Commit Graph

10633 Commits

Author SHA1 Message Date
jcarpent
1d46178d72 [Fix] Use explicitelly colladom 1.4.1 2017-12-14 19:27:08 +01:00
Konstantin S. Matveyev
df8dc83fc7 osgAnimation serializes: static linking fix 2017-12-13 11:48:55 +03:00
Konstantin S. Matveyev
2d3ed2a3c7 TextBase: left alignment position fix 2017-12-12 12:08:50 +03:00
Robert Osfield
7e0163383f Quitened down debug output 2017-12-09 19:18:43 +00:00
Robert Osfield
854beb39ce Quited now deboug output 2017-12-09 18:42:40 +00:00
Robert Osfield
588cad24e2 Quietened down debug messages 2017-12-09 18:29:19 +00:00
Robert Osfield
9bf3d2b7ce Pushed background image away from eye point a small amount to prevent z fighting with text on the image plane. 2017-12-09 11:12:35 +00:00
Robert Osfield
90748f8b74 Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph 2017-12-08 16:15:52 +00:00
Robert Osfield
6ef0e667d2 Added support for OSG_BORDERLESS_WINDOW="x y width heigh" and --bordless-window x y width height to make it easier to manage custom placement of viewers without window decoration 2017-12-08 16:10:57 +00:00
Julien Valentin
53d8032656 fix logo reader plugin
TODO upgrade to a more modern gl (remove glDrawpixel usage)
2017-12-07 20:13:57 +01:00
Robert Osfield
25f5605ad8 Improvements to dot visitors 2017-12-07 17:52:24 +00:00
Robert Osfield
b8c48c646e Merge branch 'master' into shader_pipeline 2017-12-07 09:52:53 +00:00
OpenSceneGraph git repository
b8fd3abdd5
Merge pull request #402 from mp3butcher/VAS
add a fix in order setArray  work with an user managed interleaved array
2017-12-07 09:49:47 +00:00
Julien Valentin
7f2481e976 add a fix in order setArray work with an user managed interleaved array 2017-12-06 23:17:02 +01:00
Robert Osfield
49e9674fcf Fixed typos 2017-12-06 18:16:47 +00:00
Robert Osfield
66aa7a235f Added support for Program::addBindAttirbLocation() and removeBindAttribLocation(). 2017-12-06 13:29:47 +00:00
Robert Osfield
963ba7b671 Merge branch 'master' into shader_pipeline 2017-12-06 10:33:32 +00:00
Robert Osfield
37dbb04608 Added more flexibility into the State::checkGLErrors() method, allowing calling code to pass in two strings.
Improved the StateSet::compileGLObjects() usage of checkGLErrors() to make the warning reports more meaningful.
2017-12-06 10:11:53 +00:00
Robert Osfield
d313184cd0 Added fine grained checking for GL errors in the GLObjectVisitor so that the OSG's default pre compile stage provides better feesback on any GL errors. 2017-12-06 09:51:57 +00:00
Robert Osfield
a92232fd01 Added fine grained checking for GL errors in the GLObjectVisitor so that the OSG's default pre compile stage provides better feesback on any GL errors. 2017-12-06 09:50:42 +00:00
Robert Osfield
d82a7e7c0b Removed the unncessary rescale to power of two, and added clear of image to prevent previous image data corrupting the rendered image 2017-12-05 17:16:17 +00:00
Robert Osfield
a8924a7b36 Added "rs=value" Options support to SVG plugin 2017-12-05 16:33:01 +00:00
Robert Osfield
77e7d7072a From Raymond de Vries, added missing header 2017-12-04 18:55:47 +00:00
Robert Osfield
bad8939022 Merge branch 'master' into shader_pipeline 2017-12-04 18:46:24 +00:00
Robert Osfield
56681c89cd Changed the reload presentaiton key to 'R' to better match the 'E' for editor 2017-12-04 14:50:12 +00:00
Anna Sokol
279df6d57e From Anna Sokol, "There is no need to specify WINVER of 0x0603 in order to check for the SetProcessDPIAwareness function existence.
If your current OS where the application is running is Windows 8.1 or above it the function will exist in the dll or if its below it wont.
I checked the attached code with both a Windows 7 desktop (where the function doesn't exist) and a Windows 10 tablet (where it does and had my screen scaled to 150%) and in both cases the code worked as intended."
2017-12-04 13:01:52 +00:00
Robert Osfield
a17b1ac547 Added object map to DisplaySettings::setObject(std::string, Object*) & getObject(std::string)
This enables caching of data, such as pre-loaded files or other objects
2017-12-03 16:43:06 +00:00
Robert Osfield
bd95db2031 Merge branch 'master' into shader_pipeline 2017-12-03 11:34:15 +00:00
Robert Osfield
9ef79c2f44 Renamed chanels to array to be consistent with the rest of the usage 2017-12-03 11:17:34 +00:00
OpenSceneGraph git repository
92cccff866
Merge pull request #398 from marchelbling/sharedarrayoptimizer-fix
Improve SharedArrayOptimizer
2017-12-03 11:12:20 +00:00
Robert Osfield
200537ed6f Removed redundent !ps 2017-12-03 10:49:39 +00:00
Robert Osfield
5ff16798a3 Removed unused local variable and associated typedef 2017-12-03 09:49:09 +00:00
Robert Osfield
9a96e211f9 Quietened down cppcheck false positive. 2017-12-03 09:45:37 +00:00
Robert Osfield
3870edf376 Fixed leak and clean up formatting. 2017-12-03 09:38:32 +00:00
Robert Osfield
ef5410aaf0 From Jordi Torres, fixed leak and inappropriate read bug 2017-12-03 09:34:43 +00:00
Robert Osfield
6ca3cab0d5 From Jordi Torres, removed unused local variable 2017-12-03 09:32:50 +00:00
Robert Osfield
24d32e89a1 From Jordi Torres, fix indentation and removed redundent break; 2017-12-03 09:30:35 +00:00
Robert Osfield
bd716b38c7 From Jordi Torres, added ref_ptr<> usage to quieten cppcheck false positive 2017-12-03 09:27:41 +00:00
Robert Osfield
24c3b40b56 From Jordi Torres, removed unused local variables 2017-12-02 18:07:13 +00:00
Robert Osfield
c913c0e6f7 From Jordi Torres, removed unused local variables 2017-12-02 18:04:43 +00:00
Robert Osfield
d7f5357059 From Jordi Torres, Removed unused local variables 2017-12-02 18:00:03 +00:00
Robert Osfield
4fc3c8ef26 From Jordi Torres, removed unused local variables 2017-12-02 17:58:17 +00:00
Robert Osfield
c85e56940e From Jordi Torres, removed unused local variables 2017-12-02 17:52:47 +00:00
Robert Osfield
847e472130 Commented out unused local variables 2017-12-02 17:42:53 +00:00
Robert Osfield
e44fb08f6a From Jordi Torres, removed unused local variable 2017-12-02 17:41:27 +00:00
Robert Osfield
490b9b0e0e Fixed string parsing and substituion bugs isn substitudeEnvVars(..) 2017-12-02 17:35:36 +00:00
Robert Osfield
302f625ec7 From Jordi Torres, removed unused local variables 2017-12-02 17:08:14 +00:00
Robert Osfield
da68d32482 Improved readaibility of text by removing redundent indirection. 2017-12-02 16:35:16 +00:00
Robert Osfield
59f841bc20 Fixes for cppcheck reported issues 2017-12-02 16:20:34 +00:00
Robert Osfield
803026814a From Raymond de Vries, Windows build fixes 2017-12-01 14:38:52 +00:00
Robert Osfield
c84ad74fa9 Added suppor for StateSet::DefineList 2017-12-01 13:00:42 +00:00
Robert Osfield
8bf575df2f Improvements to lua/OSG integration 2017-12-01 12:07:28 +00:00
Marc Helbling
75af025c55 Improve SharedArrayOptimizer
When an array is shared within and outside a geometry, it's still worth it and safe
to recreate the reference within each individual geometry.
2017-12-01 12:26:02 +01:00
Robert Osfield
eb6d74e816 Fixed Lua / osg::UniformBase integration 2017-12-01 10:21:02 +00:00
Robert Osfield
b9d39250da Fixed env var parsing 2017-12-01 10:20:48 +00:00
Robert Osfield
dadfe8ae0b Merge branch 'master' into shader_pipeline 2017-12-01 09:14:52 +00:00
OpenSceneGraph git repository
2366305e83
Merge pull request #396 from bjornblissing/feature/DPIAwareScaling
Applications declared as DPI-aware in the Windows environment
2017-11-30 14:13:21 +00:00
Robert Osfield
05b0f142c8 Quieted down dubug output 2017-11-30 12:48:47 +00:00
Björn Blissing
9fac39c5e0 Applications declared DPI-aware in the Windows environment
Applications that run on a Windows computer with desktop scaling enabled
gets scaled incorrectly since windows assumes that applications are
DPI-unaware unless declared otherwise.

This change declares the application DPI-aware, thus not automatically
scaled by the operating system.

The corresponding library call requires Windows 8.1 or later.
2017-11-30 13:00:54 +01:00
Björn Blissing
e8f7eeb5dc Removed unnecessary define in FileUtils
The define of _WIN32_WINNT was added to handle an error case from MinGW
,as described in commit 712ca43219

This was later giving warnings and thus undefined for MinGW by commit
3bf6fb1778

Since the two operations cancel each other out, they should be removed.
2017-11-30 12:50:09 +01:00
Robert Osfield
a16702627a Typo fix 2017-11-29 21:20:10 +00:00
Robert Osfield
d3815759a9 Fixed build with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF 2017-11-29 14:44:00 +00:00
Robert Osfield
a6069c3226 Introduced Drawable::CreateVertexArrayStateCallback to enable customization of how VertexArrayState objects.
Added public accessors to the Drawable::VertexArrayStateList.
2017-11-29 14:22:31 +00:00
Robert Osfield
03434b20cf Added mapping of GLSL file extension to shader Type. 2017-11-29 12:22:03 +00:00
OpenSceneGraph git repository
27e5041d97
Merge pull request #394 from mathieu/master
Make the culling be disabled at the drawable level
2017-11-29 10:38:52 +00:00
Robert Osfield
c0a276e850 Added back in serializer support for comput dispatch groups to retain backwards compatibility. 2017-11-29 10:11:35 +00:00
Mathieu
cf05cd5bf3
Make the culling be disables at the drawable level not at the geode level 2017-11-29 11:05:53 +01:00
Robert Osfield
9f6eb74d28 Merge branch 'ComputeDispatch' of https://github.com/mp3butcher/OpenSceneGraph into mp3butcher-ComputeDispatch 2017-11-29 09:30:56 +00:00
OpenSceneGraph git repository
cd0744ddfa
Cleaned up code layout 2017-11-29 08:16:53 +00:00
Robert Osfield
1152da8bbd Quietened down debug output 2017-11-28 18:08:08 +00:00
Robert Osfield
85917ea4d4 Quietened down debug output 2017-11-28 18:05:59 +00:00
Robert Osfield
5ad22dc4af Quitened down debug output 2017-11-28 18:04:26 +00:00
Julien Valentin
195df4f811 numgroup removed but introduce a reto compatibility bug in Program serializer
hope nobody use it
2017-11-28 17:39:32 +01:00
Julien Valentin
bf1b4ec2bb add ComputeDispatch class
revoke glDispatch in PCProgram::useProgram
update example
2017-11-28 17:30:04 +01:00
Robert Osfield
117045170d To the GLSL shader plugin added support forL
#pragma include shaderfile.glsl

To enable easier reuse of shaders
2017-11-28 15:31:39 +00:00
Robert Osfield
284f91b3e0 Replaced deprecated osg::Shader::reaDShaderFile()/loadShaderFromSource() usage 2017-11-27 18:38:37 +00:00
Robert Osfield
5f13a3aa11 Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph 2017-11-27 18:36:41 +00:00
Robert Osfield
34336931fa Deprecated the osg::Shader::reaDShaderFile() and osg::Shader::loadShaderSourceFromFile() methods.
Programmers should use osgDB::readRefShaderFile()/readShaderFile() instead.
2017-11-27 18:28:15 +00:00
Robert Osfield
f81a46da5b Added support for .cs, .compute, .tctrlm .teval extensions in the GLSL plugin 2017-11-27 18:27:13 +00:00
OpenSceneGraph git repository
6abb9b27f9
Merge pull request #387 from jtorresfabra/remove_custom_code
Removes custom code added for sketchfab channel compression that shou…
2017-11-27 15:54:39 +00:00
Robert Osfield
bc4a9d9dd0 Refactored the MergeGeometry::mergeGroup(..) method to avoid O(N^2) issue with using removeChildren() on groups with very large numbers of children. 2017-11-27 15:44:11 +00:00
Jordi
66eeabd7d0 Removes custom code added for sketchfab channel compression that should not be there 2017-11-27 15:48:50 +01:00
Robert Osfield
80d1de7832 Removed use of local static to avoid threading issue. 2017-11-22 11:05:17 +00:00
OpenSceneGraph git repository
a5eb5c7bb0
Merge pull request #383 from anormann1974/patch-1
Fixed missing initialization of B_ and N_ in constructor
2017-11-21 14:01:14 +00:00
Robert Osfield
7f97b9f999 Added Text::getCharacterCorners(...) method to help applications that want to find out the positions of characters being rendered. 2017-11-21 13:41:57 +00:00
Andre Normann
e0eb4fbda8
Fixed missing initialization of B_ and N_ in constructor 2017-11-21 13:54:45 +01:00
Raymond de Vries
41dda781ee attached fixes for configuring and building the osgPlugin exr with Visual Studio and using out-of-the-box builds of ilmbase and openexr, i.e. without manual/extra config for using these 2 libs with the OSG.
Previously, the assumption was made that ilmbase and openexr were installed in a common directory and hence the header files and libs were both found in that common directory. That is not consistent with other libs and this submission makes it consistent and therefore the OSG configures out of the box. I made this work for ilmbase-2.1.0.tar.gz / openexr-2.1.0.tar.gz and ilmbase-2.2.0.tar.gz / openexr-2.2.0.tar.gz
2017-11-14 10:59:08 +00:00
Robert Osfield
49a5fdbd1f Fixed typo 2017-11-13 13:08:39 +00:00
Robert Osfield
9c605ba9be Fixed CoverityScan reported errors 2017-11-13 13:06:12 +00:00
Robert Osfield
d98d9c9e72 FIxed two CoverityScan detected memory leaks 2017-11-13 12:49:33 +00:00
Andre Normann
a811de2ba7 Attached is a fix in GLExtension, which is based on latest git version, that fixes the usage of uniform buffer objects on macOS. Under macOS core OpenGL features aren't exported as extension. OpenGL 3.1 includes the GL_ARB_uniform_buffer_object as core feature for example. On macOS a simple osg::isGLExtensionSupported() call would fail. It is required to use the isGLExtensionOrVersionSupported() method. This is what my fix does. 2017-11-13 10:24:31 +00:00
OpenSceneGraph git repository
8d36049dcd
Merge pull request #382 from openscenegraph/osganimation
Osganimation improvements
2017-11-11 14:43:10 +00:00
OpenSceneGraph git repository
8d5a9e84fc
Build fix 2017-11-11 13:27:43 +00:00
OpenSceneGraph git repository
729680714c
Readbility improvements and updating version to 152 2017-11-11 13:08:42 +00:00
OpenSceneGraph git repository
3567e31009
Added versioning to the new serialization additions 2017-11-11 13:04:34 +00:00
OpenSceneGraph git repository
8694fd61ba
Code readability improvements 2017-11-11 13:00:56 +00:00
OpenSceneGraph git repository
4977939c05
Code readability improvements 2017-11-11 12:58:52 +00:00
OpenSceneGraph git repository
8e55ed5923
Code readability improvements 2017-11-11 12:54:28 +00:00
OpenSceneGraph git repository
f59efe0bfe
Code readability improvement 2017-11-11 12:46:48 +00:00
OpenSceneGraph git repository
8ee8550aac
Fix of incorrect Program assignment bug and coding style 2017-11-11 12:42:34 +00:00