Robert Osfield
ce69f18ec7
Replaced getenv usage with safer osg::getEnvVar
2017-11-02 10:43:41 +00:00
Robert Osfield
aa744edacc
Fixed warning
2017-11-02 10:02:34 +00:00
Robert Osfield
239b0faa4c
Replaced getenv calls with safer osg::getEnvVar usage
2017-11-02 10:00:28 +00:00
Robert Osfield
338b0e2b7b
Moved getenv usage across to safer osg::getEnvVar() usage
2017-11-01 17:38:33 +00:00
Robert Osfield
3b85aa35df
Moved from getenv to osg::getEnvVar usage
2017-11-01 14:45:27 +00:00
Robert Osfield
fbb7270e55
Replaced getenv(..) usage with osg::getEnvVar(..)
2017-11-01 13:54:15 +00:00
Robert Osfield
51a9c66856
Added OSG_ENVVAR_SUPPORTED cmake control and bool osg::getEnvVar(const char* name, T& value, ...) conviniece funcions to make it easier to implement optinal getenv reading code.
2017-11-01 13:32:47 +00:00
Robert Osfield
fb175eed14
Fixed Coverity Scane reported issue.
2017-11-01 11:35:05 +00:00
Robert Osfield
6a2bd1f898
Added missing initializers
2017-10-31 17:43:39 +00:00
Robert Osfield
14f50ab31c
Fixed CovertiScan reported uninitialized member variable
2017-10-31 17:39:34 +00:00
Robert Osfield
061e52b89f
Fixed Coverity Scan reported issue
2017-10-31 17:02:31 +00:00
Robert Osfield
95eb5e2ad6
Replace c char array with std::string to address Coverity scan reported issue
2017-10-31 16:46:42 +00:00
Robert Osfield
3459e8f4fd
Fixed Coverity Scan reported memory leaks
2017-10-31 15:55:24 +00:00
Robert Osfield
42c7d7ece1
Fixed Coverity reported memory leak
2017-10-31 15:47:49 +00:00
Robert Osfield
45e520663d
Quitened down the DisplaySettings::setShaderHint() output for NONE.
2017-10-30 13:40:50 +00:00
Robert Osfield
053ba83be6
Merged support for StateSet::DefineList from shader_pipeline branch
2017-10-30 09:32:04 +00:00
Robert Osfield
b3515d0e09
Build fix for when compiling with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
2017-10-27 13:48:52 +01:00
Robert Osfield
1f913ec130
Fixed warning
2017-10-27 13:19:52 +01:00
Robert Osfield
5d9dcfccbf
From Farshid Lashkari, "fix for the Collada loader to check for some NULL attributes."
2017-10-27 13:17:47 +01:00
Laurens Voerman
93ef9d1dc9
use osg::maximum, not std::max
2017-10-27 09:41:28 +02:00
OpenSceneGraph git repository
1126812f8f
Merge pull request #372 from openscenegraph/text_improvements
...
Text improvements, introducing implementation of Signed Distance Function texture generation and new shaders for outlines and shadows replacing old multi-pass approach
2017-10-26 14:26:01 +01:00
Robert Osfield
1e896777d1
Updated from OpenSceneGraph-Data/shader/text.frag to add fixes to handling of vertexColor's alpha values
2017-10-26 12:08:00 +01:00
Robert Osfield
5918735ebc
Added update of glyph representation to ensure all the glyphs are assigned to the required GlyphTextures
2017-10-26 12:03:56 +01:00
Robert Osfield
fa58d01644
Added optimization for text where the colour alpha value is 0.0, returning early to aovid any GL calls.
2017-10-25 16:29:25 +01:00
Robert Osfield
248805fedd
Fixed pre compilation osg::Program state leaking into the main scene graph rendering
2017-10-25 16:13:26 +01:00
Robert Osfield
8f658fbc32
Updated from OpenSceneGraph-Data/shaders/text.frag to address GLSL int to float conversion warning
2017-10-24 15:14:23 +01:00
Robert Osfield
9c9439ef73
Added DisplaySettings:s/getgTextShaderTechnique() and OSG_TEXT_SHADER_TECHNIQUE env var support to DisplaySettings.
...
Added using of DisplaySettings:getgTextShaderTechnique() to Text default constructor.
Added better debug output control in Text.cpp
2017-10-24 14:46:13 +01:00
Robert Osfield
1ecae6d33a
Improved the Text::_shaderTechnique default setting using OSG_TEXT_SHADER_TECHNIQUE env var, options are ALL_FEATURES, GREYSCALE, SIGNED_DISTANCE_FIELD, SDF, NO_TEXT_SHADER, NONE.
2017-10-24 12:34:48 +01:00
Robert Osfield
c162a091fe
Quitened down debug info
2017-10-24 12:07:13 +01:00
Robert Osfield
1cd0a5fe03
Fixed Glyph::TextureInfo assignment bug
2017-10-24 11:36:00 +01:00
Robert Osfield
55a1764712
Renamed text_sdf.frag to text.frag and removed text_greyscale_frag.
...
Cleaned up setup of osgText::ShaderTechnique adding a NO_SHADER_TECHNIQUE option.
2017-10-23 16:07:24 +01:00
Robert Osfield
4b295c46d1
Restructed the way that GlyphTexture is set up to better support control of osgText::ShaderTechnique from osgText::Text
2017-10-23 14:50:35 +01:00
Hartwig
2fc3387429
BUG FIX - Addition of missing #endif directive
2017-10-22 22:13:46 +02:00
Hartwig
abb7f46371
Removal of compiler warning for Cocoa builds
2017-10-22 13:47:51 +02:00
Robert Osfield
817b6601d2
Added Text::s/getShaderTechnique()
2017-10-21 10:08:41 +01:00
Robert Osfield
97aeb16551
Moved osgText::GlyphTechnique::Features enum to osgText::ShaderTechinque enum to make it's roll clearer
2017-10-20 17:03:25 +01:00
Robert Osfield
6b75439ae4
Merge branch 'master' into text_improvements
2017-10-20 14:14:14 +01:00
Robert Osfield
38e5fdadf0
From Ralf Habacker, patch refactoring struct ObjOptionsStruct
...
in obj plugin into a real class, which is a preparation for further obj
related patches.
2017-10-20 11:52:48 +01:00
Robert Osfield
a2ad1c9606
Added built-in support for lighting.vert
2017-10-20 11:37:41 +01:00
Robert Osfield
4645cc789e
Updated shaders from OpenSceneGraph-Data/shaders
2017-10-20 10:18:21 +01:00
Robert Osfield
24c2a0ca60
Moved the assignment of the ModifiedCount to before GL texture calls.
2017-10-19 20:57:25 +01:00
Robert Osfield
068f47d91f
Build fixes with ref_ptr<> autoconversion disabled
2017-10-19 11:57:53 +01:00
Robert Osfield
6496c304f9
Implemented inplace replacement
2017-10-18 10:32:18 +01:00
David Siñuela Pastor
cc8a34cd14
Do not break systems with cr as line endings
2017-10-18 10:30:57 +01:00
Robert Osfield
ad45bf1d61
Fixed warning
2017-10-16 11:52:54 +01:00
OpenSceneGraph git repository
7b9f44cb17
Merge pull request #364 from mp3butcher/osganimbugfix
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add osg::Program::BindUniformBlockList serialization
2017-10-16 10:16:49 +01:00
Robert Osfield
ea379e64e7
Fixed build error
2017-10-16 10:12:19 +01:00
Robert Osfield
5067db39f8
Moved bracket to be consistent with the rest of the OSG
2017-10-16 10:08:18 +01:00
OpenSceneGraph git repository
bfca9998ea
Merge pull request #366 from LaurensVoerman/rotateDXT
...
add support for dxt compressed images to createImageWithOrientationConversion
2017-10-16 10:00:49 +01:00
Robert Osfield
0e39c129b7
Changed the precision setting of #pargma(tic) shader composition define setup to address GLES compatibility issues
2017-10-14 09:06:37 +01:00