Robert Osfield
109f6f22fe
Updated the Switch, Sequence and Group classes so that they all used a
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similar style removeChild() mechansim.
Made the old style osg::Switch::setValue() method deprecated.
2002-12-07 21:18:12 +00:00
Robert Osfield
1be82ec697
From Tree, mods to help support the creation of Java bindings.
2002-12-06 09:44:11 +00:00
Robert Osfield
b0c4256e90
Norman Vine's changes for gcc 3.2 under Cygwin, moving of SG_EXPORT to after
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the extern declaration.
2002-12-05 12:43:08 +00:00
Robert Osfield
a4404a388d
Fixes for Cywin gcc3.x build in GL and Math headers.
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Fix for VS build in osgshadowtexture.
2002-12-04 17:34:52 +00:00
Robert Osfield
f6934e25ab
Made the callback class uses virtual inheritance of osg::Referenced to ensure
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that a single class can be used for two different types of callbacks whithout
incurring issues of multiple ref counts and ref()/unref() methods existing.
2002-12-03 17:20:31 +00:00
Robert Osfield
26ba223880
Added isImageTransulacent() method.
2002-11-25 16:38:33 +00:00
Robert Osfield
bcf9d08c2b
Adjusted tabbing.
2002-11-22 08:23:54 +00:00
Robert Osfield
a545f3b48c
Moved the shadow creation code into a seperate CreateShadowedScene header and source,
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and exposed just the basic createShadowedScene function in the header.
2002-11-21 15:35:51 +00:00
Robert Osfield
5ddcd5d878
Added osg::Geometry::setPrimtiveSet,removePrimtiiveSet, insertPrimitiveSet
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and getPrimitiveSetIndex().
Renamed osg::Group::findChildNum(..) to getChildIndex().
Renamed osg::Geode::findDrawableNum(..) to getDrawableIndex().
2002-11-21 09:07:11 +00:00
Robert Osfield
5fca8ea229
Moved Drawable across to using osg::buffered_value.
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Added new osg::State::setInterleavedArray() method.
Added new osg::Group::setNode(uint,Node*) method.
Cleaned up and fixed the osg::Texture's handling of dirtyTextureParamters().
2002-11-19 10:56:59 +00:00
Robert Osfield
42fb3c5987
Added setDrawable(uint,Drawable*) method.
2002-11-18 16:14:00 +00:00
Robert Osfield
bd7762a73e
Added State::computeSecondaryColorSupported() & computeFogCoordSupported().
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Updated NEWS.
2002-11-13 11:09:55 +00:00
Robert Osfield
8e84722f90
Added LEFT_EYE and RIGHT_EYE stereo to osg::DisplaySettings/osgUtil::SceneView
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Renamed LODBias to LODScale.
2002-11-12 10:22:38 +00:00
Robert Osfield
35b9317baf
Fixes to typo of *Dirty()
2002-11-11 16:11:48 +00:00
Robert Osfield
6f3e2b681c
Fixed bug in osg::Node::isCullingActive().
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Rnabled the automatic selection of the animation path if one is specified
on the commandline in sgv.
2002-11-11 08:52:24 +00:00
Robert Osfield
661240d1ca
Fixes to const paramter types.
2002-11-11 08:04:40 +00:00
Robert Osfield
feeadcdec0
Removed deprecated API
2002-11-08 14:03:44 +00:00
Robert Osfield
aca6c3c4f9
Added #define DARWIN_OSX_PRE_10_2 and related #ifdef checks to cope with backwards compatiblity
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with versions of OSX before 10.2.
2002-11-08 12:26:41 +00:00
Robert Osfield
5db3229b5f
Updates to Math for OSX build.
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Added 3dmodelworld.com to the data source directory.
Fixed compile problem under VC6.0 in osgimpostor.
2002-11-08 10:25:08 +00:00
Robert Osfield
b6988affe6
Commented out the USE_DEPRECATED_API define.
2002-11-07 14:29:33 +00:00
Robert Osfield
6d09a50c6d
Added shape drawable into dot osg plugin.
2002-11-07 08:49:12 +00:00
Don BURNS
7669b96c28
Changed a couple of const/non-const discrpancies between header and source
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for TexGen. Removed external library dependencies in plugin makefiles
2002-11-06 18:39:32 +00:00
Robert Osfield
f6cbfc20bd
Fix for backwards compatibility.
2002-11-06 16:04:51 +00:00
Robert Osfield
3bd400130c
Name change and const change of Drawable::drawImmediateMode(State&) to
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Drawable::drawImplementation(State&) const. Various updates to the
rest of the OSG to accomodate this.
2002-11-06 15:43:11 +00:00
Robert Osfield
26875c965d
Renamed ProceduralGeometry to ShapeDrawable to better reflect its current
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purpose.
2002-11-06 10:46:34 +00:00
Robert Osfield
5eb65f65cc
Added support for recording camera animation paths in osgGLUT::Viewer, and fixed
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the osgGA::AnimationPathManipulator to handle it.
Added a new Drawable::ConstAttributeFunctor and make the accept(PrimitiveFunctor)
be a const method so can disallows modification. Added Drawable::supports(...) methods
for each of the AttributeFunctor, ConstAttributeFunctor and PrimitiveFunctor so
that programs can querry whether it is possible to use functors with that object type.
2002-11-06 10:24:33 +00:00
Robert Osfield
a6eafa79e2
From Ulrich Hertlien, added ReaderWriter::Options to the osgconv and pfb plugin
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so that all the pfi files can be converted to rgb be the plugin.
2002-11-04 09:08:50 +00:00
Robert Osfield
bba03297a7
Added support for primitive functor into the new osg::ProceduralGeometry class
2002-11-01 15:12:51 +00:00
Robert Osfield
d9af228892
Added export to the height field class.
2002-11-01 10:39:35 +00:00
Robert Osfield
94105025a0
Updates to Shape support.
2002-11-01 10:25:27 +00:00
Robert Osfield
21ee9e4cb7
Added osg::Grid shape class, and added an example of its use into the
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hang glide demo.
2002-10-31 10:36:11 +00:00
Robert Osfield
da84f9b4aa
Added first cut of new primtive shapes support.
2002-10-30 13:27:15 +00:00
Robert Osfield
2e99fdacfc
Removal of more redundent const base types.
2002-10-30 12:58:26 +00:00
Robert Osfield
55b2a5ff30
From Gideon May, fixes to remain const base type instances in headers.
2002-10-25 12:29:03 +00:00
Robert Osfield
054fd3877c
Fixed spelling mistake in comment.
2002-10-21 13:03:02 +00:00
Robert Osfield
f284f158f3
Fixed error in #ifdef GL_SECONDARY_COLOR...
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CV: ----------------------------------------------------------------------
2002-10-17 10:04:11 +00:00
Robert Osfield
bfd614f907
Fixed the names of the ControlPoint parameters so they weren't capitals, to avoid
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the clash with the parameter type itself.
Addd a PER_PRIMTIIVE_SET handling to the existing PER_PRIMTIIVE code, this code
is still flacky though and needs a rewrite as it doens't handle all attributes or
the full consequences of per primitive and per primitive set bindings.
2002-10-10 14:58:44 +00:00
Robert Osfield
6ba195efea
Added a little more info into the State contextID docs.
2002-10-10 13:06:24 +00:00
Robert Osfield
16291da3b0
Fixes to smoothing visitor and tesselator to handle indexed Geometry.
2002-10-09 15:43:56 +00:00
Don BURNS
ab580f1e3b
Fixed some inconsistencies between header files and function definitions
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where the header file declared a parameter non-const, but the function
definition expected a const. The Solaris linker was coming up with
undefined symbols.
2002-10-08 05:41:19 +00:00
Robert Osfield
04a9a09a8b
Added extra convinience methods to LOD - addChild(child,min,max).
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Added osganimate to test scripts.
2002-10-07 21:23:37 +00:00
Robert Osfield
41768f6824
Fixes to Switch so that it defaults to adding children switched on, and adds
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a flag to control whether children and added as true or false.
2002-10-07 20:17:57 +00:00
Robert Osfield
525fc2f746
Set the default values for scale to 1,1,1. This fixes the bug obsevered when
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using AnimationPath with MatrixTransform without setting the scale value of
the osg::AnimationPath::ControlPoint's.
2002-10-07 20:01:28 +00:00
Robert Osfield
b7372fb4cb
Added new osganimate demo which demonstrate the osg::AnimationPath in action.
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Added extra parameters to the AnimationPath callbacks to allow finer control.
2002-10-07 19:51:11 +00:00
Robert Osfield
478f736f63
Added missing osg::TextureCubeMap::getAssociatedMode().
2002-10-07 11:06:37 +00:00
Robert Osfield
70861ef70e
Converted osg::LOD from used n+1 successive ranges to n min/max ranges,
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one min/max pair per child. Converted the rest of the OSG to use the new
osg::LOD node.
2002-10-06 20:33:13 +00:00
Robert Osfield
4a3cc5c182
Implemented OpenFlight style switches so that each child of a switch can now
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be individually turned on or off. Moved the OpenFlight code across to use the
new scheme, removing the old hack of using node masks to achieve the same end
result.
2002-10-04 14:50:33 +00:00
Robert Osfield
14e9be42c2
Changed the include of MatrixTransform to Transform.
2002-10-04 13:53:41 +00:00
Robert Osfield
06022febff
Added back in the old osg::Geometry::addPrimitive(..) methods for backwards
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compatibility and have placed them within a #ifdef USE_DEPREACATED_API block.
2002-10-02 13:16:39 +00:00
Robert Osfield
0a5ed26940
Moved the new osg::IndexedGeometry class over the top of the the existing
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osg::Geometry class, and removed the temporary IndexedGeometry. Port the rest
of the OSG across to account for the change in method calls -
osg::Geometry::addPrimitive(..) becomes osg::addPrimitiveSet(..)
2002-10-02 13:12:16 +00:00
Robert Osfield
29e998c1f8
Removed inappropriate inline keyword from getOrCreateStateSet().
2002-09-30 18:12:54 +00:00
Robert Osfield
5fd86440b3
Added support for per primitive bindings in osg::IndexedGeometry. Added a
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convertToIndexedGeometry() method to GeoSet to allow datasets with per primitive
bindings to be be mapped to across to osg::IndexedGeometry for testing purposes.
2002-09-30 13:30:46 +00:00
Robert Osfield
b57b0b16b9
Fixes for Win32 build.
2002-09-28 07:43:04 +00:00
Robert Osfield
df027e1bab
Fixes to IndexGeometry for Win32 build.
2002-09-27 19:01:59 +00:00
Robert Osfield
f8edf16c40
Improvements to IndexedGeometry.
2002-09-27 17:47:47 +00:00
Robert Osfield
2a28a4297f
Futher work on the IndexedGeometry class. Indexed coordinates should now
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work.
2002-09-26 15:26:22 +00:00
Robert Osfield
fb629ae87d
From Gideon, support for tracking the number of objects constructed and deleted,
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only compiled in when unit tests are compiled in.
2002-09-20 15:55:50 +00:00
Robert Osfield
55215651d7
Renamed osg::Primitive to osg::PrimitiveSet which better reflect what it
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encapsulates.
Added new osg::IndexGeometry implemention, *not* complete yet.
Changed the rest of the OSG to handle the renaming og Primitive to PrimitiveSet.
2002-09-20 14:51:59 +00:00
Robert Osfield
ce51fb1841
Added PolygonStipple class from Mike, with mods from Robert to make data
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management local.
2002-09-19 10:30:15 +00:00
Robert Osfield
91df37b5c8
Further work on multiple context extensions.
2002-09-16 20:58:05 +00:00
Robert Osfield
ce36cda0cc
Updates the osg::Texture3D::Extensions interface to support the standardisation
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of extensions supported across multiple graphics contexts.
2002-09-14 10:38:28 +00:00
Robert Osfield
6d21fbd6cf
Added dirty methods for vertex arrays to better support external OpenGL
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code which modifies the OpenGL state and needs to tell the osg::State
about it to ensure that the OSG doesn't make any errors during lazy
state updating.
2002-09-13 13:50:58 +00:00
Robert Osfield
ee93b70033
From Pavel Moloshtan, fixes for Mingw32 build.
2002-09-12 20:30:41 +00:00
Robert Osfield
f867dd81be
Added asGroup() and asTransform() methods to osg::Node to downcast nodes
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to these types without requiring an expensive dynamic_cast<>.
Also added asGeometry() to osg::Drawable for the same reasons.
2002-09-12 15:34:31 +00:00
Robert Osfield
5733cc1470
From Brede Johansen - Fixes to osg::Plane::valid and added a new set method.
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From Stephan Huber - Compilation fix to Texture.cpp for OSX.
From Don Tidrow - added dirtyBound() to osgText::Text::setPosition
2002-09-12 13:23:15 +00:00
Robert Osfield
e2603ff6c4
Improvements to osg::Texture3D::Extensions code.
2002-09-05 15:45:10 +00:00
Robert Osfield
bb0022175b
Added new buffered_value template class which encapsulates a std::vector but
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initializes the array to the number of graphics contexts, and automatically
expands the array when indices outside the current size are required.
Added new osg::Texture::Extensions nested class to handle extensions on a per
context basis.
2002-09-05 11:42:55 +00:00
Robert Osfield
f574d0dd68
Added support for setting the fusion distance directly in SceneView, defaults
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to the original behavior of using the values from the Camera if attached.
2002-09-04 10:49:17 +00:00
Robert Osfield
6ff24b338f
Added support for multiple graphics contexts to osg::Texture and its
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subclasses.
2002-09-04 08:14:04 +00:00
Robert Osfield
1ad924d0ca
Fixes to the LWO to better handle 3 and 4 vertex polygons.
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Added an extra pass into the Optimizer's merging of geometry primitives so
it convertex 3 and 4 vertex polygons into triangles and quads respectively.
2002-09-03 20:12:29 +00:00
Robert Osfield
12226e4371
Converted the instances of const built in types being returned from methods
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and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
c6965357e6
Renamed osg::Statistics::addOpaque to addDrawable to better reflect its current
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function.
2002-08-30 19:45:56 +00:00
Robert Osfield
cf9e9e2b5b
Fixes to Math for MacOSX build.
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Converted TextureCubeMap to unix file endings.
2002-08-30 15:32:59 +00:00
Robert Osfield
8a061e80e1
Added std:: infront of ends references.
2002-08-30 13:38:22 +00:00
Robert Osfield
6c08183b45
Updated docs.
2002-08-29 14:29:49 +00:00
Robert Osfield
79aaac4e0c
Renamed the ConvexPlaner* classes to ConvexPlanar* and changed all the various
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classes that reference it.
Added MUST_READ_ME.txt to the VisualStudio directory.
2002-08-29 11:02:01 +00:00
Robert Osfield
4e45c82067
Added SG_EXPORT.
2002-08-29 08:39:04 +00:00
Don BURNS
2b10b4c3df
Fixed 69 occurance of 'Seperate' misspelling (should be 'Separate')
2002-08-29 03:22:27 +00:00
Robert Osfield
b546c63139
Changed instances of new across to use osgNew to help debugging, and fixed
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an unitialized variable in Sequence.
2002-08-28 21:40:38 +00:00
Robert Osfield
fe93b91f73
Fixes to Win32 build.
2002-08-28 18:38:33 +00:00
Robert Osfield
ebb8a635d2
Fixes for Win32 build.
2002-08-28 16:59:22 +00:00
Robert Osfield
e50552d6d2
Added fixes to UnitTestFramework to get it compiling under Windows.
2002-08-28 16:17:54 +00:00
Robert Osfield
8353fc0ed6
Removed deprecated code from the distribution.
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Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
7d6197441e
Added Neil Salter's osgUtx library into the distribution, have put all the
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orignal seperate headers and source into include/osg/UnitTestFrameWork
and src/osg/UnitTestFramework.cpp respectively. I have done this to
keep the include and source directories focused on the scene graph rather
than the test framework.
Have added a very simple unit test to Vec3.cpp, which are optionally
compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
currently defined in debug builds under unix. It should be fine to
add it in under Windows project files as well.
Finally, a new demo app osgunittests runs the tests and reports success
or failure of the tests.
2002-08-28 14:26:09 +00:00
Robert Osfield
bff4728eac
Commented out the #define TEXTURE_USE_DEPRECATED_API from includ/osg/Texture
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which forces the use of a typedef Texture2D Texture; in place of the orignal
texure implementation.
2002-08-27 21:01:22 +00:00
Robert Osfield
55d4affded
Added support for DOFTransforms into .osg format, and add pivot point support
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to the PositionAttitudeTransform .osg support.
Removed a double light reference in the osglight demo.
2002-08-27 20:18:43 +00:00
Robert Osfield
103727f412
From Marco, fix to include/GL to clean up warnigns in Windows builds.
2002-08-27 14:00:04 +00:00
Robert Osfield
83af5e7a95
Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have
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added osgtexture1D demo which currently is simply copy of osgtexture2D. I
will be modifying it to do 1D texturing next.
Fixed a bug in osg::Texture3D relating to checking of existance of
texturing.
Merged some fixes to the pfb loader from Ulrich Hertlein.
2002-08-27 10:06:57 +00:00
Robert Osfield
501f28449c
Fixed typo of _texParametersDirty.
2002-08-26 20:11:24 +00:00
Robert Osfield
5a3f8fc8a6
Moved the #define GL_DOT3_RGB_ARB's into their own #ifndef GL_ARB_texture_env_dot3 block.
2002-08-26 15:02:31 +00:00
Robert Osfield
59a5e800fe
Moved #define's for OpenGL1.2 image formats into the include/osg/Image header
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to allow compilation of the rgb plugin under Windows with its 1.1 OGL headers.
Added float.h to Math's compile path for VS7 compilation.
2002-08-26 13:04:43 +00:00
Robert Osfield
db70c95d24
Updated Texture3D to use extension checking to get the relevant 3d texturing
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extensions.
2002-08-26 10:24:01 +00:00
Robert Osfield
8e75f531e3
Converted code dependant on osg::Texture across to its replacement osg::Texture2D.
2002-08-25 15:31:44 +00:00
Robert Osfield
9e3a282429
Added guard to prevent VS7 builds using the #defines for cosf etc.
2002-08-24 21:12:51 +00:00
Robert Osfield
d87dee5a75
Added support for the texture_env_dot3 extension.
2002-08-24 21:11:07 +00:00
Robert Osfield
239068f223
Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
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classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00
Robert Osfield
0c383901a7
Clean up of include/osg/GL and include/osg/GLExtensions for better support of
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Windows build.
2002-08-24 19:35:00 +00:00
Robert Osfield
c45c3d3255
Added calling of the LightSource and ClipNode as Group by the NodeVisitor and
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fixed the CullVisitor and Optimizer to take account of this.
2002-08-22 09:19:41 +00:00
Robert Osfield
ed3d083368
Fixed the osg::Transform::coompute*() methods so the were using the _referenceFrame
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correctly, as previously they were doing the exact opposite from what they
should have been doing.
2002-08-22 08:14:38 +00:00
Robert Osfield
c2c6bb5ca6
Moved the include<osg/GLExtensions> from the State header into State.cpp, and
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added it into other files which now required it.
2002-08-20 22:43:42 +00:00