jcarpent
1d46178d72
[Fix] Use explicitelly colladom 1.4.1
2017-12-14 19:27:08 +01:00
Konstantin S. Matveyev
df8dc83fc7
osgAnimation serializes: static linking fix
2017-12-13 11:48:55 +03:00
Konstantin S. Matveyev
2d3ed2a3c7
TextBase: left alignment position fix
2017-12-12 12:08:50 +03:00
Robert Osfield
7e0163383f
Quitened down debug output
2017-12-09 19:18:43 +00:00
Robert Osfield
854beb39ce
Quited now deboug output
2017-12-09 18:42:40 +00:00
Robert Osfield
588cad24e2
Quietened down debug messages
2017-12-09 18:29:19 +00:00
Robert Osfield
9bf3d2b7ce
Pushed background image away from eye point a small amount to prevent z fighting with text on the image plane.
2017-12-09 11:12:35 +00:00
Robert Osfield
90748f8b74
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2017-12-08 16:15:52 +00:00
Robert Osfield
6ef0e667d2
Added support for OSG_BORDERLESS_WINDOW="x y width heigh" and --bordless-window x y width height to make it easier to manage custom placement of viewers without window decoration
2017-12-08 16:10:57 +00:00
Julien Valentin
53d8032656
fix logo reader plugin
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TODO upgrade to a more modern gl (remove glDrawpixel usage)
2017-12-07 20:13:57 +01:00
Robert Osfield
25f5605ad8
Improvements to dot visitors
2017-12-07 17:52:24 +00:00
Robert Osfield
b8c48c646e
Merge branch 'master' into shader_pipeline
2017-12-07 09:52:53 +00:00
OpenSceneGraph git repository
b8fd3abdd5
Merge pull request #402 from mp3butcher/VAS
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add a fix in order setArray work with an user managed interleaved array
2017-12-07 09:49:47 +00:00
Julien Valentin
7f2481e976
add a fix in order setArray work with an user managed interleaved array
2017-12-06 23:17:02 +01:00
Robert Osfield
49e9674fcf
Fixed typos
2017-12-06 18:16:47 +00:00
Robert Osfield
66aa7a235f
Added support for Program::addBindAttirbLocation() and removeBindAttribLocation().
2017-12-06 13:29:47 +00:00
Robert Osfield
963ba7b671
Merge branch 'master' into shader_pipeline
2017-12-06 10:33:32 +00:00
Robert Osfield
37dbb04608
Added more flexibility into the State::checkGLErrors() method, allowing calling code to pass in two strings.
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Improved the StateSet::compileGLObjects() usage of checkGLErrors() to make the warning reports more meaningful.
2017-12-06 10:11:53 +00:00
Robert Osfield
d313184cd0
Added fine grained checking for GL errors in the GLObjectVisitor so that the OSG's default pre compile stage provides better feesback on any GL errors.
2017-12-06 09:51:57 +00:00
Robert Osfield
a92232fd01
Added fine grained checking for GL errors in the GLObjectVisitor so that the OSG's default pre compile stage provides better feesback on any GL errors.
2017-12-06 09:50:42 +00:00
Robert Osfield
d82a7e7c0b
Removed the unncessary rescale to power of two, and added clear of image to prevent previous image data corrupting the rendered image
2017-12-05 17:16:17 +00:00
Robert Osfield
a8924a7b36
Added "rs=value" Options support to SVG plugin
2017-12-05 16:33:01 +00:00
Robert Osfield
77e7d7072a
From Raymond de Vries, added missing header
2017-12-04 18:55:47 +00:00
Robert Osfield
bad8939022
Merge branch 'master' into shader_pipeline
2017-12-04 18:46:24 +00:00
Robert Osfield
56681c89cd
Changed the reload presentaiton key to 'R' to better match the 'E' for editor
2017-12-04 14:50:12 +00:00
Anna Sokol
279df6d57e
From Anna Sokol, "There is no need to specify WINVER of 0x0603 in order to check for the SetProcessDPIAwareness function existence.
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If your current OS where the application is running is Windows 8.1 or above it the function will exist in the dll or if its below it wont.
I checked the attached code with both a Windows 7 desktop (where the function doesn't exist) and a Windows 10 tablet (where it does and had my screen scaled to 150%) and in both cases the code worked as intended."
2017-12-04 13:01:52 +00:00
Robert Osfield
a17b1ac547
Added object map to DisplaySettings::setObject(std::string, Object*) & getObject(std::string)
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This enables caching of data, such as pre-loaded files or other objects
2017-12-03 16:43:06 +00:00
Robert Osfield
bd95db2031
Merge branch 'master' into shader_pipeline
2017-12-03 11:34:15 +00:00
Robert Osfield
9ef79c2f44
Renamed chanels to array to be consistent with the rest of the usage
2017-12-03 11:17:34 +00:00
OpenSceneGraph git repository
92cccff866
Merge pull request #398 from marchelbling/sharedarrayoptimizer-fix
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Improve SharedArrayOptimizer
2017-12-03 11:12:20 +00:00
Robert Osfield
200537ed6f
Removed redundent !ps
2017-12-03 10:49:39 +00:00
Robert Osfield
5ff16798a3
Removed unused local variable and associated typedef
2017-12-03 09:49:09 +00:00
Robert Osfield
9a96e211f9
Quietened down cppcheck false positive.
2017-12-03 09:45:37 +00:00
Robert Osfield
3870edf376
Fixed leak and clean up formatting.
2017-12-03 09:38:32 +00:00
Robert Osfield
ef5410aaf0
From Jordi Torres, fixed leak and inappropriate read bug
2017-12-03 09:34:43 +00:00
Robert Osfield
6ca3cab0d5
From Jordi Torres, removed unused local variable
2017-12-03 09:32:50 +00:00
Robert Osfield
24d32e89a1
From Jordi Torres, fix indentation and removed redundent break;
2017-12-03 09:30:35 +00:00
Robert Osfield
bd716b38c7
From Jordi Torres, added ref_ptr<> usage to quieten cppcheck false positive
2017-12-03 09:27:41 +00:00
Robert Osfield
24c3b40b56
From Jordi Torres, removed unused local variables
2017-12-02 18:07:13 +00:00
Robert Osfield
c913c0e6f7
From Jordi Torres, removed unused local variables
2017-12-02 18:04:43 +00:00
Robert Osfield
d7f5357059
From Jordi Torres, Removed unused local variables
2017-12-02 18:00:03 +00:00
Robert Osfield
4fc3c8ef26
From Jordi Torres, removed unused local variables
2017-12-02 17:58:17 +00:00
Robert Osfield
c85e56940e
From Jordi Torres, removed unused local variables
2017-12-02 17:52:47 +00:00
Robert Osfield
847e472130
Commented out unused local variables
2017-12-02 17:42:53 +00:00
Robert Osfield
e44fb08f6a
From Jordi Torres, removed unused local variable
2017-12-02 17:41:27 +00:00
Robert Osfield
490b9b0e0e
Fixed string parsing and substituion bugs isn substitudeEnvVars(..)
2017-12-02 17:35:36 +00:00
Robert Osfield
302f625ec7
From Jordi Torres, removed unused local variables
2017-12-02 17:08:14 +00:00
Robert Osfield
da68d32482
Improved readaibility of text by removing redundent indirection.
2017-12-02 16:35:16 +00:00
Robert Osfield
59f841bc20
Fixes for cppcheck reported issues
2017-12-02 16:20:34 +00:00
Robert Osfield
803026814a
From Raymond de Vries, Windows build fixes
2017-12-01 14:38:52 +00:00
Robert Osfield
c84ad74fa9
Added suppor for StateSet::DefineList
2017-12-01 13:00:42 +00:00
Robert Osfield
8bf575df2f
Improvements to lua/OSG integration
2017-12-01 12:07:28 +00:00
Marc Helbling
75af025c55
Improve SharedArrayOptimizer
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When an array is shared within and outside a geometry, it's still worth it and safe
to recreate the reference within each individual geometry.
2017-12-01 12:26:02 +01:00
Robert Osfield
eb6d74e816
Fixed Lua / osg::UniformBase integration
2017-12-01 10:21:02 +00:00
Robert Osfield
b9d39250da
Fixed env var parsing
2017-12-01 10:20:48 +00:00
Robert Osfield
dadfe8ae0b
Merge branch 'master' into shader_pipeline
2017-12-01 09:14:52 +00:00
OpenSceneGraph git repository
2366305e83
Merge pull request #396 from bjornblissing/feature/DPIAwareScaling
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Applications declared as DPI-aware in the Windows environment
2017-11-30 14:13:21 +00:00
Robert Osfield
05b0f142c8
Quieted down dubug output
2017-11-30 12:48:47 +00:00
Björn Blissing
9fac39c5e0
Applications declared DPI-aware in the Windows environment
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Applications that run on a Windows computer with desktop scaling enabled
gets scaled incorrectly since windows assumes that applications are
DPI-unaware unless declared otherwise.
This change declares the application DPI-aware, thus not automatically
scaled by the operating system.
The corresponding library call requires Windows 8.1 or later.
2017-11-30 13:00:54 +01:00
Björn Blissing
e8f7eeb5dc
Removed unnecessary define in FileUtils
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The define of _WIN32_WINNT was added to handle an error case from MinGW
,as described in commit 712ca43219
This was later giving warnings and thus undefined for MinGW by commit
3bf6fb1778
Since the two operations cancel each other out, they should be removed.
2017-11-30 12:50:09 +01:00
Robert Osfield
a16702627a
Typo fix
2017-11-29 21:20:10 +00:00
Robert Osfield
d3815759a9
Fixed build with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
2017-11-29 14:44:00 +00:00
Robert Osfield
a6069c3226
Introduced Drawable::CreateVertexArrayStateCallback to enable customization of how VertexArrayState objects.
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Added public accessors to the Drawable::VertexArrayStateList.
2017-11-29 14:22:31 +00:00
Robert Osfield
03434b20cf
Added mapping of GLSL file extension to shader Type.
2017-11-29 12:22:03 +00:00
OpenSceneGraph git repository
27e5041d97
Merge pull request #394 from mathieu/master
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Make the culling be disabled at the drawable level
2017-11-29 10:38:52 +00:00
Robert Osfield
c0a276e850
Added back in serializer support for comput dispatch groups to retain backwards compatibility.
2017-11-29 10:11:35 +00:00
Mathieu
cf05cd5bf3
Make the culling be disables at the drawable level not at the geode level
2017-11-29 11:05:53 +01:00
Robert Osfield
9f6eb74d28
Merge branch 'ComputeDispatch' of https://github.com/mp3butcher/OpenSceneGraph into mp3butcher-ComputeDispatch
2017-11-29 09:30:56 +00:00
OpenSceneGraph git repository
cd0744ddfa
Cleaned up code layout
2017-11-29 08:16:53 +00:00
Robert Osfield
1152da8bbd
Quietened down debug output
2017-11-28 18:08:08 +00:00
Robert Osfield
85917ea4d4
Quietened down debug output
2017-11-28 18:05:59 +00:00
Robert Osfield
5ad22dc4af
Quitened down debug output
2017-11-28 18:04:26 +00:00
Julien Valentin
195df4f811
numgroup removed but introduce a reto compatibility bug in Program serializer
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hope nobody use it
2017-11-28 17:39:32 +01:00
Julien Valentin
bf1b4ec2bb
add ComputeDispatch class
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revoke glDispatch in PCProgram::useProgram
update example
2017-11-28 17:30:04 +01:00
Robert Osfield
117045170d
To the GLSL shader plugin added support forL
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#pragma include shaderfile.glsl
To enable easier reuse of shaders
2017-11-28 15:31:39 +00:00
Robert Osfield
284f91b3e0
Replaced deprecated osg::Shader::reaDShaderFile()/loadShaderFromSource() usage
2017-11-27 18:38:37 +00:00
Robert Osfield
5f13a3aa11
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2017-11-27 18:36:41 +00:00
Robert Osfield
34336931fa
Deprecated the osg::Shader::reaDShaderFile() and osg::Shader::loadShaderSourceFromFile() methods.
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Programmers should use osgDB::readRefShaderFile()/readShaderFile() instead.
2017-11-27 18:28:15 +00:00
Robert Osfield
f81a46da5b
Added support for .cs, .compute, .tctrlm .teval extensions in the GLSL plugin
2017-11-27 18:27:13 +00:00
OpenSceneGraph git repository
6abb9b27f9
Merge pull request #387 from jtorresfabra/remove_custom_code
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Removes custom code added for sketchfab channel compression that shou…
2017-11-27 15:54:39 +00:00
Robert Osfield
bc4a9d9dd0
Refactored the MergeGeometry::mergeGroup(..) method to avoid O(N^2) issue with using removeChildren() on groups with very large numbers of children.
2017-11-27 15:44:11 +00:00
Jordi
66eeabd7d0
Removes custom code added for sketchfab channel compression that should not be there
2017-11-27 15:48:50 +01:00
Robert Osfield
80d1de7832
Removed use of local static to avoid threading issue.
2017-11-22 11:05:17 +00:00
OpenSceneGraph git repository
a5eb5c7bb0
Merge pull request #383 from anormann1974/patch-1
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Fixed missing initialization of B_ and N_ in constructor
2017-11-21 14:01:14 +00:00
Robert Osfield
7f97b9f999
Added Text::getCharacterCorners(...) method to help applications that want to find out the positions of characters being rendered.
2017-11-21 13:41:57 +00:00
Andre Normann
e0eb4fbda8
Fixed missing initialization of B_ and N_ in constructor
2017-11-21 13:54:45 +01:00
Raymond de Vries
41dda781ee
attached fixes for configuring and building the osgPlugin exr with Visual Studio and using out-of-the-box builds of ilmbase and openexr, i.e. without manual/extra config for using these 2 libs with the OSG.
...
Previously, the assumption was made that ilmbase and openexr were installed in a common directory and hence the header files and libs were both found in that common directory. That is not consistent with other libs and this submission makes it consistent and therefore the OSG configures out of the box. I made this work for ilmbase-2.1.0.tar.gz / openexr-2.1.0.tar.gz and ilmbase-2.2.0.tar.gz / openexr-2.2.0.tar.gz
2017-11-14 10:59:08 +00:00
Robert Osfield
49a5fdbd1f
Fixed typo
2017-11-13 13:08:39 +00:00
Robert Osfield
9c605ba9be
Fixed CoverityScan reported errors
2017-11-13 13:06:12 +00:00
Robert Osfield
d98d9c9e72
FIxed two CoverityScan detected memory leaks
2017-11-13 12:49:33 +00:00
Andre Normann
a811de2ba7
Attached is a fix in GLExtension, which is based on latest git version, that fixes the usage of uniform buffer objects on macOS. Under macOS core OpenGL features aren't exported as extension. OpenGL 3.1 includes the GL_ARB_uniform_buffer_object as core feature for example. On macOS a simple osg::isGLExtensionSupported() call would fail. It is required to use the isGLExtensionOrVersionSupported() method. This is what my fix does.
2017-11-13 10:24:31 +00:00
OpenSceneGraph git repository
8d36049dcd
Merge pull request #382 from openscenegraph/osganimation
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Osganimation improvements
2017-11-11 14:43:10 +00:00
OpenSceneGraph git repository
8d5a9e84fc
Build fix
2017-11-11 13:27:43 +00:00
OpenSceneGraph git repository
729680714c
Readbility improvements and updating version to 152
2017-11-11 13:08:42 +00:00
OpenSceneGraph git repository
3567e31009
Added versioning to the new serialization additions
2017-11-11 13:04:34 +00:00
OpenSceneGraph git repository
8694fd61ba
Code readability improvements
2017-11-11 13:00:56 +00:00
OpenSceneGraph git repository
4977939c05
Code readability improvements
2017-11-11 12:58:52 +00:00
OpenSceneGraph git repository
8e55ed5923
Code readability improvements
2017-11-11 12:54:28 +00:00
OpenSceneGraph git repository
f59efe0bfe
Code readability improvement
2017-11-11 12:46:48 +00:00
OpenSceneGraph git repository
8ee8550aac
Fix of incorrect Program assignment bug and coding style
2017-11-11 12:42:34 +00:00