Robert Osfield
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2e14bd52bf
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Fixed hang using a ReentrantMutex
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2018-09-11 11:23:34 +01:00 |
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gwaldron
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22e6f6038f
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osgText: fixed thread-safety issues in Glyph and Font
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2018-09-11 08:53:40 +01:00 |
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Alberto Luaces
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490d3a8f21
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Small fix for uncaught typo.
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2018-04-23 11:03:37 +01:00 |
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Alberto Luaces
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02c310982e
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
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Robert Osfield
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6bfca1582e
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Refactored the way that margin is applied to the text buounding box to prevent growth of the bounding box each time Text::setPosition() is called.
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2018-04-06 20:07:57 +01:00 |
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Robert Osfield
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a6069c3226
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Introduced Drawable::CreateVertexArrayStateCallback to enable customization of how VertexArrayState objects.
Added public accessors to the Drawable::VertexArrayStateList.
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2017-11-29 14:22:31 +00:00 |
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Robert Osfield
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13c593ce0e
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Fixed typo
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2017-11-21 13:59:51 +00:00 |
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Robert Osfield
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7f97b9f999
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Added Text::getCharacterCorners(...) method to help applications that want to find out the positions of characters being rendered.
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2017-11-21 13:41:57 +00:00 |
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Robert Osfield
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1cd0a5fe03
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Fixed Glyph::TextureInfo assignment bug
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2017-10-24 11:36:00 +01:00 |
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Robert Osfield
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55a1764712
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Renamed text_sdf.frag to text.frag and removed text_greyscale_frag.
Cleaned up setup of osgText::ShaderTechnique adding a NO_SHADER_TECHNIQUE option.
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2017-10-23 16:07:24 +01:00 |
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Robert Osfield
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4b295c46d1
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Restructed the way that GlyphTexture is set up to better support control of osgText::ShaderTechnique from osgText::Text
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2017-10-23 14:50:35 +01:00 |
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Robert Osfield
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817b6601d2
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Added Text::s/getShaderTechnique()
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2017-10-21 10:08:41 +01:00 |
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Robert Osfield
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97aeb16551
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Moved osgText::GlyphTechnique::Features enum to osgText::ShaderTechinque enum to make it's roll clearer
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2017-10-20 17:03:25 +01:00 |
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Robert Osfield
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2303d6afc4
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Cleaned up support for GL3 build
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2017-10-13 17:03:31 +01:00 |
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Robert Osfield
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24bec09b9e
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Removed the glyph image outline support as it's no longer required.
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2017-10-13 13:01:57 +01:00 |
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Robert Osfield
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8b12d2d71a
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Deprecated Text:BackdropImplementation, removing the backend as it no longer required when using shaders for backdrop effects
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2017-10-13 11:42:25 +01:00 |
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Robert Osfield
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28561b2b77
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Removed old multipass implemenmtations of backdrops as effect is now fully implememted in shaders
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2017-10-13 08:40:58 +01:00 |
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Robert Osfield
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d2fa7c4317
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Simplified and improved the glyph margin computation and usage
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2017-09-29 20:21:13 +01:00 |
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Robert Osfield
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a1f519cbec
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Removed debug info
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2017-09-21 15:41:21 +01:00 |
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Robert Osfield
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78811462f1
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Added support for only enabling SignedDistanceField shader path when font resolution is greater than 16.
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2017-09-20 15:51:03 +01:00 |
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Robert Osfield
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e8eb1ee0c7
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Added Text::assignStateSet() and usage to make sure the correct StateSet is setup for each combination of backdrop settings
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2017-09-20 14:29:05 +01:00 |
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Robert Osfield
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722ed6fc5e
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Shifted set up of osgText related StateSet from osgText::Font into into osg::TextBase/Text to enable grater control over state required for specific Text implementations
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2017-09-12 11:50:47 +01:00 |
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Robert Osfield
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de47eb3666
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Add support for generating outline and signed distance field channels in a RGBA packed GlyphTexture Image.
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2017-09-08 16:59:43 +01:00 |
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Robert Osfield
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1289c4ee41
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Added osgText::Font::s/getGlyphInterval(int) and GlyphTexture::s/getGlyphInterval(int) and internal support for clmapping positions of glyph images an defined intervals, defaults to 1.
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2017-08-30 16:21:03 +01:00 |
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OpenSceneGraph git repository
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bfbaecaf49
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Merge pull request #300 from eligovision/master
Text3D character/glyph size fix
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2017-08-16 11:30:14 +01:00 |
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konstantin.matveyev
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b0ef9b0c42
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Text3D character/glyph size fixed
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2017-08-15 22:11:15 +03:00 |
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luzpaz
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2cd31f65e4
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misc. typo fixes
mostly non-user-facing but some doxy.
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2017-08-15 12:23:49 -04:00 |
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Robert Osfield
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79e764bd17
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Improved support for Text with large numbers of glyphs
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2017-05-25 12:38:54 +01:00 |
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Robert Osfield
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58c52a4cd4
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Added TextBase::getMatrix() accessor
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2017-03-28 14:43:07 +01:00 |
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Robert Osfield
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a74872c6bf
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Refactored GlyphTexture so that it utlizes standard osg::Texture2D/osg::Image combinations rather than locally implemented per glyph subloading.
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2017-03-21 13:10:45 +00:00 |
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Robert Osfield
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e6703e3cb0
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Removed no longer supported code paths
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2017-03-18 11:48:55 +00:00 |
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Robert Osfield
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feb0214ddc
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Introduced streamlined text rendering dispatch code.
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2017-03-18 11:48:55 +00:00 |
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Robert Osfield
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2cad221d80
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Cleaned out old code paths
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2017-03-09 17:33:38 +00:00 |
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Robert Osfield
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96760970ed
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Added setDataVariance(DYNAMIC) to stats text labels that are dyanmically updated.
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2017-03-09 17:01:33 +00:00 |
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Robert Osfield
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7868909f43
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Improved the handling of array updates and support for VBO and VAO's.
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2017-03-08 18:15:06 +00:00 |
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Robert Osfield
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b88be0fbda
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Implemented better handling of VertexBufferObjects and ElementBufferObjects in osgText
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2017-03-03 18:31:51 +00:00 |
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Robert Osfield
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59931d1591
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Removed unneccessary mutable usage
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2017-03-02 17:05:24 +00:00 |
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Robert Osfield
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a69216a79d
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Refactored osgText::Tex3D to use a single vertex and normal arrays and a combined set of primitive sets. Deprecated Text3D::RenderMode as it's no longer used.
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2017-03-02 16:11:10 +00:00 |
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Robert Osfield
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4721651dbe
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Added NEW_APPROACH code path that merges the separate GlyphGeometry arrays and primitives into a single set of arrays and primitives
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2017-03-02 11:12:55 +00:00 |
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Robert Osfield
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f233005988
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Merged the decoration vertices with the same vertex arrays used for text glyphs
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2017-03-01 16:43:05 +00:00 |
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Robert Osfield
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f4966a96d4
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Replaced hardwired glDrawArrays calls with use of osg::DrawElementsUshort.
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2017-03-01 11:51:27 +00:00 |
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Robert Osfield
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256441906f
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Removed unused member variable
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2017-02-28 17:12:58 +00:00 |
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Robert Osfield
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1290f1584a
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Removed old Text::GlyphQuads array code paths
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2017-02-28 17:02:02 +00:00 |
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Robert Osfield
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138af70bd8
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Merged the Text::GlyphQuads cooordinate arrays
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2017-02-28 16:34:33 +00:00 |
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Robert Osfield
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e5685dfca5
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Removed old code paths
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2017-02-27 15:15:37 +00:00 |
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Robert Osfield
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80c96cd54f
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Added option for combining the GlyphQuad::backdropcoords into the GlyphQuad::coords.
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2017-02-27 11:53:42 +00:00 |
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Robert Osfield
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8adbf322a0
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Scaled back the primitives sets set up so they match the requirements of the osgText::Text accordinging to the BackdropType
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2017-02-24 18:25:16 +00:00 |
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Robert Osfield
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a84a6bd309
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Moved glyph quad setup into dedicated method
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2017-02-24 17:08:48 +00:00 |
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Robert Osfield
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cefecaec10
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Removed unused lineNumber
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2017-02-24 11:17:22 +00:00 |
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Robert Osfield
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93f28d4eee
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Moved to use of single vector of DrawElementsUShort for backdrops and foreground text quads
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2017-02-24 10:07:01 +00:00 |
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