Commit Graph

2322 Commits

Author SHA1 Message Date
Robert Osfield
d88f0c4cd1 Added --equalize-boundaries -e command line option to call terrain->setEqualizeBoundaries(true) 2018-04-18 10:03:52 +01:00
Robert Osfield
7ab1208c65 Renamed osg::ComputeDispatch to osg::DispatchCompute to make sure the nameing between GL and OSG is consistent i.e glDispatchCompute -> osg::DispatchCompute
Updated AUTHORS.txt, NEWS.txt and README.txt for CMakeLists.txt for 3.6.0 release
2018-04-07 17:59:55 +01:00
Robert Osfield
d1c54223cb Added osgtext --alignment test to look the effect of calling Text::setAlignent() before and after the Text::setText(). 2018-04-06 14:10:43 +01:00
Robert Osfield
b8b105b54e Added EventHandler to report key and mouse events for debugging purposes 2018-04-04 14:10:43 +01:00
Robert Osfield
3be15a310e Added -4 command line entry that creates two seperate windows within CompositeViewer 2018-04-04 14:10:43 +01:00
Robert Osfield
3450b9fee8 Removed osgShadow::ShadowVolume as it functionality isn't functional 2018-04-03 12:23:18 +01:00
Robert Osfield
88e8b1ede0 To osgclipe example added --text textstring and --simple command line options to test mixing text and clipping 2018-03-30 15:16:45 +01:00
Robert Osfield
1930d9c345 Fixed read shader to safer ref version 2018-03-24 11:23:59 +00:00
Robert Osfield
640e7bc06c Fixed spotlight colour mixing 2018-03-24 10:59:15 +00:00
Michael Kapelko
96b586c165 Provide osgemscripten example CMake flags in a more stable way 2018-03-23 16:42:40 +00:00
Robert Osfield
b563f1bd78 Fixed build issues when building with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF 2018-03-19 14:08:47 +00:00
Robert Osfield
b38a37c3bb Fixed warnings 2018-03-19 10:42:09 +00:00
Robert Osfield
add6b3edee Added --shader saderfilename command line option to enable one to manually specify which shaders to use for the uber program. 2018-03-15 16:49:58 +00:00
Robert Osfield
4447190dd6 Refactored osgUtil::ShaderGen to use #pragma(tic) shader composition. 2018-03-14 08:22:45 +00:00
Robert Osfield
178cba7cf0 Fixed build error 2018-03-07 16:45:58 +00:00
Robert Osfield
98cdeac9f6 Added missing Camera::setDrawBuffer/setReadBuffer() 2018-03-06 16:54:57 +00:00
Robert Osfield
f8eabd38ba Added missing Camera::setDrawBuffer() & setReadBuffer() 2018-03-06 16:42:11 +00:00
Robert Osfield
731065a32e Added missing setDrawBufer/setReadBuffer calls 2018-03-06 16:23:20 +00:00
Robert Osfield
f767ab0cc9 Refactored the event handler so that it contains a helper NodeVistor class rather than inherits from inappropriately using multiple inheritance. 2018-02-07 17:23:14 +00:00
Laurens Voerman
b0b28d21d9 fix bug: potentially uninitialized local variable 'hr' used 2018-01-19 11:38:01 +01:00
Laurens Voerman
4f7fcb19d5 remove unused variable "newArrays" 2018-01-15 16:04:12 +01:00
Julien Valentin
480b452e38 improve example to get command arguments 2018-01-13 21:29:02 +01:00
Julien Valentin
662bea239c add GLSampler as Texture Property
and a simple example mixing (add) 2 textures
2018-01-03 21:34:10 +01:00
Julien Valentin
f9b1c614bc adapt examples for new BindImageTexture 2018-01-02 18:15:25 +01:00
Robert Osfield
d2bfde30f0 Deprecated dirtyDisplayLists(), use established dirtyGLObjects() instead 2017-12-18 13:54:08 +00:00
Robert Osfield
9f6eb74d28 Merge branch 'ComputeDispatch' of https://github.com/mp3butcher/OpenSceneGraph into mp3butcher-ComputeDispatch 2017-11-29 09:30:56 +00:00
Julien Valentin
994c38c0c7 adapt SSBO example for ComputeDispatch
but have strange runtime errors:
0(100) : error C7623: implicit narrowing of type from "vec3" to "float"
0(108) : error C7623: implicit narrowing of type from "vec3" to "float"
2017-11-28 20:03:40 +01:00
Philippe Renon
2acddf66b1 replace more read*File() usage to readRef*File() 2017-11-28 19:51:31 +01:00
Julien Valentin
bf1b4ec2bb add ComputeDispatch class
revoke glDispatch in PCProgram::useProgram
update example
2017-11-28 17:30:04 +01:00
Robert Osfield
284f91b3e0 Replaced deprecated osg::Shader::reaDShaderFile()/loadShaderFromSource() usage 2017-11-27 18:38:37 +00:00
Robert Osfield
06302a1082 Replaced read*File() usage to readRef*File() 2017-11-27 15:41:54 +00:00
Robert Osfield
9fc63d7613 Fixes for building with OSG_PROVIDE_READFILE to OFF 2017-11-27 11:10:48 +00:00
Robert Osfield
a72a929d12 Fixed build issues when compiling with OSG_PROVIDE_READFILE to OFF 2017-11-27 11:05:31 +00:00
Robert Osfield
93a5213b99 Build fix 2017-11-27 10:32:02 +00:00
OpenSceneGraph git repository
8d36049dcd
Merge pull request #382 from openscenegraph/osganimation
Osganimation improvements
2017-11-11 14:43:10 +00:00
OpenSceneGraph git repository
252c28d516
coding style/readability fixes 2017-11-11 12:27:56 +00:00
Robert Osfield
74226e5904 Added Pawel's origin commit message into the osggpucull source as it examples a lot about how the example works 2017-11-06 20:49:23 +00:00
Julien Valentin
47c4ef510d update example to use a common program 2017-10-31 18:00:06 +01:00
Robert Osfield
11f9bbf6ea Merge branch 'master' into osganimation 2017-10-27 12:54:10 +01:00
Robert Osfield
671ea7ae74 Added command line parsing to aid with testing of osgText by allowing osgText::FadeText to be created with various options 2017-10-26 12:02:56 +01:00
Robert Osfield
c8bd6fd100 Added stats handler 2017-10-24 16:04:14 +01:00
Robert Osfield
4b295c46d1 Restructed the way that GlyphTexture is set up to better support control of osgText::ShaderTechnique from osgText::Text 2017-10-23 14:50:35 +01:00
Robert Osfield
97aeb16551 Moved osgText::GlyphTechnique::Features enum to osgText::ShaderTechinque enum to make it's roll clearer 2017-10-20 17:03:25 +01:00
Robert Osfield
6b75439ae4 Merge branch 'master' into text_improvements 2017-10-20 14:14:14 +01:00
Robert Osfield
8965c9369e Implemented --single command line option that creates a single osg::DrawElementsUInt primitive set instead of using MultiDrawIndirect. 2017-10-19 12:39:22 +01:00
Robert Osfield
4791e5f6b5 Improved spacing to make code more readable 2017-10-19 12:06:59 +01:00
Robert Osfield
068f47d91f Build fixes with ref_ptr<> autoconversion disabled 2017-10-19 11:57:53 +01:00
Robert Osfield
3c6f569360 Fixed placement of { and spacing to make the code more readable and consistent with the rest of the OSG 2017-10-19 11:06:23 +01:00
Robert Osfield
a9ef5a90eb Fixed indentation 2017-10-16 09:49:47 +01:00
Robert Osfield
24bec09b9e Removed the glyph image outline support as it's no longer required. 2017-10-13 13:01:57 +01:00