Robert Osfield
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98f5fca9c2
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Added key osgTerrain::GeometryPool methods virtual to make it easier to override the shaders
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14662 16af8721-9629-0410-8352-f15c8da7e697
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2015-01-20 15:23:06 +00:00 |
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Robert Osfield
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3eca5765c9
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Added GeometryPool::s/getUseGeometryShader() hint, and OSG_TERRAIN_USE_GEOMETRY_SHADER env var for setting the default value.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14660 16af8721-9629-0410-8352-f15c8da7e697
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2015-01-19 11:29:55 +00:00 |
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Robert Osfield
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249c0ff208
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Added support for using geometry shaders to align the quad diagonals with the local terrain
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14658 16af8721-9629-0410-8352-f15c8da7e697
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2015-01-16 11:03:11 +00:00 |
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Robert Osfield
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3e3d7e4dc1
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Added a local Vec3Array cache to the HeightFieldDrawable to facilitate efficient intersection testing
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14656 16af8721-9629-0410-8352-f15c8da7e697
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2015-01-12 10:31:58 +00:00 |
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Robert Osfield
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4184696809
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Windows build fix
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14550 16af8721-9629-0410-8352-f15c8da7e697
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2014-11-26 19:05:09 +00:00 |
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Robert Osfield
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dfb0b2ab8e
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Renamed ShaderTerrain to DisplacementMappingTechnique and moved it from the osgterrain example testbed into the osgTerrain NodeKit
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14534 16af8721-9629-0410-8352-f15c8da7e697
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2014-11-26 14:04:20 +00:00 |
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Robert Osfield
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d9f93f9d1a
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Moved osgTerrain::GeometryPool from osgterrain example into osgTerrain NodeKit
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14533 16af8721-9629-0410-8352-f15c8da7e697
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2014-11-26 13:36:28 +00:00 |
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