Robert Osfield
601ac461a2
From Ravi Mathur, "New functionality is the ability to automatically determine the
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maximum traversal depth necessary to obtain an accurate estimate of
the minimum number of required cameras. In addition, the user can
specify an absolute maximum traversal depth that will not be exceeded."
2005-10-27 09:38:06 +00:00
Robert Osfield
0906851eeb
From Geoff Michel, update to osgdelaunday.
2005-10-27 09:37:38 +00:00
Robert Osfield
598dda59f5
From Geoff Michel, added support for constrain delaunay triangultion, and osgdelaunay example.
2005-10-25 13:28:48 +00:00
Robert Osfield
fe1536ebd6
Fixed compile warnings.
2005-10-24 13:46:31 +00:00
Robert Osfield
5d1b46d25f
Changed the "Cessna" text so that it is sized according to OBJECT_COORDS rather
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than SCREEN_COORDS as the later was causing problems with the pixel size based LOD selection.
2005-10-13 10:29:40 +00:00
Robert Osfield
1e508d432b
Added SmokeTrailEffect which renders created particles as single quad or line
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strip, in the case of the quad strip the strip is aligned to the be orthogonal with
the eye point.
2005-10-12 18:42:36 +00:00
Robert Osfield
b7fd3bfdc4
From Ravi Mathur, osgdepthpartition example program.
2005-10-10 10:10:44 +00:00
Robert Osfield
18d680d01f
Improved the UpdateCameraAndTexGenCallback so it properly handles rotation and
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translations within the reflector nodepath.
2005-10-06 20:02:18 +00:00
Robert Osfield
cf2974329f
Added code paths for PBuffer RTT support.
2005-10-04 18:50:00 +00:00
Robert Osfield
c401e31bd8
Added test cases for SphereSegment intersection code.
2005-10-01 19:28:34 +00:00
Robert Osfield
d82d598115
Fixed typo of CameraNode::setRenderTargetImplementation(..)
2005-09-29 09:36:51 +00:00
Robert Osfield
b38f491c12
From Volker Walkiewicz (with tweaks from Robert Osfield):
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Fix to the update of the error metrics on the edges in the simplification mesh that are affected by an edge collapse.
Addition of 'n' and 'p' keyboard control in osgsimplifier example to allow users to control the sample ratio manually.
2005-09-28 16:05:35 +00:00
Robert Osfield
07d7d39eb5
Added TexEnv DECAL mode.
2005-09-26 11:24:14 +00:00
Robert Osfield
30478f0fef
From Mike Weiblen: support for OSGHANGGLIDE_REVERSE_CONTROLS env which reverses
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the pitch and roll control to account from Mike's "unique" way of flying hang gliders :-)
2005-09-19 15:33:25 +00:00
Robert Osfield
d1108ea862
Added support for "-O OutputTextureFiles" options string in .osg plugin to
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allow texture files to be written out when writing out a .osg file.
2005-09-19 14:07:44 +00:00
Robert Osfield
d2f98ef56e
Added line connectivity code.
2005-09-15 20:03:37 +00:00
Robert Osfield
e2361865fc
From Sondra Iverson, "The options to rewind/restart and to toggle looping in the osgmovie
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example have been implemented. "
2005-09-11 19:05:30 +00:00
Robert Osfield
745834c329
Added triangle index functor to src/osgUtil/SphereSegment.cpp for computing
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the intersection between an indivual geometry and the sphere segment.
Converted the terrain in osgspheresegment to be an osg::Geometry based
drawable rather than a osg::ShapeDrawable/osg::HeightField one to make it
more practicle to use as a test for the new SphereSegment intersection code.
2005-09-09 11:13:40 +00:00
Robert Osfield
559219f519
Added initial interface for computing intersections between sphere segments
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and terrain.
2005-09-08 13:10:04 +00:00
Robert Osfield
765db1998c
Added support for cullable state, that uses a polytope to define the extents
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of objects that will be influenced by it.
2005-09-07 16:18:43 +00:00
Robert Osfield
58112d9591
Added a grid of lines into the OverlaySubgraph to demonstate use the
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OverlayNode for applying general drawing onto terrain.
2005-09-06 20:28:53 +00:00
Robert Osfield
4e6a8cfcd5
Added s/getContinousUpdate(bool) method to OverlayNode.
2005-09-06 19:54:29 +00:00
Robert Osfield
5283c11f8a
Added osgSim::OverlayNode to osganimate and osgspheresegment examples, and
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added support for setting texture size hint and coping with scene graphs
with CoordinateSystemNode in them.
2005-09-06 15:48:18 +00:00
Robert Osfield
db24ea247c
Changed #if
2005-09-05 13:27:48 +00:00
Robert Osfield
4795fb88e6
Added checking of EventVisitor type
2005-09-05 13:26:50 +00:00
Robert Osfield
b8d7a3bf44
Added event handler to shader code so that alphaCuttOff, transparency and
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sampleDensity are controlled via 'a', 't' and 'd' respectively.
2005-09-05 13:19:20 +00:00
Robert Osfield
efc4f2436f
Integrated shaders into source.
2005-09-05 10:40:04 +00:00
Robert Osfield
ab879525ef
Added all sides of the shader cube
2005-09-05 09:14:30 +00:00
Robert Osfield
7ed8bab8d4
Added preliminary GLSL shader path for volume rendering.
2005-09-05 07:48:55 +00:00
Robert Osfield
d58487c763
Changed red()/green()/blue()/alpha() to r()/g()/b()/a() for greater consistency
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across Vec* classes and with OpenGL Shander Lanaguage.
2005-09-03 20:56:25 +00:00
Robert Osfield
2ea5d71d82
Added commandline arguments for controlling number of cameras through to the windowing library to use.
2005-09-02 20:06:11 +00:00
Robert Osfield
4167a3f980
Added clean up class to help improve the exit of GraphicsThread
2005-09-02 13:10:46 +00:00
Robert Osfield
727e55a63a
Removed circular reference of osg::CameraNode, fixing memory leak. Added
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a auto exit after a maximum number of frames are completed.
2005-08-31 20:39:05 +00:00
Robert Osfield
a420782199
Added osgSim::OverlayNode setup in osgsimulation, and added preliminary test
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code to the osgSim::OverlayNode to test osgsimulation/the architecture.
2005-08-31 15:04:27 +00:00
Robert Osfield
af7eba1a7f
Set number of cameras to 3.
2005-08-31 13:43:29 +00:00
Robert Osfield
8686ed3136
Disable the glFinishBarrierOp usage as glFinish was spin locking the CPU :-|
2005-08-31 12:49:23 +00:00
Robert Osfield
c1ebc87c2c
Seperated out the cull and draw traversals into their own operations,
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and added a glFinishBarrierOp which can be placed between the cull and the
draw or after swap.
2005-08-31 10:55:58 +00:00
Robert Osfield
3b065bc163
Add comments explain how example works.
2005-08-31 09:21:34 +00:00
Robert Osfield
c02e91c1b4
Added support for GrapicsOpeations that are reused each frame, cleaned up
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osgcamera example.
2005-08-30 22:28:30 +00:00
Robert Osfield
f9bcde3cf0
Added name and keep member variables to osg::GraphicsThread::Operation to allow
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the names of the operations to be logged for stats purposes, or used when
do searches of the operation list. The keep member variable tells the graphics
thread run loop wether to remove the entry from the list once its been called.
2005-08-30 19:03:02 +00:00
Robert Osfield
aba3b4fa67
Clean up and fixes to GraphicThread class, and osgcamera example.
2005-08-30 14:41:08 +00:00
Robert Osfield
ceadd41ef1
Fixed reading and writng of data.
2005-08-29 20:38:46 +00:00
Robert Osfield
492956d73e
Added scratch pad reset.
2005-08-29 20:16:15 +00:00
Robert Osfield
6e39f9f475
Implement a scratch pad for writing and read data to, to solve issue between
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running a master and slave on a mix of 32bit and 64bit.
2005-08-29 19:57:02 +00:00
Robert Osfield
9f740f7397
Improved support for keyboard/mouse events in osgcluster.
2005-08-29 14:05:30 +00:00
Robert Osfield
2e84f10b21
Added extra debug info.
2005-08-29 12:25:16 +00:00
Robert Osfield
ffb06a8c49
Added extra access methods on osgProducer::KeyboardMouseCallback, and added
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support for reading and writing keyboard/mouse events in osgcluster.
2005-08-29 12:05:17 +00:00
Robert Osfield
ee4d2128da
Added --num-components <num> option.
2005-08-26 13:26:02 +00:00
Robert Osfield
be285c62c0
Added support for rapid movement of the emitter, with particle now seeding between
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the position of the emitter in the previous frame and the new position in the new
frame, the number of particles added also scales up to compensate for this movement.
2005-08-25 14:12:08 +00:00
Robert Osfield
2fa2041655
From Joseph Winston, "Corrected displayed comment about the text size
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to match the actual text size."
2005-08-22 13:45:15 +00:00