Commit Graph

26 Commits

Author SHA1 Message Date
Alberto Luaces
bc4f181d41 Fix typos and spelling. 2018-04-20 18:18:22 +02:00
Robert Osfield
c194e92df8 Moved Handled propety from GUIEventAdapter to Event base class.
Added CameraManipulator::finishAnimation() method to allow application code to stop any animation/throw of manipulators.
2013-11-15 16:15:09 +00:00
Robert Osfield
c0bd5cda99 From Magnus Kessler, typo and documentation fixes 2012-03-29 15:08:15 +00:00
Robert Osfield
d746f11650 Renamed osgGA::MatrixManipualtor to osgGA::CameraManipulator so its name better reflects it's function 2010-05-27 15:54:37 +00:00
Robert Osfield
db003c12c0 Fixed 3 space indenting in headers. 2010-05-25 17:02:11 +00:00
Robert Osfield
d0f48a2712 From Jan Perciva with changes from Robert Osfield, "I am submitting improved osgGA camera manipulators.
Changes:
- new mouse wheel zoom/movement/center functionality
- ability to fix vertical axis (important for CAD)
- possibility to specify values as absolute values or relative to model size
- kind of backward compatibility by flags passed to constructor
- and much more
- restructuring classes to use kind of hierarchy and standard way of event processing (handle methods). This way, there is much more code reusability and it is more easy to develop new kinds of manipulators.

Briefly, the new architecture keeps MatrixManipulator as base abstract class. StandardManipulator is the feature-rich standard manipulator with two main descendant classes: OrbitManipulator and FirstPersonManipulator. OrbitManipulator is base class for all trackball style manipulators, based on center, rotation and distance from center. FirstPersonManipulator is base for walk or fly style manipulators, using position and rotation for camera manipulation.
"

Changes by Robert: Replaced osg::Vec3 by osg::Vec3d, introduced DEFAULT_SETTINGS enum and usage.  Added frame time member variables in prep for improving throw animation when vysync is off.
2010-05-25 12:05:13 +00:00
Robert Osfield
bbf1ef45ee Added set/getDistance() method 2010-01-05 11:09:18 +00:00
Robert Osfield
f4afa427a7 From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)." 2007-12-10 17:30:18 +00:00
Robert Osfield
6d7b5e7ebd From Eric Wing, pedantic warning fixes 2007-04-06 15:36:13 +00:00
Robert Osfield
c4279bd5f1 Ported following examples to osgViewer:
osgparticleeffects
osgphotoalbum
osgpick
osgpoints
osgpointsprite
osgprecipitation
osgprerender
osgprerendercubemap
osgreflect
osgscalarbar
osgscribe
osgsequence
osgplanets
2007-01-10 13:52:22 +00:00
Robert Osfield
f95a913daa Removed osgGA::GUIEventHandlerVisitor and osgGA::SetSceneVistor classes/headers as
this classes weren't being actively used the distribution, effectively being noops.
2006-10-06 09:54:45 +00:00
Robert Osfield
f1c2694c17 Updated copyright years. 2006-07-18 15:21:48 +00:00
Robert Osfield
dbbabf87c6 Converted osgGA::GUIEventAdapter into a concrete class capable of respresenting
keyboard and mouse events.

Added osgGA::EventQueue class to support a thread safe event queue and adaption
of keyboard and mouse events.

Removed osgProducer::EventAdapter as GUIEventAdapter replaces it.

Adapted osgProducer and examples to work with the new changes to osgGA.
2006-03-08 14:09:47 +00:00
Robert Osfield
35fcaf7bde Convert tabs to spaces. 2005-11-17 17:44:48 +00:00
Robert Osfield
9d8fd69fa9 Change the KeySwitchMatrixManipulator so that it two sets of getMatrixManipulator
methods, two that takes an index,two that takes a key value.  Updated the ViewEventHandler
so the it now uses the getMatrixManipulatorWithIndex() method to avoid previous ambiguity.
2005-11-14 11:00:36 +00:00
Robert Osfield
678b22ce83 Updated Copyright notices to 1998-2005. 2005-04-14 21:41:28 +00:00
Robert Osfield
da5fa4cbcd Added bool paramter to MatrixManipulator::setHomePosition(,,,bool) to allow
the autocomputehomeposition to be controlled.
2004-09-01 10:18:46 +00:00
Robert Osfield
0acbe077fa Added support for matix manipulator setHomePosition(,,) 2004-07-12 19:54:54 +00:00
Robert Osfield
504dd515d3 Improvements to the handling of coordinate system nodes 2004-07-09 15:21:33 +00:00
Robert Osfield
47dd0ece28 Added new TerrainManipulator to osgGA, and new callback for getting the
CoordinateFrame for a given X,Y,Z location.
2004-05-06 11:01:16 +00:00
Robert Osfield
7596b3b361 Added getKeyManipMap() method 2004-04-30 09:04:10 +00:00
Robert Osfield
f81447e839 Added support for handling a user define CoordinateFrame in the flight
and trackball manipulators with API access via the MatrixManipulator
base class
2004-04-29 22:18:54 +00:00
Robert Osfield
345298badd Fixed the className() defintations to be const 2004-02-05 12:11:06 +00:00
Robert Osfield
792bba05b9 Added new Matrixf and Matrixd implementations.
Made Matrix be a typedef to either Matrixf or Matrixd.  Defaults to Matrixf.

Converted the osgGA::MatrixManipulators and osgProducer::Viewer/OsgCameraGroup
across to using exclusively Matrixd for internal computations and passing betwen
Manipulators, Producer and SceneView. Note, SceneView still uses Matrix internally
so will depend on what is set as the default in include/osg/Matrix.

Added the ability to osgProducer::setDone/getDone(), kept done() as the
method that the viewer main loop uses for detecting the exit condition.
2003-09-05 22:35:34 +00:00
Robert Osfield
e2a72f7e72 Fixed typo of getNumMatrixManipulators(). 2003-08-19 14:05:53 +00:00
Robert Osfield
00e94b86d8 Removed all KeySwitchCameraManipulator class, replacing it
with the KeySwitchMatrixManipulator
2003-05-19 20:18:37 +00:00