Commit Graph

2324 Commits

Author SHA1 Message Date
OpenSceneGraph git repository
5efdcd5655 Merge pull request #328 from scrawl/group-docs
Fix docs for Group::addChild to match implementation
2017-08-27 18:07:21 +01:00
scrawl
1cd1ab1c60 Fix docs for Group::addChild to match implementation
Checking for duplicates is only done if ENSURE_CHILD_IS_UNIQUE is defined, but this is never defined anywhere.
2017-08-26 11:30:55 +00:00
Daniel Emminizer
2e456eeddc No longer using OSG_EXPORT on DefaultIndirectCommandDrawArrays and DefaultIndirectCommandDrawElements, fixing compile errors in MSVC 2015. 2017-08-25 08:55:25 -04:00
Julien Valentin
c89b08ea1f Add extensions 2017-08-25 00:19:22 +02:00
Julien Valentin
107b7be95b Merge remote-tracking branch 'upstream/master' into MDI7 2017-08-24 11:26:23 +02:00
OpenSceneGraph git repository
b89384d810 Merge pull request #318 from mp3butcher/osganimation
change the design of BufferIndexBinding to work with BufferData instead of BufferObject +matrix transpose
2017-08-24 09:53:32 +01:00
Julien Valentin
d49f0d67af change the design of BufferIndexBinding to work with BufferData instead of BufferObject
allow convenient BufferData abstraction +  serialization of BufferIndexBinding
2017-08-24 03:28:55 +02:00
Julien Valentin
3b03699fbc add a transpose method for 4x4
and a transpose3x3 to transpose only orthogonal part of a mat4x4
2017-08-23 23:49:36 +02:00
Robert Osfield
eefeb3bb93 Fixed underflow issue 2017-08-23 15:26:07 +01:00
Robert Osfield
f3adcda6b7 Removed the GLclampd declaration and replaced its usage with GLdouble to standardize the OSG extension setup with current GL/GLES headers.
Added a float fallback from osg::DepthDangeIndex to suppprt GLES.
2017-08-16 14:20:00 +01:00
luzpaz
2cd31f65e4 misc. typo fixes
mostly non-user-facing but some doxy.
2017-08-15 12:23:49 -04:00
Julien Valentin
899a704eb7 update IndirectCommandArrays interfaces and default impl to use DrawElements like semantic 2017-08-05 18:03:27 +02:00
Julien Valentin
7f292c3fb5 add resize methods method in CommandArrays (it allows user to work without casting to the concrete class result of MDI.getCommandArray())
move getTotalDataSize in CommandArrays interfaces
comply with other DrawElementsXXX removing parameters in mdi constructors and add several method ( allow use of osgUtil::DrawElementTypeSimplifer on these)
2017-08-02 21:50:25 +02:00
Robert Osfield
fda30b36d1 Merged #pragmatic shader fix from OpenSceneGraph-3.4 branch. 2017-07-31 13:38:18 +01:00
Robert Osfield
5a946e218f Improved the readability and consistency with the rest of the OSG by inserting/removing spaces and line spacing. 2017-07-28 13:30:36 +01:00
mp3butcher
a45c4c8f39 set DIBO of the drawcommandarray directly in their interface constructor
it makes osggpu use case lighter + drawcommandarray can't exist without a BO
2017-07-27 12:27:55 +02:00
mp3butcher
104b2dfc72 Promote PrimitiveSetIndirect's VBO to a target explicited DIBO (in order to benefit from BOSet queue management) 2017-07-27 12:13:05 +02:00
mp3butcher
7606159a78 add DrawIndirectBufferObject as State variable in order to minimize call to glBindBuffer(GL_DRAW_INDIRECT_BUFFER,X)
TODO: Promote PrimitiveSetIndirect's VBO to target explicited DIBO (in order to benefit from BOSet queue management)
2017-07-27 01:54:25 +02:00
mp3butcher
9b53775840 remove deprecated DrawIndirectBufferBinding 2017-07-27 01:40:04 +02:00
mp3butcher
8742ad8da6 fix some errors during renaming and cleanup code 2017-07-27 01:08:37 +02:00
mp3butcher
f27c379b1e some renaming and harmonisations with osg metamodel convention 2017-07-26 23:36:55 +02:00
mp3butcher
5be14bc2ba first commit for Indirect Draw integration in osg
users will have to implement interfaces for their custom drawcommandarrays
add a lot of new primitive set + few defines
integration is made in osggpucull
2017-07-26 21:20:28 +02:00
OpenSceneGraph git repository
da7a0968be Merge pull request #265 from cxw42/array-classname
Make Array::className() support all Array::Type values
2017-06-19 08:50:00 +01:00
Chris White
eb99df894a Make Array::className() support all Array::Type's
Array::className() had fallen out of date with respect to Array::Type.
This commit updates it, and adds documentation and a debug message to
serve as a reminder for future additions of values to Array::Type.
2017-06-16 11:02:14 -04:00
blobfish
f5bd280b51 osg: KdTree: count degenerates to keep original primitive index in sync 2017-06-04 17:29:57 -04:00
blobfish
bb804c2045 osg: KdTree: encode original primitive index into _vertexIndices 2017-06-04 17:29:57 -04:00
Robert Osfield
502acc19c9 Build fix 2017-05-25 09:54:11 +01:00
Robert Osfield
20ac472d1f Moved OSG_USE_DEPRECATED_API from include/osg/Export to Cmake controlled include/osg/Config 2017-05-24 19:40:08 +01:00
Robert Osfield
a74b4b94a9 Fixes/clean up of KdTree/LineSegmentIntersector/PolytopeIntersector 2017-05-11 15:29:31 +01:00
Robert Osfield
6e1866ac18 Added --points and --lines command line options that do a very simplistic conversion of geometry primitives to points or lines respectively, used to aid testing of intersectors 2017-05-11 15:29:31 +01:00
Robert Osfield
bc0a402dac Improved indentation, making it consistent with the rest of the OSG headers 2017-05-11 15:25:10 +01:00
Robert Osfield
9ce657f413 Created TemplatePrimitiveIndexFunctor to enable easier handling of point, lines, triangles and quad index meshes 2017-05-11 15:25:10 +01:00
Robert Osfield
c9545970ac Removed redudent bool parameter from TriangleFunctor::operator(Vec3, Vec3, Vec3, bool) so it's now simply TriangleFunctor::operator(Vec3, Vec3, Vec3) as the bool was always false in recently OSG versions. 2017-05-11 15:25:10 +01:00
Robert Osfield
48a3fc30f3 Removed old style OpenGL methods from PrimitiveFunctor classes/templates as these are no longer used or required. 2017-05-11 15:25:10 +01:00
Robert Osfield
8f5493e573 Implemented Polytope::contains(..) for triangle vertices and added support for using the results mask. 2017-05-11 15:25:10 +01:00
Robert Osfield
265efb85a1 Initial work on adding KdTree support for PolytopeIntersector. 2017-05-11 15:25:10 +01:00
Robert Osfield
a95d66a587 Replaced dynamoc_cast<osg::CullStack*> with asCullStack() to improve performance of AutoTransform, screen size based LOD and PagedLOD. 2017-04-26 17:10:58 +01:00
Robert Osfield
92092a56ae Refactored AutoTransform so that it dynamically computes the rotation, scale and matrices during the cull traversal to enable usage in multi-view, multi-threaded applications 2017-04-26 11:50:35 +01:00
Robert Osfield
a4b0dc7426 Added missing Node::asAutoTransform() + NodeVisitor::apply(AutoTransform&). 2017-04-25 18:04:04 +01:00
mp3butcher
8d40323761 add Extensions 2017-04-05 18:11:50 +02:00
mp3butcher
9d490bbf1c add ScriptNodeCallback serializer 2017-03-28 22:37:34 +02:00
Robert Osfield
6308b497f2 Replaced macro based selection of which shaders to use by default with DisplaySettings::setShaderHint() and OSG_SHADER=HINT=GL2|GL3|GLES2|GLES3|NONE controls 2017-03-27 11:44:41 +01:00
OpenSceneGraph git repository
602a6beda8 Merge pull request #225 from MPursche/add_texture2dmultisample_serializer
Added serializer for Texture2DMultisample
2017-03-22 10:31:45 +00:00
Marcel Pursche
422587a285 Added serializer for Texture2DMultisample 2017-03-22 10:47:58 +01:00
Thomas Hogarth
76fe572934 Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in 2017-03-20 18:33:08 +00:00
Robert Osfield
ffbc1167de Added lazy state updating for vertex array object binding/unbinding 2017-03-13 11:44:34 +00:00
Robert Osfield
61782d8f29 Build fixes 2017-03-11 12:31:19 +00:00
OpenSceneGraph git repository
75e4d85681 Merge pull request #211 from D-A-Heitbrink/master
Added support for unsigned 64 bit ints + some code for bindless textures
2017-03-11 11:58:20 +00:00
Robert Osfield
96760970ed Added setDataVariance(DYNAMIC) to stats text labels that are dyanmically updated. 2017-03-09 17:01:33 +00:00
d-a-heitbrink
7b3fc0925c Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph 2017-03-01 16:12:49 -06:00