Robert Osfield
aba3b4fa67
Clean up and fixes to GraphicThread class, and osgcamera example.
2005-08-30 14:41:08 +00:00
Robert Osfield
d154c2a4cd
From Eric Sokolowsky, warning fixes for g++ 4.0 under Fedora Core 4.
2005-08-25 17:53:01 +00:00
Robert Osfield
320d0f67e4
Removed old commented out code.
2005-08-24 19:21:12 +00:00
Robert Osfield
dedf81fa51
From Domenico Mangieri, added constructor.
2005-08-24 19:20:36 +00:00
Robert Osfield
b50ac89b9d
From Domenico Mangieri:
...
"I've added a Plane constructor which accepts a normal and a point.
I also removed calculateUpperLowerBBCorners() from the Plane(const
Vec3& v1, const Vec3& v2, const Vec3& v3) since the constructor is
using the function set(const Vec3& v1, const Vec3& v2, const Vec3& v3)
which already computes the upper and lower bounding box."
2005-08-22 14:07:47 +00:00
Robert Osfield
29958a5612
Added OSG_EXPORT to GrephicsThread and fixed typo in osg.dsp.
2005-08-21 15:32:38 +00:00
Robert Osfield
ac07e07705
Further work on GraphicsContext/GraphicsThread
2005-08-20 08:59:03 +00:00
Robert Osfield
356f1ccfaf
Added GraphicsThread class
2005-08-18 20:35:19 +00:00
Robert Osfield
51faa7e43a
Various updates to support the new GraphicsThread class.
2005-08-18 20:17:51 +00:00
Robert Osfield
717a6dcf14
Added beginings of GraphicsThread class
2005-08-18 09:36:40 +00:00
Robert Osfield
84618ffcb3
Merged RenderToTextureStage functionality into RenderStage
2005-08-17 10:12:49 +00:00
Robert Osfield
e8fc5248fa
Added realize() and isRealized() methods to osg::GraphicsContext.
...
Added osgcamera example that uses osg::GraphicsContext to create the required
window for rendering too, will eventually use osg::CameraNode to replace usage
of osgUtil::SceneView.
2005-08-16 13:29:07 +00:00
Robert Osfield
a5d64e5a77
Added getDisplayList access method
2005-08-09 10:48:26 +00:00
Robert Osfield
4e69d46289
Further work on trying to get glGenerateMipMapEXT working in conjunction with
...
frame buffer objects. Still don't work under Linux yet through :-|
2005-07-27 11:27:44 +00:00
Robert Osfield
bddaefd569
Perliminary support for glGenerateMinMapEXT.
2005-07-25 16:12:24 +00:00
Robert Osfield
384830d37e
Added handling of automatic setting up of the contextID.
2005-07-25 14:28:22 +00:00
Robert Osfield
3c23a42f17
Added support for TextureCubeMap into osgUtil::RenderToTextureStage.
2005-07-25 13:05:57 +00:00
Robert Osfield
ee8f7bb756
Added post draw callback to osg::CameraNode/osgUtil::RenderToTextureStage.
...
Added support for Texture1D, 2D, 3D and TextureRectangle into osgUtil::RenderToTextureStage.
2005-07-24 20:31:21 +00:00
Robert Osfield
47651d3c8d
Added glSissor suppor via new osg::Scissor class.
...
Added .osg support for osg::Scissor.
Added .ive support for osg::Viewport and osg::Scissor.
2005-07-22 09:31:19 +00:00
Robert Osfield
37b4df3f71
Added missing typedef
2005-07-22 08:21:17 +00:00
Robert Osfield
302c58fc93
Implemented the beginings of the osgProducer::GraphicsContexImplementation.
...
Added options into osgprerender for controlling how to do the pre rendering i.e.
--fbo, --pbuffer, --fb --window, and also added the option for controlling the
window size with --width and --height.
2005-07-21 19:27:19 +00:00
Robert Osfield
7776924407
Checked in graphics context.
2005-07-21 08:43:24 +00:00
Robert Osfield
1e9fb4ab03
From Marco Jez (with tweaks by Robert Osfield) : clean up of inheritance from std::vector<> classes
2005-07-20 19:42:59 +00:00
Robert Osfield
b9e651baf1
Added new osg::GraphicsContext base class
2005-07-20 15:55:07 +00:00
Robert Osfield
7b23cf930e
Added support for multiple colour buffers into osg::CameraNode/osgUtil::CullVisitor
2005-07-19 20:01:00 +00:00
Robert Osfield
8dd013171c
Ported all the render to texture examples across to using the new osg::CameraNode.
...
Added support for texture cube maps in FBO + CameraNode.
2005-07-19 16:30:55 +00:00
Robert Osfield
5c9bd792a3
Updated wrappers
2005-07-15 21:47:11 +00:00
Robert Osfield
d35ea68f3e
Renamed Byte2,3,4 and Short2,3,4 and UByte4 to use the Vec*b, Vec*s and Vec4ub form
2005-07-15 14:41:19 +00:00
Robert Osfield
cfac4c74bc
Added reference frame to TexGenNode
2005-07-15 08:32:36 +00:00
Robert Osfield
53347812cb
From Mike Weiblen, addiding of Program::validateProgram and osg::isNotifyEnabled() method
2005-07-14 10:27:00 +00:00
Robert Osfield
5cfc42daf8
Added missing copy _referenceFrame in copy constructor
2005-07-14 10:17:20 +00:00
Robert Osfield
99279fbf61
From Marco Jez, added missing method implementations to CameraNode and
...
added check to ensure FBO extension is support to RenderToTextureStage.
2005-07-08 14:46:13 +00:00
Robert Osfield
0d8e38f9ee
Tweaks for better OSX paging support, 6 and 9 keys for control drive manipulator
...
up and down looking, and removed redundent API from osg::Geometry.
2005-07-07 14:14:38 +00:00
Robert Osfield
facb0e2638
From Pavel Moloshtan, Byte2,3,4 and Short2,3,4 classes and their Array counterparts.
...
With a few build tweaks and bug fixes by Robert Osfield.
2005-07-05 15:57:53 +00:00
Robert Osfield
72488d274f
Added support for equalizing the normals along tile boundaries.
2005-07-02 08:11:55 +00:00
Robert Osfield
34be5166ff
From Tom Jolly, added method for getting the number of frames.
2005-06-20 10:38:39 +00:00
Robert Osfield
7453711267
From Mike Weiblen,
...
" - adjustments to improve namespacing on VS
- clarify compilation status message"
2005-06-20 10:36:06 +00:00
Robert Osfield
9c950f0f3c
From Andreas Jochens (submitted by Loic Dachary), addintion of forward declare
...
of class Progam; to fix compile problem under gcc4.0/amd64/debian unstable.
2005-06-20 10:28:52 +00:00
Robert Osfield
ba2aeb52e5
From Mike Weiblen, added OSG_EXPORT to FrameBufferObject files.
2005-06-20 10:16:30 +00:00
Robert Osfield
1641cd7b54
From Pavel Moloshtan, added support of Drawable::Extensions::glDeleteQueries()
2005-06-16 13:53:52 +00:00
Robert Osfield
3a0b742461
Added copyright notices.
2005-06-16 11:45:50 +00:00
Robert Osfield
d702fed0ef
Moved FBO support from osgfbo example into core osg.
2005-06-16 11:42:59 +00:00
Robert Osfield
77a4cef9d6
Futher work on FBO support
2005-06-15 20:06:10 +00:00
Robert Osfield
dfaed083ea
Added osgmultiplecameras example and support for pre/post multiplaction.
2005-06-15 10:59:10 +00:00
Robert Osfield
71122ff38f
Work on the RenderToTexture usage of the new osg::CameraNode. Both osghud
...
and osgprerender now ported across to osg::CameraNode.
2005-06-14 20:51:35 +00:00
Robert Osfield
868d381528
Added osg::CameraNode.
2005-06-14 13:16:58 +00:00
Robert Osfield
27c4c6a956
Moved the set/getName() support from osg::Node etc into the osg::Obejct
...
base class
2005-06-08 13:16:19 +00:00
Robert Osfield
e0cf176590
From Mike Weiblen, added GLSL datatypes mat2 and mat3 to osg::Uniform, with .osg and .ive support
2005-06-08 10:36:56 +00:00
Robert Osfield
a799cdca2f
From Tim Daust, "I fixed the getScale functions in matrixf and
...
matrixd. It was returning the values of the diagonal
of the matrix, which only returns the scale if there
is not a rotation. I fixed this by returning the
length of the vectors that form the basis.
I also added a function to orthonormalize the
rotation component of the matrix. I seem to always run
into situations where non uniform (or even uniform)
scale complicate my calculations, and I thought other
members of the community could use this function as
well."
2005-05-31 06:21:16 +00:00
Robert Osfield
3c308104a9
Updated Version numbers for release.
...
UPdated wrappers.
2005-05-25 20:02:25 +00:00
Robert Osfield
2b08f729f3
Updated change log.
...
From Fredric Marmond, changed unsigned int to unsigned long to avoid compile errors under 64 bit compile.
2005-05-25 15:35:51 +00:00
Robert Osfield
59be8c19f3
Changd unsigned int's to unsigned char* to fix gcc3.4 64 bit issues.
2005-05-25 09:50:11 +00:00
Robert Osfield
cf06b40891
Added pragma to remove warnings under VS.8.0
2005-05-24 18:57:13 +00:00
Robert Osfield
43ad7114be
Reworking to avoid compile issues under VS6.0.
2005-05-20 15:45:12 +00:00
Robert Osfield
955cc1ec2a
Added s/getClearMask() support to osg::ClearNode, osgUtil::SceneView and the
...
.osg plugin.
2005-05-18 19:55:14 +00:00
Robert Osfield
2e4b266c39
Added differentiation between Non power of two textures when mip mapped vs
...
when not mipped mapped to get round the issue of incomplete support under
ATI cards.
2005-05-17 11:00:13 +00:00
Robert Osfield
1dd553ed0e
Bumped version numbers to 0.9.9 in rediness for 0.9.9 release.
2005-05-16 17:17:53 +00:00
Robert Osfield
10232cf81a
Fixed method signatures.
2005-05-16 11:18:11 +00:00
Robert Osfield
a9f37f1f05
Moved computeBounds into public scope.
2005-05-15 20:31:22 +00:00
Robert Osfield
95a9a4362f
From John Grant, added getDrawableList() const.
2005-05-15 05:47:14 +00:00
Robert Osfield
76e7853971
From Tom Jolly, removing trailing comma for last entries in enums to fix
...
IRIX compile warnings.
2005-05-13 21:38:34 +00:00
Robert Osfield
e82a63ca81
Cross platform build fixes.
2005-05-13 11:11:52 +00:00
Robert Osfield
715df123f1
From Mike Weiblen, Added queries of compilation state to Shader (for symmetry with Program's
...
link state queries)
2005-05-12 20:59:53 +00:00
Robert Osfield
7c90800822
From Jan Ciger, gcc 4.0 compile fix.
2005-05-12 20:35:15 +00:00
Robert Osfield
54abc6f471
Added IO support for new intialBound and callbacks to .osg, and initialBound to .ive
2005-05-12 14:48:56 +00:00
Robert Osfield
bf4d63f6ea
Added new Node/Drawable::s/getInitialBound and Node/Drawable::s/getComputeBoundCallback
...
methods and reimplement computeBound so that it passes back a bounding volume rather
than modifying the local one.
2005-05-12 14:03:22 +00:00
Robert Osfield
25b36ef648
Moved OpenGL2 definitions from Uniform header to GL2Extensions
2005-05-12 07:47:43 +00:00
Robert Osfield
ea1dc4dd20
Added missing required includes
2005-05-11 21:06:29 +00:00
Robert Osfield
1f6cdc49e5
Compile fix.
2005-05-11 20:37:22 +00:00
Robert Osfield
9ef29824aa
Moved GL2Extensions back out of Program and into its own header file.
2005-05-11 19:59:21 +00:00
Robert Osfield
aa6ea8c047
Completed GLSL support in .ive
2005-05-11 13:37:38 +00:00
Robert Osfield
fb34b22e34
Cleaned up API of BindAttributeLocation, added deletion of shader objects.
2005-05-11 11:41:44 +00:00
Robert Osfield
1afd5e48a7
Added support for PROTECTED and OVERRIDE to uniforms.
2005-05-10 13:56:05 +00:00
Robert Osfield
538ced579e
Removed deprecated API in preparation for 0.9.9 release.
2005-05-09 13:09:07 +00:00
Robert Osfield
d1a1b1d95c
Added more comprehensive releaseGLObjects(State*=0) throughout Nodes,
...
Drawables,StateSet, and osgDB::Registry.
Added cleanup_frame() from to osgProducer::OsgCamerGroup to help with proper
clean of OpenGL objects before exit, and modified osgviewer, osghangglider,
osgwindows examples to do the extra frame call to cleanup_frame() before exit.
2005-05-07 20:47:09 +00:00
Robert Osfield
7480d51830
From Mike Weiblen, further work on GLSL support
2005-05-06 09:58:49 +00:00
Robert Osfield
fc585cd33d
From Farshid Lashkari, support for non power of two extension.
2005-05-06 09:04:41 +00:00
Robert Osfield
2798d58a41
Added support for osg_FrameNumber, osg_FrameTime, osg_ViewMatrix, osg_InverseViewMatrix
...
into SceneView, controlled via a setActiveUniforms(.) method.
2005-05-05 12:30:54 +00:00
Robert Osfield
c4e2e85aa1
From Farshid Lashkari, added Texture::Extension support for non power of two extension.
2005-05-05 09:18:03 +00:00
Robert Osfield
f8c855a576
Fix for Tiger build
2005-05-04 11:38:34 +00:00
Robert Osfield
97daa561f4
Added support for lazy state updating of uniforms.
2005-05-03 21:46:47 +00:00
Robert Osfield
b85d4d4e7e
Added support for optimization of Uniforms
2005-05-02 10:18:37 +00:00
Robert Osfield
938d13ecc7
Improved the handling of update/event callbacks on Drawable and Geodes
2005-05-02 09:57:58 +00:00
Robert Osfield
03232ec667
Moved osg::Impostor to osgSim::Impostor, as Impostor isn't a core feature.
2005-05-01 19:48:49 +00:00
Robert Osfield
adba6fa559
Added RemoveLoadedProxyNodes pass to Optimizer, set on by default at present.
2005-04-30 15:16:05 +00:00
Robert Osfield
a5fcddc5e5
From Mike Weiblen, Progra/Shader fixes
2005-04-30 07:02:02 +00:00
Robert Osfield
7117ff4bd3
Added support for controlling the frequency of checking for OpenGL errors
...
via:
enum CheckForGLErrors
{
/** NEVER_CHECK_GL_ERRORS hints that OpenGL need not be checked for, this
is the fastest option since checking for errors does incurr a small overhead.*/
NEVER_CHECK_GL_ERRORS,
/** ONCE_PER_FRAME means that OpenGl errors will be checked for once per
frame, the overhead is still small, but at least OpenGL errors that are occurring
will be caught, the reporting isn't fine grained enough for debugging purposes.*/
ONCE_PER_FRAME,
/** ONCE_PER_ATTRIBUTE means that OpenGL errors will be checked for after
every attribute is applied, allow errors to be directly associated with
particular operations which makes debugging much easier.*/
ONCE_PER_ATTRIBUTE
};
/** Set whether and how often OpenGL errors should be checked for.*/
void setCheckForGLErrors(CheckForGLErrors check) { _checkGLErrors = check; }
/** Get whether and how often OpenGL errors should be checked for.*/
CheckForGLErrors getCheckForGLErrors() const { return _checkGLErrors; }
2005-04-29 20:56:20 +00:00
Robert Osfield
0b34ab9cb7
Added version number #define's
2005-04-28 12:45:55 +00:00
Robert Osfield
a1bda0dab8
Added support for per context extension string.
...
Note, this required adding a unsigned int context ID to the osg::isGLUExtensionSupported(,)
and osg::isGLExtensionSupported(,) functions. This may require reimplementation
of end user code to accomodate the new calling convention.
2005-04-26 13:15:27 +00:00
Robert Osfield
3c90a5f694
Added support notification of Drawable parents of StateSet that event/update callbacks have been called.
2005-04-26 09:58:19 +00:00
Robert Osfield
e24cfa0370
Futher work on supporting update and event callbacks in StateSet, Uniform and StateAttribute
2005-04-25 13:37:12 +00:00
Robert Osfield
bc83e63bb4
Futher work on adding event and update callbacks to StateSet, Uniform and StateAttributes
2005-04-25 11:05:02 +00:00
Robert Osfield
193c83cb9c
Added ParentList's into StateSet, Uniform and StateAttribute in preparation for
...
providing update and event handling.
2005-04-24 21:04:54 +00:00
Robert Osfield
f91efb7f31
Added missing bodes of Uniform::operator = and setEvent/UpdateCallback in StateSet.
2005-04-23 10:41:30 +00:00
Robert Osfield
819d2c6c56
Preliminary steps to adding update and event callbacks to StateSet, StateAttribute
...
and Uniform.
2005-04-22 22:45:39 +00:00
Robert Osfield
2914f7c342
Improved handling of invalid imagery in BufferObject
2005-04-22 15:43:34 +00:00
Robert Osfield
af70cd8801
Removed unusaged methods
2005-04-22 14:40:22 +00:00
Robert Osfield
8b4f9dce60
From Mike Weiblen, added support for samplers and mat4 to .osg
2005-04-22 07:13:50 +00:00
Robert Osfield
e2a85f6bc6
From Brede Johnansen, adding support for EXT, ARB and GL version 1.4 point parameters.
2005-04-20 12:32:43 +00:00
Robert Osfield
88e8477cbf
Moved istream/ostream includes out of Vec3f, and reimpleted osg::Matrix*::compare.
2005-04-17 10:41:23 +00:00
Robert Osfield
62994ac4a2
From Tony Horrobin, fix for VS6.0
2005-04-17 09:41:48 +00:00
Robert Osfield
8bf4a98a91
From Marco Jez, added operator >> for Plane and Quat to io_utils, and added
...
OSG_EXPORT to PerContextProgram.
2005-04-16 17:44:11 +00:00
Robert Osfield
f4be038d46
Moved Plane and Quat << operators into the io_utils headers
2005-04-15 20:59:24 +00:00
Robert Osfield
0503712fe4
Removed osgGL2 from CVS, osgGL2 now can be found on the Community/NodeKits section on the OSG website.
2005-04-15 08:35:06 +00:00
Robert Osfield
678b22ce83
Updated Copyright notices to 1998-2005.
2005-04-14 21:41:28 +00:00
Robert Osfield
869548bafb
Uniforms open for business :)
2005-04-14 20:14:53 +00:00
Robert Osfield
e7ce7c0529
Fixed getUniformLocation and getAttribLocation methods
2005-04-14 20:05:16 +00:00
Robert Osfield
086efcdff1
Removed setProgram from osg::StateSet as Program works just fine right now
...
as a standard osg::StateAttribute and set in a StateSet with setAttribute.
2005-04-14 15:53:28 +00:00
Robert Osfield
d6d764a729
From Terry Welsh, added copy texture support to TextureRectangle
2005-04-13 18:19:38 +00:00
Robert Osfield
0015a31de8
Added basic support for applying uniforms to programs, non lazy state updating
...
is yet applied though.
2005-04-13 14:12:06 +00:00
Robert Osfield
2e10cffb4d
Work in progress on shader language uniform support
2005-04-13 12:00:28 +00:00
Robert Osfield
d268cf46fa
Renamed SG_LIBRARY and SG_EXPORT macro's to OSG_LIBRARY and OSG_EXPORT
2005-04-11 17:14:17 +00:00
Robert Osfield
195b63dc65
From Olaf Flebbe, compile fix for Sun.
2005-04-11 15:22:29 +00:00
Robert Osfield
4fec031e6c
Moved #include <osg/State> from header into .cpp to clean up build.
2005-04-11 15:17:24 +00:00
Robert Osfield
d0097718e1
Added friend class PerContextProgram;
2005-04-11 08:15:43 +00:00
Robert Osfield
864817d0d0
From Randall Hopper, fixed typo of setRedMask.
2005-04-10 21:26:49 +00:00
Robert Osfield
f46858c49b
Moved UByte4 i/ostream support into io_utils.
2005-04-08 14:10:22 +00:00
Robert Osfield
a2974de978
Moved the istream and ostream support from Vec* and Matrix* into a seperate io_utils file.
2005-04-08 09:01:23 +00:00
Robert Osfield
f417974f5b
Added iostream operators
2005-04-07 21:28:57 +00:00
Robert Osfield
d006ce627f
From Olaf Flebbe, removed supporios BufferObject::
2005-04-07 20:28:36 +00:00
Robert Osfield
84e8338be1
From Mike Weiblen, "adds sourcefiles for beginnings of .osg fileformat i/o support
...
> - enhancemens to core GLSL classes to support file i/o"
2005-04-07 20:23:58 +00:00
Robert Osfield
7a27a0bef7
From Marco Jez, improvements to osgIntrospection, and new automatically generated
...
osgWrappers/osg set.
2005-04-07 20:00:17 +00:00
Don BURNS
5b4482c70d
Set PagedLOD::removeExpiredSubgraph() to be virtual
2005-04-07 17:15:48 +00:00
Don BURNS
af3ac699aa
Rolled in Olaf's changes for HP-UX build
2005-04-05 19:08:48 +00:00
Robert Osfield
097c8f18f9
Fixed comment
2005-04-04 13:22:24 +00:00
Robert Osfield
aa8dbea11c
From Mike Weiblen, updates to Shander Language support
2005-04-04 10:08:15 +00:00
Robert Osfield
60cecb8959
Added State::getActiveUnit and usage of it in the glTexCopyImage*() implementations
2005-03-25 11:07:48 +00:00
Robert Osfield
7883574d28
From Mike Weiblen,
...
"updates for GLSL core integration:
Code compiles and runs on win32.
Basic functionality of Program and Shader in place.
Program derived from StateAttribute.
Uniform value propagation is not yet functional (in development)
Includes some patches by Nathan Cournia.
includes example testcase to demo use of new classes."
2005-03-24 09:37:45 +00:00
Robert Osfield
2ab78cfe38
From Marco Jez, fixed constness of data return type
2005-03-23 21:00:28 +00:00
Don BURNS
5d10547ac5
Added getCameraByName method to viewer and home(double currentTime) to
...
MatrixManipulator, UFO, Trackball and ANimation manipulator.
2005-03-20 23:57:17 +00:00
Robert Osfield
b0c36076fb
From Marco Jez, added OSGNVEXT_ prefex to StateAttribute enums.
2005-03-18 09:48:09 +00:00
Robert Osfield
f8426a8ad8
Made supports(..) methods use support(const ...)
2005-03-18 02:42:59 +00:00
Robert Osfield
a2e8bc6267
Added support for set/getUniform and set/getProgram into osg::StateSet.
2005-03-11 20:29:21 +00:00
Robert Osfield
a72845cfc4
Sebastien Grignard, fixed getMember methods to properly use const type.
2005-03-07 14:38:43 +00:00
Robert Osfield
5684a130b7
From Alberto Farre, addition of ProxyNode, with support in .osg, .ive and .flt loaders
2005-03-07 14:06:09 +00:00
Robert Osfield
6772a1deb6
From Paul Melis, fixed typo of setFunctionMask.
2005-02-26 21:44:16 +00:00
Robert Osfield
0f61af08bd
Added support for new event visitor type into osgGA and osgProducer::Viewer,
...
and event callback into Drawable.
2005-02-25 14:02:48 +00:00
Robert Osfield
96514b5077
New simplified timer implementation.
2005-02-25 08:38:05 +00:00
Robert Osfield
79833fa704
Added pause, rewind and play support into xine plugin.
2005-02-24 17:07:37 +00:00
Robert Osfield
5fbb1f11cd
From Mike Weiblen, adding prelimimnary GL Shader Language support into core OSG lib.
...
with renaming and reordering by Robert Osfield,
2005-02-24 13:33:35 +00:00
Robert Osfield
164cb8216c
Made Referenced::ref() and unref() inline methods.
2005-02-23 12:50:10 +00:00
Robert Osfield
e01990d419
Made the osg::Referenced Mutex be declared as a pointer to a Mutex, with the
...
Mutex allocated dynamically when required. Added the following methods to
help manage the usage of the mutex:
void setThreadSafeRefUnref(bool threadSafe);
bool getThreadSafeRefUnref() const;
2005-02-22 20:25:58 +00:00
Robert Osfield
b40fe170c7
From Igor Kravtchenko, add #define's for OpenGL float internal texture formats.
2005-02-22 10:16:22 +00:00
Robert Osfield
355ee7a785
Put pixel buffer define's into their own block.
2005-02-10 20:14:22 +00:00
Robert Osfield
117c791a3b
Added osg::BufferObject and a made a number associated to accomodate this
...
new class. osg::BufferObject wraps up OpenGL pixel and array buffer objects.
Currently implementation is work in progress.
2005-02-09 10:39:45 +00:00
Robert Osfield
46ce4c3df3
Added the full set of buffer object methods
2005-02-07 17:28:03 +00:00
Robert Osfield
b7bd8075de
From, Leandro Motta Barros, Doxygen comments.
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Ammendments by Robert Osfield, a few comment rewrites to better reflect API functionality/usage.
2005-02-02 15:08:55 +00:00
Robert Osfield
7be056275b
Added red, green, blue and alpha values.
2005-02-01 09:00:32 +00:00
Robert Osfield
c3c3ed8519
Added support for 8 parameters.
2005-02-01 09:00:10 +00:00
Robert Osfield
203133bb3f
Added definitation for GL_COMPRESSED_* tokens for case where early OpenGL headers
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don't provide them.
2005-01-28 11:01:11 +00:00