Commit Graph

2304 Commits

Author SHA1 Message Date
Robert Osfield
f767ab0cc9 Refactored the event handler so that it contains a helper NodeVistor class rather than inherits from inappropriately using multiple inheritance. 2018-02-07 17:23:14 +00:00
Laurens Voerman
b0b28d21d9 fix bug: potentially uninitialized local variable 'hr' used 2018-01-19 11:38:01 +01:00
Laurens Voerman
4f7fcb19d5 remove unused variable "newArrays" 2018-01-15 16:04:12 +01:00
Julien Valentin
480b452e38 improve example to get command arguments 2018-01-13 21:29:02 +01:00
Julien Valentin
662bea239c add GLSampler as Texture Property
and a simple example mixing (add) 2 textures
2018-01-03 21:34:10 +01:00
Julien Valentin
f9b1c614bc adapt examples for new BindImageTexture 2018-01-02 18:15:25 +01:00
Robert Osfield
d2bfde30f0 Deprecated dirtyDisplayLists(), use established dirtyGLObjects() instead 2017-12-18 13:54:08 +00:00
Robert Osfield
9f6eb74d28 Merge branch 'ComputeDispatch' of https://github.com/mp3butcher/OpenSceneGraph into mp3butcher-ComputeDispatch 2017-11-29 09:30:56 +00:00
Julien Valentin
994c38c0c7 adapt SSBO example for ComputeDispatch
but have strange runtime errors:
0(100) : error C7623: implicit narrowing of type from "vec3" to "float"
0(108) : error C7623: implicit narrowing of type from "vec3" to "float"
2017-11-28 20:03:40 +01:00
Philippe Renon
2acddf66b1 replace more read*File() usage to readRef*File() 2017-11-28 19:51:31 +01:00
Julien Valentin
bf1b4ec2bb add ComputeDispatch class
revoke glDispatch in PCProgram::useProgram
update example
2017-11-28 17:30:04 +01:00
Robert Osfield
284f91b3e0 Replaced deprecated osg::Shader::reaDShaderFile()/loadShaderFromSource() usage 2017-11-27 18:38:37 +00:00
Robert Osfield
06302a1082 Replaced read*File() usage to readRef*File() 2017-11-27 15:41:54 +00:00
Robert Osfield
9fc63d7613 Fixes for building with OSG_PROVIDE_READFILE to OFF 2017-11-27 11:10:48 +00:00
Robert Osfield
a72a929d12 Fixed build issues when compiling with OSG_PROVIDE_READFILE to OFF 2017-11-27 11:05:31 +00:00
Robert Osfield
93a5213b99 Build fix 2017-11-27 10:32:02 +00:00
OpenSceneGraph git repository
8d36049dcd
Merge pull request #382 from openscenegraph/osganimation
Osganimation improvements
2017-11-11 14:43:10 +00:00
OpenSceneGraph git repository
252c28d516
coding style/readability fixes 2017-11-11 12:27:56 +00:00
Robert Osfield
74226e5904 Added Pawel's origin commit message into the osggpucull source as it examples a lot about how the example works 2017-11-06 20:49:23 +00:00
Julien Valentin
47c4ef510d update example to use a common program 2017-10-31 18:00:06 +01:00
Robert Osfield
11f9bbf6ea Merge branch 'master' into osganimation 2017-10-27 12:54:10 +01:00
Robert Osfield
671ea7ae74 Added command line parsing to aid with testing of osgText by allowing osgText::FadeText to be created with various options 2017-10-26 12:02:56 +01:00
Robert Osfield
c8bd6fd100 Added stats handler 2017-10-24 16:04:14 +01:00
Robert Osfield
4b295c46d1 Restructed the way that GlyphTexture is set up to better support control of osgText::ShaderTechnique from osgText::Text 2017-10-23 14:50:35 +01:00
Robert Osfield
97aeb16551 Moved osgText::GlyphTechnique::Features enum to osgText::ShaderTechinque enum to make it's roll clearer 2017-10-20 17:03:25 +01:00
Robert Osfield
6b75439ae4 Merge branch 'master' into text_improvements 2017-10-20 14:14:14 +01:00
Robert Osfield
8965c9369e Implemented --single command line option that creates a single osg::DrawElementsUInt primitive set instead of using MultiDrawIndirect. 2017-10-19 12:39:22 +01:00
Robert Osfield
4791e5f6b5 Improved spacing to make code more readable 2017-10-19 12:06:59 +01:00
Robert Osfield
068f47d91f Build fixes with ref_ptr<> autoconversion disabled 2017-10-19 11:57:53 +01:00
Robert Osfield
3c6f569360 Fixed placement of { and spacing to make the code more readable and consistent with the rest of the OSG 2017-10-19 11:06:23 +01:00
Robert Osfield
a9ef5a90eb Fixed indentation 2017-10-16 09:49:47 +01:00
Robert Osfield
24bec09b9e Removed the glyph image outline support as it's no longer required. 2017-10-13 13:01:57 +01:00
Robert Osfield
8b12d2d71a Deprecated Text:BackdropImplementation, removing the backend as it no longer required when using shaders for backdrop effects 2017-10-13 11:42:25 +01:00
Laurens Voerman
99491e46ec modified present3D to allow multiple --login arguments like osgViewer, added --login option to osgvnc example 2017-10-12 17:21:10 +02:00
Robert Osfield
7fb37016fd Merge branch 'master' into text_improvements 2017-10-05 12:14:03 +01:00
Robert Osfield
d2fa7c4317 Simplified and improved the glyph margin computation and usage 2017-09-29 20:21:13 +01:00
Robert Osfield
468d6d8eea Added command line support for specifying "default" for osgText::DefaultFont 2017-09-29 10:20:59 +01:00
Robert Osfield
726bb13e9a Improved the setup of the --counter test 2017-09-29 09:54:43 +01:00
Robert Osfield
8c575c0cea UPdated from OpenSceneGraph-Data with handling of non textured text decoration 2017-09-26 15:32:41 +01:00
Robert Osfield
b6bb0caf8d Removed debug output 2017-09-21 16:04:10 +01:00
Robert Osfield
4b6722ab44 Added assignStateSet() to Text::setBackgroundColor() 2017-09-21 16:01:27 +01:00
Robert Osfield
12904105f8 Added support for toggling on use of the new SignedDistanceFunction function now built into osgText, just use --sdf to enable. 2017-09-21 15:52:07 +01:00
Robert Osfield
a1f519cbec Removed debug info 2017-09-21 15:41:21 +01:00
Robert Osfield
fb0a995d7b cleaned up exmple 2017-09-20 14:30:23 +01:00
Robert Osfield
5ade852172 Added constant sizeing vs changing label size relatve to font resolution, controlled by --constant-size and --scale-size command line options. 2017-09-15 15:14:19 +01:00
Robert Osfield
1e11b89d04 Added --shadow-* command line variants to provide full control over the position of the text shadow 2017-09-13 11:08:51 +01:00
Robert Osfield
0d5a42f635 Added setting of the Text::BackdropImplementation type to USE_SHADERS when setting up shaders 2017-09-12 19:13:01 +01:00
Robert Osfield
f98c23d460 Added extra command line paramter and osgText::Font settings to add better control of osgText::GlyphTexture generation to support signed distance field and outline image data. 2017-09-08 17:03:15 +01:00
Robert Osfield
77d4705182 Added KeyHandler for toggling "SIGNED_DISTANCE_FIELD" and "OUTLINE" #pragma(tic) shader defines to control the different shader paths.
Keys to press are 'd' for toggle SIGNED_DISTANCE_FIELD and 'o' for OUTLINE.
2017-09-06 16:53:54 +01:00
Robert Osfield
20ee12e986 To control the GlyphTexture Min/MagFilter values Added --min <value> and --mag <value> filter with LINEAR, NEAREST and LINEAR_MIPMAP_LINER options for values 2017-09-06 10:40:05 +01:00