Robert Osfield
33f7500a59
Quitened down verbose debug messages
2017-01-20 17:31:09 +00:00
Robert Osfield
ed596c3335
Quietened down some verbose debug messages
2017-01-20 17:07:55 +00:00
Robert Osfield
949aca196d
Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent.
2016-06-25 12:24:19 +01:00
Robert Osfield
977ec20751
Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14244 16af8721-9629-0410-8352-f15c8da7e697
2014-06-05 16:26:13 +00:00
Robert Osfield
14a563dc9f
Ran script to remove trailing spaces and tabs
2012-03-21 17:36:20 +00:00
Robert Osfield
9b70348ced
Fixed typo of commercial
2010-11-22 11:22:03 +00:00
Robert Osfield
a55c4b7d70
Added basic ShaderComponent class and beginnings osgshadercomposition example
2010-07-02 12:04:20 +00:00
Robert Osfield
a79a8d30f9
Convesion of osg::notify to OSG_INFO etc.
2010-05-28 15:47:52 +00:00
Robert Osfield
2d38e187fd
From Cedric Pinson, "Here a patch to be able to clone stateattribute, in order to do that i
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moved the StateAttribute::Callback structure to a file
StateAttributeCallback with the same behavior as NodeCallback.
"
2009-10-22 10:33:16 +00:00
Robert Osfield
f4836d7aa1
From Paul Martz, "I'm not sure why this message was added, but it doesn't appear to merit INFO verbosity. Changing this from INFO to DEBUG_FP."
2008-12-15 16:46:13 +00:00
Robert Osfield
ac975bf79a
Added a Refrenced::getGlobalReferencedMutex, and OpenThreads::ScopedPointerLock() and use of this in add/removeParent() codes
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to avoid threading problems when using atomic ref counting.
2008-10-14 14:27:41 +00:00
Robert Osfield
de4a4042f7
Set main scene graph elements to use thread safe ref/unref by default
2007-08-22 10:34:11 +00:00
Robert Osfield
def74d3471
Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help
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handle scenes with multiple views with elements that need coordinating on a per view basis.
Added beginings of new osgText::FadeText class (not functionality yet).
2006-09-18 20:54:48 +00:00
Robert Osfield
f1c2694c17
Updated copyright years.
2006-07-18 15:21:48 +00:00
Robert Osfield
51458ceea7
Fixed copy and paste mistakes in setEventCallback methods
2005-05-18 18:31:03 +00:00
Robert Osfield
baa9af49c4
Reduced the verbosness of debugging messages
2005-04-25 14:28:16 +00:00
Robert Osfield
e24cfa0370
Futher work on supporting update and event callbacks in StateSet, Uniform and StateAttribute
2005-04-25 13:37:12 +00:00
Robert Osfield
193c83cb9c
Added ParentList's into StateSet, Uniform and StateAttribute in preparation for
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providing update and event handling.
2005-04-24 21:04:54 +00:00