Robert Osfield
ccc8a922a6
Added osg::StencilTwoSided state attribute to wrap up the stencil_two_sided extension.
...
Added path in osgShadow work for using StencilTwoSided to accelerate shadow volume rendering.
2007-01-18 22:32:18 +00:00
Robert Osfield
ba9e355550
Added support for stencil GL_INCR_WRAP and GL_DECR_WRAP operations
2007-01-18 17:00:42 +00:00
Robert Osfield
552293eb03
Added extra methods WindowSystemInterface for controlling frame rate and resolution, and adde useCursor flag.
2007-01-17 21:11:57 +00:00
Robert Osfield
3ebc5efe05
From Joakim Simonsson, added osgDB::concateFile and osgDB::getRealPath.
...
Tweaks by Robert Osfield - Moved methods to FileNameUtils, added unix
implementation of getRealPath add extern and OSGDB_EXPORT to function declarations.
2007-01-17 15:59:29 +00:00
Robert Osfield
3ce53da0e1
From André Garneau, Implementation osg GraphicsWindowWin32
2007-01-17 14:21:18 +00:00
Robert Osfield
6cf85cb953
Cleaned up CompositeViewer interface and added event traversal of views
2007-01-16 19:18:32 +00:00
Robert Osfield
1ee2af9f41
Further work on CompositeViewer
2007-01-16 16:01:01 +00:00
Robert Osfield
0873a8cea0
Work on CompositeViewer and related calsses to implement viewers with multiple views
2007-01-16 08:56:33 +00:00
Robert Osfield
91968a9bec
Improved handling of intersection computations on datasets with multiple cameras
2007-01-15 16:09:32 +00:00
Robert Osfield
b06dbda224
Added FramStamp into osgViewer::Viewer and added ability to handle setSceneData
...
during during the application running.
2007-01-15 14:46:16 +00:00
Robert Osfield
b992451586
Added explicit to ParticleEffect constructors
2007-01-12 22:01:56 +00:00
Robert Osfield
007cc9f4ac
From Tom Jolley, "There was some unnecessary creation and deletion of Particle objects in
...
include/osgParticle/ParticleSystem. I replaced
Particle(ptemplate? *ptemplate: _def_ptemp)
with
ptemplate? *ptemplate: _def_ptemp
in a couple of places. This should make particle creation and reuse go
a little faster without all that memory allocation and copying."
2007-01-12 21:44:28 +00:00
Robert Osfield
785fd5c0d9
From Stephan Huber, "New features:
...
+ Multi-display-support
+ automatic hiding of the menubar/dock if one of the windows intersects
the menubar/dock
Bugfixes:
+ event-handling was done by the first opened window, other windows did
not receive events -- fixed
+ mouse-coordinates were absolute, now they are relative to the window.
known bugs:
+ windows with decoration and in fullscreen-size are moved by the system
a little bit, so that the titlebar is accessible/visible. So if you want
real fullscreen-windows, don't decorate the window :)
I updated the XCode-project-file so all ported examples are linked
against osgViewer."
2007-01-12 21:33:19 +00:00
Robert Osfield
694b304c00
Added Viewer::setEndBarrierPosition method, change Viewer::setKeySetsDone(int) to setKeyEventSetDone(int),
...
added support for toggling threading model and end barrier position into osgviewer
2007-01-12 21:05:39 +00:00
Robert Osfield
374f8e30a4
Added DisplaySettings support into osgViewer::Viewer
2007-01-11 12:06:24 +00:00
Robert Osfield
5ee30edbea
Added support for setThreadSafeRefUnref into TexGenNode
2007-01-11 10:35:03 +00:00
Robert Osfield
dd958be8a4
Added setThreadSafeRefUnref, resizeGLObjectBuffers and releaseGLObjects to OverlayNode
2007-01-11 10:21:11 +00:00
Robert Osfield
c4279bd5f1
Ported following examples to osgViewer:
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osgparticleeffects
osgphotoalbum
osgpick
osgpoints
osgpointsprite
osgprecipitation
osgprerender
osgprerendercubemap
osgreflect
osgscalarbar
osgscribe
osgsequence
osgplanets
2007-01-10 13:52:22 +00:00
Robert Osfield
c5082cb85c
Added support for vertex ratios into LineSegmentIntersector.
2007-01-10 10:40:12 +00:00
Robert Osfield
4954262eb0
Added View::computeIntersection implementation for a node withing a scene graph.
2007-01-10 10:09:05 +00:00
Robert Osfield
4d4b342e97
Added View::computeIntersections methods
2007-01-09 17:35:46 +00:00
Robert Osfield
d6d1a46db9
From Stephan Huber, GraphicsWindowCarbon implementation
2007-01-09 10:06:20 +00:00
Robert Osfield
462803fd57
From Paul Martz, speeling fixes for Tessellator/Tessellation.
2007-01-08 21:29:49 +00:00
Robert Osfield
7f5aaa8424
Improved resizeGLObjectBuffers support
2007-01-08 20:46:56 +00:00
Robert Osfield
709d2fa435
Improved the handling a releaseGLObjects() and add setThreadSafeRefUnref and resizeGLObjectsBuffers methods
2007-01-08 20:40:29 +00:00
Robert Osfield
16d1c00a3d
Changed the return types of makeCurrent to bool, and added a bool GraphicsContext::releaseContext method
...
along with implementations in osgViewer.
2007-01-08 19:29:59 +00:00
Robert Osfield
4a5eda6522
Added GraphicsContext::ResizedCallback and GraphicsContext::resizedImplementation.
...
Added message on non implementation of GraphicsContext::valid().
Added prelimary GraphicsContext clean up support.
2007-01-08 16:20:10 +00:00
Robert Osfield
a3726fba66
Added Tessellator
2007-01-08 14:12:57 +00:00
Robert Osfield
81449a7625
Fixed spelling of Tessellator in comment
2007-01-08 13:28:44 +00:00
Robert Osfield
fdc6e675aa
Updated wrappers
2007-01-08 11:37:09 +00:00
Robert Osfield
574761d479
From André Garneau, added export to StatsVisitor
2007-01-07 17:29:34 +00:00
Robert Osfield
773fbd1b16
Added setThreadSafeRefUnref to LightSource
2007-01-07 10:00:50 +00:00
Robert Osfield
0cd64c8c4f
Added View::setUpViewOnSingleScreen(uint) method to help set up view on
...
a single full screen window
2007-01-06 21:06:35 +00:00
Robert Osfield
fea694a0bf
Ported osgcluster to osgViewer.
2007-01-05 21:19:01 +00:00
Robert Osfield
9a4209c61b
Simplified the nameing of updateTraversal etc methods
2007-01-05 16:48:04 +00:00
Robert Osfield
9fcace0e73
Added GraphicsContext support for clearing the graphis context. The clearing
...
is off by default (ClearMask is 0), but can be switched on when ClearMask is
non zero. GraphicsContext::clear() is called after each swap buffers
2007-01-05 15:24:06 +00:00
Robert Osfield
fc07efa656
Added int return type of Viewer::run().
2007-01-05 13:16:24 +00:00
Robert Osfield
23ac972d4e
Added a workaround for computing the time of an event.
2007-01-05 13:01:08 +00:00
Robert Osfield
552bda4cc5
Added Viewer::isRealized() and run() methods to make it easier to
...
set up and run a viewer, taking care of realized() calls if not already
done, and assigning trackball manipulator if not already assigned.
2007-01-05 10:59:23 +00:00
Robert Osfield
9e30014634
Removed inappropriate comment about normal orientation.
2007-01-05 09:55:04 +00:00
Robert Osfield
0985a06572
Moved the set of GraphicsContext RenderingOperations into Viewer.
2007-01-04 21:49:02 +00:00
Robert Osfield
1fd2047cf5
Added Viewer::setKeySetsDone(int) to allow developers to specify which
...
key should set done and cause the main loop to exit.
2007-01-04 21:28:16 +00:00
Robert Osfield
733c6e9e62
Changed the ReadWriteMutex to use standard OpenThreads::Mutex to fix
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crashes in osgcatch.
2007-01-04 21:14:29 +00:00
Robert Osfield
9a31b7652e
Added mutex to lock of ReentrantMutex
2007-01-04 20:50:35 +00:00
Robert Osfield
73fffe1800
Made Refernced::setThreadSafeReferenceCounting(bool) a virtual then overrode
...
this in various scene graph classes to ensure that the scene graph gets
updated as well as the objects that the initialial call is made from.
2007-01-04 16:49:58 +00:00
Robert Osfield
ff195bddf5
Added Object::resizeGLObjectBuffers(uint) method to help improve the ability
...
to change the number of active graphics contexts on the fly during an applications
life.
2007-01-04 14:11:51 +00:00
Robert Osfield
0ec854a365
Added support for starting and stopping osgViewer::Viewer threading and
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automatic handling of windows being closed.
2007-01-04 11:49:15 +00:00
Robert Osfield
23206270e0
Added catch of window close
2007-01-03 23:00:05 +00:00
Robert Osfield
21869a79a9
From Paul Martz, added export to fix Windows build
2007-01-03 19:11:57 +00:00
Robert Osfield
4f87afdbf5
Improved the robustness of thread start and cancellation
2007-01-03 16:06:12 +00:00