Robert Osfield
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f866836d60
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Added extension support checks
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2018-01-08 10:14:13 +00:00 |
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Robert Osfield
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818dee31d8
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Fixed build with GLES2
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2018-01-08 10:04:28 +00:00 |
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Robert Osfield
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b45803898d
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Added suppor for StateSet::DefineList
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2018-01-06 14:59:16 +00:00 |
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Robert Osfield
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9944d949fc
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Improvements to lua/OSG integration
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2018-01-06 14:57:39 +00:00 |
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Robert Osfield
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2108141b4e
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Replaced old style access of ValueObject values to new ValueObject::getScaleValue() methods
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2018-01-06 13:47:18 +00:00 |
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Robert Osfield
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bdff0955dc
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Added TextureCubeMap::setImage/getImage() methpds
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2018-01-06 13:11:36 +00:00 |
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Robert Osfield
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3e676f67ff
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Removed inappropriate //
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2018-01-06 13:09:16 +00:00 |
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Robert Osfield
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230ee49428
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Added ValueObject::get/setScaleValue(..) convinient methods
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2018-01-06 12:54:14 +00:00 |
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OpenSceneGraph git repository
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6a3c88fb5b
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Merge pull request #431 from mp3butcher/callbacks
allow read of script from zip
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2018-01-06 12:37:02 +00:00 |
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OpenSceneGraph git repository
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4d4b02848b
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Had to fix spacing and bracket position yet again...
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2018-01-06 12:31:23 +00:00 |
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Julien Valentin
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518048bc64
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allow read of zipped script
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2018-01-05 19:57:41 +01:00 |
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Robert Osfield
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4abc97f44b
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Fixed return values
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2018-01-05 12:12:24 +00:00 |
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OpenSceneGraph git repository
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741db16916
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Merge pull request #428 from mp3butcher/serializerfixbis
add Node associate on Drawable serializers
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2018-01-05 11:26:06 +00:00 |
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Robert Osfield
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647fc75add
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Disabled OSX builds as they are consistently failing on travis due to timeouts so a giving false positives for all builds
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2018-01-05 10:36:25 +00:00 |
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OpenSceneGraph git repository
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eca7831281
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Merge pull request #424 from mp3butcher/osgSampler
GL3.3 SamplerObject as StateAttribute
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2018-01-05 09:43:16 +00:00 |
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OpenSceneGraph git repository
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f5108459be
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Fixed indentation and spacing issues
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2018-01-05 09:41:32 +00:00 |
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OpenSceneGraph git repository
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6ef90054bc
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Merge pull request #425 from mp3butcher/callbacks
Support for multiple nest Camera DrawCallbacks
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2018-01-05 09:18:39 +00:00 |
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Julien Valentin
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e33a407aaf
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add BufferData associate to Image and subclasses
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2018-01-04 22:50:30 +01:00 |
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OpenSceneGraph git repository
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73689caa5f
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Had to fix positioning of { and spacing to be consistent with the rest of the OSG
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2018-01-04 15:28:45 +00:00 |
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OpenSceneGraph git repository
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70488271bd
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Merge pull request #426 from mp3butcher/moreExtensions
add more Extensions
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2018-01-04 15:20:57 +00:00 |
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Julien Valentin
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196256fdcd
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Evolve DSO
add Node associate on Drawable based:
Drawable
Geometry
DrawPixels.cpp
ShapeDrawable.cpp
RigGeometry.cpp
ConnectedParticleSystem.cpp
FadeText.cpp
Text.cpp
Text3D.cpp
TextBase.cpp
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2018-01-04 05:15:13 +01:00 |
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Julien Valentin
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0e76dc169e
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add more Extensions
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2018-01-04 04:18:38 +01:00 |
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Julien Valentin
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61548dc5a8
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add recursivity on Camera Callbacks
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2018-01-04 03:59:25 +01:00 |
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Julien Valentin
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662bea239c
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add GLSampler as Texture Property
and a simple example mixing (add) 2 textures
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2018-01-03 21:34:10 +01:00 |
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OpenSceneGraph git repository
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6492ec8c6b
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Merge pull request #421 from mp3butcher/imagebinding
complete Imagebinding integration
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2018-01-03 11:11:16 +00:00 |
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Julien Valentin
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c605b24432
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remove old BindImageTexture path
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2018-01-02 18:29:42 +01:00 |
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Julien Valentin
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f9b1c614bc
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adapt examples for new BindImageTexture
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2018-01-02 18:15:25 +01:00 |
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Julien Valentin
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8a84ee7660
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add (untested) BindImageTexture serializer
TOREVIEW : my GLBoolean serializer macro seams hacky
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2018-01-02 18:12:52 +01:00 |
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OpenSceneGraph git repository
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b4c62bd32b
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Merge pull request #415 from aluaces/fix/opencascade_minimal
Use a minimal set of OpenCASCADE libraries.
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2018-01-01 12:07:17 +00:00 |
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Robert Osfield
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eb72f3ed30
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Renamed ImageTexture file to BindImageTexture to better fit it's OpenGL implementaton.
Improved the indentation so it's more consistent with the rest of the OSG.
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2018-01-01 11:10:55 +00:00 |
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Robert Osfield
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1f4ae0425c
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Merge branch 'imagebinding' of https://github.com/mp3butcher/OpenSceneGraph into mp3butcher-imagebinding
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2018-01-01 10:16:10 +00:00 |
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OpenSceneGraph git repository
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f0bb9da9c6
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Changed the enum value to be consistent with StateAttribute
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2018-01-01 10:14:58 +00:00 |
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OpenSceneGraph git repository
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e27148240a
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Change enum name to be consistent with assciated class name
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2018-01-01 10:13:14 +00:00 |
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OpenSceneGraph git repository
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9d4ee0d766
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Improved spacing and indentaton
To keep things consistent with the rest of the OSG
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2018-01-01 10:12:09 +00:00 |
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Robert Osfield
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7a351d3407
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Changed the case of method name to be consistent with the rest of the OSG
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2017-12-31 13:44:21 +00:00 |
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OpenSceneGraph git repository
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ce4d76ef21
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Merge pull request #411 from rickyviking/fbxGeometrySupport
Fbx writer: added support to convert geometries directly attached as node
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2017-12-31 13:43:09 +00:00 |
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OpenSceneGraph git repository
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407402df14
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Merge pull request #414 from aluaces/fix/osg_winver_switch
Added optional checking the windows version at build configuration time to fix cross-compilation.
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2017-12-31 13:34:26 +00:00 |
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OpenSceneGraph git repository
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91aec8107a
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Improved indentation
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2017-12-31 13:32:44 +00:00 |
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Robert Osfield
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dd1f95d24d
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Fixed typo
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2017-12-31 13:17:23 +00:00 |
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Robert Osfield
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94a1a84a59
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Fixed handling of reassignment of ArrayDispatch when vertex aliasing is toggled
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2017-12-31 12:38:17 +00:00 |
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mp3butcher
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2f8a262a0e
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add flexier Image Unit Binding implementation (allow different IUBs for a Texture)
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2017-12-28 19:04:32 +01:00 |
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Alberto Luaces
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958e954b93
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Use a minimal set of OpenCASCADE libraries.
This eases the configuration avoiding to look for unused or nonexistent
libraries.
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2017-12-26 15:45:03 +01:00 |
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Alberto Luaces
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08e1a06fcd
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Detecting the windows version at build time breaks cross-compilation.
I have made this auto-detection optional (default ON).
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2017-12-26 15:35:42 +01:00 |
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Riccardo Corsi
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ef8891351f
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Fbx writer: added support to convert geometries directly attached as node, without geodes.
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2017-12-20 09:52:50 +01:00 |
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Robert Osfield
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5afd32b2d9
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Introduced dedicated VertexArrayStateList class to wrap up the VertexArrayState container with convinience methods to help initialize them.
Using the new VertexArrayStateList class fixed bug associated with setting new setTexCoord() array when a VertexArrayState is already assigned.
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2017-12-19 09:57:57 +00:00 |
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Robert Osfield
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d2bfde30f0
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Deprecated dirtyDisplayLists(), use established dirtyGLObjects() instead
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2017-12-18 13:54:08 +00:00 |
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OpenSceneGraph git repository
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3bb327e93f
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Merge pull request #408 from eligovision/OpenSceneGraph_serializers
Open scene graph serializers
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2017-12-18 10:45:00 +00:00 |
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OpenSceneGraph git repository
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24813331c6
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Merge pull request #409 from jcarpent/master
[Fix] Use explicitelly colladom 1.4.1
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2017-12-18 10:39:29 +00:00 |
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OpenSceneGraph git repository
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dd1c0edd4b
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Merge pull request #406 from eligovision/OpenSceneGraph_text
TextBase: left alignment position fix
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2017-12-18 10:33:35 +00:00 |
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jcarpent
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1d46178d72
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[Fix] Use explicitelly colladom 1.4.1
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2017-12-14 19:27:08 +01:00 |
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