Robert Osfield
d62adc9aac
Temporary fix for hang in stats when multi-threaded.
2006-04-03 18:25:31 +00:00
Don BURNS
a5d12c598a
Updates to osgProducer to bring it up to speed with changes in Producer
2006-03-29 23:32:51 +00:00
Robert Osfield
c67e74f2f6
From Eric Sokolosky, added help for PRODUCER_CAMERA_BLOCK_ON_VSYNC
2006-03-28 10:45:15 +00:00
Robert Osfield
42e4a5841c
From Mike Weiblen, added support for new OSG_IMAGE_FILE_NAME env var for
...
setting the default name to use when writing out captured images from the
viewer.
2006-03-28 10:28:49 +00:00
Robert Osfield
d43dbaeadd
Build fixes
2006-03-14 13:18:21 +00:00
Robert Osfield
2b61cf0a1e
From Farshid Lashkari, "The following patch adds a multisample option to the
...
osg::DisplaySettings class. OsgCameraGroup will now read the setting
from the DisplaySettings instead of hardcoding the value. I added the
following commandline option to be able to set the multisample value:
--samples <num>
One thing to note, OsgCameraGroup would previously check if the
computer is an SGI and set multisample to 4. I retained this check in
DisplaySettings to be backwards compatible."
2006-03-13 21:29:17 +00:00
Robert Osfield
1a16d6d6b0
Added an EventQueue directly into osgProducer::Viewer.
2006-03-13 13:19:37 +00:00
Robert Osfield
dbbabf87c6
Converted osgGA::GUIEventAdapter into a concrete class capable of respresenting
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keyboard and mouse events.
Added osgGA::EventQueue class to support a thread safe event queue and adaption
of keyboard and mouse events.
Removed osgProducer::EventAdapter as GUIEventAdapter replaces it.
Adapted osgProducer and examples to work with the new changes to osgGA.
2006-03-08 14:09:47 +00:00
Robert Osfield
93f514109f
Further clean up of RefNodePath references.
2006-02-28 19:36:18 +00:00
Robert Osfield
deb6632b04
Fixes to removed dependency on RefNodePath.
2006-02-28 18:54:29 +00:00
Robert Osfield
e89852e25f
From Marco Jez, " I've modified in order to make FBO mipmapping work. In
...
FrameBufferObject.cpp there is also another fix: when initializing a FBO
attachment from a CameraNode attachment, the renderbuffer's format must be
set to the attachment's internal format, not to the image's pixel format.
Another problem is that attaching a renderbuffer to the FBO through
CameraNode is not simple (if not impossible) if you don't intend to specify
an Image object. Probably CameraNode could be enriched with an
"attach(buffer, width, height, format)" method. For example if you attach a
color buffer as a texture whose size is different than that of the
CameraNode's viewport you also need to attach a depth buffer of the same
size, because the depth buffer that is automatically attached by RenderStage
has the viewport's size. FBOs require that all attachment have the same
dimensions, so said setup will fail if you can't specify a custom depth
renderbuffer"
2006-02-04 21:20:25 +00:00
Robert Osfield
2815622c35
Improved stats handling, and fixed a couple of stats bugs.
2005-12-15 17:14:40 +00:00
Robert Osfield
0347895c96
Fixed typo in comments and onscreen help.
2005-12-09 20:03:04 +00:00
Robert Osfield
53ee0ce3ec
Added CameraNode::releaseGLObejcts() to help in clean up, and changed the
...
ordering in SceneView::flushDeleteGLObjects() so that fbo's are deleted
before any texture objects they use are deleted.
2005-12-08 10:06:57 +00:00
Robert Osfield
27ad107378
Added new Node::getParentalNodePaths() method.
...
Added better handling in computeIntersections(..) of nodes that are internal
to the scene graph, correctly accounting for the accumulated transforms.
Changed the EventVisitor so that it only traveses active children rather than
all children.
Updated wrappers.
2005-12-07 15:29:29 +00:00
Robert Osfield
3f3c7b1df8
Added Camera::isRenderToTextureCamera() method, and improved support in PickVisitor
...
and IntersectVisitor for CameraNode, including the ignoring of render to texture cameras,
such that HUD's etc are still intersected against.
2005-12-07 11:36:56 +00:00
Robert Osfield
99be2cdb7f
Moved PickVistor into osgUtil
2005-12-07 10:25:50 +00:00
Robert Osfield
4d658ae1ea
Improved the PickVisitor to make it more flexible and robust.
2005-12-06 21:59:43 +00:00
Robert Osfield
e1454d22a7
Attempt at build fixes for IRIX.
2005-12-05 10:24:02 +00:00
Robert Osfield
eb51a53919
Added CameraBarrierCallback so that multi-thread multi-cameras are synconized
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correctly when do stats collection.
2005-11-29 12:09:45 +00:00
Robert Osfield
0663c3b653
From John Donovan, typo fixes.
2005-11-25 19:18:12 +00:00
Robert Osfield
83f43b37e6
Added automatic setting of thread safe reference counting when multi-threaded
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cameras are used.
2005-11-24 10:14:05 +00:00
Robert Osfield
0e16b64665
Coverted tabs to space in core libraries.
2005-11-17 13:35:53 +00:00
Robert Osfield
168225ebaf
From Toshiyuki Takahei, fixed order intialiation problem in Viewer::selectCameraManipulator(..).
2005-11-17 11:27:25 +00:00
Robert Osfield
9d8fd69fa9
Change the KeySwitchMatrixManipulator so that it two sets of getMatrixManipulator
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methods, two that takes an index,two that takes a key value. Updated the ViewEventHandler
so the it now uses the getMatrixManipulatorWithIndex() method to avoid previous ambiguity.
2005-11-14 11:00:36 +00:00
Robert Osfield
0ec0327b96
Added scene stats support to osgProducer::ViewerEventHandler.
2005-11-11 17:00:36 +00:00
Robert Osfield
afab32079e
Fixed typo of CoordinateSystem.
2005-11-10 11:56:18 +00:00
Robert Osfield
e8d6df7583
Addd OsgSceneHandler::s/getCleanUpOnNextFrame() and support for it in the draw() method,
...
when CleanUpOnNextFrame is enabled the next frame simple deleted OpenGL objects without doing any draw traversal.
2005-11-10 11:39:01 +00:00
Robert Osfield
e555f0332b
Added a test of isRealized to requestWrapPointer to prevent a deadlock condition occur when a wap pointer is done before a window is realized.
2005-11-09 13:26:11 +00:00
Robert Osfield
258425d649
Bumped the version numbers up to 1.0 in preparation for 1.0-rc1.
2005-11-09 10:49:56 +00:00
Robert Osfield
5e40ca9c86
Improved the handling of CameraNode and viewers with projection matrices
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contained NaN's.
2005-11-07 16:48:45 +00:00
Robert Osfield
16801f82e0
From Steve Lunsford, added psuedo event dispatch to init within selectCameraManipulator
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to force the new minpulator to update correctly.
2005-11-07 15:43:29 +00:00
Robert Osfield
b2f5a48c15
From Marco Jez, Added an unregister of the GraphicsContextImplement on unload.
2005-11-07 13:54:25 +00:00
Robert Osfield
f3cfe97da9
Added support in DisplaySettings and OscCameraGroup for requesting accumulator buffer.
2005-11-02 19:15:18 +00:00
Robert Osfield
b0df518d11
Added handling of CameraNode into PickVisitor in src/osgProducer/Viewer.cpp. This
...
is unlikely to be the final solution, but does at least fix part of the problem of handling
picking HUD's underneath CameraNodes.
2005-11-02 15:23:54 +00:00
Robert Osfield
ddd609e37b
From Marco Jez, commented out debuggin message.
2005-11-02 10:55:20 +00:00
Robert Osfield
b704045e6c
Added default setting of _threading_model to ThreadPerCamera when multiple cameras
...
are present, and SingleThreaded when a single camera is being used.
2005-10-31 14:48:11 +00:00
Robert Osfield
578530d0b4
Fixed env var docs for sharing graphics contexts.
2005-10-28 18:37:15 +00:00
Robert Osfield
be07f48884
From Geoff Michel, compile fixes for VS6.0
2005-10-26 09:22:13 +00:00
Robert Osfield
f46044084a
From Farshid Lashkari & Robert Osfield: Added support for VERTICAL_INTERLACE and HORIZONTAL_INTERLACE
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stereo modes use the stencil buffer.
2005-10-25 15:43:04 +00:00
Robert Osfield
3bf7cba453
Added env var reporting for the OSG_CAMERA_THREADING and OSG_SHARE_GRAPHICS_CONTEXTS env vars.
2005-10-06 13:31:23 +00:00
Robert Osfield
1a152afda0
Added catch for disabling ThreadPerCamera when contexts are shared.
2005-10-06 13:20:08 +00:00
Robert Osfield
1def1e0d53
From Joran Jessurun, fix to let the Viewer::computeNearFarPoints
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function work correctly when used with multiple camera's on one render
surface.
2005-09-10 13:07:08 +00:00
Robert Osfield
6391691be6
Added release() to all GraphicsOperations in GraphicsThread.
2005-09-03 20:54:32 +00:00
Robert Osfield
4167a3f980
Added clean up class to help improve the exit of GraphicsThread
2005-09-02 13:10:46 +00:00
Robert Osfield
caaeaee321
Fixed typo
2005-09-01 19:12:06 +00:00
Robert Osfield
aba3b4fa67
Clean up and fixes to GraphicThread class, and osgcamera example.
2005-08-30 14:41:08 +00:00
Robert Osfield
9f740f7397
Improved support for keyboard/mouse events in osgcluster.
2005-08-29 14:05:30 +00:00
Robert Osfield
ffb06a8c49
Added extra access methods on osgProducer::KeyboardMouseCallback, and added
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support for reading and writing keyboard/mouse events in osgcluster.
2005-08-29 12:05:17 +00:00
Robert Osfield
ac07e07705
Further work on GraphicsContext/GraphicsThread
2005-08-20 08:59:03 +00:00