Robert Osfield
1c65815f4e
Fixed crash on exit issues with osgFX, osgParticle, osgSim and the osgforest example
2019-01-07 17:46:02 +00:00
Thomas Hogarth
e8ba57b22f
Improved iOS cmake support for xcode 9.4 and cmake 3.11
2018-12-10 08:22:36 -07:00
Boris Pek
7eaceb0baa
fix builds with case sensitive includes
...
Tested during cross-compilation for MS Windows using MinGW.
2018-10-10 18:26:43 +01:00
Julien Valentin
8a29c504e4
add version and required extension
...
let a chance to work on intel chipset
2018-10-02 11:06:22 +01:00
Robert Osfield
66246703bf
Warning fixes
2018-09-11 15:32:44 +01:00
Robert Osfield
fb09be05a9
Fixed warning
2018-09-11 12:29:40 +01:00
mp3butcher
385cfa0cbf
fix examples context creation for X11
...
(when display not :0.0)
2018-09-11 08:40:02 +01:00
Robert Osfield
257c2deb86
Added greater control of how cubemap is set up and controlled
2018-09-11 08:11:27 +01:00
Alex Burton
a7747972dc
updated osgviewerWX to remove deprecated calls in wxWidgets 3.x
2018-07-27 17:12:07 +01:00
弥继平
2205506aa3
Fixed the position of the viewport for the camera
...
The position of viewport doesn't setup properly, some part of viewer is out of CMFC_OSG_MDIView, and not visible.
2018-06-18 19:38:27 +01:00
Robert Osfield
3b563ab21b
Fixed create of graphics context by explicting adding USE_GRAPHICSWINDOW to force the WindowingSystemInterface to initialize
2018-05-18 12:47:34 +01:00
Alberto Luaces
02c310982e
Fix typos and spelling.
2018-04-23 11:03:37 +01:00
Robert Osfield
709194c88c
Replaced osgUtil::IntersectVisitor usage with osgUtil::InteresectionVisitor
2018-04-20 14:32:34 +01:00
Robert Osfield
a082b57c3f
Removed usage of the osgUtil::TriStripVisitor is it generates osg::Geometry that perform very poorly when using VBO and VAO's vs GL DisplayLists.
...
With DisplayLists being deprecated in GL and VBO and VAO becoming standard it's best to standardize on using the osgUtil::MeshOptimizers instead of TripStrupVisitor
2018-04-20 11:44:44 +01:00
Robert Osfield
d88f0c4cd1
Added --equalize-boundaries -e command line option to call terrain->setEqualizeBoundaries(true)
2018-04-18 10:03:52 +01:00
Robert Osfield
7ab1208c65
Renamed osg::ComputeDispatch to osg::DispatchCompute to make sure the nameing between GL and OSG is consistent i.e glDispatchCompute -> osg::DispatchCompute
...
Updated AUTHORS.txt, NEWS.txt and README.txt for CMakeLists.txt for 3.6.0 release
2018-04-07 17:59:55 +01:00
Robert Osfield
d1c54223cb
Added osgtext --alignment test to look the effect of calling Text::setAlignent() before and after the Text::setText().
2018-04-06 14:10:43 +01:00
Robert Osfield
b8b105b54e
Added EventHandler to report key and mouse events for debugging purposes
2018-04-04 14:10:43 +01:00
Robert Osfield
3be15a310e
Added -4 command line entry that creates two seperate windows within CompositeViewer
2018-04-04 14:10:43 +01:00
Robert Osfield
3450b9fee8
Removed osgShadow::ShadowVolume as it functionality isn't functional
2018-04-03 12:23:18 +01:00
Robert Osfield
88e8b1ede0
To osgclipe example added --text textstring and --simple command line options to test mixing text and clipping
2018-03-30 15:16:45 +01:00
Robert Osfield
1930d9c345
Fixed read shader to safer ref version
2018-03-24 11:23:59 +00:00
Robert Osfield
640e7bc06c
Fixed spotlight colour mixing
2018-03-24 10:59:15 +00:00
Michael Kapelko
96b586c165
Provide osgemscripten example CMake flags in a more stable way
2018-03-23 16:42:40 +00:00
Robert Osfield
b563f1bd78
Fixed build issues when building with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
2018-03-19 14:08:47 +00:00
Robert Osfield
b38a37c3bb
Fixed warnings
2018-03-19 10:42:09 +00:00
Robert Osfield
add6b3edee
Added --shader saderfilename command line option to enable one to manually specify which shaders to use for the uber program.
2018-03-15 16:49:58 +00:00
Robert Osfield
4447190dd6
Refactored osgUtil::ShaderGen to use #pragma(tic) shader composition.
2018-03-14 08:22:45 +00:00
Robert Osfield
178cba7cf0
Fixed build error
2018-03-07 16:45:58 +00:00
Robert Osfield
98cdeac9f6
Added missing Camera::setDrawBuffer/setReadBuffer()
2018-03-06 16:54:57 +00:00
Robert Osfield
f8eabd38ba
Added missing Camera::setDrawBuffer() & setReadBuffer()
2018-03-06 16:42:11 +00:00
Robert Osfield
731065a32e
Added missing setDrawBufer/setReadBuffer calls
2018-03-06 16:23:20 +00:00
Robert Osfield
f767ab0cc9
Refactored the event handler so that it contains a helper NodeVistor class rather than inherits from inappropriately using multiple inheritance.
2018-02-07 17:23:14 +00:00
Laurens Voerman
b0b28d21d9
fix bug: potentially uninitialized local variable 'hr' used
2018-01-19 11:38:01 +01:00
Laurens Voerman
4f7fcb19d5
remove unused variable "newArrays"
2018-01-15 16:04:12 +01:00
Julien Valentin
480b452e38
improve example to get command arguments
2018-01-13 21:29:02 +01:00
Julien Valentin
662bea239c
add GLSampler as Texture Property
...
and a simple example mixing (add) 2 textures
2018-01-03 21:34:10 +01:00
Julien Valentin
f9b1c614bc
adapt examples for new BindImageTexture
2018-01-02 18:15:25 +01:00
Robert Osfield
d2bfde30f0
Deprecated dirtyDisplayLists(), use established dirtyGLObjects() instead
2017-12-18 13:54:08 +00:00
Robert Osfield
9f6eb74d28
Merge branch 'ComputeDispatch' of https://github.com/mp3butcher/OpenSceneGraph into mp3butcher-ComputeDispatch
2017-11-29 09:30:56 +00:00
Julien Valentin
994c38c0c7
adapt SSBO example for ComputeDispatch
...
but have strange runtime errors:
0(100) : error C7623: implicit narrowing of type from "vec3" to "float"
0(108) : error C7623: implicit narrowing of type from "vec3" to "float"
2017-11-28 20:03:40 +01:00
Philippe Renon
2acddf66b1
replace more read*File() usage to readRef*File()
2017-11-28 19:51:31 +01:00
Julien Valentin
bf1b4ec2bb
add ComputeDispatch class
...
revoke glDispatch in PCProgram::useProgram
update example
2017-11-28 17:30:04 +01:00
Robert Osfield
284f91b3e0
Replaced deprecated osg::Shader::reaDShaderFile()/loadShaderFromSource() usage
2017-11-27 18:38:37 +00:00
Robert Osfield
06302a1082
Replaced read*File() usage to readRef*File()
2017-11-27 15:41:54 +00:00
Robert Osfield
9fc63d7613
Fixes for building with OSG_PROVIDE_READFILE to OFF
2017-11-27 11:10:48 +00:00
Robert Osfield
a72a929d12
Fixed build issues when compiling with OSG_PROVIDE_READFILE to OFF
2017-11-27 11:05:31 +00:00
Robert Osfield
93a5213b99
Build fix
2017-11-27 10:32:02 +00:00
OpenSceneGraph git repository
8d36049dcd
Merge pull request #382 from openscenegraph/osganimation
...
Osganimation improvements
2017-11-11 14:43:10 +00:00
OpenSceneGraph git repository
252c28d516
coding style/readability fixes
2017-11-11 12:27:56 +00:00