Robert Osfield
134c86c2d5
Implement hierachy culling in KdTree::intersect(..)
2008-07-07 20:27:56 +00:00
Robert Osfield
f1db402f2b
Improved the handling of KdTree intersections
2008-07-07 14:27:58 +00:00
Robert Osfield
d05236bfb4
Implemented intial KdTree triangle intersection code, but without culling implemented
2008-07-07 13:21:37 +00:00
Robert Osfield
e8487b8830
Added KdTreeBuilder calls into FindCompileableGLObjectsVisitor, and an alternative
...
path that explictly calls the KdTreeBuilde when required in cases when no pre compile of GL objects is required.
2008-07-07 10:46:22 +00:00
Robert Osfield
682be50e2a
Changed types to avoid warnings under Windows
2008-07-07 09:40:30 +00:00
Robert Osfield
c4e8d6ee42
Changed the DatabasePager so that it bypasses the Registry::readNode() method and calls
...
readNodeImplementation() directly to avoid calling the KdTreeBuilder.
Updated wrappers.
2008-07-06 18:27:10 +00:00
Robert Osfield
3965fe357b
Moved KdTree build code into osg::KdTree
2008-07-06 12:14:19 +00:00
Robert Osfield
10595e49e3
Added handling of co-incident start and end points.
2008-07-05 17:29:07 +00:00
Robert Osfield
9a9c543ffa
Ported intersection code to use new osgUtil::LineSegmentIntersector/IntersectionVisitor.
2008-07-05 16:39:28 +00:00
Robert Osfield
e70e3a6d5d
Converted TerrainManipulator to use osgUtil::InterectionVisitor rather than the
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old IntersectVisitor
2008-07-04 19:16:19 +00:00
Robert Osfield
db57d2504e
Added KdTree intersection support into LineSegmentIntersector
2008-07-04 17:02:02 +00:00
Robert Osfield
44d144997e
Added prelimnary KdTree data structure and automatic kdtree build support
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into osgDB::Registry/osgTerrain so that newly created subgraphs can have
KdTree built on all osg::Geometry automatically on load/creation.
2008-07-04 15:57:48 +00:00
Robert Osfield
bc1032653c
Moved vertex indicies method into a single block with deprecated doc lines
2008-07-04 11:51:55 +00:00
Robert Osfield
e2ae39c8f6
Introduced bounding boxes to KDLeaf and KDNode structs
2008-07-03 17:18:14 +00:00
Robert Osfield
178d6ff423
Added new data structure + build algorithm that places triangles into leaves
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without being shared, but with varying the boundaries of leaves so that they
may overlap.
2008-07-03 15:49:28 +00:00
Robert Osfield
3f025bec5d
From Mario Valle, "xed the following warning on Linux 64 bits Athlon:
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/users/mvalle/OSG/OpenSceneGraph/src/osg/BufferObject.cpp: In member function `virtual void osg::ElementBufferObject::compileBuffer(osg::State&) const':
/users/mvalle/OSG/OpenSceneGraph/src/osg/BufferObject.cpp:600: warning: cast to pointer from integer of different size"
2008-07-03 15:01:04 +00:00
Robert Osfield
14c86a5389
From Mario Valle, removed extraneous spaces
2008-07-03 14:59:07 +00:00
Robert Osfield
7db303b16b
Added header guards
2008-07-03 11:23:44 +00:00
Robert Osfield
f0defbd824
Refactored example so that the example will be able to run different kdtree data strucutres/algorithms.
2008-07-03 11:22:23 +00:00
Robert Osfield
d62a4ef6d0
From Eric Sokolowsky, "The check for Leopard to build 4-way binaries by default was broken. Here is an updated CMakeLists.txt file to fix the problem."
2008-07-03 11:07:59 +00:00
Robert Osfield
1729ec0819
Implement an experiemental triangle kdtree building support
2008-07-03 10:24:20 +00:00
Robert Osfield
45d5376503
Set the DataVariance on FadeText to DYNAMIC to reflect their nature
2008-07-03 10:03:06 +00:00
Robert Osfield
a65b74d287
Updated wrappers
2008-07-02 10:00:09 +00:00
Robert Osfield
201522feb3
Introduced support for UNSCPECIFIED and STATIC DataVariance of StateSet/Textures
2008-07-02 09:25:08 +00:00
Robert Osfield
aa593fcd2d
From Colin McDonald, "There is a problem reading bmp files containing a colour palette,
...
due to an incorrect scan line length calculation. Attached is a fix,
and a little bmp file which demonstrates the problem."
2008-07-01 19:04:29 +00:00
Robert Osfield
dba344feba
From Lilin Xiong, "I change ive plugin a little for osgText inout, so the ive plugin supports backdrop setting,
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and Text3D, FadeText inout :
1. in DataInputStream.cpp, add 1286--1293 lines;
2. in Text.cpp, add some code for text's Backdrop setting;
3. in IveVersion.h, add line 39, increase the VERSION to VERSION_028(line 41)
4. in ReadWrite.h, add line 146,147
5. add file FadeText.h, FadeText.cpp, Text3D.h, Text3D.cpp."
2008-07-01 18:37:13 +00:00
Robert Osfield
82ed445a31
Added Vec3Array arrange pointer to avoid dynamic cast
2008-07-01 13:56:02 +00:00
Robert Osfield
c6ba70e3ad
From Mathias Froehlich, "It appears not to be sufficient to set a cmake variable to get a define in
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such a config file. Instead set that variable to 1. Also included a small compile fix, that appears to be required than ..."
2008-07-01 09:40:06 +00:00
Robert Osfield
bec0fc9c32
Added guards against FBO not being supported/setup
2008-06-30 16:53:06 +00:00
Robert Osfield
55ea6e5e23
Updated README date for 2.5.3 dev release
2008-06-29 13:41:07 +00:00
Robert Osfield
5e0169f664
Changed the Optimizer::StateVisitor so that it can individually decide whether
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to optimize away duplicate state with dynamic, static and unspecified DataVarience. By default
the code now optimizes away duplicate state with either static and unspecied state, previously
it was just handling static state.
2008-06-29 12:22:50 +00:00
Robert Osfield
8820d0bb1d
Added realize of new graphics contexts to handle new views being added with
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unrealized windows
2008-06-28 16:59:26 +00:00
Robert Osfield
fec2a8fabe
Changed back to use an std::vector<> rather than a std::list for RequestQueue to
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avoid member template problems under Solaris.
2008-06-27 19:40:52 +00:00
Robert Osfield
a9b05e0815
Refactored the sort of the requestQueue so that there is single code path for doing the sort.
2008-06-27 18:59:27 +00:00
Robert Osfield
214491dd94
From Mathias Froehlich, "Update to the configure check for msvc 7.1.
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MemoryBarrier() is used in the implementation, so it should be checked.
This in effect disables the faster atomic ops on msvc 7.1 and older, even if
only the MemoryBarrier() call is missing. But it ensures for the fist cut
that it will build everywhere. If somebody cares for msvc 7.1 enough and has
one for testing installed, he might provide the apropriate defines to guard
that MemoryBarrier() call.
I tested that msvc8 32/64bit still passes the configure tests and compiles.
"
2008-06-27 16:47:43 +00:00
Robert Osfield
1057d74a11
Simplified the MixinVector class so that it no longer supports custom allocators,
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instead just uses std::vector<>'s default allocators.
2008-06-27 12:44:41 +00:00
Robert Osfield
34f58482e6
Moved the apply(&) default implementations from the header into the NodeVisitor.cpp,
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and changed the casts to use static_cast<>.
2008-06-27 12:35:56 +00:00
Stephan Maximilian HUBER
46931464ef
from Stephan Huber: updated XCode project
2008-06-27 11:47:06 +00:00
Robert Osfield
9a80c331a2
From Andre Normann, "with version 8504, I am not able to compile osgwrappers under Windows, because there are some DLL export macros missing. I fixed it and put the files in the attached zip file.
...
"
2008-06-27 10:17:38 +00:00
Robert Osfield
1a8017fecf
Updated authors and osgversion
2008-06-26 19:51:24 +00:00
Robert Osfield
1b433f808b
Updated ChangeLog
2008-06-26 19:47:00 +00:00
Robert Osfield
6d53566654
Updated wrappers
2008-06-26 19:21:54 +00:00
Robert Osfield
8dc1143263
From Paul Martz, "The method IntersectionVisitor::apply(osg::PagedLOD&) appears to attempt to identify a "highest res" child of the PagedLOD and only allow intersection on that child. The implementation appears to be flawed in two cases:
...
1) The "highest res" child is assumed to be the child with index "getNumFileNames()-1" or "getNumChildren()-1". As a result, PagedLODs that do not sort children from furthest to nearest will intersect with the wrong child. (see attached "case1.osg" to reproduce this problem.)
2) The code assumes there is only one highest res child. As a result. PagedLODs with multiple children at the same highest res range can only intersect one of those children. ("case2.osg" demonstrates this issue; you can only pick the quad on the right.)
I've attached a modified IntersectionVisitor.cpp that attempts to resolve these issues. It identifies a highest res range based on the range mode, then continues traversal on all valid children corresponding to that range description. Only in the case of a malformed PagedLOD does the code fall back to getting the last child in the list.
"
2008-06-26 18:34:01 +00:00
Robert Osfield
f523515aed
From Morten Haukness, "When cloning effects osg crashes because the copy constructur tries to run av pure virtual method (setUpEmitterAndProgram). The right thing to do when cloning an effect is to run the inherited version og buildEffect and setUpEmitterAndProgram.
...
"
2008-06-26 18:06:24 +00:00
Robert Osfield
44c125a801
Changed the removeCamera() method so that it now actively calls releaseGLObjects()
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on all children of a camera that aren't shared with other cameras on that context.
This change fixes problems with allocating and deleting views.
2008-06-26 16:45:50 +00:00
Robert Osfield
53636db5bc
From Mathias Froehlich, updated CMakeLists.txt to build the Atomic.cpp
2008-06-26 15:06:44 +00:00
Robert Osfield
e48fad59dd
From Eric Sokolowski, added enforcement of CMake 2.6.0 under OSX.
2008-06-26 13:09:54 +00:00
Robert Osfield
12044a43d9
From Eric Sokolowski, Cmake support for osgviewerCocoa
2008-06-26 13:08:24 +00:00
Robert Osfield
260d0d384f
From Mathias Froehlich, build fixes for various unices
2008-06-26 12:08:37 +00:00
Robert Osfield
c32ee85d3d
From Mathias Froehlich, added do not edit comments to Config.in so that the autogenerated
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Config files have an appropriate warning notice
2008-06-26 10:33:47 +00:00