OpenSceneGraph git repository
b23cc72037
coding style/readability fixes
2017-11-11 12:33:44 +00:00
OpenSceneGraph git repository
4753b8b2b9
coding style fix
2017-11-11 12:24:27 +00:00
Robert Osfield
ee118c872f
Restructed the ref counting of the rawImageRec structure so that it's done with a separate refImageRec struct so it doesn't interfer with the writing of the rawImageRec as a header when writing to .rgb
2017-11-11 11:17:34 +00:00
Andreas Ekstrand
eb061d9acc
I have implemented readObject to make loading objects from SceneLoader in the LWS plugin work. I'm not sure about other implications from changes leading up to this problem (readRefFile instead of readNodeFile in SceneLoader) but this fix works for me.
2017-11-11 10:19:09 +00:00
Robert Osfield
dfec052eb9
Fixed handling of GL_TEXTURE_CUBE_MAP when using glTextureStorage.
2017-11-10 17:12:20 +00:00
OpenSceneGraph git repository
821ca4e5cd
Revert " following guidance from OpenGL Common Mistakes:"
2017-11-10 16:58:29 +00:00
OpenSceneGraph git repository
9b6fa79e32
Merge pull request #379 from mp3butcher/osganimbugfix
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Fixed handling of mipmaps
2017-11-10 14:49:54 +00:00
Robert Osfield
826c139ef3
Fixed crash in copy constructor due to copy and paste/typo.
2017-11-10 12:41:21 +00:00
Julien Valentin
79afe82774
replace string with stringstream (avoid a string copy at read)
2017-11-08 16:44:09 +01:00
Julien Valentin
baf6945a7a
add funcs to read Object from a GZ stream
2017-11-08 15:40:11 +01:00
Robert Osfield
01c68ba5e5
Temporary workaround for the regression of intersection tests with osgText::Text. Added a local vertex array that is transformed by the last applied text matrix.
2017-11-06 19:53:38 +00:00
Julien Valentin
f7f76a1029
following guidance from OpenGL Common Mistakes:
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mipmaps should be upload with glTexImage2D and not glTexSubImage2D
2017-11-06 16:22:03 +01:00
Robert Osfield
24f8a01f17
Added check for malloc returning a valid pointer
2017-11-03 09:55:42 +00:00
Robert Osfield
6d65768dab
Added an explict null termination of buffer to address Coverity Scan reported issue
2017-11-03 09:49:50 +00:00
Robert Osfield
7dd0320236
Added check for a valud positions pointer
2017-11-02 18:43:05 +00:00
Robert Osfield
6f924f84ba
Fuxed missing initializers
2017-11-02 18:39:11 +00:00
Robert Osfield
a07105d6c5
Changed the key binding for opening and editor to edit presentation to 'E' and to trigger update the presentation by pressing 'e'
2017-11-02 16:39:32 +00:00
Robert Osfield
281aae8eea
Fixed copy and paste error
2017-11-02 11:51:03 +00:00
Robert Osfield
1bf2db24f2
Moved memset to after check for null memory pointer
2017-11-02 11:48:39 +00:00
Robert Osfield
9dc6c454f4
Cleaned up getEnvVar usage
2017-11-02 11:42:25 +00:00
Robert Osfield
ce69f18ec7
Replaced getenv usage with safer osg::getEnvVar
2017-11-02 10:43:41 +00:00
Robert Osfield
aa744edacc
Fixed warning
2017-11-02 10:02:34 +00:00
Robert Osfield
239b0faa4c
Replaced getenv calls with safer osg::getEnvVar usage
2017-11-02 10:00:28 +00:00
Robert Osfield
338b0e2b7b
Moved getenv usage across to safer osg::getEnvVar() usage
2017-11-01 17:38:33 +00:00
Robert Osfield
3b85aa35df
Moved from getenv to osg::getEnvVar usage
2017-11-01 14:45:27 +00:00
Robert Osfield
fbb7270e55
Replaced getenv(..) usage with osg::getEnvVar(..)
2017-11-01 13:54:15 +00:00
Robert Osfield
51a9c66856
Added OSG_ENVVAR_SUPPORTED cmake control and bool osg::getEnvVar(const char* name, T& value, ...) conviniece funcions to make it easier to implement optinal getenv reading code.
2017-11-01 13:32:47 +00:00
Robert Osfield
fb175eed14
Fixed Coverity Scane reported issue.
2017-11-01 11:35:05 +00:00
Robert Osfield
6a2bd1f898
Added missing initializers
2017-10-31 17:43:39 +00:00
Robert Osfield
14f50ab31c
Fixed CovertiScan reported uninitialized member variable
2017-10-31 17:39:34 +00:00
Robert Osfield
061e52b89f
Fixed Coverity Scan reported issue
2017-10-31 17:02:31 +00:00
Robert Osfield
95eb5e2ad6
Replace c char array with std::string to address Coverity scan reported issue
2017-10-31 16:46:42 +00:00
Robert Osfield
3459e8f4fd
Fixed Coverity Scan reported memory leaks
2017-10-31 15:55:24 +00:00
Robert Osfield
42c7d7ece1
Fixed Coverity reported memory leak
2017-10-31 15:47:49 +00:00
Robert Osfield
6ec932b000
Merge branch 'master' into shader_pipeline
2017-10-30 16:25:41 +00:00
Robert Osfield
7e86438871
Merge branch 'master' into osganimation
2017-10-30 15:53:56 +00:00
Robert Osfield
bd3262e07f
From Raymond de Vires, Windows build fix
2017-10-30 14:22:10 +00:00
Robert Osfield
45e520663d
Quitened down the DisplaySettings::setShaderHint() output for NONE.
2017-10-30 13:40:50 +00:00
Robert Osfield
f18774cd2a
Merge branch 'master' into shader_pipeline
2017-10-30 09:39:30 +00:00
Robert Osfield
053ba83be6
Merged support for StateSet::DefineList from shader_pipeline branch
2017-10-30 09:32:04 +00:00
Robert Osfield
bf517febfc
Merge branch 'master' into shader_pipeline
2017-10-28 12:58:47 +01:00
Robert Osfield
6530b16fc7
Fixed build error when building wiht OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION=OFF
2017-10-27 18:14:04 +01:00
OpenSceneGraph git repository
faa254dd61
Merge branch 'osganimation' into osganimation
2017-10-27 17:14:43 +01:00
Robert Osfield
671847387f
Fixed build errors when compiling with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
2017-10-27 14:19:13 +01:00
Julien Valentin
c61e4fb15c
fix InfluenceMap "remove useless bones" method
2017-10-27 15:10:54 +02:00
Robert Osfield
2b6ffad99a
Build fix for when compiling with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
2017-10-27 13:51:08 +01:00
Robert Osfield
b3515d0e09
Build fix for when compiling with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
2017-10-27 13:48:52 +01:00
Robert Osfield
1f913ec130
Fixed warning
2017-10-27 13:19:52 +01:00
Robert Osfield
5d9dcfccbf
From Farshid Lashkari, "fix for the Collada loader to check for some NULL attributes."
2017-10-27 13:17:47 +01:00
Robert Osfield
11f9bbf6ea
Merge branch 'master' into osganimation
2017-10-27 12:54:10 +01:00
Laurens Voerman
93ef9d1dc9
use osg::maximum, not std::max
2017-10-27 09:41:28 +02:00
OpenSceneGraph git repository
1126812f8f
Merge pull request #372 from openscenegraph/text_improvements
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Text improvements, introducing implementation of Signed Distance Function texture generation and new shaders for outlines and shadows replacing old multi-pass approach
2017-10-26 14:26:01 +01:00
Robert Osfield
1e896777d1
Updated from OpenSceneGraph-Data/shader/text.frag to add fixes to handling of vertexColor's alpha values
2017-10-26 12:08:00 +01:00
Robert Osfield
5918735ebc
Added update of glyph representation to ensure all the glyphs are assigned to the required GlyphTextures
2017-10-26 12:03:56 +01:00
Robert Osfield
fa58d01644
Added optimization for text where the colour alpha value is 0.0, returning early to aovid any GL calls.
2017-10-25 16:29:25 +01:00
Robert Osfield
248805fedd
Fixed pre compilation osg::Program state leaking into the main scene graph rendering
2017-10-25 16:13:26 +01:00
Robert Osfield
8f658fbc32
Updated from OpenSceneGraph-Data/shaders/text.frag to address GLSL int to float conversion warning
2017-10-24 15:14:23 +01:00
Robert Osfield
9c9439ef73
Added DisplaySettings:s/getgTextShaderTechnique() and OSG_TEXT_SHADER_TECHNIQUE env var support to DisplaySettings.
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Added using of DisplaySettings:getgTextShaderTechnique() to Text default constructor.
Added better debug output control in Text.cpp
2017-10-24 14:46:13 +01:00
Robert Osfield
1ecae6d33a
Improved the Text::_shaderTechnique default setting using OSG_TEXT_SHADER_TECHNIQUE env var, options are ALL_FEATURES, GREYSCALE, SIGNED_DISTANCE_FIELD, SDF, NO_TEXT_SHADER, NONE.
2017-10-24 12:34:48 +01:00
Robert Osfield
c162a091fe
Quitened down debug info
2017-10-24 12:07:13 +01:00
Robert Osfield
1cd0a5fe03
Fixed Glyph::TextureInfo assignment bug
2017-10-24 11:36:00 +01:00
Robert Osfield
55a1764712
Renamed text_sdf.frag to text.frag and removed text_greyscale_frag.
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Cleaned up setup of osgText::ShaderTechnique adding a NO_SHADER_TECHNIQUE option.
2017-10-23 16:07:24 +01:00
Robert Osfield
4b295c46d1
Restructed the way that GlyphTexture is set up to better support control of osgText::ShaderTechnique from osgText::Text
2017-10-23 14:50:35 +01:00
Hartwig
2fc3387429
BUG FIX - Addition of missing #endif directive
2017-10-22 22:13:46 +02:00
Hartwig
abb7f46371
Removal of compiler warning for Cocoa builds
2017-10-22 13:47:51 +02:00
Robert Osfield
817b6601d2
Added Text::s/getShaderTechnique()
2017-10-21 10:08:41 +01:00
Robert Osfield
97aeb16551
Moved osgText::GlyphTechnique::Features enum to osgText::ShaderTechinque enum to make it's roll clearer
2017-10-20 17:03:25 +01:00
Robert Osfield
6b75439ae4
Merge branch 'master' into text_improvements
2017-10-20 14:14:14 +01:00
Robert Osfield
38e5fdadf0
From Ralf Habacker, patch refactoring struct ObjOptionsStruct
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in obj plugin into a real class, which is a preparation for further obj
related patches.
2017-10-20 11:52:48 +01:00
Robert Osfield
a2ad1c9606
Added built-in support for lighting.vert
2017-10-20 11:37:41 +01:00
Robert Osfield
4645cc789e
Updated shaders from OpenSceneGraph-Data/shaders
2017-10-20 10:18:21 +01:00
Robert Osfield
24c2a0ca60
Moved the assignment of the ModifiedCount to before GL texture calls.
2017-10-19 20:57:25 +01:00
Robert Osfield
068f47d91f
Build fixes with ref_ptr<> autoconversion disabled
2017-10-19 11:57:53 +01:00
Robert Osfield
6496c304f9
Implemented inplace replacement
2017-10-18 10:32:18 +01:00
David Siñuela Pastor
cc8a34cd14
Do not break systems with cr as line endings
2017-10-18 10:30:57 +01:00
Robert Osfield
ad45bf1d61
Fixed warning
2017-10-16 11:52:54 +01:00
OpenSceneGraph git repository
7b9f44cb17
Merge pull request #364 from mp3butcher/osganimbugfix
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add osg::Program::BindUniformBlockList serialization
2017-10-16 10:16:49 +01:00
Robert Osfield
ea379e64e7
Fixed build error
2017-10-16 10:12:19 +01:00
Robert Osfield
5067db39f8
Moved bracket to be consistent with the rest of the OSG
2017-10-16 10:08:18 +01:00
OpenSceneGraph git repository
bfca9998ea
Merge pull request #366 from LaurensVoerman/rotateDXT
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add support for dxt compressed images to createImageWithOrientationConversion
2017-10-16 10:00:49 +01:00
Robert Osfield
0e39c129b7
Changed the precision setting of #pargma(tic) shader composition define setup to address GLES compatibility issues
2017-10-14 09:06:37 +01:00
Robert Osfield
0a5c6d3fd6
Improved the formating of GLSL source that is passed to OpenGL to make debugging shaders easier.
2017-10-14 09:03:08 +01:00
Robert Osfield
2303d6afc4
Cleaned up support for GL3 build
2017-10-13 17:03:31 +01:00
Laurens Voerman
274cea19bf
copySubImage support for block compressed images, added support for astc compressed type.
2017-10-13 16:54:04 +02:00
Robert Osfield
24bec09b9e
Removed the glyph image outline support as it's no longer required.
2017-10-13 13:01:57 +01:00
Robert Osfield
8b12d2d71a
Deprecated Text:BackdropImplementation, removing the backend as it no longer required when using shaders for backdrop effects
2017-10-13 11:42:25 +01:00
Robert Osfield
28561b2b77
Removed old multipass implemenmtations of backdrops as effect is now fully implememted in shaders
2017-10-13 08:40:58 +01:00
Julien Valentin
b540ed70ba
add osg::Program::BindUniformBlock serialization
2017-10-12 20:09:55 +02:00
Robert Osfield
846204ed9e
Updated from OpenSceneGraph-Data/shaders/text_sdf.frag to add support for SHADOW
2017-10-12 18:45:38 +01:00
Robert Osfield
f07bf5be2a
Merge branch 'master' into text_improvements
2017-10-12 16:44:40 +01:00
Laurens Voerman
0fedfd2ff9
add support for dxt compressed images to createImageWithOrientationConversion
2017-10-12 17:38:16 +02:00
Laurens Voerman
63f12986b4
added dxtc support in Image::getColor, enhanced Image::isImageTranslucent to test opacity of dxt3 and dxt5 images
2017-10-12 13:49:57 +02:00
Robert Osfield
eebb679754
Updated text_sdf_frag.cpp from OpenSceneGraph-Data changes that add outline generation for non SIGNED_DISTANCE_FIELD text.
2017-10-12 11:12:47 +01:00
Robert Osfield
d6af00d9bd
Merge branch 'master' into text_improvements
2017-10-10 09:21:34 +01:00
Robert Osfield
4906844ea7
Added explictly unbinding of VBO for setInterleavedArrays().
2017-10-06 18:03:36 +01:00
Robert Osfield
9ac2b2eb7b
Added VertexArrayState::ArrayDispatch::className() method and implementation for each ArrayDispatch subclass to help with debugging
2017-10-06 17:47:19 +01:00
Robert Osfield
7868b42ef2
Improved the readability of recent changes by adding spaces, {} and moving { onto separate lines to keep things consistent with the rest of the OSG.
2017-10-05 16:56:30 +01:00
OpenSceneGraph git repository
11352bbdbb
Merge pull request #354 from eligovision/OpenSceneGraph_intersection
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LineSegmentIntersector fixed: intersection ratio remaped to the range…
2017-10-05 16:31:45 +01:00
OpenSceneGraph git repository
1a1fe43347
Merge pull request #353 from eligovision/OpenSceneGraph_io
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tellg call removed from StreamOperator's checkStream function, becaus…
2017-10-05 16:30:21 +01:00
OpenSceneGraph git repository
bc9f481c2b
Merge pull request #355 from denyskoch/patch-1
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Fix loading of 16bit PNG images
2017-10-05 16:29:37 +01:00
Robert Osfield
042a357278
Fixed spacing to make it consistent with the rest of the OSG and make it easier to read.
2017-10-05 15:59:26 +01:00
OpenSceneGraph git repository
19a48951b7
Merge pull request #351 from LaurensVoerman/vncHostPw
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VNC: try to find password for host if no password for host:port is found
2017-10-05 15:57:02 +01:00
OpenSceneGraph git repository
d75564c7e3
Merge pull request #348 from eligovision/OpenSceneGraph_serializers
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osg serializers fixed for static build, ShaderAttribute wrapper added
2017-10-05 15:02:17 +01:00
Robert Osfield
c918916bcb
Steamlined the handling of osg::Geometry
2017-10-05 12:45:47 +01:00
Robert Osfield
7fb37016fd
Merge branch 'master' into text_improvements
2017-10-05 12:14:03 +01:00
Robert Osfield
2f19cd4b87
Improvements to the Signed Distance Field implementation.
2017-10-04 18:06:42 +01:00
Julien Valentin
d2162717b8
fix normalization bug (happen too early )
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minor bug
bla
2017-10-04 07:23:46 +02:00
Robert Osfield
d2fa7c4317
Simplified and improved the glyph margin computation and usage
2017-09-29 20:21:13 +01:00
Robert Osfield
beb5801eee
Improved SDF generation
2017-09-29 10:39:02 +01:00
Robert Osfield
1f36f5bd8d
Added setting of the FontResolution of the DefaultFont
2017-09-29 10:25:04 +01:00
Denys Koch
b3c08a8ad6
Fix loading of 16bit PNG images
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When a 16bit PNG image is loaded, the internalTextureFormat is set to unsized (i.e pixelFormat) constant. This results in 8 Bit Texture2D
2017-09-28 11:09:18 +02:00
Robert Osfield
75d23b2c10
Fixed update of GlyphTexture Image when copying new Glyph image's to it.
2017-09-27 11:09:22 +01:00
Robert Osfield
8c575c0cea
UPdated from OpenSceneGraph-Data with handling of non textured text decoration
2017-09-26 15:32:41 +01:00
Robert Osfield
6ec9f0a3d3
Updated shader from OpenSceneGraph-Data/shaders to add fade out for SDF and non SDF pathways
2017-09-26 12:51:03 +01:00
Robert Osfield
ca5a8a81a2
Updated wiht OpenSceneGraph-Data/shader version that introduced use of textureLOD to reduce aliasing artifacts with SDF
2017-09-26 10:57:09 +01:00
Robert Osfield
845e1d4463
Updated shaders using latest OpenSceneGraph-Data/shader versions
2017-09-26 10:44:14 +01:00
Robert Osfield
6d4128324b
Improvements to SDF and outline generation
2017-09-26 10:42:47 +01:00
Robert Osfield
708ae1c076
Fixed rendering old sytel outline
2017-09-22 12:22:58 +01:00
Konstantin S. Matveyev
941ec1e451
LineSegmentIntersector fixed: intersection ratio remaped to the range of LineSegment => correct order in multiset of intersections
2017-09-22 11:46:02 +03:00
konstantin.matveyev
cf2b5d030c
tellg call removed from StreamOperator's checkStream function, because reading of files (readNodeFile etc.) with tellg on 'every iter' is approximately 100 times slower on Emscripten platform
2017-09-22 11:43:07 +03:00
Remo E
49c336e514
addShader fix
2017-09-22 08:39:38 +02:00
Robert Osfield
b6bb0caf8d
Removed debug output
2017-09-21 16:04:10 +01:00
Robert Osfield
4b6722ab44
Added assignStateSet() to Text::setBackgroundColor()
2017-09-21 16:01:27 +01:00
Robert Osfield
a1f519cbec
Removed debug info
2017-09-21 15:41:21 +01:00
Laurens Voerman
292b892478
VNC: try to find password for host if no password for host:port is found
2017-09-21 16:33:14 +02:00
Robert Osfield
957a7d4e92
Moved enabling/disabling of SDF so it's done regardless of whether a backdrop is used.
2017-09-21 14:35:31 +01:00
Robert Osfield
e72a38c8b6
Umproved SDF computation.
2017-09-21 14:32:17 +01:00
Robert Osfield
e565a5e1c3
Removed no longer used code paths
2017-09-20 16:51:30 +01:00
Robert Osfield
78811462f1
Added support for only enabling SignedDistanceField shader path when font resolution is greater than 16.
2017-09-20 15:51:03 +01:00
Robert Osfield
e8eb1ee0c7
Added Text::assignStateSet() and usage to make sure the correct StateSet is setup for each combination of backdrop settings
2017-09-20 14:29:05 +01:00
Robert Osfield
b0829cc352
Updated text_sdf.frag shader to handle GLES2+ versions
2017-09-20 11:02:06 +01:00
Robert Osfield
420094174e
Added commented out debug output to make it easier to test in future
2017-09-20 11:01:04 +01:00
Robert Osfield
fafa468fea
Fixed OSG_PRECISION_FLOAT usage
2017-09-19 17:07:59 +01:00
Robert Osfield
72cf6734a1
Added osgText/shaders to support greyscale and Signed Distance Field based text
2017-09-19 16:35:28 +01:00
Robert Osfield
cc7cf54353
Added support for subsititing $VAR_NAME entries in shaders to enable writing shaders that work across GLSL versions.
2017-09-18 18:09:15 +01:00
Konstantin S. Matveyev
8055ec9156
osg serializers fixed for static build, ShaderAttribute wrapper added
2017-09-15 12:36:19 +03:00
Robert Osfield
a12a43d352
Impprovide the computation of the Signed Distance Field
2017-09-14 15:58:38 +01:00
Robert Osfield
70b3a3a442
Fixed of shadow
2017-09-13 11:09:56 +01:00
Robert Osfield
0d5a42f635
Added setting of the Text::BackdropImplementation type to USE_SHADERS when setting up shaders
2017-09-12 19:13:01 +01:00
Robert Osfield
7a50bdafe3
Changed the margin computation to properly account of the Signed Distance Function data
2017-09-12 16:03:35 +01:00
Robert Osfield
722ed6fc5e
Shifted set up of osgText related StateSet from osgText::Font into into osg::TextBase/Text to enable grater control over state required for specific Text implementations
2017-09-12 11:50:47 +01:00
Robert Osfield
2b010f019f
Added setting of the original font reoslution to the created Glyph
2017-09-08 17:02:38 +01:00
Robert Osfield
de47eb3666
Add support for generating outline and signed distance field channels in a RGBA packed GlyphTexture Image.
2017-09-08 16:59:43 +01:00
OpenSceneGraph git repository
4bc1320709
Merge pull request #344 from eligovision/OpenSceneGraph_text3d
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Text3D dynamic changing fix
2017-09-04 15:21:26 +01:00
Julien Valentin
0a93569b9e
add DSO scope in modified XXXTransformHardware serializers
2017-09-04 12:04:37 +02:00
Konstantin S. Matveyev
3503a0fefb
Text3D dynamic changing fix
2017-09-04 11:29:50 +03:00
OpenSceneGraph git repository
ff6e77c874
Merge pull request #341 from scrawl/cullingactive_fix
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LineSegmentIntersector: respect the 'cullingActive' flag for bounding box check
2017-09-04 08:36:49 +01:00
Julien Valentin
7da072b433
cleanup
2017-09-04 02:34:59 +02:00
Julien Valentin
041a2a6e72
make preparedata skeleton independant (as it was with the Rig::buildInfluenceSet)
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no more divergence with master i think
2017-09-04 01:56:43 +02:00
scrawl
6048c1fbdc
LineSegmentIntersector: respect the 'cullingActive' flag when testing drawable bounding box
2017-09-03 14:15:36 +00:00
Julien Valentin
381c2150d4
Merge remote-tracking branch 'upstream/master' into osganimation
2017-09-01 20:03:05 +02:00
Julien Valentin
a73c20d7f5
update serializer with new properties
2017-09-01 19:13:01 +02:00
Julien Valentin
9560548722
add MorphTransformHardware serializer
2017-09-01 18:10:40 +02:00
Julien Valentin
78dd81a8b4
add void InfluenceMap::removeUnexpressedBones(Skeleton &skel) const;
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a bit experimental but work well without further process on my test set
2017-09-01 17:48:28 +02:00
Julien Valentin
0d02dfbbbd
remove utility classes BoneWeight and IndexWeight in order to avoid unnecessary symbols
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(but decrease a bit clarity of the code)
2017-09-01 16:23:49 +02:00
Julien Valentin
8b74b04de0
cleanup
2017-09-01 15:19:42 +02:00
Julien Valentin
dee9dc2164
a functional cleanup
2017-09-01 01:43:00 +02:00
Julien Valentin
5aa96727e9
clean and bugfixes
2017-08-31 20:57:19 +02:00
Julien Valentin
b790986f37
few cleanup
2017-08-31 13:49:27 +02:00
Julien Valentin
068a032dac
revert s/VertexIndexWeight/IndexWeight/
2017-08-31 13:30:24 +02:00
Julien Valentin
4c4f760d4a
fix a bug in how vertexattributes are filled
2017-08-30 23:19:49 +02:00
Julien Valentin
f4675a5648
I found the damn bug in RigTransformHW
2017-08-30 23:01:21 +02:00
Julien Valentin
1f628235d4
rehabilit an init method to ensure morphing po setted before skinning po in case of rigeom source that are morphgeom
2017-08-30 20:36:34 +02:00
Robert Osfield
1289c4ee41
Added osgText::Font::s/getGlyphInterval(int) and GlyphTexture::s/getGlyphInterval(int) and internal support for clmapping positions of glyph images an defined intervals, defaults to 1.
2017-08-30 16:21:03 +01:00
Julien Valentin
86ad54f671
add parameter to XXXTranformHW to customize reserved texture attribs and vertex attribs
2017-08-30 17:07:11 +02:00
Julien Valentin
705695b41d
add a guard (if dirty) on uniform update
2017-08-30 15:48:45 +02:00
Julien Valentin
8fad310ce1
readd VertexInfluence whenever it's bad named and kinda useless
2017-08-30 15:30:03 +02:00
Julien Valentin
fd9b8f103e
cleanup
2017-08-30 14:26:15 +02:00
Julien Valentin
985d766f05
uncomment normalization in rigtransformxxx
2017-08-30 12:55:45 +02:00
Julien Valentin
0ebf540d65
add and comment out normlization in rigtransformXXX
2017-08-30 12:09:54 +02:00
Julien Valentin
fe99b568a0
refactor: remove totally VertexInfluence (renamed BoneInfluenceList) everywhere
2017-08-30 11:12:17 +02:00
Robert Osfield
f3bbb686d2
Removed debug messages
2017-08-29 17:32:14 +01:00
Robert Osfield
5566a025b5
Added TextSettings struct to manage values used to set up the text. with the addition of following command line parameters:
...
--outline // enable outlne
--shadow // enable shadow
--offset ratio // set the backdrop offset
--text-color r g b a // set the text body color
--bd-color r g b a // set the shadow/outline color
--bg-color r g b a // window background color
-o filename // write create subgraph to disk using specified filename
2017-08-29 17:19:26 +01:00
Julien Valentin
fae9729560
swap priority in BonePtrWeight comparator< yeild the same VG set
2017-08-29 17:41:38 +02:00
Julien Valentin
ce6a316bde
cleanup
2017-08-29 17:41:26 +02:00
Julien Valentin
059fc70337
set defaut implementation at creation
2017-08-29 14:49:11 +02:00
Mathieu MARACHE
e2f826b8fc
Under macOS the glValidateProgram reports too many
...
false negatives (errors) about missing buffers, etc..
From the internet https://stackoverflow.com/questions/15335510/opengl-glvalidateprogram-error-on-mac-os-x :
« […] The purpose of glValidateProgram is not to use it as an added "check" step after linking the program, because the GL and application state is hardly ready for actually using that program at this point, probably it's even before we get around to initializing the default framebuffer (its bitdepth, its multisample buffers, etc), and that's what the error hints at.
An appropriate place to call glValidateProgram would be right before you make a real render call. »
2017-08-29 11:34:27 +02:00
Julien Valentin
0c9a624026
few refactoring and fixes
2017-08-29 04:08:55 +02:00
Julien Valentin
b3402d9344
readd the 2 methods in InfluenceMap just in case
2017-08-29 00:34:26 +02:00
Julien Valentin
9856cecb71
cleanup
2017-08-29 00:09:38 +02:00
Julien Valentin
350756e738
add 2 method to VertexInfluenceMap:
...
normalize and cullInfluenceCountPerVertex
2017-08-28 18:42:22 +02:00
Julien Valentin
5123614f89
comply with refactoring
2017-08-28 18:27:23 +02:00
Julien Valentin
925f1524cf
total removal of the old path
2017-08-28 18:16:30 +02:00
Julien Valentin
28bb88a038
remove default order for BoneWeight and restore old sort func (behaviors differs)
2017-08-28 18:02:52 +02:00
Julien Valentin
da1d2b67f7
remove old path and add few fixes
2017-08-28 17:01:03 +02:00
Julien Valentin
6d55d8d341
minor fixes
...
removed unused
2017-08-28 16:08:14 +02:00
Julien Valentin
2aab28149f
reroot to rigtransform::prepareData old path to rig::buildvertexinfluence
2017-08-28 15:59:13 +02:00
Julien Valentin
7659b23f38
remove unused
2017-08-28 15:44:09 +02:00
Julien Valentin
3efaccb298
add prepareData for RigTransformHW
2017-08-28 15:41:14 +02:00
Julien Valentin
4b56a4d3be
minor changes+fix
2017-08-28 15:40:04 +02:00
Julien Valentin
f899a8dde5
add prepareData for rigttransform software
2017-08-28 14:44:09 +02:00
Julien Valentin
e216833286
few refactoring
2017-08-28 14:23:15 +02:00
Robert Osfield
5d55ffe6ee
Merge branch 'osganimation' of https://github.com/mp3butcher/OpenSceneGraph into osganimation
2017-08-28 10:28:18 +01:00
Mathieu MARACHE
1408c2664e
osg::Program::isFixedFunction() should'nt return true fixed function is unavailable, even if _shaderList.empty() is true
2017-08-28 09:44:10 +02:00
Julien Valentin
2b2a8f3d2e
MorphTransformHardware using TBO added
2017-08-28 04:51:52 +02:00
Julien Valentin
ca224c81dd
replace VertexInfluence to BoneInfluenceList
...
and VertexIndexWeight to IndexWeight
fix in example
2017-08-27 05:21:37 +02:00
Julien Valentin
4f0256bcc3
remove unused code and remove a commented section
2017-08-27 01:36:21 +02:00
Julien Valentin
0729e883d8
update serializers
2017-08-26 23:17:54 +02:00
Julien Valentin
32aaeccee1
refactoring and fixes
...
only change in design: decouplage between MorphGeometry and MorphTransform technique
no real change in behavior (i hope)
2017-08-26 23:06:39 +02:00
Julien Valentin
c89b08ea1f
Add extensions
2017-08-25 00:19:22 +02:00