Robert Osfield
db6df6fefd
Disabled warnings to address issues in FBX headers that generate lots of warnings that we can't fix.
2014-04-09 17:20:26 +00:00
Robert Osfield
a4a5957e2f
From Remo Eichenberger, "I have extended the TIFF plugin that allows you to write LZW or JPEG compressed TIFF's. Options are:
...
tiff_compression = lzw | jpeg"
2014-04-08 12:00:52 +00:00
Robert Osfield
ca4d93652d
From Pjotr Svetachov, previous obj "commit broke compilation under visual studio 2013. To use std::not1 you need to include the functional header. Here is a fix."
2014-04-08 11:08:05 +00:00
Robert Osfield
391ab02573
From Jan Peciva, "I am sending four fixes to obj plugin:
...
- materialName used to be not stripped of whitespace, making number of models
fail to load materials; now fixed
- stripping was considering spaces only, thus models using tabs had problems
to load correctly; fixed
- fixed references to textures; they did not performed conversion to native
directory separators
- make d (dissolve) takes precedence over Tr (transparency); there seems to be
a confusion about the Tr item - some claiming 1 to be opaque and 0
transparent, while number of models uses exactly the opposite. d (dissolve),
if present in the model, does not suffer from this confusion, thus using it
instead fixes the problem for many many models.
I put many comments to the file concerning d and Tr item as others may further
investigate. Let me know in the case of any problems."
2014-04-07 14:17:57 +00:00
Robert Osfield
20c0292e97
From Bjorn Blessing, "I got bored of the constant reports of “missing chunk 0xA08A” when reading 3ds-files. After a bit of research I discovered that this property is related to the advanced transparency settings for the material in 3D studio. In this case the falloff parameter. These controls affect the opacity falloff of a transparent material. And the property chooses whether falloff is in or out. I have added the property to the file reader BUT no changes are made to make this property propagate into the osgMaterial. But at least we get rid of this annoying error message."
2014-04-07 14:03:40 +00:00
Robert Osfield
d7944b6ca9
Addd ExteriorTransparencyFactorProperty for support of upcomming functionality of rendering a cube volume with a hull volume inside it.
2014-03-18 18:14:15 +00:00
Robert Osfield
ed724a730e
Added support for animating volume hulls.
2014-03-17 15:54:52 +00:00
Robert Osfield
d703a2df44
From Stephan Huber, "attached is a fix for the rest-http-plugin which should fix the font-issue reported by Phil. The old implementation did forward all requests to the internal http-server via user-events. This prevented error-reporting for missing files, as the request was accidentally handled by the plugin. As a request for missing font-file succeeds and returned an empty file, the curl-plugin hands the data happily to the freetype-plugin which failed trying to load an empty font-file, obviously.
...
My fix was to rename the standard request handler to a specialized user-event-handler which handles only requests for "/user-event“
So fonts should work on iOS when loaded remotely, even when a local file is available and with the resthttp-plugin serving the presentation.
"
2014-03-13 14:02:50 +00:00
Robert Osfield
7f206fbf80
From Stephan Huber, fix for building lua plugin from local source
2014-03-13 13:59:34 +00:00
Robert Osfield
ea865d0ff9
Added support for directly invoking scripts using <run-script> and <run-script-file> to enable scripts to interact with each other.
2014-03-13 10:28:18 +00:00
Robert Osfield
9b299dc4b9
Added ability to replace callback objects via lua scripts to allow one to override callbacks.
...
Added fallback for osgGA::Widget::Extents.
2014-03-07 11:09:25 +00:00
Robert Osfield
9319350176
Added support for osg::Image to the lua plugin.
2014-03-06 10:27:26 +00:00
Robert Osfield
076adcbd82
Implement add, set and get methods for StateSet.
2014-03-04 13:36:13 +00:00
Robert Osfield
2b67196418
From Stephan Huber, fix for handling font paths on a local machine when other files have been source from a remote machine.
2014-02-28 17:38:36 +00:00
Robert Osfield
de09adcaa9
Added MapReverseIterator implementation.
2014-02-27 10:02:55 +00:00
Robert Osfield
46381cb15c
Added MapIteratorObject and support for it in the lua plugin to provide map iterator functionality.
2014-02-26 18:18:08 +00:00
Robert Osfield
9394215d31
Added Map serializer size() method and support for it in the lua plugin. Renamed functions in lua plugin to be more consistent.
2014-02-26 11:01:35 +00:00
Robert Osfield
69e9f2c973
Added support for vector and map containers in osgDB::Serailizer's and lua plugin.
2014-02-26 08:26:51 +00:00
Robert Osfield
4ef5d9eb5f
Added Vector serialization and support in lua plugin top enable script users to set/get vector properties such as osg::Array, osg::PrimitiveSet and children lists.
2014-02-24 10:19:48 +00:00
Robert Osfield
6d68718fba
Fixed handling of enums in Lua plugin.
...
Fixed computation of getNumPrimitives() so that it returns 0 when PrimitiveSet is zero.
Added missing properties to PrimitiveSet serializers
2014-02-13 18:52:41 +00:00
Robert Osfield
743a6b049c
Added initial support for wrapping osg::Array in a way that can be used via scripting.
2014-02-12 18:03:53 +00:00
Robert Osfield
2797e8cb7c
Improved support for setting/getting properties via the osg::UserDataContainer.
2014-02-11 18:07:37 +00:00
Robert Osfield
e3a003a08f
Quitened down debug messages
2014-02-11 10:56:51 +00:00
Robert Osfield
a9f8af3fb6
Changed implementation of enums to use strings as lua type to make it easier to do comparisons and track values
2014-02-11 09:43:08 +00:00
Robert Osfield
31e98b51df
Added support for serailizing and scripting BoundingBox and BoundingSphere objects
2014-02-10 16:44:13 +00:00
Robert Osfield
3dcca431a9
Fixed handling of setting member variables via the Serializers when the value is the default.
...
Added support for more features of the osgDB::Widget class.
Fixed handling of boolean values in the Lua plugin
2014-02-08 17:53:51 +00:00
Robert Osfield
1319c2d281
Added support for enum's in the Lua script integration
2014-02-08 10:39:20 +00:00
Robert Osfield
8ad0ab1f6b
Fixed handling of returns when invoking a script, removed some debug messages, added a warning message when detecting erronous types.
...
Added FocusBehaviour enum to osgGA::Widget serialization
2014-02-07 16:06:57 +00:00
Robert Osfield
99eb81e743
Added support for casting objects to allow one to access a parent classes methods.
2014-02-06 11:25:37 +00:00
Robert Osfield
2b8be97297
Added support for a <hull> tag that can be used within <volume> tag.
2014-02-05 11:07:03 +00:00
Robert Osfield
c599189d7d
Added lua-5.2.3 as source code so it can be optinally built as part of the lua plugin, making it possible to work out of the box across all platforms with needing lua as an external dependency.
...
Added the Cmake option OSG_USE_LOCAL_LUA_SOURCE to control whether to build and use the Lua source code in the lua plugin, or look for lua as an external dependency.
2014-02-04 16:49:13 +00:00
Robert Osfield
6bf6d5eeb2
Added test code for nesting a <hull> within a volume tag.
2014-02-04 16:46:33 +00:00
Robert Osfield
488e1692cc
From Stephan Huber, added support for compile source code of lua with the lua plugin
2014-02-04 11:24:01 +00:00
Robert Osfield
5f8e2bda2f
Added osg::CallbackObject to be used to extend C++ class from scripting languages by providing callback objects assigned to the osg::Object UserDataContainer, with the CallbackObject's Name used to map the "method" provided by the CallbackObject. The CallbackObject is implemented by the script engine to provide the neccessary glue to invoking the script with the appropriate input parameters and handling the output parameters.
...
To the Lua plugin added support for assigned lua functions to C++ osg::Objects via the new osg::CallbackObject mechanism. To invoke the scripts function from C++ one must get the CallbackObject and call run on it.
Renamed ScriptCallback to ScriptNodeCallback to avoid possibly confusion between osg::CallbackObject and the ScriptNodeCallback.
2014-01-31 16:20:29 +00:00
Robert Osfield
4814a5341e
Removed the invocation of gcc on all platforms
2014-01-28 15:28:17 +00:00
Robert Osfield
1270236715
From Torben Dannhauer, VisualStudio 2013 build fixes
2014-01-24 16:24:59 +00:00
Robert Osfield
8ae57c2797
From Marc Helbling, "I am sending a small fix in the PLY pseudo-loader; the extension was checked in plyfile.cpp thus preventing the loading of any .PLY file (extension in uppercase). The extension filtering is already handled by ReaderWriter::acceptsExtension in a case unsensitive way."
2014-01-24 16:01:59 +00:00
Robert Osfield
91b7104a92
Changed the handling of single window configurations so that simply reuse the View::getCamera() instead of creating a slave.
2014-01-24 14:26:25 +00:00
Robert Osfield
29ab577bc3
From Stephan Huber, "attached is a new zip containing two small fixes:
...
* forwarded touch-events do have a correct input-range from 0 .. 1
* I refactored sending touch-events per osc so the receiver can detect a TOUCH_ENDED better"
2014-01-24 10:10:43 +00:00
Robert Osfield
4886a8941d
Fixed warnings
2014-01-23 19:55:37 +00:00
Robert Osfield
a96ad565c7
From Stephan Huber, "attached are some fixes to the osc-plugin and the touch-implementations for iOS and os x and other small bugfixes. These fixes will normalize the orientation of the touch points, and transmitting the touch points over osc via the TUIO-protocol works now more robustly between two osg-applications.
...
I added a new tag to p3d called forward_touch_event_to_device and renamed the existing forward_event_to_device to forward_mouse_event_to_device. This new tag will transmit touches to the virtual trackpad as touch events. I added the MultitouchTrackball to the p3d-app so zooming and moving a model remotely should now work, if you use forward_touch_event_to_device. I kept (and fixed) forward_mouse_event_to_device for background compatibility, so old presentations works as in previous versions, without the ability to zoom + scale. of course.
forward_touch_event_to_device needs some more testing, (e.g. with image-streams and keystone, afaik there’s no support for touch-events...) but for a first version it works nice.
"
2014-01-23 15:37:48 +00:00
Robert Osfield
4fef6a3c2f
Refactored .p3d loader to make it less strict about the tag, property and value strings when matching them to supported values.
...
Examples of supported matches are:
<Slide> and <slide> will be treated the same
<bgcolor>WHITE</bgcolor> and <bgcolor>White</bgcolor> will be treated the same
<text alignment="TOP_LEFT"</text> and <text alignment="top left"</text>, <text alignment="TopLeft"</text> will all be treated the same
2014-01-22 16:29:45 +00:00
Robert Osfield
7fe3244c71
Added support for sampleRatio and sampleRatioWhenMoving <volume> properties
2014-01-22 11:25:54 +00:00
Robert Osfield
779bd20fd5
Fixed build error due to typo.
2014-01-21 17:00:56 +00:00
Robert Osfield
0d4a448c34
Fixed warning
2014-01-17 18:20:39 +00:00
Robert Osfield
354d79acd1
From Jordi Torres, "Fixed a typo in ReaderWriterCURL::ReaderWriterCURL() changed Psuedo for Pseudo."
2014-01-17 13:54:14 +00:00
Robert Osfield
e8cd06c6e9
Added hull="hul-filename" property support to <volume> tag that can used thus:
...
<layer>
<volume renderer="MultiPass" hull="cow.osgt.0,-2,-4.trans.50,50,50.scale">CardiacCT</volume>
</layer>
2014-01-16 17:17:37 +00:00
Robert Osfield
889e4749ef
From Farshid Lashkari, "I've attached a fix for the Collada loader that prevents a crash with some files containing textures. I also converted an OSG_NOTICE to OSG_INFO to be consistent with other log messages within the loader."
2014-01-08 10:33:00 +00:00
Robert Osfield
84d301715e
Removed more odd characters
2014-01-08 10:31:36 +00:00
Robert Osfield
32d7a48712
Removed more odd characters
2014-01-08 10:28:24 +00:00