Julien Valentin
d49f0d67af
change the design of BufferIndexBinding to work with BufferData instead of BufferObject
...
allow convenient BufferData abstraction + serialization of BufferIndexBinding
2017-08-24 03:28:55 +02:00
Julien Valentin
3b03699fbc
add a transpose method for 4x4
...
and a transpose3x3 to transpose only orthogonal part of a mat4x4
2017-08-23 23:49:36 +02:00
Julien Valentin
f97b1626b3
fix nodevisitor construction
2017-08-21 18:33:56 +02:00
Robert Osfield
8926f0e9c2
Using a PR from Sando Mani for requestioning a specific GL version as a base, cleaned up formattating, made the new code paths simpler and added clean up of memory
2017-08-21 11:40:45 +01:00
Robert Osfield
f3adcda6b7
Removed the GLclampd declaration and replaced its usage with GLdouble to standardize the OSG extension setup with current GL/GLES headers.
...
Added a float fallback from osg::DepthDangeIndex to suppprt GLES.
2017-08-16 14:20:00 +01:00
OpenSceneGraph git repository
bfbaecaf49
Merge pull request #300 from eligovision/master
...
Text3D character/glyph size fix
2017-08-16 11:30:14 +01:00
konstantin.matveyev
b0ef9b0c42
Text3D character/glyph size fixed
2017-08-15 22:11:15 +03:00
luzpaz
2cd31f65e4
misc. typo fixes
...
mostly non-user-facing but some doxy.
2017-08-15 12:23:49 -04:00
Robert Osfield
fda30b36d1
Merged #pragmatic shader fix from OpenSceneGraph-3.4 branch.
2017-07-31 13:38:18 +01:00
Robert Osfield
9f3533632a
Added ability for OSG serializers to get the file version number when writing out via the OutputStream object
2017-06-19 12:04:03 +01:00
OpenSceneGraph git repository
da7a0968be
Merge pull request #265 from cxw42/array-classname
...
Make Array::className() support all Array::Type values
2017-06-19 08:50:00 +01:00
Chris White
eb99df894a
Make Array::className() support all Array::Type's
...
Array::className() had fallen out of date with respect to Array::Type.
This commit updates it, and adds documentation and a debug message to
serve as a reminder for future additions of values to Array::Type.
2017-06-16 11:02:14 -04:00
blobfish
f5bd280b51
osg: KdTree: count degenerates to keep original primitive index in sync
2017-06-04 17:29:57 -04:00
blobfish
bb804c2045
osg: KdTree: encode original primitive index into _vertexIndices
2017-06-04 17:29:57 -04:00
Robert Osfield
79e764bd17
Improved support for Text with large numbers of glyphs
2017-05-25 12:38:54 +01:00
Robert Osfield
502acc19c9
Build fix
2017-05-25 09:54:11 +01:00
Robert Osfield
badb914d46
Tidied up spacing
2017-05-25 08:56:53 +01:00
Robert Osfield
5f446e0022
Fixed naming of OSG_USE_DEPRECATED_API
2017-05-25 08:48:45 +01:00
Robert Osfield
20ac472d1f
Moved OSG_USE_DEPRECATED_API from include/osg/Export to Cmake controlled include/osg/Config
2017-05-24 19:40:08 +01:00
Robert Osfield
a60aed70b5
Replaced DimensionMask naming with more appropriate PrimitiveMask nameing.
2017-05-24 18:36:52 +01:00
Robert Osfield
a74b4b94a9
Fixes/clean up of KdTree/LineSegmentIntersector/PolytopeIntersector
2017-05-11 15:29:31 +01:00
Robert Osfield
6e1866ac18
Added --points and --lines command line options that do a very simplistic conversion of geometry primitives to points or lines respectively, used to aid testing of intersectors
2017-05-11 15:29:31 +01:00
Robert Osfield
bc0a402dac
Improved indentation, making it consistent with the rest of the OSG headers
2017-05-11 15:25:10 +01:00
Robert Osfield
9ce657f413
Created TemplatePrimitiveIndexFunctor to enable easier handling of point, lines, triangles and quad index meshes
2017-05-11 15:25:10 +01:00
Robert Osfield
c9545970ac
Removed redudent bool parameter from TriangleFunctor::operator(Vec3, Vec3, Vec3, bool) so it's now simply TriangleFunctor::operator(Vec3, Vec3, Vec3) as the bool was always false in recently OSG versions.
2017-05-11 15:25:10 +01:00
Robert Osfield
48a3fc30f3
Removed old style OpenGL methods from PrimitiveFunctor classes/templates as these are no longer used or required.
2017-05-11 15:25:10 +01:00
Robert Osfield
8f5493e573
Implemented Polytope::contains(..) for triangle vertices and added support for using the results mask.
2017-05-11 15:25:10 +01:00
Robert Osfield
265efb85a1
Initial work on adding KdTree support for PolytopeIntersector.
2017-05-11 15:25:10 +01:00
Robert Osfield
a95d66a587
Replaced dynamoc_cast<osg::CullStack*> with asCullStack() to improve performance of AutoTransform, screen size based LOD and PagedLOD.
2017-04-26 17:10:58 +01:00
Robert Osfield
92092a56ae
Refactored AutoTransform so that it dynamically computes the rotation, scale and matrices during the cull traversal to enable usage in multi-view, multi-threaded applications
2017-04-26 11:50:35 +01:00
Robert Osfield
a4b0dc7426
Added missing Node::asAutoTransform() + NodeVisitor::apply(AutoTransform&).
2017-04-25 18:04:04 +01:00
Laurens Voerman
36fc30d8e7
avoid INFO message about duplicate enums with and without _EXT
2017-04-07 15:56:32 +02:00
mp3butcher
8d40323761
add Extensions
2017-04-05 18:11:50 +02:00
OpenSceneGraph git repository
373204ef7f
Merge pull request #236 from mp3butcher/ScriptBranch
...
add ScriptNodeCallback serializer
2017-03-29 09:27:58 +01:00
Robert Osfield
1292724a27
Added Texture2D include to resolve VS build issue
2017-03-29 09:12:14 +01:00
mp3butcher
9d490bbf1c
add ScriptNodeCallback serializer
2017-03-28 22:37:34 +02:00
Robert Osfield
58c52a4cd4
Added TextBase::getMatrix() accessor
2017-03-28 14:43:07 +01:00
Robert Osfield
25e6fbb2ff
Fixed typo
2017-03-28 14:42:40 +01:00
Robert Osfield
13b5d247df
Fixed typo
2017-03-28 09:41:07 +01:00
Robert Osfield
6308b497f2
Replaced macro based selection of which shaders to use by default with DisplaySettings::setShaderHint() and OSG_SHADER=HINT=GL2|GL3|GLES2|GLES3|NONE controls
2017-03-27 11:44:41 +01:00
OpenSceneGraph git repository
602a6beda8
Merge pull request #225 from MPursche/add_texture2dmultisample_serializer
...
Added serializer for Texture2DMultisample
2017-03-22 10:31:45 +00:00
Marcel Pursche
422587a285
Added serializer for Texture2DMultisample
2017-03-22 10:47:58 +01:00
tomhog
423e14f92f
Merge branch 'master' into topic-gles3-ios
2017-03-21 15:33:13 +00:00
Robert Osfield
a74872c6bf
Refactored GlyphTexture so that it utlizes standard osg::Texture2D/osg::Image combinations rather than locally implemented per glyph subloading.
2017-03-21 13:10:45 +00:00
Thomas Hogarth
76fe572934
Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in
2017-03-20 18:33:08 +00:00
Robert Osfield
e6703e3cb0
Removed no longer supported code paths
2017-03-18 11:48:55 +00:00
Robert Osfield
feb0214ddc
Introduced streamlined text rendering dispatch code.
2017-03-18 11:48:55 +00:00
Robert Osfield
ffbc1167de
Added lazy state updating for vertex array object binding/unbinding
2017-03-13 11:44:34 +00:00
Robert Osfield
61782d8f29
Build fixes
2017-03-11 12:31:19 +00:00
OpenSceneGraph git repository
75e4d85681
Merge pull request #211 from D-A-Heitbrink/master
...
Added support for unsigned 64 bit ints + some code for bindless textures
2017-03-11 11:58:20 +00:00