Robert Osfield
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8f1284d8bc
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From Sukender, "I replaced std::min() with osg::minimum() in RandomRateCounter, to avoid including the STL header (Or else it doesn't compile under MSVC 10)."
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2010-11-04 11:39:47 +00:00 |
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Robert Osfield
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fc82c9cde8
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Add clamping of the maximum number of particles per frame to avoid too many particles being introduced at once when the particle system comes back on screen.
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2010-09-17 15:39:53 +00:00 |
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Robert Osfield
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f1c2694c17
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Updated copyright years.
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2006-07-18 15:21:48 +00:00 |
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Robert Osfield
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6b5238c294
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Moved osgParticle across to standard OSG coding style.
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2005-04-29 09:47:57 +00:00 |
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Robert Osfield
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678b22ce83
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Updated Copyright notices to 1998-2005.
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2005-04-14 21:41:28 +00:00 |
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Robert Osfield
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ae5aefac0e
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Added the beginings of new osgParticle Explosion, Fire and SmokeEffects.
Added support for generation explosion, fire and smoke effects in osgsimulation
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2004-05-13 22:09:23 +00:00 |
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Robert Osfield
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48bda9cc79
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Added new Copyright/License notice to header and source files.
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2003-01-21 16:45:36 +00:00 |
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Robert Osfield
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99580f2212
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Addd libraryName() method to osg::Object in preperation for the osgDB support
for node kits plugins.
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2002-06-06 13:25:36 +00:00 |
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Robert Osfield
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9ba7505d1e
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Checked in osgParticle, writtten by Marco Jez.
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2002-06-05 12:44:55 +00:00 |
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