Laurens Voerman
|
292b892478
|
VNC: try to find password for host if no password for host:port is found
|
2017-09-21 16:33:14 +02:00 |
|
Robert Osfield
|
957a7d4e92
|
Moved enabling/disabling of SDF so it's done regardless of whether a backdrop is used.
|
2017-09-21 14:35:31 +01:00 |
|
Robert Osfield
|
e72a38c8b6
|
Umproved SDF computation.
|
2017-09-21 14:32:17 +01:00 |
|
Robert Osfield
|
e565a5e1c3
|
Removed no longer used code paths
|
2017-09-20 16:51:30 +01:00 |
|
Robert Osfield
|
78811462f1
|
Added support for only enabling SignedDistanceField shader path when font resolution is greater than 16.
|
2017-09-20 15:51:03 +01:00 |
|
Robert Osfield
|
fb0a995d7b
|
cleaned up exmple
|
2017-09-20 14:30:23 +01:00 |
|
Robert Osfield
|
e8eb1ee0c7
|
Added Text::assignStateSet() and usage to make sure the correct StateSet is setup for each combination of backdrop settings
|
2017-09-20 14:29:05 +01:00 |
|
Robert Osfield
|
b0829cc352
|
Updated text_sdf.frag shader to handle GLES2+ versions
|
2017-09-20 11:02:06 +01:00 |
|
Robert Osfield
|
420094174e
|
Added commented out debug output to make it easier to test in future
|
2017-09-20 11:01:04 +01:00 |
|
Robert Osfield
|
fafa468fea
|
Fixed OSG_PRECISION_FLOAT usage
|
2017-09-19 17:07:59 +01:00 |
|
Robert Osfield
|
370ca2b8a3
|
Fixed X11 GLES2 build
|
2017-09-19 17:01:58 +01:00 |
|
Robert Osfield
|
72cf6734a1
|
Added osgText/shaders to support greyscale and Signed Distance Field based text
|
2017-09-19 16:35:28 +01:00 |
|
Robert Osfield
|
cc7cf54353
|
Added support for subsititing $VAR_NAME entries in shaders to enable writing shaders that work across GLSL versions.
|
2017-09-18 18:09:15 +01:00 |
|
Robert Osfield
|
5ade852172
|
Added constant sizeing vs changing label size relatve to font resolution, controlled by --constant-size and --scale-size command line options.
|
2017-09-15 15:14:19 +01:00 |
|
Konstantin S. Matveyev
|
8055ec9156
|
osg serializers fixed for static build, ShaderAttribute wrapper added
|
2017-09-15 12:36:19 +03:00 |
|
Robert Osfield
|
a12a43d352
|
Impprovide the computation of the Signed Distance Field
|
2017-09-14 15:58:38 +01:00 |
|
Robert Osfield
|
70b3a3a442
|
Fixed of shadow
|
2017-09-13 11:09:56 +01:00 |
|
Robert Osfield
|
1e11b89d04
|
Added --shadow-* command line variants to provide full control over the position of the text shadow
|
2017-09-13 11:08:51 +01:00 |
|
Robert Osfield
|
0d5a42f635
|
Added setting of the Text::BackdropImplementation type to USE_SHADERS when setting up shaders
|
2017-09-12 19:13:01 +01:00 |
|
Robert Osfield
|
7a50bdafe3
|
Changed the margin computation to properly account of the Signed Distance Function data
|
2017-09-12 16:03:35 +01:00 |
|
Robert Osfield
|
722ed6fc5e
|
Shifted set up of osgText related StateSet from osgText::Font into into osg::TextBase/Text to enable grater control over state required for specific Text implementations
|
2017-09-12 11:50:47 +01:00 |
|
Laurens Voerman
|
985b3a7206
|
removed las_c library from FindLIBLAS.cmake, it's not used by the osg plugin.
|
2017-09-12 09:19:33 +02:00 |
|
Robert Osfield
|
f98c23d460
|
Added extra command line paramter and osgText::Font settings to add better control of osgText::GlyphTexture generation to support signed distance field and outline image data.
|
2017-09-08 17:03:15 +01:00 |
|
Robert Osfield
|
2b010f019f
|
Added setting of the original font reoslution to the created Glyph
|
2017-09-08 17:02:38 +01:00 |
|
Robert Osfield
|
de47eb3666
|
Add support for generating outline and signed distance field channels in a RGBA packed GlyphTexture Image.
|
2017-09-08 16:59:43 +01:00 |
|
Robert Osfield
|
77d4705182
|
Added KeyHandler for toggling "SIGNED_DISTANCE_FIELD" and "OUTLINE" #pragma(tic) shader defines to control the different shader paths.
Keys to press are 'd' for toggle SIGNED_DISTANCE_FIELD and 'o' for OUTLINE.
|
2017-09-06 16:53:54 +01:00 |
|
Robert Osfield
|
20ee12e986
|
To control the GlyphTexture Min/MagFilter values Added --min <value> and --mag <value> filter with LINEAR, NEAREST and LINEAR_MIPMAP_LINER options for values
|
2017-09-06 10:40:05 +01:00 |
|
OpenSceneGraph git repository
|
cf14587b5c
|
Merge pull request #340 from mp3butcher/osganimation
add a new method on VertexInfluenceMap and the serializer for MorphTransforfHW
|
2017-09-04 15:35:01 +01:00 |
|
OpenSceneGraph git repository
|
4bc1320709
|
Merge pull request #344 from eligovision/OpenSceneGraph_text3d
Text3D dynamic changing fix
|
2017-09-04 15:21:26 +01:00 |
|
OpenSceneGraph git repository
|
ce8fa14d41
|
Merge pull request #345 from eligovision/OpenSceneGraph_example_text3d
example_osgtext3d: more options for testing
|
2017-09-04 15:20:54 +01:00 |
|
Julien Valentin
|
0a93569b9e
|
add DSO scope in modified XXXTransformHardware serializers
|
2017-09-04 12:04:37 +02:00 |
|
Konstantin S. Matveyev
|
ca42523cd0
|
example_osgtext3d: more options for testing
|
2017-09-04 11:44:30 +03:00 |
|
Konstantin S. Matveyev
|
3503a0fefb
|
Text3D dynamic changing fix
|
2017-09-04 11:29:50 +03:00 |
|
OpenSceneGraph git repository
|
ff6e77c874
|
Merge pull request #341 from scrawl/cullingactive_fix
LineSegmentIntersector: respect the 'cullingActive' flag for bounding box check
|
2017-09-04 08:36:49 +01:00 |
|
Julien Valentin
|
7da072b433
|
cleanup
|
2017-09-04 02:34:59 +02:00 |
|
Julien Valentin
|
041a2a6e72
|
make preparedata skeleton independant (as it was with the Rig::buildInfluenceSet)
no more divergence with master i think
|
2017-09-04 01:56:43 +02:00 |
|
scrawl
|
6048c1fbdc
|
LineSegmentIntersector: respect the 'cullingActive' flag when testing drawable bounding box
|
2017-09-03 14:15:36 +00:00 |
|
Julien Valentin
|
381c2150d4
|
Merge remote-tracking branch 'upstream/master' into osganimation
|
2017-09-01 20:03:05 +02:00 |
|
Julien Valentin
|
a73c20d7f5
|
update serializer with new properties
|
2017-09-01 19:13:01 +02:00 |
|
Julien Valentin
|
9560548722
|
add MorphTransformHardware serializer
|
2017-09-01 18:10:40 +02:00 |
|
Julien Valentin
|
a2b29c1afd
|
Merge remote-tracking branch 'upstream/osganimation' into osganimation
|
2017-09-01 18:04:32 +02:00 |
|
Julien Valentin
|
78dd81a8b4
|
add void InfluenceMap::removeUnexpressedBones(Skeleton &skel) const;
a bit experimental but work well without further process on my test set
|
2017-09-01 17:48:28 +02:00 |
|
OpenSceneGraph git repository
|
0e5acda26e
|
Merge pull request #338 from mp3butcher/osganimation
clean and bugfix
|
2017-09-01 16:46:38 +01:00 |
|
OpenSceneGraph git repository
|
7aeb455597
|
Merge pull request #337 from mp3butcher/osganimbugfix
fix a bug in how vertexattributes are filled
|
2017-09-01 15:50:47 +01:00 |
|
Julien Valentin
|
0d02dfbbbd
|
remove utility classes BoneWeight and IndexWeight in order to avoid unnecessary symbols
(but decrease a bit clarity of the code)
|
2017-09-01 16:23:49 +02:00 |
|
Julien Valentin
|
8b74b04de0
|
cleanup
|
2017-09-01 15:19:42 +02:00 |
|
Julien Valentin
|
dee9dc2164
|
a functional cleanup
|
2017-09-01 01:43:00 +02:00 |
|
Julien Valentin
|
5aa96727e9
|
clean and bugfixes
|
2017-08-31 20:57:19 +02:00 |
|
OpenSceneGraph git repository
|
34270cdcaa
|
Merge pull request #333 from mp3butcher/osganimation
osgAnimation: change animationdata owner from riggeometry to rigtransformimplementations
|
2017-08-31 14:32:39 +01:00 |
|
Julien Valentin
|
b790986f37
|
few cleanup
|
2017-08-31 13:49:27 +02:00 |
|