Robert Osfield
caf8a10406
Updated ChangeLog
2005-11-11 19:29:53 +00:00
Robert Osfield
0ec0327b96
Added scene stats support to osgProducer::ViewerEventHandler.
2005-11-11 17:00:36 +00:00
Robert Osfield
e5685bc1ac
Added s/getMaxNumOfTextureUnits control to osgGA::StateSetManipulator, and set the default to 4.
2005-11-11 14:22:57 +00:00
Robert Osfield
91f5b9b04e
Fixes for VS6.0 build.
2005-11-11 12:45:59 +00:00
Robert Osfield
01253f802b
From Markus Trenkwalder, fix for Mingw build
2005-11-11 08:45:18 +00:00
Robert Osfield
8558a2b046
From Marco Jez, compile for a syntax error problem.
2005-11-10 20:56:16 +00:00
Robert Osfield
32f879a67e
Added /Zm200 to loads of project to try and salavage something from VS6.0 being such a bog awful compiler.
2005-11-10 20:20:13 +00:00
Robert Osfield
6fb7ff83d7
Fixes for VS6.0
2005-11-10 20:04:16 +00:00
Robert Osfield
435e4b828c
Fixes for dumb VS6.0 compiler
2005-11-10 19:32:37 +00:00
Robert Osfield
06117353df
Fixes for VS6.0
2005-11-10 19:16:01 +00:00
Robert Osfield
cee8424c0f
Compile fixes for VS6.0.
2005-11-10 17:24:41 +00:00
Robert Osfield
9ce96d3565
From Markus Trenkwalder, added freetype-config support to Mingw section.
2005-11-10 16:47:48 +00:00
Robert Osfield
da3c37148f
Added osgshaderterrain and osgparametric to runexamples.bat
2005-11-10 15:52:02 +00:00
Robert Osfield
86893a507f
Updated wrappers
2005-11-10 15:27:49 +00:00
Robert Osfield
c2f1527fe0
Added better control for cancel GraphicsThreads.
2005-11-10 15:25:06 +00:00
Robert Osfield
b19c005178
Ran unix2dos on OpenSceneGraph.dsw
2005-11-10 14:41:42 +00:00
Robert Osfield
afab32079e
Fixed typo of CoordinateSystem.
2005-11-10 11:56:18 +00:00
Robert Osfield
e8d6df7583
Addd OsgSceneHandler::s/getCleanUpOnNextFrame() and support for it in the draw() method,
...
when CleanUpOnNextFrame is enabled the next frame simple deleted OpenGL objects without doing any draw traversal.
2005-11-10 11:39:01 +00:00
Robert Osfield
e9c25115fb
Added checks against the values returned from dynamic_cast<>'s.
2005-11-10 10:29:56 +00:00
Robert Osfield
20d9c3c3c4
Compile fixes for VS7.1
2005-11-10 09:42:34 +00:00
Don BURNS
802e40052d
small change to test osg-cvs....
2005-11-09 22:09:46 +00:00
Don BURNS
9fedf08127
Small modification to change 2004 to 2005 in README.txt (this is mostly
...
a test of osg-cvs)
2005-11-09 22:07:47 +00:00
Robert Osfield
0db6554d61
Updated wrappers
2005-11-09 20:30:47 +00:00
Robert Osfield
2bd868cd1c
Added release and flush of OpenGL objects after build of the terrain database to prevent
...
the build graphics context state leaking into the viewers graphics context set.
2005-11-09 20:26:34 +00:00
Robert Osfield
26c911acf3
Added a s/getState() to osgTerrain::DataSet to allow better integration with applications.
2005-11-09 20:24:47 +00:00
Robert Osfield
4cb43e0f6c
Added some docs on command line options.
2005-11-09 17:20:15 +00:00
Robert Osfield
73f7a68dbe
Added writing of commandline options in getFormatedString when there is no description string.
2005-11-09 17:19:34 +00:00
Robert Osfield
1c73f6af2b
Moved the blink sequence light points down so they are visible in the default
...
camera position.
2005-11-09 17:08:50 +00:00
Robert Osfield
38103c588b
Changed the NO_ROTATION label so it is aligned with the XZ plane to make it easier to see.
2005-11-09 17:06:12 +00:00
Robert Osfield
cde01da803
Quick updates to NEWS.
2005-11-09 15:27:30 +00:00
Robert Osfield
babdb23d4b
Updated ChangeLog
2005-11-09 15:19:11 +00:00
Robert Osfield
cb19d14d45
Updated wrappers.
2005-11-09 15:14:15 +00:00
Robert Osfield
83d492162e
Added the support in AnimationPathCallback for taking a pivot, axis and rotation rate
...
paramters in its constructor to allow it to be used to create rotations around a point.
This provides the same interface and functionality as osgUtil::TransformCallback but
has the advantage and AnimationPathCallback is fully supported by the .osg and .ive file formats.
2005-11-09 15:11:22 +00:00
Robert Osfield
ac0a6a6ac5
Updated the runexamples.bat to include glsl_mandelbrot.osg and glsl_julia.osg references
2005-11-09 13:39:48 +00:00
Robert Osfield
4d42be705d
Reduced the size of the "oversized" cessna.osg
2005-11-09 13:39:08 +00:00
Robert Osfield
e555f0332b
Added a test of isRealized to requestWrapPointer to prevent a deadlock condition occur when a wap pointer is done before a window is realized.
2005-11-09 13:26:11 +00:00
Robert Osfield
6c3c5554b6
Update texture file names to reflect new files in OpenSceneGraph-Data distribution.
2005-11-09 13:18:46 +00:00
Robert Osfield
bb9425020c
Added dxf VS6.0 project
2005-11-09 11:59:18 +00:00
Robert Osfield
258425d649
Bumped the version numbers up to 1.0 in preparation for 1.0-rc1.
2005-11-09 10:49:56 +00:00
Robert Osfield
6c70812928
Fixed warnings.
2005-11-09 10:41:52 +00:00
Robert Osfield
28d939e617
Fixed compile warning.
2005-11-09 10:37:10 +00:00
Robert Osfield
af83527622
Updated the bin number to be 100 for the logo overlay to force it to draw later.
2005-11-09 09:30:16 +00:00
Robert Osfield
a70768b6e9
Added .ive support for osg::Texture SourceFormat and SourceType
2005-11-08 16:41:34 +00:00
Robert Osfield
da7f5e7e60
Added support for SourceType and SourceFormat to .osg.
2005-11-08 16:22:33 +00:00
Robert Osfield
06ec728b84
Updated wrappers.
2005-11-08 16:02:09 +00:00
Robert Osfield
53e075f78b
From Brad Colbert/Robert Osfield: added s/getSourceFormat and s/getSourceType to osg::Texture
...
along with support for this Texture1D, 2D, 3D, TextureCubeMap and TextureRectangle. The
new SourceFormat and SourceType parameters are only used when no osg::Image is assigned to
an osg::Texture, and main use is for render to texture effects.
Added support for --hdr option in osgprerender, which utilises the new Texture::setSourceFormat/Type() methods.
2005-11-08 15:52:21 +00:00
Robert Osfield
8922bde081
Updated wrappers
2005-11-08 14:03:00 +00:00
Robert Osfield
6ed9cb40cc
From Colin McDonald, fixed image size calculation in getTotalSizeInBytesIncludingMipmaps(),
...
added checks on success of opening files for writing in the .ive plugin.
2005-11-08 13:51:28 +00:00
Robert Osfield
857b3e03c3
Added sorting and clearing of pre and post RenderStages stored in RenderStage,
...
and added some debugging comments which are currently commented out from compilation -
these are left in just in case future debug work requires them.
2005-11-08 11:46:52 +00:00
Robert Osfield
d3b1ee6b57
Changed the occluder traversal so that checks the children of the SceneView's Cameara
...
rather than starting at the camera itself.
2005-11-08 09:36:42 +00:00