Robert Osfield
05af4340e1
Refactored the handling of glyph and shadow alpha values to make the text and shadow clearer for fonts with narrow glyphs
2018-04-24 16:30:48 +01:00
Robert Osfield
1d431fcb3d
Refactored the handling of text bounding box to provide more stable bounding box computation
2018-04-24 16:30:07 +01:00
OpenSceneGraph git repository
9fbc125d47
Merge pull request #533 from aluaces/spelling-3
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Fix typos and spelling.
2018-04-23 10:45:19 +01:00
Alberto Luaces
d23b988d00
Small fix for uncaught typo.
2018-04-20 21:16:46 +02:00
Alberto Luaces
bc4f181d41
Fix typos and spelling.
2018-04-20 18:18:22 +02:00
Robert Osfield
0dd5230d82
Cleaned up inbludes and unused code
2018-04-20 14:01:21 +01:00
Robert Osfield
13e02d1af5
Removed osgUtil::TriStripVisitor as it is nolonger appropriate for modern OpenGL/OSG usage and bloats the osgUtil lib size by several hundred Kb.
2018-04-20 13:06:28 +01:00
Robert Osfield
6863cdee9a
Removed usage of the osgUtil::TriStripVisitor is it generates osg::Geometry that perform very poorly when using VBO and VAO's vs GL DisplayLists.
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With DisplayLists being deprecated in GL and VBO and VAO becoming standard it's best to standardize on using the osgUtil::MeshOptimizers instead of TripStrupVisitor
2018-04-20 11:42:31 +01:00
Robert Osfield
f1593c38d9
Removed TriStripVisitor for default set of Optimizer passes as it doesn't generate efficient scene graphs
2018-04-20 10:24:17 +01:00
Robert Osfield
c58041cf0b
Added osgUtil::optimizeMesh(osg::Node* node) convinience method
2018-04-20 09:57:04 +01:00
Robert Osfield
85c835b902
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2018-04-19 20:11:19 +01:00
Robert Osfield
37e3c428b6
Fixed the set*Binding() methods so that they assign BufferObjects when required
2018-04-19 19:46:20 +01:00
Robert Osfield
1e32282806
Fixed messages
2018-04-19 19:45:53 +01:00
Robert Osfield
0836fa602a
Fixed the GLBufferObject size computation so that it takes into account padding.
2018-04-19 19:45:29 +01:00
Robert Osfield
71583b825f
Replaced the use of osgUtil::TriStripVisitor with ogUtil::MeshOptimizer usage to improve performance.
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Fixed set setColorArray assignement to pass in the color binding
2018-04-19 19:45:21 +01:00
OpenSceneGraph git repository
989c8832c8
Merge pull request #532 from jasonbeverage/remove_getNameID
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Removed unimplemented Uniform::getNameID from Uniform header
2018-04-19 08:38:47 +01:00
Jason Beverage
7250cd717c
Removed unimplemented Uniform::getNameID from Uniform header as it's defined in UniformBase now.
2018-04-18 14:59:51 -04:00
Robert Osfield
c9b1c234a6
Fixed the handle of boundary equalization
2018-04-18 10:02:43 +01:00
Robert Osfield
7efc10d0e6
Added --equalize-boundaries -e command line option to call terrain->setEqualizeBoundaries(true)
2018-04-18 09:33:12 +01:00
Robert Osfield
1d4f6c2543
Cleaned up includes
2018-04-17 09:20:23 +01:00
OpenSceneGraph git repository
aeeec59f33
Merge pull request #531 from jasonbeverage/fixosgmanipulator
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Including osg/Geode to fix osgManipulator build
2018-04-17 09:06:18 +01:00
Jason Beverage
c09d209bd0
Including osg/Geode to fix osgManipulator build
2018-04-16 15:58:12 -04:00
Robert Osfield
8a2e6b1eaa
Removed long deprecated IntersectVisitor.
2018-04-16 19:41:53 +01:00
Robert Osfield
724dbac41c
Fixed inline Drawable::draw(..) method
2018-04-16 15:08:24 +01:00
Robert Osfield
675702d258
Fixed Geometry::drawImplmentation() handling of VBO's to prevent them from being used when display lists are used.
2018-04-16 15:05:11 +01:00
Robert Osfield
a58f6c68d6
Replaced osgViewer::GraphicsWindow dynamic_cast as it's not neccessary.
2018-04-15 08:30:16 +01:00
Robert Osfield
3e2e16c42c
Fixed typo
2018-04-07 18:36:23 +01:00
Robert Osfield
e884df59c7
Pulled in latest changes from 3.6 branch
2018-04-07 18:14:57 +01:00
Robert Osfield
159f0fd584
Refactored the way that margin is applied to the text buounding box to prevent growth of the bounding box each time Text::setPosition() is called.
2018-04-06 20:05:26 +01:00
Robert Osfield
03879ca19b
Updated ChangeLog
2018-04-06 15:34:10 +01:00
Robert Osfield
72054e6f6b
Fixed warning
2018-04-06 14:49:32 +01:00
Robert Osfield
45fb5ae1aa
Changed TextBase::setAlignment() to use computeGlyphRepresentation(); rather than computePositions(); to address issues seen with calling Text::setAlignment() after calls to Text::setText()
2018-04-06 14:07:58 +01:00
Robert Osfield
db1ff4c415
Added osgtext --alignment test to look the effect of calling Text::setAlignent() before and after the Text::setText().
2018-04-06 14:06:50 +01:00
Daniel Emminizer
5063a0b41a
osgDB: Added missing extern OSGDB_EXPORT.
2018-04-05 18:01:29 +01:00
Robert Osfield
decaf57fef
Quietened down debug message output for osgText shader setup and Drawable::createVertexArrayStateImplementation
2018-04-05 14:14:49 +01:00
Robert Osfield
b92158ed33
Changed DisplaySettings::setShaderHint(..) messages to INFO
2018-04-05 12:36:24 +01:00
OpenSceneGraph git repository
9ea9ab6ae2
Merge pull request #521 from filnet/mingw_compile_fix
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mingw: fix compile error in GraphicsWindowWin32.cpp
2018-04-05 11:12:53 +01:00
Philippe Renon
4672a8672c
mingw: fix compile error in GraphicsWindowWin32.cpp
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compilation error was introduced by msvc specific change
see bb169979a1
2018-04-05 11:21:55 +02:00
OpenSceneGraph git repository
6e4abcde7c
Merge pull request #520 from rhabacker/master
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Remove duplicated and incorrect fetching of 'map_bump' attributes in obj plugin
2018-04-04 19:35:40 +01:00
Ralf Habacker
40c24a7a49
Remove duplicated and incorrect fetching of 'map_bump' attributes in obj plugin
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Parsing the key 'map_bump' was processed in the block, where the attributes
for 'bump' are extracted and results into having parts of the key in the
extracted filename, generating an invalid filename.
The mentioned string compare could be removed without loosing any features,
because the key 'map_bump' is parsed correctly some lines below.
2018-04-04 19:04:27 +02:00
Robert Osfield
146fe3e294
Fixed threading crash in osgFX that occurred when an osgFX node is added to the scene being rendered in multiple threaded windows.
2018-04-04 15:09:43 +01:00
Robert Osfield
1f56d4905f
Added focus classifiction of handling of keyboard events
2018-04-04 13:40:51 +01:00
Robert Osfield
38534c453a
Added EventHandler to report key and mouse events for debugging purposes
2018-04-04 13:40:06 +01:00
Robert Osfield
fdc7d225a0
Added -4 command line entry that creates two seperate windows within CompositeViewer
2018-04-04 12:26:53 +01:00
Frank Bausch
72ab22e539
When testing XYZ/ECEF coordinate values that convert to LLA points with latitude = 90.0 or latitude = -90.0, the heights calculated by EllipsoidModel::convertXYZToLatLongHeight have substantial errors. With the provided change, points at the pole are handled more correctly. This has been tested against US NGA GoldData.
2018-04-04 08:50:39 +01:00
Daniel Emminizer
10f000f043
CompositeViewer: SCROLL event now only goes to view with focus. Includes minor typo fixes.
2018-04-03 17:20:54 +01:00
OpenSceneGraph git repository
75aed8c309
Merge pull request #517 from tomhog/master
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missing gles2 check
2018-04-03 15:34:20 +01:00
Robert Osfield
a34df91de7
Added a ShadowTechniue::setShadowedScene() virtual method to make it possible to implement techniques as fascades to other techniques
2018-04-03 15:29:54 +01:00
Thomas Hogarth
f1b2a4a968
missing gles2 check
2018-04-03 13:58:22 +01:00
Andreas Ekstrand
110b9e95dd
The attached code (from the 3.6 branch) adds a keepSeparatePoints option to the SHP plugin which makes it possible to avoid merging point features into multi-points, in case you e.g. need to keep separate point attributes.
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It also contains a fix in the Xbase DBF parser, converting a numeric shape attribute to double instead of integer. As stated in e.g. https://en.wikipedia.org/wiki/.dbf the numeric field can contain decimals.
2018-04-03 12:42:37 +01:00