Commit Graph

11 Commits

Author SHA1 Message Date
Robert Osfield
2b5708888e From Adrain Egli, "i added a default scene with 7 different draggers attached. it's more easy to test the draggers." 2008-07-11 19:52:25 +00:00
Robert Osfield
cc0f1cb0fe From Martin Lavery and Robert Osfield, Updated examples to use a variation of the MIT License 2007-06-12 14:20:16 +00:00
Robert Osfield
5be86601bb Removed old GNUmakefile.inst files 2007-04-10 13:58:18 +00:00
Robert Osfield
2e6ee4bb39 Removed old gmake and VisualStudio build files 2007-04-10 13:10:25 +00:00
Robert Osfield
d9a94f7890 Moved the TARGET_NAME setting into the SETUP_APPLICATION/EXAMPLE macro 2007-03-19 17:18:59 +00:00
Robert Osfield
da64127539 Ran dos2unix on CMakeLists.txt files. 2007-03-19 13:26:34 +00:00
Robert Osfield
be3f61c49f From Luigi Calori, move to using local CMakeLists.txt files and explicit file lists.
From Robert Osfield, small ammendments of the above to seperate example and application installs, and fix the osgPlugins install directory.
2007-03-19 12:30:26 +00:00
Robert Osfield
eb4ad4229f Moved osgProducer and osgproducerviewer out into their own repository.
Clean up the source for remaining references to osgProducer/Producer.
2007-02-27 13:16:18 +00:00
Robert Osfield
7f8f4e331a Completed changes to osgManipulator to make it more flexible w.r.t viewer usage, and
ported osgmanipulator example across of osgViewer
2007-02-26 13:01:17 +00:00
Robert Osfield
3006bb14f4 Changed osgManipulator::Dragger::handle(..) method to use a nested PointerInfo
class to encapsulate the pixel coords, SceneView and picking operations in prep for
making the code more general purpose, and less reliant on classes like osgUtil::SceneView and osgUtil::IntersectVisitor.
2007-02-11 21:12:34 +00:00
Robert Osfield
19db0c1674 From Vivek Rajan, new osgManipulator library, with a few minor tweaks and rename for osgDragger to osgManipulator for build by Robert Osfield.
Vivek's email to osg-submissions:

"I'm happy to release the osgdragger nodekit to the OSG community. I
implemented the nodekit for my company, Fugro-Jason Inc., and they
have kindly agreed to open source it.

The nodekit contains a few draggers but it should be easy to build new
draggers on top of it. The design of the nodekit is based on a
SIGGRAPH 2002 course - "Design and Implementation of Direct
Manipulation in 3D". You can find the course notes at
http://www.pauliface.com/Sigg02/index.html. Reading pages 20 - 29 of
the course notes should give you a fair understanding of how the
nodekit works.

The source code also contains an example of how to use the draggers."
2007-02-11 10:33:59 +00:00