Commit Graph

7918 Commits

Author SHA1 Message Date
Robert Osfield
169b1a02ad From Gino van den Bergen, "I've refactored the single ReadedWriterVRML2.cpp into multiple files. The reason for doing this was to break up the horribly long function
osg::ref_ptr<osg::Node> ReaderWriterVRML2::convertFromVRML(openvrml::node *obj)
 
The fixes are:
 
* Added the source's parent directory as search directory for image files.
* The material properties are now set in the stateset of the Geode rather than the Geometry. This will allow geometries to be reused with different material properties in future updates.
 
NB: I planned for a caching scheme in which multiple occurences of the same primitive (e.g., Cylinders with radius 0.8 and height 1.2), would use the same Geometry object. Unfortunately, my planning moved me to other areas, but I might still finish the caching scheme in a quiet hour. For the time being I decided it would be a good thing to already submit my current changes.
 "
2008-05-27 12:06:50 +00:00
Robert Osfield
7230d54011 From Mathias Froehlich, "Included a fix for my past pbuffer change. The version test fo 'need at least
glx 1.1' was broken, even if no implementation had yet a chance to trigger
that :)

Attached a fix for that broken test.
Based on rev 8358"
2008-05-27 11:13:16 +00:00
Robert Osfield
dd6d04e088 From Andrew Bettison, "Problem: the LineStipple pattern when read from an OSG node file is always 0xFFFF, even though specified otherwise in the OSG file.
Cause: possibly a copy/paste typo in src/osgPlugins/osg/LineStipple.cc, line 61:
  if (fr[0].matchWord("functionMask") && fr[1].getUInt(mask))

Solution: change to:
  if (fr[0].matchWord("pattern") && fr[1].getUInt(mask))"
2008-05-27 11:07:52 +00:00
Robert Osfield
3c6b6e4d97 From Stephane Lamoliatte, "Here is a patch that fix the strange bug describe on the osg-user group.
Finally it seems to not come from the empty geode. The origin of the problem seems to be the uniform initialization during the building of the program which call a glUseProgram.
If your scene never display the node that contains the shader and if there is no other shader on the scene, this "glUseProgram" is the only one that is called during your simulation. So, this shader is applied on all the scene.

I fix this bug by switching off the shader (by calling glUseProgram(0) ) during the compilation of a state which does not contain the shader.
"
2008-05-27 11:04:52 +00:00
Robert Osfield
66a1996a5a From Wang Rui, "I have just done some changes on the classic osgdb_gif plugin (based on OSG 2.5.0). I wish our developers may use the newly written GIF reading plugin to attach animate GIF files as textures now! In my opinion, a GIF is much smaller than AVI and MOVs, and much more efficient sometimes.
Changes includes:
1. A new GifImageStream class (inherit from osg::ImageStream and OpenThreads::Thread) have already been added to implement different operations of a GIF movie, such like playing, pausing, rewinding, setting time and so on.
2. Some small changes to decode_row() and gif_read_stream(), which make the transparency of GIF images correctly.
3. Just a few changes to the ReaderWriterGIF::readGIFStream() function, which ensure that animate GIFs are loaded by GifImageStream (and the function returns GifImageStream objects) and static GIFs unchanged (still use the old method and returns osg::Image objects!).
 
Attachments are the cpp file and an animate GIF file for further test. Just rebuild the osgdb_gif project and use osgviewer or osgmovie to view it.
The plugin has been tested on Windows and Arch Linux."
2008-05-27 10:50:26 +00:00
Robert Osfield
476cb5373e From Philip Lowman, post 1:
"Here is a collection of changes which should fix issues building the OSG with CMake 2.6.0 (along with some other changes)

CMakeLists.txt:
* Set CMP0003 to supress warning about linking against -lpthread (which is a
  non-absolute library location).  (CMake 2.6.x fix)
* Modified the WIN32_USE_MP and a couple of other Visual Studio specific flags
  to be in an IF(MSVC) block  (minor tweak to reduce exposing this stuff on MinGW builds)
* Includes my second set of glu tesselator autodetection changes that you
seemed to want but haven't committed yet.

src/OpenThreads/pthreads/CMakeLists.txt:
* Eliminates warning when compiling on Linux about spaces in link line (CMake 2.6.x fix)

CMakeModules/OsgMacroUtils.cmake:
* Tweaks to make the macros behave properly under CMake 2.6.0 (doesn't change behavior under CMake 2.4.x)

CMakeModules/Find3rdPartyDependencies.cmake:
* Adds the NO_DEFAULT_PATH option to all of the search options so that things in C:\Program Files\OpenSceneGraph aren't accidently picked up during configure time and instead only things in the "3rdParty" folder are discovered. (general bugfix)
"

post 2:
"Ok, hold the presses.  I just discovered that for some odd reason the osgdb_* plugins under Linux aren't getting put under the osgPlugins-2.5.0 folder.  Not exactly sure why this broke, the folder was there, just empty.  I'll have to look into it this evening."

post 3:

"Fixed, was caused by the switch to CMAKE_LIBRARY_OUTPUT_DIRECTORY and some code in osgPlugins/CMakeLists.txt that effectively overrides LIBRARY_OUTPUT_PATH on non-MSVC compilers to dump the plugins in the plugins folder.  I tweaked it to override CMAKE_LIBRARY_OUTPUT_DIRECTORY as well.  Seems to work fine."
2008-05-26 22:36:58 +00:00
Robert Osfield
51dd9676db From Paul Martz, "When exporting a DrawArrays PrimitiveSet, the DAE plugin computes an incorrect nbVerticesPerPoly if the first index is not zero. The issue can be reproduced easily with:
osgconv cessna.osg cessna.dae
 
Examination of the resulting .dae file reveals several out-of-range tristrip indices; viewing the .dae file in osgviewer causes a crash when OSG tries to lookup those indices.
 
Attached resolves this issue."
2008-05-26 22:34:06 +00:00
Robert Osfield
804c91c8c1 From Art Tevs, "I've attached a patch for the Texture2DArray which solves problems of loading image data into the texture array. So here are a small description:
- Solves issues of loading image data into the texture memory
- Print a warning if images are of different dimensions or have different internal formats (GL specification requires images to be the same)


Patch is tested and seems to work fine. It shouldn't break any other functionality. It should go into include/osg and src/osg
"
2008-05-26 21:53:57 +00:00
Robert Osfield
1f8ff7916c Fixed copyright notice typo 2008-05-26 21:44:14 +00:00
Robert Osfield
4c81aa0aa7 From Paul Martz, "The attached code changes StateSet::merge() so that it copies RenderBin data such as the rendering hint and RenderBin details from rhs into "this", only if "this" has RenderBin mode set to INHERIT.
It replaces a comment by you indicating something along these lines should be done. To me, this seems like the right thing to do."
2008-05-26 21:33:41 +00:00
Robert Osfield
8f6ca1dc6c From Gino, "According to the 1.4.1 COLLADA spec (2nd ed) the standard behavior for fx_sampler_wrap_common is as follows
CLAMP ->GL_CLAMP_TO_EDGE
NONE->GL_CLAMP_TO_BORDER

The current 2.5.0 daePlugin assumes the following binding

CLAMP ->GL_CLAMP
NONE->GL_REPEAT

Notably the GL_CLAMP binding will result in visible black seams on input files that use otherwise matching textures. Replacing GL_CLAMP by GL_CLAMP_TO_EDGE solves this problem. I've updated both the read and write functions.
"
2008-05-26 21:32:05 +00:00
Robert Osfield
ee6f055bc5 From Philip Lowman, "I changed the test name to be a little easier to understand and defaulted Linux & Windows builds to false and to skip the compile check as you desired.
"
2008-05-26 21:18:41 +00:00
Robert Osfield
3d163c3412 Updated wrappers 2008-05-26 21:10:10 +00:00
Robert Osfield
ae303e38e9 From Paul Melis, "Here is an update to the osgviewerWX example. Keyboard events were not always received because the GraphicsWindowWX wasn't receiving focus. It now receives focus when the mouse enters the window.
* I split the mouse handling from a monolithic method to separate ones, slightly cleaner than a whole bunch of if()'s, especially with another case of the mouse entering the canvas.
* I changed the EVT_KEY_DOWN handler to an EVT_CHAR handler, although that now makes the up and down handler assymetric. The new down-handler returns translated key codes, so when you press the S key (without anything else), it actually returns 's' and not 'S' as the EVT_KEY_DOWN did. This means that statistics can be called up in the viewer window, while the example previously only printed a "Stats output:" line to the console. I'm not truly happy that the up handler returns _untranslated_ key codes. But solving this completely would probably mean adding some table that translated from wxWidgets' untranslated key codes to OSG's internal ones. This might be interesting to add, as anyone using OSG + wxWidgets in any serious manner would also have to add this.
* I commented out the evt.Skip()'s in the keyboard handlers as these would only be necessary if there were some key events that are not handled. But currently all key events are simply forwarded.
* I changed the handling of a mouse drag to a more general mouse move"
2008-05-26 21:09:54 +00:00
Robert Osfield
189049f9bd From Colin McDonald, "I had to tighten a declaration in OpenFlight/FltWriteResult.h, as the Solaris SunStudio 11 compiler was being picky and wouldn't compile." 2008-05-26 21:04:47 +00:00
Robert Osfield
55e98d390e Added debug block to output the location of the master camera for each View in a Viewer. 2008-05-26 20:46:21 +00:00
Robert Osfield
cac6e2facb Added continuous recording of the animation path to the RecordAnimationPathHandler 2008-05-26 17:30:43 +00:00
Robert Osfield
7592e50cde Introduce --pbuffer-only width height option, and added fps reporting to stats output 2008-05-26 16:25:31 +00:00
Robert Osfield
57ce3f820e Added basic --pbuffer width height support 2008-05-26 15:41:54 +00:00
Robert Osfield
7aac7ef381 Added better stats reporting 2008-05-26 14:30:48 +00:00
Robert Osfield
bb1f6ff7c1 Added feedback of pixel format chosen for read back 2008-05-26 12:01:24 +00:00
Robert Osfield
8ed9b303f1 Added automatic selection of the pixel type according to the window type 2008-05-26 11:59:25 +00:00
Robert Osfield
d2afe3e956 Added option for doing triple buffering, and set the default read format
to GL_RGBA
2008-05-26 11:53:51 +00:00
Robert Osfield
dc7db11e63 Switch to using an inital draw callback when use --start-frame 2008-05-25 22:06:41 +00:00
Robert Osfield
5664c51cf0 Added option for setting whether the front or back buffer should be read using
--front and --back command line options.
2008-05-25 21:52:32 +00:00
Robert Osfield
28fd4b07c9 Added option for controlling whether the front buffer is read at the start of the
frame or the back buffer at the end of the frame.
2008-05-25 21:35:39 +00:00
Robert Osfield
c1f7c766ef Added check for pkg-config so that build only use related package checks when
it's supported
2008-05-25 11:21:40 +00:00
Robert Osfield
a88567a852 Added #define's for PixelBufferObject extensions.
Added docs for Camera::DrawCallback
2008-05-24 11:05:10 +00:00
Robert Osfield
9623731185 Added RenderStage::setClear*() methods from Camera::getClear*() sources 2008-05-24 09:24:37 +00:00
Robert Osfield
cc07d064bf Changed default format to GL_BGR 2008-05-24 08:13:55 +00:00
Robert Osfield
90308d22aa Added single buffered and double buffered PBO support, and --no-pbo,
--single-pbo and --double-pbo command line parameters
2008-05-23 16:26:03 +00:00
Robert Osfield
f9f1aab67d Added basic glReadPixels code 2008-05-22 17:50:22 +00:00
Robert Osfield
fd76054eac Added camera final callback attachment code. 2008-05-22 15:43:01 +00:00
Robert Osfield
0a3737eb2c Fixed name of source file 2008-05-22 13:11:23 +00:00
Robert Osfield
29d067639c Added new osgscreencapture example folder, implementation to follow 2008-05-22 13:10:40 +00:00
Robert Osfield
6a16cbfca4 Reorginaized the DatabaseQueue's to avoid warnings under Windows 2008-05-22 12:38:36 +00:00
Robert Osfield
e6e4074143 Fixed warning by adding in missing return 2008-05-22 11:21:04 +00:00
Robert Osfield
58f5ebab19 Checking in missed header 2008-05-22 08:31:56 +00:00
Robert Osfield
7b003b24ea Refactored DatabasePager and related classes to introduce support for
multi-threaded paging, where the Pager manages threads of reading local
and http files via seperate threads.  This makes it possible to smoothly
browse large databases where parts of the data are locally cached while
others are on a remote server.  Previously with this type of dataset 
the pager would stall all paging while http requests were being served,
even when parts of the models are still loadable virtue of being in the 
local cache.

Also as part of the refactoring the DatabaseRequest are now stored in the
ProxyNode/PagedLOD nodes to facilitate quite updating in the cull traversal,
with the new code avoiding mutex locks and searches.  Previous on big 
databases the overhead involved in make database requests could accumulate
to a point where it'd cause the cull traversal to break frame.  The overhead
now is negligable.

Finally OSG_FILE_CACHE support has been moved from the curl plugin into
the DatabasePager.  Eventually this functionality will be moved out into
osgDB for more general usage.
2008-05-21 21:09:45 +00:00
Robert Osfield
100cc12ecb Moved the compile to after the updateSceneView 2008-05-20 09:28:44 +00:00
Robert Osfield
24fec21002 Updated wrappers 2008-05-14 20:22:01 +00:00
Robert Osfield
646fc43747 Introduced preliminary support for asynchronous file read requests,
ReaderWriter::ReadResult now has a FILE_REQUEST enum.
  ReaderWriter::Options now has a s/getAsynchronousFileReadHint() parameter methods.

  libcurl based plugin now detects enabing of the AsynchronousFileReadHint, but
  as yet does not handle async requests - handling everything syncronously.
  
  DatabasePager now by default will enable AsynchronousFileReadHint for http
  based file requests
2008-05-14 17:03:57 +00:00
Robert Osfield
d7c4e6f26e Moved the cache file writing into StreamObject so that the cache file is only
created once data is being read.
2008-05-14 14:59:50 +00:00
Robert Osfield
6be1928447 Introduced a thread safe map which manages a single EasyCurl object per thread. 2008-05-14 13:16:36 +00:00
Robert Osfield
094dcd9bfd Refactor curl usage so that a new EasyCurl class wraps up the curl handle and
reading from curl.
2008-05-14 12:47:26 +00:00
Robert Osfield
5f443e75a9 Fixed lat/long ordering 2008-05-13 18:28:26 +00:00
Robert Osfield
e28ae8c7f3 Added support for -e level minX minY maxX maxY extents controls 2008-05-13 17:27:29 +00:00
Robert Osfield
83f6f13914 Added --file-cache directoryname command line option support to readNodeFiles(ArgumentParser&)
to make it easier to specify a local file cache, in place of the default OSG_FILE_CACHE
env var.
2008-05-13 14:08:32 +00:00
Robert Osfield
0ed71961d4 Further work on computing of lat/long range of PagedLOD subgraphs 2008-05-13 12:36:39 +00:00
Robert Osfield
f3d36055ef From Steven Thomas, "Subject: Collada fix
There was a problem converting a file to Collada by using osgconv like this:

osgconv file.osg file.dae

You would get an error message:

I/O error : Permission denied
I/O error : Permission denied
error : xmlNewTextWriterFilename : out of memory!
Error: daeLIBXMLPlugin::write(file://cessna.dae) failed
Warning: Error in writing to "cessna.dae".

This was due to some bad URI processing code in the Collada plugin. The attached file fixes this by using the Collada DOM's URI processing functions. After this change the file will convert successfully in the local directory.
"
2008-05-13 10:56:10 +00:00