Commit Graph

1089 Commits

Author SHA1 Message Date
Robert Osfield
ebb8a635d2 Fixes for Win32 build. 2002-08-28 16:59:22 +00:00
Robert Osfield
bd87e19068 Fixed unitialized variable in the MyTextureSubloadCallback. 2002-08-28 16:25:06 +00:00
Robert Osfield
e50552d6d2 Added fixes to UnitTestFramework to get it compiling under Windows. 2002-08-28 16:17:54 +00:00
Robert Osfield
3b53adc7e8 Warning fixes for Windwos 2002-08-28 15:44:03 +00:00
Robert Osfield
c2884ee2ad Fixed typo on osgunittests project name. 2002-08-28 15:35:17 +00:00
Robert Osfield
8353fc0ed6 Removed deprecated code from the distribution.
Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
951b6e9f3f Added -I{THISDIR} into the iv Makefile. 2002-08-28 14:28:21 +00:00
Robert Osfield
03ee77a315 Updates, from Neil Salter, to comments etc to osgGA which add better
explanations of how each of the classes operates.
2002-08-28 14:27:18 +00:00
Robert Osfield
7d6197441e Added Neil Salter's osgUtx library into the distribution, have put all the
orignal seperate headers and source into include/osg/UnitTestFrameWork
and src/osg/UnitTestFramework.cpp respectively.  I have done this to
keep the include and source directories focused on the scene graph rather
than the test framework.

Have added a very simple unit test to Vec3.cpp, which are optionally
compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
currently defined in debug builds under unix.  It should be fine to
add it in under Windows project files as well.

Finally, a new demo app osgunittests runs the tests and reports success
or failure of the tests.
2002-08-28 14:26:09 +00:00
Robert Osfield
bff4728eac Commented out the #define TEXTURE_USE_DEPRECATED_API from includ/osg/Texture
which forces the use of a typedef Texture2D Texture; in place of the orignal
texure implementation.
2002-08-27 21:01:22 +00:00
Robert Osfield
5ad4cc4f2f Added code to write byte/int/float arrays out with 8 values per line by default, rather than
1 per line as before.
2002-08-27 20:54:58 +00:00
Robert Osfield
55d4affded Added support for DOFTransforms into .osg format, and add pivot point support
to the PositionAttitudeTransform .osg support.

Removed a double light reference in the osglight demo.
2002-08-27 20:18:43 +00:00
Robert Osfield
1f7b133eff Added support for reading and writing osg::PositionAttitudeTransform. 2002-08-27 15:46:47 +00:00
Robert Osfield
4a4334c2ab Fixed bug in the Light reading code. 2002-08-27 15:46:29 +00:00
Robert Osfield
4265702c7c Added proper osgtexture1D demo - this demo uses a 1D texture to dynamically
contour the scene.
2002-08-27 14:02:19 +00:00
Robert Osfield
103727f412 From Marco, fix to include/GL to clean up warnigns in Windows builds. 2002-08-27 14:00:04 +00:00
Robert Osfield
83af5e7a95 Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have
added osgtexture1D demo which currently is simply copy of osgtexture2D. I
will be modifying it to do 1D texturing next.

Fixed a bug in osg::Texture3D relating to checking of existance of
texturing.

Merged some fixes to the pfb loader from Ulrich Hertlein.
2002-08-27 10:06:57 +00:00
Robert Osfield
501f28449c Fixed typo of _texParametersDirty. 2002-08-26 20:11:24 +00:00
Robert Osfield
4ddfd8668e Removed #ifdef hacks to remove optimization with VS6.0's STL. VS6.0 STL is
now no longer supported!
2002-08-26 19:35:43 +00:00
Robert Osfield
5a3f8fc8a6 Moved the #define GL_DOT3_RGB_ARB's into their own #ifndef GL_ARB_texture_env_dot3 block. 2002-08-26 15:02:31 +00:00
Robert Osfield
59a5e800fe Moved #define's for OpenGL1.2 image formats into the include/osg/Image header
to allow compilation of the rgb plugin under Windows with its 1.1 OGL headers.

Added float.h to Math's compile path for VS7 compilation.
2002-08-26 13:04:43 +00:00
Robert Osfield
0b5c20af8d Made the sort callback's sort method pure virtual. 2002-08-26 12:34:42 +00:00
Robert Osfield
43d3beb59e Removed redundent parameter in sort() callback which was never being used. 2002-08-26 12:28:10 +00:00
Robert Osfield
2b7dbecc0c Added #include <stdlib.h> to include/osg/glut for Windows build. 2002-08-26 10:30:40 +00:00
Robert Osfield
db70c95d24 Updated Texture3D to use extension checking to get the relevant 3d texturing
extensions.
2002-08-26 10:24:01 +00:00
Don BURNS
0f0b32f43b Added writer to RGB plugin 2002-08-26 03:15:45 +00:00
Robert Osfield
8e75f531e3 Converted code dependant on osg::Texture across to its replacement osg::Texture2D. 2002-08-25 15:31:44 +00:00
Robert Osfield
61ff1c7b0a Fixes for Win32 build 2002-08-25 11:00:30 +00:00
Robert Osfield
9e3a282429 Added guard to prevent VS7 builds using the #defines for cosf etc. 2002-08-24 21:12:51 +00:00
Robert Osfield
ee8757113b Added brief items to NEWS in prep for the 0.9.1 release. 2002-08-24 21:12:10 +00:00
Robert Osfield
d87dee5a75 Added support for the texture_env_dot3 extension. 2002-08-24 21:11:07 +00:00
Robert Osfield
239068f223 Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00
Robert Osfield
0c383901a7 Clean up of include/osg/GL and include/osg/GLExtensions for better support of
Windows build.
2002-08-24 19:35:00 +00:00
Don BURNS
9979e80bed Modifed osgGLUT viewer and messages in SGV to allow for start up in full
screen mode.
2002-08-23 00:43:10 +00:00
Don BURNS
54516d1803 Fixed a dependency order 2002-08-22 17:36:44 +00:00
Robert Osfield
c45c3d3255 Added calling of the LightSource and ClipNode as Group by the NodeVisitor and
fixed the CullVisitor and Optimizer to take account of this.
2002-08-22 09:19:41 +00:00
Robert Osfield
ed3d083368 Fixed the osg::Transform::coompute*() methods so the were using the _referenceFrame
correctly, as previously they were doing the exact opposite from what they
should have been doing.
2002-08-22 08:14:38 +00:00
Robert Osfield
942e23caf3 From Stephan Huber, "I found a small bug in QTtexture.c: the code fails, when the image-files
don't reside on the boot-partition. I replaced the offending function by a
cleaner one.".
2002-08-21 20:42:19 +00:00
Robert Osfield
c2c6bb5ca6 Moved the include<osg/GLExtensions> from the State header into State.cpp, and
added it into other files which now required it.
2002-08-20 22:43:42 +00:00
Robert Osfield
814dcc9677 Added IO Support for TexEnvCombine state attribute. 2002-08-20 18:00:22 +00:00
Robert Osfield
88f387810d Added support for the tex_env_add and tex_env_crossbar extensions. 2002-08-20 14:15:49 +00:00
Robert Osfield
7234f7274c Fixes to new osgText and osgParticle project files. 2002-08-20 14:12:51 +00:00
Robert Osfield
36ad072e14 Added the definition of GL_FOG_COORDINATE_SOURCE to Fog.cpp.
Added #include<string> to the GLExtensions header.
2002-08-20 12:29:35 +00:00
Robert Osfield
df9a899d9e Moved the IO support for the osgText and osgParticle libraries into seperate
plugin libraries.
2002-08-20 11:27:08 +00:00
Robert Osfield
05573d553d Added a error message for when OSG_NOTIFY_LEVEL is not set correctly. 2002-08-20 10:26:36 +00:00
Robert Osfield
058ef0dc98 Merged fixes to the osg::GLExtensions function pointer code from Stefan Huber,
and a fix to osg::State's secondary color code from Bob Kuehne.

Moved the body of the getGLExtensionFuncPtr() into the header to help out
support for Windows mapping of different OpenGL extensions function ptr per
dll.
2002-08-20 10:14:12 +00:00
Robert Osfield
93303cf1cd A FogCoordinateSource set/get methods to osg::Fog which correspond to the
FogCoord support added to osg::Geometry. Added suppot for these new parameters
to the .osg plugin.
2002-08-20 10:08:04 +00:00
Robert Osfield
e347a3c7aa Reordered the string comparions so that DEBUG_INFO comes before INFO, since
the find op will find INFO in a DEBUG_INFO string, and hence report the wrong
notify level.
2002-08-20 08:14:02 +00:00
Robert Osfield
7a0f041a15 Added default values to the TexEnvCombine constructor. 2002-08-19 19:53:34 +00:00
Robert Osfield
41db2e08d0 Added missing include/osg/ClearNode 2002-08-19 15:14:10 +00:00