Robert Osfield
d7d6d2b215
Moved glColor/glNormal definitions for GLES1.x from include/osg/GL to src/osg/ArrayDispatchers.cpp to avoid import/export issues on functions.
...
Fixed typo of GLES1 in disabling the build of OpenGL1.x/2.x specific examples
2009-11-04 17:26:59 +00:00
Robert Osfield
90d3c710c4
Reduced the number of aliased attributes to fit within the basic 8 attribute location available on basic GLES2 implementations
2009-11-04 12:17:58 +00:00
Robert Osfield
980c5bd6bb
Changed notify to output warnings and normally messages to std::out
2009-11-04 12:14:57 +00:00
Robert Osfield
211ea2f263
Added --simple option and associated set up of a very simple geometry and shader scene graph
2009-11-04 11:03:13 +00:00
Robert Osfield
da90b3f90a
Enabled the vertex aliasing and projection/modelview uniform setting by default for GLES2 and GL3 targets
2009-11-04 11:02:00 +00:00
Robert Osfield
12ca5156f8
Disabled osgteaport for GLES1, GLES2 and GL3 builds
2009-11-03 16:49:13 +00:00
Robert Osfield
8a4956a257
Replaced glColor4fv call with osg::State::Color(..)
2009-11-03 16:48:48 +00:00
Robert Osfield
72ff1f40f9
From Paul Martz, changes for compiling against OpenGL 3.x
2009-11-03 16:34:54 +00:00
Robert Osfield
8d67c9bb33
Disabled the build of plugins that aren't supported under GLES.
2009-11-03 15:22:14 +00:00
Robert Osfield
08903d65a1
Fixed handling of GL function pointer setup for GLES1/GLES2 targets
...
Dropped the fixed function pipeline defaults from StateSet and SceneView.
2009-11-03 11:10:41 +00:00
Robert Osfield
9c5409ad8a
Disable the default LightModel for GLES1 and GLES2 targets
2009-11-01 09:51:26 +00:00
Robert Osfield
a4639398e8
Fixed compile issue with Image.cpp and osgautocapture.cpp under GLES.
...
Fixed handling of EGLDisplay in EGL paths of GraphicsWindowX11
2009-11-01 09:04:41 +00:00
Robert Osfield
519c70ea5f
Fixed compile problem due to name change of getGLXContext to getContext
2009-10-31 14:44:43 +00:00
Robert Osfield
68556419cc
Fixed build under GLES2
2009-10-30 17:16:50 +00:00
Robert Osfield
93d83010f8
Added EGL support into build system for GLES1 + GLES2.
...
Added EGL support into GraphicsWindowX11.
2009-10-30 15:17:38 +00:00
Robert Osfield
0ca4c82e3a
Fixed for GLES1 build
2009-10-30 15:16:44 +00:00
Cedric Pinson
7e0a6fa68a
From Cedric Pinson, Fix warning in osgAnimation, UpdateCallback. Fix bug removing callback in Action. Fix warning Stats
2009-10-29 16:09:07 +00:00
Stephan Maximilian HUBER
50e10d52d7
From Stephan Huber: updated XCode projects
2009-10-29 09:54:52 +00:00
Robert Osfield
d17d7159a1
Ported osgUtil, osgDB, osgGA, NodeKits and plugins to compile against OpenGL ES 1.1 and OpenGL ES 2.0.
2009-10-28 20:31:57 +00:00
Robert Osfield
7e7135be59
From Cedric Pinson, updates to osganimation example to keep in sync with changes with osgAnimation, and introduction of a hardware skinning example
2009-10-28 13:31:24 +00:00
Robert Osfield
c8901d77a2
Fixed build aginst GLES1 and GLES2
2009-10-27 19:17:38 +00:00
Robert Osfield
e720a7a956
Fixed build on OpenGLES-1.1 and OpenGLES-2.0 targets
2009-10-27 18:07:12 +00:00
Cedric Pinson
8454d414a8
From Cedric Pinson, The following commit include:
...
* Refactore of RigGeometry to support hardware skinning
* Refactore of Timeline to split Action in differents files
* Add example how to use hardware skinning
2009-10-27 15:37:13 +00:00
Stephan Maximilian HUBER
874a13ee42
From Stephan Huber: added missing #define
2009-10-27 10:51:20 +00:00
Robert Osfield
37ee16403a
Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
2009-10-25 11:52:01 +00:00
Robert Osfield
488d108ae0
Updated wrappers
2009-10-25 11:46:11 +00:00
Cedric Pinson
c837d34692
From Cedric Pinson, Simplify update callback api in osgAnimation, the decision to link is on the manager or user
2009-10-23 20:35:31 +00:00
Robert Osfield
2ca76844cc
Added missing unbinds of VBO and EBO's to Geometry::drawImplementation(..), fixing crash in osganimationtimeline when stats were enabled
2009-10-23 17:27:54 +00:00
Robert Osfield
a7cb28b166
Added includes for OpenGL ES1 and ES2.
2009-10-23 16:51:45 +00:00
Robert Osfield
327b67a305
Added CMake support for specifying what OpenGL target and features that the OpenSceneGraph build should use.
...
Added use of the new Cmake generated #define's for optionally compiling parts of the OpenSceneGraph's OpenGL support for the various OpenGL targets
2009-10-23 13:19:57 +00:00
Robert Osfield
023fb109a3
Updated wrappers
2009-10-23 12:28:10 +00:00
Robert Osfield
f467fe3a9c
Fixed bug in dispatching per primitive attributes
2009-10-23 12:24:22 +00:00
Robert Osfield
bab4c272d5
Added support for Vec4ubArray colour arrays
2009-10-23 12:22:18 +00:00
Robert Osfield
7c1b3b8552
Fixed handling of Geometry::_internalOptimizedGeometry in the Geometry::drawImplementation(..)
2009-10-23 09:24:44 +00:00
Stephan Maximilian HUBER
86accb88a9
From Stephan Huber: updated XCode project, sensible default config-file
2009-10-23 08:21:57 +00:00
Robert Osfield
d88531c099
Added #define for GL_TEXTURE0 as MS gl.h header is still stuck in the nineties....
2009-10-22 14:40:35 +00:00
Robert Osfield
9b6e25cf62
Fixed typo and updated wrappers
2009-10-22 12:56:41 +00:00
Robert Osfield
0289e5e5a2
From Stephan Huber, compile fix to OSX.
2009-10-22 12:41:48 +00:00
Robert Osfield
01e781f2e9
Introduced Cmake generated #defines relevant to optionally compile parts of the OSG for different OpenGL targets
2009-10-22 12:06:00 +00:00
Robert Osfield
b8f7310d50
Removed, now inappropriate, references to glBegin/glEnd.
2009-10-22 12:04:26 +00:00
Robert Osfield
7690fee435
Updated wrappers
2009-10-22 12:03:36 +00:00
Robert Osfield
d743412605
From Cedric Pinson, new StateAttributeCallback replacing StateAttribute::Callback
2009-10-22 12:01:06 +00:00
Robert Osfield
2d38e187fd
From Cedric Pinson, "Here a patch to be able to clone stateattribute, in order to do that i
...
moved the StateAttribute::Callback structure to a file
StateAttributeCallback with the same behavior as NodeCallback.
"
2009-10-22 10:33:16 +00:00
Robert Osfield
8efd251b10
Removed old and now redundent code paths
2009-10-22 10:29:43 +00:00
Robert Osfield
f9c69fa7bd
Updated wrappers
2009-10-22 09:08:42 +00:00
Robert Osfield
cdf9c4363b
Fixed type of GLBeginEndAdapter::MultiTexCoord*() and VertexAttrib*(), and fixed the internal offsets used in MultiTexCoord so it properly used the mapping texture_unit = target - GL_TEXTURE0
2009-10-22 08:51:51 +00:00
Stephan Maximilian HUBER
3ae394f6a0
From Stephan Huber: updated XCode project
2009-10-22 08:28:43 +00:00
Robert Osfield
9b04a9379b
Added Translatef, Scalef, Rotatef methods, and fixed Color4f method.
2009-10-21 16:42:12 +00:00
Robert Osfield
b0db1a6171
Removed redundent spaces
2009-10-21 16:41:41 +00:00
Robert Osfield
5e6415696f
Removed remaining glBegin/glEnd usage
2009-10-21 16:40:45 +00:00