Robert Osfield
50652f389b
Added Macro's new cube map generation classes and osgcubemap demo.
2002-10-10 12:44:38 +00:00
Robert Osfield
6c0861ef80
Maded the "flt::Registry::getPrototype: Unkown opcode:" message a INFO level
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notify message rather than a NOTICE.
2002-10-10 09:42:41 +00:00
Robert Osfield
2e92e7d242
Made the warning about a mis-matching in the number of children in a switch
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a INFO level notify message rather than a WARN.
2002-10-10 09:39:09 +00:00
Robert Osfield
50e8ea423c
Added remapping of special keys to be handle like a convential key press.
2002-10-10 09:29:07 +00:00
Robert Osfield
41893927c1
From Gabor Dorka, Fixes to memory leaks.
2002-10-10 09:00:31 +00:00
Robert Osfield
16291da3b0
Fixes to smoothing visitor and tesselator to handle indexed Geometry.
2002-10-09 15:43:56 +00:00
Robert Osfield
88ecacfd7a
Changed the default value of StandardOrientation to true, to fix orientation
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problems which commonly occur with png files. Leaves the quesition of how to set
this value automatically.
2002-10-09 15:41:22 +00:00
Robert Osfield
f210e13944
Fixed bug in osg::LOD::addChild() which was forcing all ranges to be identical
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values.
2002-10-08 16:02:09 +00:00
Robert Osfield
c59fc9a2b7
Fixed a bug in the Optimizer where BIND_PER_PRIMITIVE_SET primitives where being eroneously merged.
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Added missing support for reading geometry indices from the .osg format.
Added handling of geometry indices into the primitive functor in osg::Geometry.
Moved the method implementions of AnimationPathManipulator into src/osgGA and added extra convinience
methods for setting the manipulator with an hand built AnimationPath.
FCVS: VisualStudio/osgPlugins/iv/iv.dsp
2002-10-08 14:10:55 +00:00
Don BURNS
bfedea5636
osgdb_osg loader had more issues with const/non-const discrepancies on
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Solaris. Modified Geoset.cpp and Point.cpp
2002-10-08 08:39:42 +00:00
Don BURNS
16e3a3c182
Added AnimationPathManipulator to osgGA and modified sgv to use it.
2002-10-08 07:39:38 +00:00
Don BURNS
ab580f1e3b
Fixed some inconsistencies between header files and function definitions
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where the header file declared a parameter non-const, but the function
definition expected a const. The Solaris linker was coming up with
undefined symbols.
2002-10-08 05:41:19 +00:00
Robert Osfield
04a9a09a8b
Added extra convinience methods to LOD - addChild(child,min,max).
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Added osganimate to test scripts.
2002-10-07 21:23:37 +00:00
Robert Osfield
41768f6824
Fixes to Switch so that it defaults to adding children switched on, and adds
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a flag to control whether children and added as true or false.
2002-10-07 20:17:57 +00:00
Robert Osfield
b7372fb4cb
Added new osganimate demo which demonstrate the osg::AnimationPath in action.
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Added extra parameters to the AnimationPath callbacks to allow finer control.
2002-10-07 19:51:11 +00:00
Robert Osfield
5f1a5f0c41
Added code to Viewer::addViewport(..) to force the sharing of a single
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osg::State object between viewports.
2002-10-07 10:02:47 +00:00
Robert Osfield
65934ef824
From Daneil Sjölie - modifications to the support of custom GUIEventHandlers in osgGLUT
2002-10-07 09:41:30 +00:00
Robert Osfield
70861ef70e
Converted osg::LOD from used n+1 successive ranges to n min/max ranges,
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one min/max pair per child. Converted the rest of the OSG to use the new
osg::LOD node.
2002-10-06 20:33:13 +00:00
Robert Osfield
84332f5b77
Fixes for Win32 build.
2002-10-04 16:40:45 +00:00
Robert Osfield
4a3cc5c182
Implemented OpenFlight style switches so that each child of a switch can now
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be individually turned on or off. Moved the OpenFlight code across to use the
new scheme, removing the old hack of using node masks to achieve the same end
result.
2002-10-04 14:50:33 +00:00
Robert Osfield
65ab5f7b62
Added osgteapot demo to show how to implement custom Drawables to
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wrap up OpenGL code.
2002-10-02 15:28:17 +00:00
Robert Osfield
0a5ed26940
Moved the new osg::IndexedGeometry class over the top of the the existing
...
osg::Geometry class, and removed the temporary IndexedGeometry. Port the rest
of the OSG across to account for the change in method calls -
osg::Geometry::addPrimitive(..) becomes osg::addPrimitiveSet(..)
2002-10-02 13:12:16 +00:00
Robert Osfield
6f6e237429
Added setActiveTextureUnit(0) to State::reset().
2002-09-30 18:11:34 +00:00
Robert Osfield
af5f5e5a3f
Added traverse the AnimationPath callbacks.
2002-09-30 16:50:16 +00:00
Robert Osfield
5fd86440b3
Added support for per primitive bindings in osg::IndexedGeometry. Added a
...
convertToIndexedGeometry() method to GeoSet to allow datasets with per primitive
bindings to be be mapped to across to osg::IndexedGeometry for testing purposes.
2002-09-30 13:30:46 +00:00
Robert Osfield
3fc5b0fdc9
From Macro, added a setActiveTextureUnit(0) to osg::Text::drawImmediateMode() to
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prevent the wrong OpenGL mode being used.
2002-09-29 17:55:46 +00:00
Robert Osfield
d176f752a5
From Daniel, Fixes for warnings under Win32.
2002-09-29 12:33:30 +00:00
Robert Osfield
da3739ebfc
Fixes to IndexedGeometry.cpp to repair bugs introduced with Win32 build fixes.S
2002-09-28 19:09:42 +00:00
Robert Osfield
098e34ece0
Added a dirtyAllVertexArrays() to State::reset().
2002-09-28 07:47:10 +00:00
Robert Osfield
b57b0b16b9
Fixes for Win32 build.
2002-09-28 07:43:04 +00:00
Robert Osfield
2a94879fcc
Fix build after change in GLExtensions.
2002-09-27 19:04:46 +00:00
Robert Osfield
df027e1bab
Fixes to IndexGeometry for Win32 build.
2002-09-27 19:01:59 +00:00
Robert Osfield
f8edf16c40
Improvements to IndexedGeometry.
2002-09-27 17:47:47 +00:00
Robert Osfield
2a28a4297f
Futher work on the IndexedGeometry class. Indexed coordinates should now
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work.
2002-09-26 15:26:22 +00:00
Robert Osfield
f7c7740327
Changed the linux linking of -lgif to -lungif.
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Fixed a typo in the Images name.
2002-09-24 20:14:08 +00:00
Robert Osfield
9546c73e39
Changed the image file so that use the Images/ prefix to help locate the files
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within the OpenSceneGraph-Data directory.
2002-09-24 20:04:20 +00:00
Robert Osfield
fb629ae87d
From Gideon, support for tracking the number of objects constructed and deleted,
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only compiled in when unit tests are compiled in.
2002-09-20 15:55:50 +00:00
Robert Osfield
444a6eaf97
From Ulrich Hertlien, supported add to textures in the .lwo format.
2002-09-20 15:54:17 +00:00
Robert Osfield
55215651d7
Renamed osg::Primitive to osg::PrimitiveSet which better reflect what it
...
encapsulates.
Added new osg::IndexGeometry implemention, *not* complete yet.
Changed the rest of the OSG to handle the renaming og Primitive to PrimitiveSet.
2002-09-20 14:51:59 +00:00
Robert Osfield
fd3bef5158
From Daniel, changed setEventHandler to addEventHandler.
2002-09-20 14:48:41 +00:00
Robert Osfield
ce51fb1841
Added PolygonStipple class from Mike, with mods from Robert to make data
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management local.
2002-09-19 10:30:15 +00:00
Robert Osfield
68384e984b
Made the calls to the drawing of the pre rendering stages exclit, using
...
a seperate method in RenderStage and associated calls in sceneView.cpp.
This fixes problems when doing stereo and prerender at the same time.
2002-09-19 09:52:50 +00:00
Robert Osfield
f6cb09c601
Fixed copy constructor so that the _stage member variable was set to this
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correctly.
2002-09-19 09:05:50 +00:00
Robert Osfield
02d920c930
Fix the sceondary color code.
2002-09-18 16:10:42 +00:00
Robert Osfield
9a9e88b78a
Added missing isCompressedInternalFormat() method.
2002-09-18 16:05:26 +00:00
Robert Osfield
f11410928f
Simplified the depth calculation code in CullVisitor so that it always computes
...
the depth of all drawables, so that it is always safe for RenderBin sort routines can use
these values directly.
Add an example of a RenderBin::SortCallback to sgv.cpp.
2002-09-18 14:57:01 +00:00
Robert Osfield
4a54b7bdb1
From Daniel Sjölie - added support for multitexured flt files.
2002-09-18 11:11:10 +00:00
Robert Osfield
ed43d97ed3
Improved the sort callback support in osgUtil::RenderBin, and removed the
...
now rendundent DepthSortedBin class.
2002-09-17 15:47:23 +00:00
Robert Osfield
91df37b5c8
Further work on multiple context extensions.
2002-09-16 20:58:05 +00:00
Robert Osfield
f006d081e5
Commented out the call to combine LOD's in the optimizer as it was causing
...
problems in some flt datasets.
2002-09-16 10:55:09 +00:00
Robert Osfield
ce36cda0cc
Updates the osg::Texture3D::Extensions interface to support the standardisation
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of extensions supported across multiple graphics contexts.
2002-09-14 10:38:28 +00:00
Robert Osfield
6d21fbd6cf
Added dirty methods for vertex arrays to better support external OpenGL
...
code which modifies the OpenGL state and needs to tell the osg::State
about it to ensure that the OSG doesn't make any errors during lazy
state updating.
2002-09-13 13:50:58 +00:00
Robert Osfield
f867dd81be
Added asGroup() and asTransform() methods to osg::Node to downcast nodes
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to these types without requiring an expensive dynamic_cast<>.
Also added asGeometry() to osg::Drawable for the same reasons.
2002-09-12 15:34:31 +00:00
Robert Osfield
5733cc1470
From Brede Johansen - Fixes to osg::Plane::valid and added a new set method.
...
From Stephan Huber - Compilation fix to Texture.cpp for OSX.
From Don Tidrow - added dirtyBound() to osgText::Text::setPosition
2002-09-12 13:23:15 +00:00
Don BURNS
866af14f86
Added ability to accept '.tif' files (as well as '.tiff') and printed
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notify() on error
2002-09-09 04:40:50 +00:00
Robert Osfield
e2603ff6c4
Improvements to osg::Texture3D::Extensions code.
2002-09-05 15:45:10 +00:00
Robert Osfield
bb0022175b
Added new buffered_value template class which encapsulates a std::vector but
...
initializes the array to the number of graphics contexts, and automatically
expands the array when indices outside the current size are required.
Added new osg::Texture::Extensions nested class to handle extensions on a per
context basis.
2002-09-05 11:42:55 +00:00
Robert Osfield
9bab7a181f
From Ulrich Hertlein, check for max 3d texture size into the osgtexture demo.
2002-09-04 10:51:33 +00:00
Robert Osfield
f574d0dd68
Added support for setting the fusion distance directly in SceneView, defaults
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to the original behavior of using the values from the Camera if attached.
2002-09-04 10:49:17 +00:00
Robert Osfield
6ff24b338f
Added support for multiple graphics contexts to osg::Texture and its
...
subclasses.
2002-09-04 08:14:04 +00:00
Don BURNS
d5f87e919d
Added setting colormask to SceneView on every frame to allow toggling
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between stereo on and off in Anaglyphic mode.
2002-09-04 01:15:07 +00:00
Robert Osfield
1ad924d0ca
Fixes to the LWO to better handle 3 and 4 vertex polygons.
...
Added an extra pass into the Optimizer's merging of geometry primitives so
it convertex 3 and 4 vertex polygons into triangles and quads respectively.
2002-09-03 20:12:29 +00:00
Robert Osfield
2842346b5a
Removed const from the evaluateLODChild(,,) callback method.
2002-09-03 19:25:00 +00:00
Robert Osfield
5c1787535c
Removed the temporary commenting out of the Optimizer, which was done for
...
debugging purposes.
2002-09-03 14:42:19 +00:00
Robert Osfield
0cb75d42e0
Fixed LWO2 ReaderWriter problem which was down to an the compiler reodering
...
the evaluation of a Vec3 paramter.
2002-09-03 13:04:53 +00:00
Robert Osfield
46585242a1
Fixed and unmatched malloc/free pair, which was previously doing a mallco/delete.
2002-09-03 09:50:51 +00:00
Robert Osfield
12226e4371
Converted the instances of const built in types being returned from methods
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and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
52518673d1
From Yfei He, added in missing RoadConstruction handler.
2002-08-31 09:59:18 +00:00
Robert Osfield
11bc1b2a77
Bug fix from Tom Jolly, which adds a check aginst a delete of gl textures
...
in FTGLTextureFont destructor to prevent a NULL be passed to glDeleteTextures.
This solves the crash on exit of osghud/osgtext.
2002-08-31 09:51:52 +00:00
Robert Osfield
c6965357e6
Renamed osg::Statistics::addOpaque to addDrawable to better reflect its current
...
function.
2002-08-30 19:45:56 +00:00
Robert Osfield
a68d95d2f6
Updates to windows build docs.
...
Merge fixes for OSX from bob.
Added checking for impostor sprites into stats.
2002-08-30 16:17:41 +00:00
Robert Osfield
b1f69a9b11
Fixed the flatten static transform visitor.
2002-08-30 15:07:10 +00:00
Robert Osfield
fc5f07acaa
Fixed the numerical accuracy problems in the Drive and Flight Manipulators.
2002-08-29 20:41:19 +00:00
Robert Osfield
44beefa9a5
Fixed numerical accuracy problem in Trackball manipulator.
2002-08-29 16:38:51 +00:00
Robert Osfield
6c08183b45
Updated docs.
2002-08-29 14:29:49 +00:00
Robert Osfield
79aaac4e0c
Renamed the ConvexPlaner* classes to ConvexPlanar* and changed all the various
...
classes that reference it.
Added MUST_READ_ME.txt to the VisualStudio directory.
2002-08-29 11:02:01 +00:00
Don BURNS
76959d5648
Blast it, Don... You should rebuild before you check things in!
2002-08-29 03:49:23 +00:00
Don BURNS
2b10b4c3df
Fixed 69 occurance of 'Seperate' misspelling (should be 'Separate')
2002-08-29 03:22:27 +00:00
Robert Osfield
b546c63139
Changed instances of new across to use osgNew to help debugging, and fixed
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an unitialized variable in Sequence.
2002-08-28 21:40:38 +00:00
Robert Osfield
df5c8f789a
Updated the version numbers to reflect the upcomming release 0.9.1.
2002-08-28 18:49:27 +00:00
Robert Osfield
fe93b91f73
Fixes to Win32 build.
2002-08-28 18:38:33 +00:00
Robert Osfield
4c762829f2
Added std:: infront of cout and endl.
2002-08-28 17:37:12 +00:00
Robert Osfield
ebb8a635d2
Fixes for Win32 build.
2002-08-28 16:59:22 +00:00
Robert Osfield
bd87e19068
Fixed unitialized variable in the MyTextureSubloadCallback.
2002-08-28 16:25:06 +00:00
Robert Osfield
e50552d6d2
Added fixes to UnitTestFramework to get it compiling under Windows.
2002-08-28 16:17:54 +00:00
Robert Osfield
3b53adc7e8
Warning fixes for Windwos
2002-08-28 15:44:03 +00:00
Robert Osfield
8353fc0ed6
Removed deprecated code from the distribution.
...
Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
951b6e9f3f
Added -I{THISDIR} into the iv Makefile.
2002-08-28 14:28:21 +00:00
Robert Osfield
7d6197441e
Added Neil Salter's osgUtx library into the distribution, have put all the
...
orignal seperate headers and source into include/osg/UnitTestFrameWork
and src/osg/UnitTestFramework.cpp respectively. I have done this to
keep the include and source directories focused on the scene graph rather
than the test framework.
Have added a very simple unit test to Vec3.cpp, which are optionally
compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
currently defined in debug builds under unix. It should be fine to
add it in under Windows project files as well.
Finally, a new demo app osgunittests runs the tests and reports success
or failure of the tests.
2002-08-28 14:26:09 +00:00
Robert Osfield
bff4728eac
Commented out the #define TEXTURE_USE_DEPRECATED_API from includ/osg/Texture
...
which forces the use of a typedef Texture2D Texture; in place of the orignal
texure implementation.
2002-08-27 21:01:22 +00:00
Robert Osfield
5ad4cc4f2f
Added code to write byte/int/float arrays out with 8 values per line by default, rather than
...
1 per line as before.
2002-08-27 20:54:58 +00:00
Robert Osfield
55d4affded
Added support for DOFTransforms into .osg format, and add pivot point support
...
to the PositionAttitudeTransform .osg support.
Removed a double light reference in the osglight demo.
2002-08-27 20:18:43 +00:00
Robert Osfield
1f7b133eff
Added support for reading and writing osg::PositionAttitudeTransform.
2002-08-27 15:46:47 +00:00
Robert Osfield
4a4334c2ab
Fixed bug in the Light reading code.
2002-08-27 15:46:29 +00:00
Robert Osfield
4265702c7c
Added proper osgtexture1D demo - this demo uses a 1D texture to dynamically
...
contour the scene.
2002-08-27 14:02:19 +00:00
Robert Osfield
83af5e7a95
Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have
...
added osgtexture1D demo which currently is simply copy of osgtexture2D. I
will be modifying it to do 1D texturing next.
Fixed a bug in osg::Texture3D relating to checking of existance of
texturing.
Merged some fixes to the pfb loader from Ulrich Hertlein.
2002-08-27 10:06:57 +00:00
Robert Osfield
501f28449c
Fixed typo of _texParametersDirty.
2002-08-26 20:11:24 +00:00
Robert Osfield
4ddfd8668e
Removed #ifdef hacks to remove optimization with VS6.0's STL. VS6.0 STL is
...
now no longer supported!
2002-08-26 19:35:43 +00:00
Robert Osfield
59a5e800fe
Moved #define's for OpenGL1.2 image formats into the include/osg/Image header
...
to allow compilation of the rgb plugin under Windows with its 1.1 OGL headers.
Added float.h to Math's compile path for VS7 compilation.
2002-08-26 13:04:43 +00:00
Robert Osfield
db70c95d24
Updated Texture3D to use extension checking to get the relevant 3d texturing
...
extensions.
2002-08-26 10:24:01 +00:00