Robert Osfield
832fc29fc1
Fixed -Wextra warnings
2016-06-08 12:07:14 +01:00
Robert Osfield
744421631e
Fixed unused parameter warning.
2016-06-08 11:50:18 +01:00
Robert Osfield
c8d14a1745
Fixed unused parameter warning.
2016-06-08 11:48:02 +01:00
Robert Osfield
8a3b56cc59
Fixed unused parameter warning.
2016-06-08 11:41:54 +01:00
Robert Osfield
82cd2d4515
Fixed unused parameter warning.
2016-06-08 11:40:51 +01:00
Robert Osfield
34ef8e5f46
Fixed unused parameter warning.
2016-06-08 11:39:47 +01:00
Robert Osfield
5f34cddc31
Fixed unused parameter warning.
2016-06-08 11:38:40 +01:00
Robert Osfield
34dc153ff2
Fixed unused parameter warning.
2016-06-08 11:35:21 +01:00
Robert Osfield
77289a1396
Fixed -Wextra warnings
2016-06-08 11:34:06 +01:00
Robert Osfield
fe2b4f92a1
Fixed unused parameter warning.
2016-06-08 11:31:11 +01:00
Robert Osfield
93a8b916cc
Fixed -Wextra warnings
2016-06-08 11:30:35 +01:00
Robert Osfield
772368ed1f
Fixed unused parameter warning.
2016-06-08 11:18:20 +01:00
Robert Osfield
54aa65f496
Fixed ignored qualifiers warning
2016-06-08 11:07:56 +01:00
Robert Osfield
43f8a13d03
Fixed ignored qualifiers warning
2016-06-08 11:06:52 +01:00
Robert Osfield
20148c5b8d
Fixed unused parameter warning.
2016-06-08 11:05:29 +01:00
Robert Osfield
2052b2741e
Fixed unused parameter warning.
2016-06-08 11:04:24 +01:00
Robert Osfield
b1b7d17633
Fixed build issues when OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION is set to OFF
2016-06-02 12:22:51 +01:00
Alberto Luaces
68baf15806
defines for building on Hurd and BSD kernels
2016-05-31 12:58:57 +01:00
Alberto Luaces
260cbab518
Typo fixes
2016-05-30 12:30:05 +01:00
Robert Osfield
7d816362e6
Fixed shadows warning
2016-05-26 15:07:02 +01:00
Robert Osfield
dbce12842e
Fixed shadows warnings
2016-05-26 11:13:56 +01:00
Robert Osfield
80e318ce15
Fixed shadows warnigns
2016-05-26 10:35:33 +01:00
Robert Osfield
304c048d84
Fixed shadows warnings
2016-05-26 10:24:44 +01:00
Robert Osfield
40f4cdb1ce
Fixed shadows warnings
2016-05-26 10:24:31 +01:00
Robert Osfield
3db6aa255f
Removed redundent #if OSG_USE_BOUND block
2016-05-19 17:38:50 +01:00
Christian Buchner
2ef6909d9b
I am hereby submitting a deferred rendering code sample, originally written by Michael Kapelko in 2013. I am submitting this code with his approval.
...
Deferred rendering is now the de-facto standard rendering technique in many modern game engines, hence I think it is important to have this technique demonstrated in an osg code example.
This particular sample adds soft shadows as well as bump mapping into the rendering pipeline. The image files whitemetal_diffuse.jpg and whitemetal_normal.jpg from OpenSceneGraph-Data images folder are required (The OSG_FILE_PATH environment variable must be set correctly)
Two additional osgt models are included with the demo (best to also put them into OpenSceneGraph-Data, I think.
The shaders are currently defined in separate .frag and .vert files.
2016-05-19 17:20:29 +01:00
Robert Osfield
fe6238d126
Added osg::GraphicsContext::WindowingSystemInterfaces singleton for managing multiple WIndowinSystemInterface
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implementations being registered at the same time.
One usage case for this functionality to support usage of Wayland and X11 in the same version of the osgViewer.
As part of the new functionality there is now a osg::GraphicsContext::Traits::windowingSystemPreferrence string
that default to empty, but if defined will ensure that a specific WindowingSystemInterface is utilized when
you do a generic call like osg::createGraphicsContext().
Also implemented is standard proxy object for registering the new contexts and removing them automatically, and
declaration of standard graphicswindow_name() C entry point to help with static build linking.
2016-05-16 13:45:31 +01:00
Robert Osfield
cb2af961db
From Jannik Heller, Wrong function call in setTextureAttributeAndModes
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"From I think that this piece of code in StateSet::setTextureAttributeAndModes is a copy&paste mistake:
OSG_NOTICE<<"Warning: non texture attribute '"<<attribute->className()<<"' passed to setTextureAttributeAndModes(unit,attr,value), "<<std::endl;
OSG_NOTICE<<" assuming setAttributeAndModes(attr,value) instead."<<std::endl;
OSG_NOTICE<<" please change calling code to use appropriate call."<<std::endl;
setAttribute(attribute,value);
As per the warning message it should be calling setAttributeAndModes(attribute,value); ."
2016-03-11 15:35:07 +00:00
Robert Osfield
67202b2662
From Romain Ouabdelkader, "This is a fix for osgText to calculate kerning and to load glyph3D with the text's font resolution.
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Font::getKerning(...), Font::getGlyph3D(...) doesn't ask for a font resolution so it uses the last font resolution requested by Font:: getGlyph(...).
This can leads to different results depending of the precedent call to Font::getGlyph(...).
See http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2016-January/271952.html for more infos.
This fix adds a font resolution parameter to Font::getKerning(...), Font::getGlyph3D(...) and to the font implementations.
This was made under the base revision r15182."
2016-02-15 13:30:39 +00:00
Robert Osfield
2e7cfe7efa
From Ravi Mathur, OSX/Clang 7.0.0 build fix
2016-01-19 15:39:46 +00:00
Robert Osfield
55a8f4abbc
Renamed DrawableUpdate/Event/Cull callbacks to use new include/osg/Callback versions
2016-01-19 11:39:28 +00:00
Robert Osfield
e8fd414661
Fixed line endings
2016-01-19 11:35:13 +00:00
Robert Osfield
30dc6a9428
Fixed line endings
2016-01-19 11:25:30 +00:00
Robert Osfield
e9179aaa4b
Added window size, state and stats event handlers to viewer to help with QA'ing simplification results.
2016-01-18 11:49:18 +00:00
Robert Osfield
dd996a3289
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
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forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.
To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:
bool addChild(Node* child); // old method which can only be used with a Node*
tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method
These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 13:42:19 +00:00
Robert Osfield
161246d864
Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container.
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This approach unifies much of the code handling the clean up of OpenGL graphics data, avoids lots of local mutexes and static variables that were previously required,
and enables the clean up scheme to be easily extended by users providing their own GraphicsObjectManager subclasses.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15130 16af8721-9629-0410-8352-f15c8da7e697
2015-09-23 09:47:34 +00:00
Robert Osfield
0dd625f17e
Added explicit initialization of osg::Referenced(true) to osg::Operation subclasses as it uses virtual inhertiance from osg::Referenced.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15025 16af8721-9629-0410-8352-f15c8da7e697
2015-07-23 15:46:47 +00:00
Robert Osfield
2208303496
Warning fixes for Clang-3.6
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15016 16af8721-9629-0410-8352-f15c8da7e697
2015-07-23 11:11:58 +00:00
Robert Osfield
37d051af5e
Added output of HUD scene graph to hud.osgt and hud.osgb for testing purposes.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14901 16af8721-9629-0410-8352-f15c8da7e697
2015-06-09 09:44:37 +00:00
Robert Osfield
fd806293be
From KOS, build fix for osg::Uniform::Callback to osg::UniformCallback change
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14889 16af8721-9629-0410-8352-f15c8da7e697
2015-06-03 09:07:41 +00:00
Robert Osfield
80791c6972
Changed name of UniformCallback to UniformBufferCallback to avoid conflict with changes to come to the osg::Uniform::Callback -> osg::UniformCallback.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14884 16af8721-9629-0410-8352-f15c8da7e697
2015-06-02 09:18:19 +00:00
Robert Osfield
d14a602a59
From Jannik Heller, typo fixes
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14882 16af8721-9629-0410-8352-f15c8da7e697
2015-06-01 13:11:49 +00:00
Robert Osfield
820166b49d
Rewrote the Text3D bevel implementation to automatically adjust bevel thickness to avoid overalapping and erronous tesselation.
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Added osgText::Bevel::s/getRoundedConcaveJunctions(bool) to control how the bevel should be tessellated around concave junctions on the glyph boundary.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14871 16af8721-9629-0410-8352-f15c8da7e697
2015-05-26 10:05:47 +00:00
Robert Osfield
f66b430476
Comment out debug notification
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14857 16af8721-9629-0410-8352-f15c8da7e697
2015-04-23 12:58:27 +00:00
Robert Osfield
e08fd168f6
Build fix
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14850 16af8721-9629-0410-8352-f15c8da7e697
2015-04-20 10:36:42 +00:00
Robert Osfield
a583b306c5
Added --test-NodeMask option to test crash when a parent of osgmanipulator::AntiSquish node has a NodeMask set to 0x0.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14842 16af8721-9629-0410-8352-f15c8da7e697
2015-04-17 13:22:07 +00:00
Robert Osfield
87122ca369
Fixed typo of SEPARATE enums
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14833 16af8721-9629-0410-8352-f15c8da7e697
2015-04-13 11:48:28 +00:00
Robert Osfield
0a1db3d6fc
From Jannik Heller, typo fixes
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14832 16af8721-9629-0410-8352-f15c8da7e697
2015-04-13 10:43:56 +00:00
Robert Osfield
0335ea3760
Added passing of command line arguments to viewer construction to allow one to specify extra controls for the viewer such as window size etc.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14829 16af8721-9629-0410-8352-f15c8da7e697
2015-04-13 08:55:08 +00:00
Robert Osfield
595a048319
Added WindowSizeHandler to osgmanipulator example
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14827 16af8721-9629-0410-8352-f15c8da7e697
2015-04-09 18:38:53 +00:00
Robert Osfield
70b5297575
From Jannik Heller, typo fixes
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14826 16af8721-9629-0410-8352-f15c8da7e697
2015-04-07 18:01:12 +00:00
Robert Osfield
abdb23e367
From Janik Heller, clean up of drawable/node usage
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14824 16af8721-9629-0410-8352-f15c8da7e697
2015-04-07 15:53:17 +00:00
Robert Osfield
31488eeba1
Removed unused ShapesToGeometriesVisitor.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14823 16af8721-9629-0410-8352-f15c8da7e697
2015-04-07 15:52:02 +00:00
Robert Osfield
5229280901
Added --subload command line option and test subload callback for testing purposes
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14812 16af8721-9629-0410-8352-f15c8da7e697
2015-03-31 19:29:02 +00:00
Robert Osfield
a7ba138dc7
Introduced osg::Camera::resize(..) method and associated enum thus:
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enum ResizeMask
{
RESIZE_VIEWPORT=1,
RESIZE_ATTACHMENTS=2,
RESIZE_PROJECTIONMATRIX=4,
RESIZE_DEFAULT=RESIZE_VIEWPORT|RESIZE_ATTACHMENTS
};
/** Resize, to the specified width and height, the viewport, attachments and projection matrix according to the resizeMask provided.
* Note, the adjustment of the projection matrix is done if the RESIZE_PROJECTIONMATRIX mask to set and according to the rules specified in the ProjectionResizePolicy. */
void resize(int width, int height, int resizeMask=RESIZE_DEFAULT);
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14811 16af8721-9629-0410-8352-f15c8da7e697
2015-03-31 16:23:43 +00:00
Robert Osfield
99f7bfab3b
Introduced Camera::resizeAttachments(int width, int height) to resize all the Texture and Image assigned the the Camera attachments.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14810 16af8721-9629-0410-8352-f15c8da7e697
2015-03-31 15:08:13 +00:00
Robert Osfield
296c12a8e9
Refactor the RTT Camera resize code into a seperate Callback method in prep for this all being done by a single Camera API call.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14809 16af8721-9629-0410-8352-f15c8da7e697
2015-03-31 10:41:33 +00:00
Robert Osfield
06e6f368fc
Added StatsHandler to osgtessellationshaders example to test out rendering bug associated with stats rendering.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14807 16af8721-9629-0410-8352-f15c8da7e697
2015-03-23 11:36:02 +00:00
Robert Osfield
890aea9537
Added event handle to alter the RTT Camera's dimensions to follow the windows resizes.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14806 16af8721-9629-0410-8352-f15c8da7e697
2015-03-20 17:58:34 +00:00
Robert Osfield
6854d2968f
From Jannik Heller, "Fix for Qt4 multi-threaded crash. This patch adds the AA_X11InitThreads flag to the QApplication setup, meaning QT will call XInitThreads for us. This also bumps the required QT version to 4.8+, because the AA_X11InitThreads flag was introduced in that version. If that is not acceptable, we could add a QT_VERSION >= 0x040800 guard, or manually call XInitThreads() instead. Let me know what you think."
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14804 16af8721-9629-0410-8352-f15c8da7e697
2015-03-20 11:48:21 +00:00
Robert Osfield
63a3595aab
Added Texture wrap setting to CLAMP_TO_EDGE to fix rendering problem when running the default osgdistortion example
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14803 16af8721-9629-0410-8352-f15c8da7e697
2015-03-19 10:49:17 +00:00
Robert Osfield
e6e39e7924
Refactored the command line setup to enable better control of set up.
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Added WindowSizeHandler to allow for adjustment of window size.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14791 16af8721-9629-0410-8352-f15c8da7e697
2015-03-16 12:13:44 +00:00
Robert Osfield
a88fa6f7b7
Added --play-mode [ONCE, STAY, LOOP, PPONG] to help with testing.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14788 16af8721-9629-0410-8352-f15c8da7e697
2015-03-16 10:07:13 +00:00
Robert Osfield
75b9cd3627
Completed support for assigning 3D osg::Image to osg::Texture2DArray.
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Improved the osgtexture2DArray example to add --mipmap and --packed command line options to help with testing.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14775 16af8721-9629-0410-8352-f15c8da7e697
2015-03-11 17:27:08 +00:00
Robert Osfield
b6acb1a8d3
Updated the comments to be more relevant
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14774 16af8721-9629-0410-8352-f15c8da7e697
2015-03-11 15:44:23 +00:00
Robert Osfield
d97e01c520
Work in progress on new osgtexture2DArray example
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14772 16af8721-9629-0410-8352-f15c8da7e697
2015-03-10 18:07:17 +00:00
Robert Osfield
26d1679248
Removed the experiemental osgPresentation classes. These are only partially functional and not appropriate for the stable OSG-3.4 release
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14758 16af8721-9629-0410-8352-f15c8da7e697
2015-03-04 17:42:30 +00:00
Robert Osfield
1d9e7f144b
From Michael McDonnel, "The tessellation shader example has a small bug.The middle of the
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geometry is clipped as soon as it is tessellated. The clipping is
probably caused by rounding errors because it is only in one spot. The
clipping disappears when the camera is moved, and reappears when it is
moved back. Expanding the the bounding box fixed the clipping bug."
Tweaked by Robert Osfield to expand it to a -1 to 1 unit box.
Actual clipping bug is not due to rounding errors but the shaders creating vertices outside the bounding box of the original input vertices
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14747 16af8721-9629-0410-8352-f15c8da7e697
2015-03-02 12:09:25 +00:00
Robert Osfield
0a83632f0a
Fixed StateSet::Define names to match OpenSceneGraph-Data/shaders.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14745 16af8721-9629-0410-8352-f15c8da7e697
2015-03-01 15:20:37 +00:00
Robert Osfield
d03b38dea8
Fixes for warnings
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14736 16af8721-9629-0410-8352-f15c8da7e697
2015-02-27 04:29:30 +00:00
Robert Osfield
30a62bc4ad
From Jonathan Greig, "I was testing out the example and it works fine as a standalone example, but I found that it didn't work as expected when adding the class to some existing code I have to test it out. The osg widget was appearing but it didn't appear to be updating. After tweaking it to pass on the parent QWidget pointer from my code, it worked as expected. I added the WindowFlags to the attached file for good measure. If you look at the Qt Documentation for QWidget ( http://doc.qt.io/qt-5/qwidget.html#QWidget ), you'll see that is exactly where I got this from. When subclassing a widget as such, you should allow the user to pass in the parent at least, considering that has a major effect on how or if Qt may clean up the memory."
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14718 16af8721-9629-0410-8352-f15c8da7e697
2015-02-25 19:19:37 +00:00
Robert Osfield
47db2da8b4
From Andreas Henne, Support for GL3 core profile in osgText
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14717 16af8721-9629-0410-8352-f15c8da7e697
2015-02-25 18:56:29 +00:00
Robert Osfield
7d50c8e634
From Michael McDonnell, "I have changed the code so that the plus key increases both the inner
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and outer tessellation. The minus key decrease both the inner and
outer tessellation. You can still use the arrow keys to control inner
and outer tessellation separately."
From Robert Osfield, clean up the code to fix warnings and make the coding style more consistent with the rest of the OSG.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14716 16af8721-9629-0410-8352-f15c8da7e697
2015-02-25 16:59:43 +00:00
Robert Osfield
1320c923ca
Changed the toggle of defines so that it works with assumed defaults now set up by the GeometryPool so that when toggling it doesn't have a delay in what the user would expect
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14708 16af8721-9629-0410-8352-f15c8da7e697
2015-02-20 15:12:57 +00:00
Robert Osfield
afbf20eba9
First step of refactoring the osg::Program management in osgTerrain::GeometryPool for better performance by placing default osg::Program and shader defines on a single StateSet below the osgTerrain::Terrain
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14704 16af8721-9629-0410-8352-f15c8da7e697
2015-02-20 15:02:43 +00:00
Robert Osfield
8546e911fc
Removed GL_ usage in defines
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14697 16af8721-9629-0410-8352-f15c8da7e697
2015-02-17 19:22:37 +00:00
Robert Osfield
77b8962bcc
Deprecated the old ShaderComposition example code so that it's now only invoked if you add a --old to the osgshadercomposition command line.
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Introduced a new shader composition example based on the new #pragama and #define based GLSL shader/osg::StateSet::setDefine() functionality now built into the core OSG.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14692 16af8721-9629-0410-8352-f15c8da7e697
2015-02-13 10:56:59 +00:00
Robert Osfield
b38c6258bf
Added support for new #pragam(atic) shader composition to new displacement mapping technique
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14683 16af8721-9629-0410-8352-f15c8da7e697
2015-02-10 17:20:26 +00:00
Robert Osfield
22cf4c18c3
Added MultiTextureControl event handling of shift 012 i.e. ')', '!', '"' and 'A' to toggle full on for each of the respective or all texture units.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14674 16af8721-9629-0410-8352-f15c8da7e697
2015-01-23 13:50:12 +00:00
Robert Osfield
4a668d53c5
Fixed warning
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14670 16af8721-9629-0410-8352-f15c8da7e697
2015-01-22 15:07:50 +00:00
Robert Osfield
8b384baca9
From Julien Valentin, "To sum up changes, I had:
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-some extensions in GLExtensions
- GL_TEXTURE_BUFFER as target in osg::StateSet
- a VBO based transform feed back example
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14651 16af8721-9629-0410-8352-f15c8da7e697
2015-01-06 17:12:51 +00:00
Robert Osfield
34177d3f63
Fixed warning
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14615 16af8721-9629-0410-8352-f15c8da7e697
2014-12-18 11:09:43 +00:00
Robert Osfield
adf9596316
Added support for using SDL2 to the osgmovie to enable it to handle floating point audio formats
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14610 16af8721-9629-0410-8352-f15c8da7e697
2014-12-17 19:21:32 +00:00
Robert Osfield
811dde86c8
Build fix
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14601 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 18:23:32 +00:00
Robert Osfield
1b6e50a2dd
From Marcus Hein, Added support for OpenGL SSBO and SSBB via osg::ShaderStorageBufferObject and osg::ShaderStorageBufferBinding to core OSG library, and added new osgSSBO example
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14599 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 12:23:04 +00:00
Robert Osfield
3c07921dee
Removed old GL2Extensions class, replacing it with a typedef to GL2Extensions
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Removed old includes to include/osg/GL2Extensions
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14594 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 10:44:58 +00:00
Robert Osfield
485709f708
Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object.
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Moved the #defines into new include/osg/GLDefines
Converted all GL2Extensions usage to GLExtensions usage
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14593 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 10:38:12 +00:00
Robert Osfield
d32cd203a2
From Wand Rui, "I've rewritten the osgblenddrawbuffers example to use the new BlendFunci and Capability classes. Hope it will tell others how to make use of the new functionality and why they are important in modern MRT-based applications."
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14587 16af8721-9629-0410-8352-f15c8da7e697
2014-12-09 19:20:05 +00:00
Robert Osfield
43049ebcf1
Moved FBO Extensions into GL2Extensions.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14586 16af8721-9629-0410-8352-f15c8da7e697
2014-12-09 18:30:28 +00:00
Robert Osfield
cceee38727
Moved Texture*::Extensions functionality into GL2Extensions
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14581 16af8721-9629-0410-8352-f15c8da7e697
2014-12-09 10:05:59 +00:00
Robert Osfield
a8804e2366
MOved VertexProgram and FragmentProgram::Extensions into GL2Extensions.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14580 16af8721-9629-0410-8352-f15c8da7e697
2014-12-08 16:08:44 +00:00
Robert Osfield
bc424bc54f
MOved SampleMaski::Extensions into osg::GL2Extensions
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14577 16af8721-9629-0410-8352-f15c8da7e697
2014-12-07 17:31:49 +00:00
Robert Osfield
1ce8029f39
Fixed windows build warnings
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14574 16af8721-9629-0410-8352-f15c8da7e697
2014-12-05 10:37:20 +00:00
Robert Osfield
d02c0bdc49
Moved GLBufferObject::Extensions structure into osg::GL2Extensions
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14570 16af8721-9629-0410-8352-f15c8da7e697
2014-12-04 18:13:11 +00:00
Robert Osfield
69407f4054
Removed redundent spaces
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14569 16af8721-9629-0410-8352-f15c8da7e697
2014-12-04 18:12:07 +00:00
Robert Osfield
66da1328f8
Ported GL2Extentions across to using the new GL extensions approach - cutting code count by 3000 lines!
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14566 16af8721-9629-0410-8352-f15c8da7e697
2014-12-04 16:22:31 +00:00
Robert Osfield
5efe60dcf5
Added osg::Capability and Cabibilityi base classes to wrap up glEnable/glDisable + glEnablei/glDisablei functionality, with osg::Enablei and osg::Disablei concrete implementations.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14564 16af8721-9629-0410-8352-f15c8da7e697
2014-12-03 17:31:16 +00:00
Robert Osfield
0ce96fbe8b
Fixed typo
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14561 16af8721-9629-0410-8352-f15c8da7e697
2014-12-02 15:21:24 +00:00
Robert Osfield
0be132c07c
Fixed warnings.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14539 16af8721-9629-0410-8352-f15c8da7e697
2014-11-26 16:04:33 +00:00
Robert Osfield
dfb0b2ab8e
Renamed ShaderTerrain to DisplacementMappingTechnique and moved it from the osgterrain example testbed into the osgTerrain NodeKit
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14534 16af8721-9629-0410-8352-f15c8da7e697
2014-11-26 14:04:20 +00:00