Commit Graph

301 Commits

Author SHA1 Message Date
Robert Osfield
6191c7358d Reverted to LODScale keyboard adjustment 2006-07-19 15:20:47 +00:00
Robert Osfield
11e22579d6 Added reset of the event windowSize 2006-07-19 14:04:16 +00:00
Robert Osfield
f67d10ba0c Moved sync to before the keyboard mouse startThread to try to avoid some
threading issue on start up of some apps.
2006-07-19 12:35:33 +00:00
Robert Osfield
f1c2694c17 Updated copyright years. 2006-07-18 15:21:48 +00:00
Robert Osfield
2ef59b73e9 Change Unit to Units to keep consistent with OpenGL naming. 2006-07-17 11:43:26 +00:00
Robert Osfield
460ea4586e Added *,/,+ and - keyboard controls for toggling PolygonOffset factor and units 2006-07-17 11:37:51 +00:00
Robert Osfield
88609a5eee Updated version numbers for 1.1 release 2006-07-06 10:28:12 +00:00
Robert Osfield
00fbfd4835 Updated wrappers. 2006-07-04 14:37:56 +00:00
Robert Osfield
e7d9e91525 From Stephan Huber,
"attached you'll find some modifications to Producer, osgGA and
osgProducer to enable Mac OS X support for

+ scrollwheels,
+ mightymouse-srollballs
+ new tracking-pads with scroll feature
+ tablet-support (pressure, proximity and pointertype) (Wacom only tested)

I think there was a bug in the windows-implementation of scroll-wheel
support (wrong order of ScrollingMotion-enum, casting problem) which is
fixed now.

The scrollwheel-code is a bit klunky across platforms, some devices on
OS X can report an absolute delta in pixel-coordinates not only the
direction, so for now there is scrollingMotion (which describes the
direction) and scrolldeltax and scrolldeltay. I decided to leave the
scrollingmotion-stuff to not break old code relying on this."
2006-07-04 14:18:44 +00:00
Robert Osfield
30265ac0b3 Added support for RenderBin's have a local top level StateSet. This is now
used by default in the depth sorted bin.
2006-06-29 15:57:24 +00:00
Robert Osfield
03af6871ab Added setting of the CameraConfig:TheradModelDirective 2006-06-27 20:13:41 +00:00
Robert Osfield
c71fc9fcb6 From Stephan Huber, remove Platform specific handling of multi-sample setup as its
now supported within Producer in a generic way.  From Robert Osfield fix to the parameter ordering
2006-06-27 12:08:30 +00:00
Robert Osfield
5b89ddab01 Added DeleteHandler flush call. 2006-06-26 20:43:18 +00:00
Robert Osfield
947904ee85 Improved stats sizing in presense of wide screens. 2006-06-05 16:06:29 +00:00
Robert Osfield
a18e697a47 Compile fixes for OSX 2006-05-16 10:21:59 +00:00
Robert Osfield
bf065ed3a4 From Mike Weiblen, support GLSL uniform arrays. A couple of tweaks and fixes from Robert Osfield. 2006-05-15 15:46:08 +00:00
Robert Osfield
923d85eb06 Added catch for thread model w.r.t new PrecipitationEffect not being
sensitive to threading issues.
2006-04-28 10:48:05 +00:00
Robert Osfield
f5f8754ec7 Decreased notify level of debug message. 2006-04-22 15:07:36 +00:00
Robert Osfield
d29da5baed Fixed mouse scroll mapping. 2006-04-19 19:00:04 +00:00
Robert Osfield
99285a40ef Added setting of the DisplaySettings::setMaxNumberOfGraphicsContext() to the
number of contexts required by Producer.
2006-04-11 08:44:26 +00:00
Robert Osfield
02837366df #if'd out use of barrier for stats collection. 2006-04-03 19:14:58 +00:00
Robert Osfield
d62adc9aac Temporary fix for hang in stats when multi-threaded. 2006-04-03 18:25:31 +00:00
Don BURNS
a5d12c598a Updates to osgProducer to bring it up to speed with changes in Producer 2006-03-29 23:32:51 +00:00
Robert Osfield
c67e74f2f6 From Eric Sokolosky, added help for PRODUCER_CAMERA_BLOCK_ON_VSYNC 2006-03-28 10:45:15 +00:00
Robert Osfield
42e4a5841c From Mike Weiblen, added support for new OSG_IMAGE_FILE_NAME env var for
setting the default name to use when writing out captured images from the
viewer.
2006-03-28 10:28:49 +00:00
Robert Osfield
d43dbaeadd Build fixes 2006-03-14 13:18:21 +00:00
Robert Osfield
2b61cf0a1e From Farshid Lashkari, "The following patch adds a multisample option to the
osg::DisplaySettings class. OsgCameraGroup will now read the setting
from the DisplaySettings instead of hardcoding the value. I added the
following commandline option to be able to set the multisample value:

--samples <num>

One thing to note, OsgCameraGroup would previously check if the
computer is an SGI and set multisample to 4. I retained this check in
DisplaySettings to be backwards compatible."
2006-03-13 21:29:17 +00:00
Robert Osfield
1a16d6d6b0 Added an EventQueue directly into osgProducer::Viewer. 2006-03-13 13:19:37 +00:00
Robert Osfield
dbbabf87c6 Converted osgGA::GUIEventAdapter into a concrete class capable of respresenting
keyboard and mouse events.

Added osgGA::EventQueue class to support a thread safe event queue and adaption
of keyboard and mouse events.

Removed osgProducer::EventAdapter as GUIEventAdapter replaces it.

Adapted osgProducer and examples to work with the new changes to osgGA.
2006-03-08 14:09:47 +00:00
Robert Osfield
93f514109f Further clean up of RefNodePath references. 2006-02-28 19:36:18 +00:00
Robert Osfield
deb6632b04 Fixes to removed dependency on RefNodePath. 2006-02-28 18:54:29 +00:00
Robert Osfield
e89852e25f From Marco Jez, " I've modified in order to make FBO mipmapping work. In
FrameBufferObject.cpp there is also another fix: when initializing a FBO
attachment from a CameraNode attachment, the renderbuffer's format must be
set to the attachment's internal format, not to the image's pixel format.

Another problem is that attaching a renderbuffer to the FBO through
CameraNode is not simple (if not impossible) if you don't intend to specify
an Image object. Probably CameraNode could be enriched with an
"attach(buffer, width, height, format)" method. For example if you attach a
color buffer as a texture whose size is different than that of the
CameraNode's viewport you also need to attach a depth buffer of the same
size, because the depth buffer that is automatically attached by RenderStage
has the viewport's size. FBOs require that all attachment have the same
dimensions, so said setup will fail if you can't specify a custom depth
renderbuffer"
2006-02-04 21:20:25 +00:00
Robert Osfield
2815622c35 Improved stats handling, and fixed a couple of stats bugs. 2005-12-15 17:14:40 +00:00
Robert Osfield
0347895c96 Fixed typo in comments and onscreen help. 2005-12-09 20:03:04 +00:00
Robert Osfield
53ee0ce3ec Added CameraNode::releaseGLObejcts() to help in clean up, and changed the
ordering in SceneView::flushDeleteGLObjects() so that fbo's are deleted
before any texture objects they use are deleted.
2005-12-08 10:06:57 +00:00
Robert Osfield
27ad107378 Added new Node::getParentalNodePaths() method.
Added better handling in computeIntersections(..) of nodes that are internal
to the scene graph, correctly accounting for the accumulated transforms.

Changed the EventVisitor so that it only traveses active children rather than
all children.

Updated wrappers.
2005-12-07 15:29:29 +00:00
Robert Osfield
3f3c7b1df8 Added Camera::isRenderToTextureCamera() method, and improved support in PickVisitor
and IntersectVisitor for CameraNode, including the ignoring of render to texture cameras,
such that HUD's etc are still intersected against.
2005-12-07 11:36:56 +00:00
Robert Osfield
99be2cdb7f Moved PickVistor into osgUtil 2005-12-07 10:25:50 +00:00
Robert Osfield
4d658ae1ea Improved the PickVisitor to make it more flexible and robust. 2005-12-06 21:59:43 +00:00
Robert Osfield
e1454d22a7 Attempt at build fixes for IRIX. 2005-12-05 10:24:02 +00:00
Robert Osfield
eb51a53919 Added CameraBarrierCallback so that multi-thread multi-cameras are synconized
correctly when do stats collection.
2005-11-29 12:09:45 +00:00
Robert Osfield
0663c3b653 From John Donovan, typo fixes. 2005-11-25 19:18:12 +00:00
Robert Osfield
83f43b37e6 Added automatic setting of thread safe reference counting when multi-threaded
cameras are used.
2005-11-24 10:14:05 +00:00
Robert Osfield
0e16b64665 Coverted tabs to space in core libraries. 2005-11-17 13:35:53 +00:00
Robert Osfield
168225ebaf From Toshiyuki Takahei, fixed order intialiation problem in Viewer::selectCameraManipulator(..). 2005-11-17 11:27:25 +00:00
Robert Osfield
9d8fd69fa9 Change the KeySwitchMatrixManipulator so that it two sets of getMatrixManipulator
methods, two that takes an index,two that takes a key value.  Updated the ViewEventHandler
so the it now uses the getMatrixManipulatorWithIndex() method to avoid previous ambiguity.
2005-11-14 11:00:36 +00:00
Robert Osfield
0ec0327b96 Added scene stats support to osgProducer::ViewerEventHandler. 2005-11-11 17:00:36 +00:00
Robert Osfield
afab32079e Fixed typo of CoordinateSystem. 2005-11-10 11:56:18 +00:00
Robert Osfield
e8d6df7583 Addd OsgSceneHandler::s/getCleanUpOnNextFrame() and support for it in the draw() method,
when CleanUpOnNextFrame is enabled the next frame simple deleted OpenGL objects without doing any draw traversal.
2005-11-10 11:39:01 +00:00
Robert Osfield
e555f0332b Added a test of isRealized to requestWrapPointer to prevent a deadlock condition occur when a wap pointer is done before a window is realized. 2005-11-09 13:26:11 +00:00