Commit Graph

484 Commits

Author SHA1 Message Date
Robert Osfield
dce4b81728 Updates for rc6 2018-05-22 09:04:48 +01:00
Robert Osfield
b34461febe Updates in prep for 3.6.1-rc5 2018-05-18 15:49:28 +01:00
Robert Osfield
7a3e0445ba Updated for rc 2018-05-13 09:23:38 +01:00
Robert Osfield
cf2e3227cc Removed use of deprecated cmake policy 2018-05-12 07:51:51 +01:00
Robert Osfield
b1daa6a693 Changed the ordering of the build include directory and the source include directory to avoid build issues on systems where a different version of the OSG has been built in-source then another built out-of-source resulting in conflicts 2018-05-10 18:50:17 +01:00
Robert Osfield
a5c421863e Updates for 3.6.1-rc3 2018-05-06 07:47:23 +01:00
Robert Osfield
c5990c4f65 Updates for the 3.6.1-rc2 2018-05-02 09:10:54 +01:00
Robert Osfield
94c4baccad Updated SO version to reflect change in ABI 2018-04-30 11:55:17 +01:00
Robert Osfield
c9b0fcaa32 Updated ChangeLog, README.md and rc number for 3.6.1-rc1 2018-04-26 10:21:53 +01:00
Robert Osfield
2b3ac015bb Renamed CMake variable + C++ #define to OSG_GL_CONTEXT_VERSION 2018-04-24 17:06:07 +01:00
Robert Osfield
1aa0a80de7 Added OSG_GL_CONTEXT_STRING cmake variable to set include/osg/GL headers that sets Traits::glContextVersion. 2018-04-24 16:22:13 +01:00
Robert Osfield
a2a026e116 Updated version number in prep for future 3.6.1 release. 2018-04-16 17:53:38 +01:00
Robert Osfield
7ab1208c65 Renamed osg::ComputeDispatch to osg::DispatchCompute to make sure the nameing between GL and OSG is consistent i.e glDispatchCompute -> osg::DispatchCompute
Updated AUTHORS.txt, NEWS.txt and README.txt for CMakeLists.txt for 3.6.0 release
2018-04-07 17:59:55 +01:00
Robert Osfield
d3c0a90a3c Updated for rc7 2018-04-07 07:18:41 +01:00
Robert Osfield
1866b5ca44 Updated for rc6 2018-04-06 14:47:54 +01:00
Robert Osfield
7541bc9d48 Updated rc to 5 2018-04-03 17:21:47 +01:00
Robert Osfield
419c351862 Updated rc number to 4 2018-04-03 16:07:46 +01:00
Robert Osfield
86b57d552f Updated RC number to 3 2018-03-28 14:04:41 +01:00
Robert Osfield
aebdefbbf7 Updated NEWS for 3.6.0-rc2 2018-03-26 09:54:59 +01:00
Robert Osfield
9634688559 Removed Drawable writing out of StateSet as this is now done by Node 2018-03-23 18:07:36 +00:00
Robert Osfield
3c1e29db9f Moved OPENGL_INCLUDE_DIR include into it's own INCLUDE_DIRECTORIES(SYSTEM ${OPENGL_INCLUDE_DIR}) entry to help with FreeBSD builds where a previous rev of the OSG has already been installed 2018-03-22 16:51:03 +00:00
Robert Osfield
7d290daa73 Removed -m message that was causing problems with branch creation 2018-03-20 09:20:59 +00:00
Robert Osfield
383161c14c Updated version numbers in prep for 3.6 branch 2018-03-20 09:12:58 +00:00
Robert Osfield
950823fac9 Updated ChangeLog and updated version to 3.5.11 2018-03-19 14:27:18 +00:00
Alessandro Terenzi
9010fd8035 iOS CMake project generation improvements (bitcode option)
when building for iOS, Xcode allows developers to specify to enable or disable the 'bitcode' compilation option. There's not a preferred way to go and the choice is really up to the developer but considering that:

1. Currently the generated project defaults the option to YES
2. There are almost 90 projects targets that should be modified if one wants to disable the bitcode option (which considerably reduces the footprint of the app)
3. Even though one can select all the 90+ targets and set the option to NO for all of them, the updates could take a few seconds and could be error prone because one could miss to select some targets

I propose to add a CMake setting that is displayed only when building for iOS. By setting this option "before" the project generation would speed up things for developers and would avoid errors at compiling time.
2018-03-09 10:17:59 +00:00
Robert Osfield
753d86d6d8 Merged shader_pipeline version of CMakeLists.txt 2018-01-23 15:27:24 +00:00
Robert Osfield
e49aaa9f2c Removed the OSG_SYSTEM_SUPPORTED cmake var and added use of posix_spawn under Apple with C system function used elsewhere. 2018-01-23 11:43:55 +00:00
Julien Valentin
020bff3ab1 increment SO version 2018-01-13 21:19:25 +01:00
Robert Osfield
ae57f3cd46 Added ability to toggle on/off use of C system() function call, using OSG_SYSTEM_SUPPORTED Cmake option 2018-01-12 19:52:31 +00:00
Julien Valentin
196256fdcd Evolve DSO
add Node associate on Drawable based:
Drawable
Geometry
DrawPixels.cpp
ShapeDrawable.cpp
RigGeometry.cpp
ConnectedParticleSystem.cpp
FadeText.cpp
Text.cpp
Text3D.cpp
TextBase.cpp
2018-01-04 05:15:13 +01:00
OpenSceneGraph git repository
91aec8107a
Improved indentation 2017-12-31 13:32:44 +00:00
Alberto Luaces
08e1a06fcd Detecting the windows version at build time breaks cross-compilation.
I have made this auto-detection optional (default ON).
2017-12-26 15:35:42 +01:00
Björn Blissing
09eefd7973 Added script to identify Windows version
Added script to identify the Windows version used to compile the source.
Currently the windows version for Windows NT is hard coded into the
source. By running this CMake script the _WIN32_WINNT preprocessor
variable gets set to the corresponding windows version.
2017-11-30 12:53:24 +01:00
Robert Osfield
4af66f6897 Update version to 3.5.10 2017-11-29 15:06:53 +00:00
Robert Osfield
28af946c4b Bummped the SO version 2017-11-29 10:40:20 +00:00
Robert Osfield
d60b9714fe Moved the version to 3.5.9 and the version setting code to top of CMake file 2017-11-20 12:49:20 +00:00
Raymond de Vries
41dda781ee attached fixes for configuring and building the osgPlugin exr with Visual Studio and using out-of-the-box builds of ilmbase and openexr, i.e. without manual/extra config for using these 2 libs with the OSG.
Previously, the assumption was made that ilmbase and openexr were installed in a common directory and hence the header files and libs were both found in that common directory. That is not consistent with other libs and this submission makes it consistent and therefore the OSG configures out of the box. I made this work for ilmbase-2.1.0.tar.gz / openexr-2.1.0.tar.gz and ilmbase-2.2.0.tar.gz / openexr-2.2.0.tar.gz
2017-11-14 10:59:08 +00:00
Robert Osfield
cba8559137 Updated SO version to 152 to reflect the resent API changes to osgAnimation. 2017-11-11 14:50:55 +00:00
Robert Osfield
51a9c66856 Added OSG_ENVVAR_SUPPORTED cmake control and bool osg::getEnvVar(const char* name, T& value, ...) conviniece funcions to make it easier to implement optinal getenv reading code. 2017-11-01 13:32:47 +00:00
Robert Osfield
053ba83be6 Merged support for StateSet::DefineList from shader_pipeline branch 2017-10-30 09:32:04 +00:00
Robert Osfield
b2603d6c93 Updated version number 2017-10-09 12:25:40 +01:00
Robert Osfield
be2f2d6595 Bumped SO version to reflect changes in ABI 2017-08-24 11:17:43 +01:00
Robert Osfield
af79ad451e Added remapping of CMAKE_BUILD_TYPE strings that don't have the correct case. 2017-08-16 17:51:58 +01:00
luzpaz
2cd31f65e4 misc. typo fixes
mostly non-user-facing but some doxy.
2017-08-15 12:23:49 -04:00
Robert Osfield
fc95045259 Updated version number, ChangeLog and AUTHORS file for 3.5.7 developer release 2017-07-28 17:17:25 +01:00
Robert Osfield
fcdd3750c2 Replaced FindOurDCMTK.cmake usage with FindDCMTK.cmake 2017-07-26 12:54:37 +01:00
Robert Osfield
0b5f45289d Updated SO version number to 149 to enable uint64 object length read/writing in the .osgb format 2017-06-19 15:55:42 +01:00
OpenSceneGraph git repository
ccd79d9db1 Merge pull request #258 from kornerr/master
Add x86_64 architecture to iOS simulator
2017-05-25 09:37:26 +01:00
Robert Osfield
20ac472d1f Moved OSG_USE_DEPRECATED_API from include/osg/Export to Cmake controlled include/osg/Config 2017-05-24 19:40:08 +01:00
Michael Kapelko
55d394490a Add x86_64 architecture to iOS simulator 2017-05-24 22:29:19 +07:00