Robert Osfield
f46044084a
From Farshid Lashkari & Robert Osfield: Added support for VERTICAL_INTERLACE and HORIZONTAL_INTERLACE
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stereo modes use the stencil buffer.
2005-10-25 15:43:04 +00:00
Robert Osfield
2b2ca82b5a
Added check against glGetString(GL_VERSION) returning NULL.
2005-10-25 13:24:39 +00:00
Robert Osfield
f2f6e6bb45
Added beginnings of Programming Guide, and NodeTrackerCallback.
2005-10-24 10:51:50 +00:00
Robert Osfield
1e508d432b
Added SmokeTrailEffect which renders created particles as single quad or line
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strip, in the case of the quad strip the strip is aligned to the be orthogonal with
the eye point.
2005-10-12 18:42:36 +00:00
Robert Osfield
4b43b22c5a
Added support for CameraView into NodeVistor, and support for CameraNode and CameraView
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into the AnimationPathCallback so you can now animate both via animation paths.
2005-10-05 09:48:53 +00:00
Robert Osfield
8e9ffd09af
Added osg::CameraView to help application/modellers position their cameras in scenes. Note,
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CameraView is *not* a camera, it isn't an active object, but a passive one that
camera must track each frame to following the path of the CameraView.
2005-10-04 13:41:20 +00:00
Robert Osfield
ff9ace16b4
From Keith Steffen, fixed bug in StateSet::clear() where parents of texture attributes
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where not being reset correctly due to incorrect ordering of _textureAttributeList.clear().
2005-10-03 19:37:54 +00:00
Robert Osfield
e2f2960704
Added a dirtyDisplayList() to the setColor() and setTesselationHint() methods.
2005-10-01 19:27:52 +00:00
Robert Osfield
76058f747c
From Marco Jez, added fallback to TextureCubeMap subloading that calls load
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when mipmaps are required, but non are present.
2005-09-29 09:49:20 +00:00
Robert Osfield
05528abf25
From Chris Hanson:
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Spelling fixes in include/osg/LOD
Negated priority in PagedLOD when using _rangeMode==PIXEL_SIZE_ON_SCREEN
Added clampedPixelSize() methods to CullStack and CullingSet to return fabs()ed values.
Changed LOD and PagedLOD ::traverse to use clampedPixelSize() methods.
2005-09-28 13:33:58 +00:00
Robert Osfield
871cc70c32
From Ravi Mathur, added extension checks for point sprite support.
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From Robert Osfield, tweaks of the above to use osg::buffer_object and a local struct to store
initialized to help with multi-thread and out of order context usage.
2005-09-19 15:28:31 +00:00
Robert Osfield
f32984fefe
Removed some debugging messages
2005-09-10 12:51:18 +00:00
Robert Osfield
6391691be6
Added release() to all GraphicsOperations in GraphicsThread.
2005-09-03 20:54:32 +00:00
Robert Osfield
4167a3f980
Added clean up class to help improve the exit of GraphicsThread
2005-09-02 13:10:46 +00:00
Robert Osfield
caaeaee321
Fixed typo
2005-09-01 19:12:06 +00:00
Robert Osfield
7fc95ddae7
Added graphics context pointer to osg::Texture in prep for support for Pbuffer
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Render To Texture.
2005-08-31 12:56:15 +00:00
Robert Osfield
c02e91c1b4
Added support for GrapicsOpeations that are reused each frame, cleaned up
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osgcamera example.
2005-08-30 22:28:30 +00:00
Robert Osfield
f9bcde3cf0
Added name and keep member variables to osg::GraphicsThread::Operation to allow
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the names of the operations to be logged for stats purposes, or used when
do searches of the operation list. The keep member variable tells the graphics
thread run loop wether to remove the entry from the list once its been called.
2005-08-30 19:03:02 +00:00
Robert Osfield
aba3b4fa67
Clean up and fixes to GraphicThread class, and osgcamera example.
2005-08-30 14:41:08 +00:00
Robert Osfield
d154c2a4cd
From Eric Sokolowsky, warning fixes for g++ 4.0 under Fedora Core 4.
2005-08-25 17:53:01 +00:00
Robert Osfield
ac07e07705
Further work on GraphicsContext/GraphicsThread
2005-08-20 08:59:03 +00:00
Robert Osfield
356f1ccfaf
Added GraphicsThread class
2005-08-18 20:35:19 +00:00
Robert Osfield
51faa7e43a
Various updates to support the new GraphicsThread class.
2005-08-18 20:17:51 +00:00
Robert Osfield
84618ffcb3
Merged RenderToTextureStage functionality into RenderStage
2005-08-17 10:12:49 +00:00
Robert Osfield
d48841f09b
Fixed indenting and typo
2005-08-09 10:47:21 +00:00
Robert Osfield
e534e4d1ed
Added setStateSet(0) to destructors to force the problem clean up of attached
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StateSets.
2005-07-30 18:44:18 +00:00
Robert Osfield
4e69d46289
Further work on trying to get glGenerateMipMapEXT working in conjunction with
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frame buffer objects. Still don't work under Linux yet through :-|
2005-07-27 11:27:44 +00:00
Robert Osfield
83da1b0894
From Brede Johansen, fix to the isImageTranslucent() method.
2005-07-26 16:05:42 +00:00
Robert Osfield
bddaefd569
Perliminary support for glGenerateMinMapEXT.
2005-07-25 16:12:24 +00:00
Robert Osfield
384830d37e
Added handling of automatic setting up of the contextID.
2005-07-25 14:28:22 +00:00
Robert Osfield
3c23a42f17
Added support for TextureCubeMap into osgUtil::RenderToTextureStage.
2005-07-25 13:05:57 +00:00
Robert Osfield
ee8f7bb756
Added post draw callback to osg::CameraNode/osgUtil::RenderToTextureStage.
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Added support for Texture1D, 2D, 3D and TextureRectangle into osgUtil::RenderToTextureStage.
2005-07-24 20:31:21 +00:00
Robert Osfield
47651d3c8d
Added glSissor suppor via new osg::Scissor class.
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Added .osg support for osg::Scissor.
Added .ive support for osg::Viewport and osg::Scissor.
2005-07-22 09:31:19 +00:00
Robert Osfield
7776924407
Checked in graphics context.
2005-07-21 08:43:24 +00:00
Robert Osfield
1e9fb4ab03
From Marco Jez (with tweaks by Robert Osfield) : clean up of inheritance from std::vector<> classes
2005-07-20 19:42:59 +00:00
Robert Osfield
b9e651baf1
Added new osg::GraphicsContext base class
2005-07-20 15:55:07 +00:00
Robert Osfield
8dd013171c
Ported all the render to texture examples across to using the new osg::CameraNode.
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Added support for texture cube maps in FBO + CameraNode.
2005-07-19 16:30:55 +00:00
Robert Osfield
d35ea68f3e
Renamed Byte2,3,4 and Short2,3,4 and UByte4 to use the Vec*b, Vec*s and Vec4ub form
2005-07-15 14:41:19 +00:00
Robert Osfield
0e4b263ddb
Fix PagedLOD::addChild(,,) so that they allocate the correct size of range data.
2005-07-14 20:32:25 +00:00
Robert Osfield
aece690d8e
Removed the set culling active flag setting
2005-07-14 10:34:46 +00:00
Robert Osfield
53347812cb
From Mike Weiblen, addiding of Program::validateProgram and osg::isNotifyEnabled() method
2005-07-14 10:27:00 +00:00
Robert Osfield
facb0e2638
From Pavel Moloshtan, Byte2,3,4 and Short2,3,4 classes and their Array counterparts.
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With a few build tweaks and bug fixes by Robert Osfield.
2005-07-05 15:57:53 +00:00
Robert Osfield
72488d274f
Added support for equalizing the normals along tile boundaries.
2005-07-02 08:11:55 +00:00
Robert Osfield
4e0a5e5069
Added missing dirtyBound().
2005-06-27 08:54:43 +00:00
Robert Osfield
e8cc8f06c5
From Martijn Kragtwijk: "I ran into the same problems as Karl Martensson
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(http://openscenegraph.org/archiver/osg-users/2005-June/0575.html );
after switching children of a Switch node off and on again, they become
unpickable. This issue occurs first in 0.9.9, with 0.9.8 everything is fine.
My fix involves calling dirtyBound() every time the on/off-values of the
Switch are changed"
2005-06-24 15:34:46 +00:00
Robert Osfield
3baa8cdad2
Disabled NPO2T on GeforceFX.
2005-06-22 11:02:37 +00:00
Robert Osfield
7453711267
From Mike Weiblen,
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" - adjustments to improve namespacing on VS
- clarify compilation status message"
2005-06-20 10:36:06 +00:00
Robert Osfield
c5cad6982e
Further FBO support work.
2005-06-16 14:01:38 +00:00
Robert Osfield
1641cd7b54
From Pavel Moloshtan, added support of Drawable::Extensions::glDeleteQueries()
2005-06-16 13:53:52 +00:00
Robert Osfield
3a0b742461
Added copyright notices.
2005-06-16 11:45:50 +00:00