Commit Graph

67 Commits

Author SHA1 Message Date
Robert Osfield
def74d3471 Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help
handle scenes with multiple views with elements that need coordinating on a per view basis.

Added beginings of new osgText::FadeText class (not functionality yet).
2006-09-18 20:54:48 +00:00
Robert Osfield
f1c2694c17 Updated copyright years. 2006-07-18 15:21:48 +00:00
Robert Osfield
4ab7be2833 Martin Spindler, new osg::ClampColor state attribute. 2006-06-08 15:27:18 +00:00
Robert Osfield
def7a78842 Fixed typo of Validity. 2006-02-22 19:14:01 +00:00
Robert Osfield
32b929a493 Added support for OpenGL mode black listing to provide better support
for extension checking and invalidation of OpenGL modes associated with
extensions.
2006-02-22 14:31:13 +00:00
Robert Osfield
d154c2a4cd From Eric Sokolowsky, warning fixes for g++ 4.0 under Fedora Core 4. 2005-08-25 17:53:01 +00:00
Robert Osfield
47651d3c8d Added glSissor suppor via new osg::Scissor class.
Added .osg support for osg::Scissor.
Added .ive support for osg::Viewport and osg::Scissor.
2005-07-22 09:31:19 +00:00
Robert Osfield
e24cfa0370 Futher work on supporting update and event callbacks in StateSet, Uniform and StateAttribute 2005-04-25 13:37:12 +00:00
Robert Osfield
bc83e63bb4 Futher work on adding event and update callbacks to StateSet, Uniform and StateAttributes 2005-04-25 11:05:02 +00:00
Robert Osfield
193c83cb9c Added ParentList's into StateSet, Uniform and StateAttribute in preparation for
providing update and event handling.
2005-04-24 21:04:54 +00:00
Robert Osfield
819d2c6c56 Preliminary steps to adding update and event callbacks to StateSet, StateAttribute
and Uniform.
2005-04-22 22:45:39 +00:00
Robert Osfield
0503712fe4 Removed osgGL2 from CVS, osgGL2 now can be found on the Community/NodeKits section on the OSG website. 2005-04-15 08:35:06 +00:00
Robert Osfield
d268cf46fa Renamed SG_LIBRARY and SG_EXPORT macro's to OSG_LIBRARY and OSG_EXPORT 2005-04-11 17:14:17 +00:00
Robert Osfield
4fec031e6c Moved #include <osg/State> from header into .cpp to clean up build. 2005-04-11 15:17:24 +00:00
Robert Osfield
7883574d28 From Mike Weiblen,
"updates for GLSL core integration:
Code compiles and runs on win32.
Basic functionality of Program and Shader in place.
Program derived from StateAttribute.
Uniform value propagation is not yet functional (in development)
Includes some patches by Nathan Cournia.
includes example testcase to demo use of new classes."
2005-03-24 09:37:45 +00:00
Robert Osfield
b0c36076fb From Marco Jez, added OSGNVEXT_ prefex to StateAttribute enums. 2005-03-18 09:48:09 +00:00
Robert Osfield
a2e8bc6267 Added support for set/getUniform and set/getProgram into osg::StateSet. 2005-03-11 20:29:21 +00:00
Robert Osfield
5fbb1f11cd From Mike Weiblen, adding prelimimnary GL Shader Language support into core OSG lib.
with renaming and reordering by Robert Osfield,
2005-02-24 13:33:35 +00:00
Robert Osfield
40632c97b0 From Tree, moved GL_ #define's out of osg namespaces 2005-01-07 19:00:40 +00:00
Robert Osfield
fab7c4d715 From Fredric Mammond, added new osg::BlendEquation state attribute wrapping
up glBlendEquation.
2005-01-03 16:39:28 +00:00
Robert Osfield
fa4eaae122 From Frederic Marmond, add osg::LogicOp for support for glLogicOp. 2004-12-13 04:54:20 +00:00
Robert Osfield
8770309da9 Added osgNV enum Types 2004-10-15 10:35:09 +00:00
Robert Osfield
cecaec4ed8 From Sohey Yamamoto, added support for GL_TEXTURE_FILTER_CONTROL/GL_TEXTURE_LOD_BIAS. 2004-10-13 19:52:39 +00:00
Robert Osfield
edb15e17bc Added new getMember() method and TypeMemberPair into StateAttribute and
support for the unsigned int member to be paired with types in osg::StateSet
so that lights, clipplanes and other attributes that have a type group but
then need to differentiate within that group via a member uint.
2004-10-13 11:15:50 +00:00
Robert Osfield
de283b315b Changed StaetAttribute::Type so it is an enum list rather than a unsigned int. 2004-10-08 09:18:40 +00:00
Robert Osfield
54b45ce3bc Updated to DatabasePager support 2004-09-21 21:33:52 +00:00
Robert Osfield
8bce22343b Various improvements to the DatabasePager with the aim to achieve
constant framerates and minimizing memory consumption.
2004-09-18 19:28:45 +00:00
Robert Osfield
21691f2d56 From Geoff Michel, typo and spelling fixes 2004-09-02 19:10:33 +00:00
Robert Osfield
7126ca44e9 Better macro support for switching on/off use of mutex 2004-08-03 11:01:39 +00:00
Robert Osfield
aa833acfd3 Added support for releasing GLObjects, and renamed DisplayListVisitor the
GLObjectVisitor to better fit its function, and added support for releasing
objects as well as compiling them.
2004-07-20 05:37:59 +00:00
Robert Osfield
c8b8a81052 Changed StateAttribute::getAssociatedModes(std::vector<GLMode>&) across
to StateAttribute::getModeUsage(StateAttribute::ModeUsage&).
2004-03-03 15:38:22 +00:00
Robert Osfield
d45fcb5613 From Alberto Farre, added support for GL_EXT_blend_color, GL_ARB_multisample,
GL_NV_multisample_filter_hint extension in the form of osg::BlendColor and
osg::Multisample state attribute classes.
2003-09-17 12:04:48 +00:00
Robert Osfield
47965884e9 Moved PROGRAMOBJECT definition into StateAttribute. 2003-07-15 16:22:29 +00:00
Robert Osfield
aaa761e333 Added tests for presense of extensions to osgcubemap, osgvertexproram and
osgmultitexture examples.

Added osg::VertexProgram::Extensions class to better handle multiple graphics
context vertex program extensions.
2003-04-10 19:32:32 +00:00
Robert Osfield
48bda9cc79 Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
Robert Osfield
3ef3666d0f Added new ARB vertex program state attribute and demo program,
sent in my Brede Johansen.
2003-01-04 20:45:53 +00:00
Robert Osfield
00cc3a1833 Converted the instance of osgNew and osgDelete back to new and delete as part
of depecating the include/osg/MemoryManager
2002-12-16 13:40:58 +00:00
Robert Osfield
ce51fb1841 Added PolygonStipple class from Mike, with mods from Robert to make data
management local.
2002-09-19 10:30:15 +00:00
Robert Osfield
12226e4371 Converted the instances of const built in types being returned from methods
and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
6c08183b45 Updated docs. 2002-08-29 14:29:49 +00:00
Robert Osfield
8353fc0ed6 Removed deprecated code from the distribution.
Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
fd788daa69 Added support to StateAttribute/State to support PROTECTED flag for modes and attributes
so that they cannot be overriden from above via the OVERRIDE flag.  This is
useful for things like manipulators that have handles display in the scene, you
might want to prevent their state being affected by other overriding of
light, wireframe modes etc.
2002-08-05 12:40:24 +00:00
Robert Osfield
3a964a6b93 Updated docs and added osgGA 2002-07-16 20:07:32 +00:00
Robert Osfield
8128265e09 Have added a #define USE_DEPRECATED_API to include/osg/Export, and
various
osg header and source files to optional compile in deprecated parts of
the
OSG API.

Have renamed osg::Transparency osg::BlendFunc to bring it in line with
the
rest of the OSG's StateAttribute classes which are named after their
OpenGL counterparts.  include/osg/Transparency still exists and is
simply
a typedef to BlendFunc and is enclosed in a #ifdef USE_DEPRECTATED_API
block.

The matrix methods in the osg::Transform class have been
moved/replicated in
a osg::MatrixTransform sublcass from osg::Transform.  The old matrix
functionality is still present in the osg::Transform class but is guard
by #ifdef USG_DEPRECATED_API blocks.  One should now think of
osg::Transform
as being a Transform Node base class.  MatrixTransform has all the
functionality of the original Transform class, so should be used
instead.
2002-07-12 14:25:10 +00:00
Robert Osfield
0c943945f7 Implemented most of the changes required for supporting multitexturing in
the osg::State/osg::StateSet/osg::StateAttribute and related classes.
2002-07-09 09:35:42 +00:00
Robert Osfield
0801b363f5 Work on supporting multitexturing in State/StateSet/StateAttribute/Geoemtry. 2002-07-07 14:40:41 +00:00
Robert Osfield
99580f2212 Addd libraryName() method to osg::Object in preperation for the osgDB support
for node kits plugins.
2002-06-06 13:25:36 +00:00
Robert Osfield
5830c60cef Fixes for warnings under VisualStudio 2002-04-17 11:36:38 +00:00
Robert Osfield
6ed233d0d2 Added DataVariance enum and set/get fields to osg::Object to help identify
which objects have values that vary over the lifetime of the object (DYNAMIC)
and ones that do not vary (STATIC).  Removed the equivalent code in
osg::Transform, StateSet and StateAttribute, as these are now encompassed
by the new DataVariance field.

Removed MatrixMode enum from Matrix, and associated fields/parameters from
osg::Transfrom and osg::NodeVisitor, since MatrixMode was not providing
any useful functionality, but made the interface more complex (MatrixMode
was an experimental API)

Added ReferenceFrame field to osg::Transform which allows users to specify
transforms that are relative to their parents (the default, and previous behavior)
or absolute reference frame, which can be used for HUD's, camera relative
light sources etc etc.  Note, the view frustum culling for absolute Transform
are disabled, and all their parents up to the root are also automatically
have view frustum culling disabled.  However, once passed an absolute Transform
node culling will return to its default state of on, so you can still cull
underneath an absolute transform, its only the culling above which is disabled.
2002-04-11 23:20:23 +00:00
Robert Osfield
56cee8c711 Move the applying of Projection and ModelView matrices into osg::State so that
it now maintains references to the last applied matrices, automatically doing
lazy state updating.  This simplifies the various places in the OSG which
were previously doing the applying, add paves the way for managing the
projection matrix within the scene graph.

Remove MemoryAdapter and mem_ptr as they arn't being used, and can potentially
confuse users by their existance.
2002-03-29 17:26:40 +00:00