Robert Osfield
6c07be375c
Clean up of initialization of statics/use of getenv
2010-03-11 16:46:01 +00:00
Robert Osfield
6e7c02b5d8
Added a Geometry::compileGLObjects() to handle compilation of VBO + EBO's.
2009-12-09 13:51:02 +00:00
Robert Osfield
cd2d69506b
Added optional finer grained checks for GL errors within Geometry::drawImplementation() to help track down GL errors.
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Turned off the vertex attribute aliasing in ArrayDispatchers when the GLBeginEndAdapter is used.
2009-11-13 13:25:59 +00:00
Robert Osfield
08903d65a1
Fixed handling of GL function pointer setup for GLES1/GLES2 targets
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Dropped the fixed function pipeline defaults from StateSet and SceneView.
2009-11-03 11:10:41 +00:00
Robert Osfield
2ca76844cc
Added missing unbinds of VBO and EBO's to Geometry::drawImplementation(..), fixing crash in osganimationtimeline when stats were enabled
2009-10-23 17:27:54 +00:00
Robert Osfield
f467fe3a9c
Fixed bug in dispatching per primitive attributes
2009-10-23 12:24:22 +00:00
Robert Osfield
7c1b3b8552
Fixed handling of Geometry::_internalOptimizedGeometry in the Geometry::drawImplementation(..)
2009-10-23 09:24:44 +00:00
Robert Osfield
8efd251b10
Removed old and now redundent code paths
2009-10-22 10:29:43 +00:00
Robert Osfield
23cfcb423f
Removed the disabling of display lists in osg::Geometry to bring it back to it's original behaviour
2009-10-21 14:11:00 +00:00
Robert Osfield
2785ea4dfb
Added support for automatic vertex aliasing to new ArrayDispatchers, and updated wrappers
2009-10-21 14:09:12 +00:00
Robert Osfield
9499b19b43
Moved the ArrayDispatchers management so that osg::State now has a ArrayDispatchers object that any osg::Geometry can reuse,
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and optimized the implementation to reduce the CPU overhead.
2009-10-21 11:18:13 +00:00
Robert Osfield
6a56b6e6be
Refactored osg::Geometry::drawImplementation(..) to use new osg::ArrayDispatchers that encapsulate the task
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of dispatch osg::Array data as OpenGL attributes.
2009-10-20 19:34:24 +00:00
Robert Osfield
aefd1513f4
Ported osg::Geometry across to supporting the aliasing of vertex, color and normal etc. calls to Vertex Attributes.
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Added support for automatic aliasing of vertex, normal, color etc. arrays to Vertex Attribute equivelants.
Added new osg::GLBeginEndAdapter class for runtime conversion from glBegin/glEnd codes to vertex arrray equivelants.
Added automatic shader source conversion from gl_ to osg_ builtins.
2009-10-16 16:26:27 +00:00
Robert Osfield
f6166d1119
Introduced new uniforms for tracking the modelview and project matrices in shaders using non built-ins.
2009-10-09 13:39:11 +00:00
Robert Osfield
4ba7a58c85
Fixed vertex attribute access bug
2009-10-08 13:33:41 +00:00
Robert Osfield
e6a1429335
Refactored the ::getOrCreate*Object() methods to clean them up and fix a bug in the getOrCreateElementsBuffers method.
2009-10-06 09:28:41 +00:00
Robert Osfield
f75013d534
Introduced new BufferObject design + implementation in preperation of implementing a pool system for buffer objects
2009-10-01 20:19:42 +00:00
Robert Osfield
3e535d7456
Fixed crash due to Geometry::copyToAndOptimize(..) not handling cases where indices are present, but no arrays are assocaited with them.
2009-03-11 11:58:31 +00:00
Robert Osfield
6bf59ffae9
Fixed warnings
2009-01-07 12:27:45 +00:00
Robert Osfield
d71a6f6cab
Introduced Geometry::containsSharedArrays() and Geometry::duplicateSharedArrays() to
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support a fix to the osgUtil::Simplifier that couldn't handle shared arrays
2008-09-14 10:31:27 +00:00
Robert Osfield
b2ead391b3
From Mathias Froehlich, "it appears to me that sun CC cannot use static functions from template
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functions. The attached change is required to make it compile with sun CC."
2008-03-11 13:23:49 +00:00
Robert Osfield
5c6869ccc9
Fixed Geometry::removePrimitiveSet method so that it no longer emits a warning when
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removing 0 elements form an empty primtive set list.
2008-01-21 12:00:10 +00:00
Robert Osfield
11db24e6b3
From Colin McDonald, build fixes for Solaris.
2008-01-08 18:13:06 +00:00
Robert Osfield
be5f709bdb
From Mike Garrity, "There was an on again/off again thread on OSG users about
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creating subclasses of osg::Array that referenced data
stored an application's internal data structures. I took
a stab at implementing that and ran into a couple of
downcasts in Geometry.cpp. Enclosed is my take at fixing
those along with a simple example of how to do this."
2007-12-11 15:55:02 +00:00
Robert Osfield
f4afa427a7
From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
2007-12-10 17:30:18 +00:00
Robert Osfield
2d4ef642e6
from Paul Matz, "Understood. Well, I think it's reasonable to assume that the non-env var
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case is the more tested case, and therefore it is correct to set
_supportsVertexBufferObjects to the same value as _fastPath. So here's a
change that does the same thing for the env var case."
2007-12-08 17:00:38 +00:00
Robert Osfield
1b1c5bbdd1
Added support for new double Vec*Array classes in various functors.
2007-12-04 14:46:46 +00:00
Robert Osfield
8b46a624c2
Fixed errors is setup of VBO/EBO's.
2007-10-19 09:58:11 +00:00
Robert Osfield
60052a0488
Fixed getOrCreateVertexBufferObject().
2007-10-19 08:39:07 +00:00
Robert Osfield
8e7e6529be
From David Callu, warning fixes
2007-09-07 15:03:56 +00:00
Robert Osfield
59d3e0ceb7
From Andy Skinner, adding C includes to avoid issues when mixing C and C++ standard includes
2007-07-28 10:44:03 +00:00
Robert Osfield
859bcf3c4b
Further perfomrmance optimizations and clean up on new VBO/EBO/PBO API.
2007-05-01 18:03:32 +00:00
Robert Osfield
fe85a439fb
Cleaned up the optional code paths in new VBO code
2007-05-01 09:29:30 +00:00
Robert Osfield
40db1a8934
Moved VBO switching code into inline methods into osg::State to speed performance
2007-05-01 06:28:20 +00:00
Robert Osfield
d625a5e114
Implementated new dirty buffer mechansim for BufferObjects to make it more efficient
2007-04-30 12:18:27 +00:00
Robert Osfield
9e07a72119
Added temporary code (but comment out) for testing VBO performance
2007-04-29 20:13:53 +00:00
Robert Osfield
921eb0fdd0
Further work on new VertexBufferObject/ElementsBufferObject support
2007-04-29 08:12:29 +00:00
Robert Osfield
4968eb7136
Further work on the new VBO support
2007-04-27 14:52:30 +00:00
Robert Osfield
f242570269
Unified the setup of version numbers so that they all are based on the version
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number setup in the include/osg/Version header file.
2007-04-22 20:19:43 +00:00
Robert Osfield
7fc714ada1
Removed deprecated drawImplementation(State&) method from Drawable and Drawable::DrawCallback
2007-03-28 11:30:38 +00:00
Robert Osfield
2151573ccd
From Michael Platings, Fixed Geometry cloning of the texture
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coordinates and vertex attributes.
2006-11-16 16:25:29 +00:00
Robert Osfield
b832453c10
From Uwe Woessner, implementated by Robert Osfield, Fixed vertex attribute bug, changed _vertexAttribList[unit] -> _vertexAttribList[index]
2006-08-04 13:17:56 +00:00
Robert Osfield
f1c2694c17
Updated copyright years.
2006-07-18 15:21:48 +00:00
Robert Osfield
1dcb923c15
From Daniel Trastenjak, added checking of binding modes to ensure that changes are only applied
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when the binding mode changes, thereby avoiding uncessary calls to dirtyDisplayList.
Note, from Robert Osfield, moved bodies of set*Binding() into Geometry.cpp to avoid
clutter in the header.
2006-05-15 11:48:05 +00:00
Robert Osfield
c64f527925
From Brede Johansen, added missing array handling into Geometry::accept(AttributeFunctor&
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af) and Geometry::accept(ConstAttributeFunctor& af).
2006-02-28 19:46:02 +00:00
Robert Osfield
e311cf83d8
Added checks in the drawImplementation to catch when attribute bindings are set on
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but the relevant arrays remain unset, this prevents previous crash when this
occured.
2005-12-06 11:24:24 +00:00
Robert Osfield
33f4494830
Added missing dirtyDisplayList call into osg::Geometry::set calls.
2005-11-22 13:56:50 +00:00
Robert Osfield
c02e91c1b4
Added support for GrapicsOpeations that are reused each frame, cleaned up
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osgcamera example.
2005-08-30 22:28:30 +00:00
Robert Osfield
d35ea68f3e
Renamed Byte2,3,4 and Short2,3,4 and UByte4 to use the Vec*b, Vec*s and Vec4ub form
2005-07-15 14:41:19 +00:00
Robert Osfield
facb0e2638
From Pavel Moloshtan, Byte2,3,4 and Short2,3,4 classes and their Array counterparts.
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With a few build tweaks and bug fixes by Robert Osfield.
2005-07-05 15:57:53 +00:00