to decides how to treat full path libraries that do not
appear to be valid library file names.  Such libraries worked by
accident in the VS IDE and Xcode generators with CMake 2.4 and below."


OsgMarcroUtils.cmake changes: "On Philips suggestion truncated a redundant if/else construction in
OsgMacroUtils to avoid developer warnings in cmake-2.6.1 concerning
cmake policy CMP0008 which allows full paths to libraries only with
valid library names
"
2008-09-17 19:25:40 +00:00
Robert Osfield
97b37cb117 Added support for finding DCMTK-3.5.4 installed lib/include placement 2008-09-17 11:43:14 +00:00
Robert Osfield
d07f3d5662 Added optional usage of DCMTK in the dicom plugin 2008-09-15 19:59:12 +00:00
Robert Osfield
c6ba70e3ad From Mathias Froehlich, "It appears not to be sufficient to set a cmake variable to get a define in
such a config file. Instead set that variable to 1. Also included a small compile fix, that appears to be required  than ..."
2008-07-01 09:40:06 +00:00
Robert Osfield
214491dd94 From Mathias Froehlich, "Update to the configure check for msvc 7.1.
MemoryBarrier() is used in the implementation, so it should be checked.
This in effect disables the faster atomic ops on msvc 7.1 and older, even if
only the MemoryBarrier() call is missing. But it ensures for the fist cut
that it will build everywhere. If somebody cares for msvc 7.1 enough and has
one for testing installed, he might provide the apropriate defines to guard
that MemoryBarrier() call.

I tested that msvc8 32/64bit still passes the configure tests and compiles.
"
2008-06-27 16:47:43 +00:00
Robert Osfield
5a4ce5a387 From Mathias Froechlich, "Attached is a change to that atomic stuff to move the win32, msvc
implementation of the atomic increment and decrement into a implementation
file.
This way inlining and compiler optimization can no longer happen for these
implementations, but it fixes compilation on win32 msvc targets. I expect
that this is still faster than with with mutexes.

Also the i386 gcc target gets atomic operations with this patch. By using an
implementation file we can guarantee that we have the right compiler flags
available."
2008-06-26 10:27:16 +00:00
Robert Osfield
0b6e605795 From Mathias Froehlich, "fixed win32/win64 configure check and win32/win64
atomic related compile failures with msvs2005. Attached changes to make win32
really use the atomic stuff. There are pointer typecast problems and some
historic alignment restrictions that I just took from a previous similar
implementation of mine without looking deep enough. "
2008-06-23 14:51:34 +00:00
Robert Osfield
275811d02a From Eric Sokolowsky, "I have made a number of changes intended to get a few things working better on OSX. However, since I'm still pretty new at Mac development and cmake I'm not entirely certain that the changes I have made are benign on other platforms. I have tested these changes on Leopard with CMake 2.6 generating Xcode 3.0 projects, compiling on ppc and i386 for 10.5 and 10.4, and on Linux (CentOS) and everything still seems to work ok. Here are the changes I made (against OSG svn as of this afternoon):
- Added osgviewerCocoa example to APPLE builds
- Fixed corrupt Xcode project generation with CMake 2.6 dealing with ADD_DEFINITIONS and CMake Policy CMP0005 on Leopard
- Resolved CMP0006 warning for examples and programs by setting BUNDLE DESTINATION to same as RUNTIME DESTINATION with CMake 2.6
- Fixed freetype plugin on Leopard to avoid OpenGL linking problem
- Figured out how to use a custom Info.plist included in the project (see osgviewerCocoa application CMakeLists.txt)"
2008-06-23 09:57:45 +00:00