Robert Osfield
4eb8427327
From Michael Hartman, " Here is the MFC_OSG example. It is very basic and the community is welcome to enhance/improve this example. There is one bug documented in the Readme.txt file that I just have not had time to solve. Also, the code is built outside of the OSG environment and uses environment variables to get to the OSG distribution headers and examples. That should be the only change a user needs to make to get the code to compile."
2007-05-11 08:19:46 +00:00
Robert Osfield
8c7b5b5865
Added supoort for transforming layers by an offset and scale
2007-05-10 18:07:54 +00:00
Robert Osfield
bd194693dd
Added automatic enabling of blending when alpha value != 1.0 occur in the color
...
or transfer function data.
2007-05-10 12:33:56 +00:00
Robert Osfield
6c74589014
Added signOrZero template method, and to Matrix_implementation.cpp usage of this
...
method in the get(Quat&) code.
2007-05-09 09:26:33 +00:00
Robert Osfield
2d0fd3a645
Further work on dome correction
2007-05-08 15:32:35 +00:00
Robert Osfield
00e1af1902
Firt cut at full dome correction of wrap around movies and imagery
2007-05-08 12:18:57 +00:00
Robert Osfield
af5b6aa43e
Added CartizianLocator
2007-05-03 16:23:19 +00:00
Robert Osfield
8c9ec06447
Added OpenThreads to TARGET_COMMON_LIBRARIES
2007-05-03 10:10:23 +00:00
Robert Osfield
40db1a8934
Moved VBO switching code into inline methods into osg::State to speed performance
2007-05-01 06:28:20 +00:00
Robert Osfield
efb52dfab9
Added TerrainNode::setColorFilter(layerNum,Filter) to allow developers to set
...
what type of texture filter to use, either LINEAER and NEAREST.
2007-04-30 09:47:35 +00:00
Robert Osfield
2929667dc4
Added using of VertexBufferObject and ElementsBufferObject classes
2007-04-26 16:50:35 +00:00
Robert Osfield
2ca0075426
Added --static and --vbo options to allow the user to toggle on/off dynamic updating
...
of geometry and use of vertex buffer objects.
2007-04-25 15:32:33 +00:00
Robert Osfield
ef84805d5a
Added SETUP_COMMANDLINE_APPLICATION and SETUP_COMMANDLINE_EXAMPLE macros
2007-04-12 09:59:34 +00:00
Robert Osfield
2187b061fc
From Eric Wing,
...
"Attached is a patch allows access access to the CMake MACOSX_BUNDLE
option. Now SETUP_APPLICATION and SETUP_EXAMPLE take an additional
optional parameter that specifies if the program is a command line
application or a GUI application (think: IS_COMMANDLINE_APP). Passing
1 means true (is_commandline_app). Passing 0 or omitting the parameter
means false.
I changed the scripts for osgversion and osgunittests to support this
option because I believe they are command line apps. Are there any
others?"
2007-04-12 09:33:24 +00:00
Robert Osfield
4ba0a43ffc
From Eric Wing, "Minor robustness fix to osgsimpleviewerCocoa."
2007-04-12 09:18:40 +00:00
Robert Osfield
17054afc8f
Changed the parameter handling so that it supports left to right inheritance of settings
2007-04-11 11:20:42 +00:00
Robert Osfield
5be86601bb
Removed old GNUmakefile.inst files
2007-04-10 13:58:18 +00:00
Robert Osfield
2e6ee4bb39
Removed old gmake and VisualStudio build files
2007-04-10 13:10:25 +00:00
Robert Osfield
e2ba8d91c0
Added extra check to prevent calling frame() when the window has been closed.
2007-04-06 19:38:22 +00:00
Robert Osfield
6d7b5e7ebd
From Eric Wing, pedantic warning fixes
2007-04-06 15:36:13 +00:00
Robert Osfield
abb72cc182
Removed OpenThreads reference
2007-04-04 08:06:22 +00:00
Robert Osfield
43c24da12d
Added setValue method and osg::Image setup to osg::TransferFunction1D, and setup
...
of TransferFunction1D into osgterrain example.
2007-04-02 13:06:59 +00:00
Robert Osfield
0c44e9ac19
Added creation of basic geoemtry to test Locator and extents
2007-03-29 14:45:35 +00:00
Robert Osfield
c996c545b7
From Eric Wing, "Added the conditionals for SDLMain."
2007-03-29 09:29:26 +00:00
Robert Osfield
cb811aa7cd
Added support for compute the extents on local NDC coordiantes of the
...
elevation and colour layers
2007-03-28 16:28:20 +00:00
Robert Osfield
7fc714ada1
Removed deprecated drawImplementation(State&) method from Drawable and Drawable::DrawCallback
2007-03-28 11:30:38 +00:00
Robert Osfield
5c780aada0
From Luigi Calori, "here is a patch to use Mike 3rdParty dependencies
...
It should not be introusive to any other palatform apart MSVC, but in order to link to debug-specific libs
I had to change plugins CMakeLists to differentiate debug/release linkage, I have used the same macro used in core libs
Now the macro used for plugin and examples linking test for existance of TARGET_LIBRARIES_VARS
that holds the names of the variables that have to be used for linking"
2007-03-27 21:44:02 +00:00
Robert Osfield
4688d5ae8e
Rearranged the traversal and initialization of TerrainTechnique
2007-03-27 16:01:01 +00:00
Robert Osfield
e76e4e82db
Added EllipsoidLocator.
2007-03-27 11:23:57 +00:00
Robert Osfield
1cdda0654f
Added Locator and layer setting to osgterrain example
2007-03-26 15:52:22 +00:00
Robert Osfield
4e2eaf4d0d
Changed the external library specification to use TARGET_EXTERNAL_LIBRARIES
2007-03-26 09:48:02 +00:00
Robert Osfield
aa73c4a00f
Removed OpenThreads from the list of TARGET_COMMON_LIBRARIES to prevent double
...
linking of OpenThreadsd and OpenThreads during debug build.
2007-03-25 11:47:08 +00:00
Robert Osfield
8b683c93c9
Added CMake build suppport for osgsimpleviewerQT4
2007-03-22 14:45:13 +00:00
Robert Osfield
c000d8e94c
Added CMake QT3, FLTK and osgintrospection example build support.
2007-03-22 14:44:05 +00:00
Robert Osfield
e457914a40
Added CMake build support for GLUT and SDL examples
2007-03-22 14:06:27 +00:00
Robert Osfield
3a429b3f18
Fixed link name
2007-03-22 12:58:01 +00:00
Robert Osfield
541c3f13e9
Added GeometryTechinque to osgTerrain. Added usage of GeometryTechnique into osgterrain example
...
Added --width and --height command line options to osgdistortion to allow users
to control the window size.
2007-03-21 16:34:04 +00:00
Robert Osfield
c0f3c80a2b
From Luigi Calori, clean up CMakeLists.txt
2007-03-20 11:19:00 +00:00
Robert Osfield
d9a94f7890
Moved the TARGET_NAME setting into the SETUP_APPLICATION/EXAMPLE macro
2007-03-19 17:18:59 +00:00
Robert Osfield
da64127539
Ran dos2unix on CMakeLists.txt files.
2007-03-19 13:26:34 +00:00
Robert Osfield
be3f61c49f
From Luigi Calori, move to using local CMakeLists.txt files and explicit file lists.
...
From Robert Osfield, small ammendments of the above to seperate example and application installs, and fix the osgPlugins install directory.
2007-03-19 12:30:26 +00:00
Robert Osfield
794553700f
Further work on osgterrain example
2007-03-19 10:38:44 +00:00
Robert Osfield
2c3ead29fa
Added osgterrain example
2007-03-14 12:43:29 +00:00
Robert Osfield
fc02f7f8dc
Added osgterrain to build
2007-03-14 12:42:21 +00:00
Robert Osfield
e5a9364577
Added IF(BUILD_OSG_WRAPPERS) arouind osgintrospection example
2007-03-12 21:13:15 +00:00
Robert Osfield
1fd22b8722
Added application_ and example_ before application and example projects.
...
Converted the application CMakeLists.txt and macros to work with the ADD_OSG_APPLICATION macro.
Removed the GDAL checks in the examples/CMakeLists.txt
2007-03-09 13:47:37 +00:00
Robert Osfield
d4303ceb73
Setting of binary/exe path moved to root CMakeLists.txt
2007-03-09 09:08:32 +00:00
Robert Osfield
6a6005caae
From Luigi Calori, quick hack to make example compile in source.
2007-03-06 12:02:59 +00:00
Robert Osfield
71ec26ba62
From Luigi Calori, added marco support
2007-03-05 13:27:55 +00:00
Robert Osfield
0414332390
Fixed command line parameter reporting
2007-03-04 13:04:12 +00:00
Robert Osfield
9fa317c550
From Mike Wittman, updates to support new protected method support
2007-03-04 13:03:47 +00:00
Robert Osfield
267079e4d8
Added proper maths for distortion correction of pufferfish dome.
2007-03-02 16:14:44 +00:00
Robert Osfield
b00cbe5a17
Moved include/osgTerrain/DataSet/.cpp, gdal plugin and osgdem out into the VirtualPlaneBuilder project.
...
Updated examples to remove DataSet/GDAL dependency.
Updated wrappers
2007-02-27 21:12:48 +00:00
Robert Osfield
eb4ad4229f
Moved osgProducer and osgproducerviewer out into their own repository.
...
Clean up the source for remaining references to osgProducer/Producer.
2007-02-27 13:16:18 +00:00
Robert Osfield
6a539c4110
Added --label and --subscript options to allow us to create custom logos
2007-02-27 11:51:32 +00:00
Robert Osfield
7f8f4e331a
Completed changes to osgManipulator to make it more flexible w.r.t viewer usage, and
...
ported osgmanipulator example across of osgViewer
2007-02-26 13:01:17 +00:00
Robert Osfield
f43cd7332c
Further work on add serialization support for osgViewer configurations
2007-02-25 20:05:23 +00:00
Robert Osfield
ad3cac84e9
Moved Block, ReentrantMutex and ReadWriteMutex into OpenThreads.
2007-02-23 16:31:34 +00:00
Robert Osfield
96f567eff3
Added bool View::Slave::_useMastersSceneData to help manage HUD's and RTT
...
cameras that are embedded in the Viewer's View
2007-02-23 11:53:45 +00:00
Robert Osfield
67a9ac2055
Added new --Viewer and --CompositeViewer for implementation of HUDs
2007-02-23 11:52:28 +00:00
Robert Osfield
76d98c7c42
Implement basic full dome correction with projecto pointing upwards and at center
...
of dome.
2007-02-22 16:42:59 +00:00
Robert Osfield
df0de03798
Moved distortion mesh creation out into seperate function
2007-02-22 11:17:45 +00:00
Robert Osfield
9a1ce56ce5
Wired up RTT cubemap cameras and simple distortion mesh.
2007-02-21 19:41:03 +00:00
Robert Osfield
228fd04a19
Removed the exclusion of CullSettings from the genwrapper.conf, and then changed the CullStack RefMatrix& methods to RefMatrix*
...
as the RefMatrix& versions caused the wrappers to fail.
2007-02-21 13:48:01 +00:00
Robert Osfield
5bba6b4167
Further work on dome RTT
2007-02-20 21:06:24 +00:00
Robert Osfield
fe8552bbd8
Added beginings of full dome correction support, starting with 6 slave camera
...
configuration.
2007-02-20 11:44:10 +00:00
Robert Osfield
fa9456f0b9
Added command line arguments descriptions
2007-02-19 16:59:52 +00:00
Robert Osfield
b348f4a815
Added -1, -2 and -3 model creation options to osgshadow example.
2007-02-19 16:45:42 +00:00
Robert Osfield
65ad3094a9
Added support for ShadowTexture and ShadowMap to osgshadow example
2007-02-19 15:26:14 +00:00
Robert Osfield
bc0fb12d0a
Added option to use osgShadow::ShadowMap technique
2007-02-19 14:21:01 +00:00
Robert Osfield
9119f4d3c3
Added osgShadow::ShadowTexture set up
2007-02-16 10:19:15 +00:00
Robert Osfield
e096a5f44a
Added enabling of the stencil buffer when setting up ShadowVolume path
2007-02-16 06:39:23 +00:00
Robert Osfield
edf050842a
From Eric Wing, updates to XCode projects and introduction of two SDL OSX files to the osgsimpleviewerSDL example
2007-02-16 06:11:38 +00:00
Robert Osfield
dbb7c3c74c
Added support for using the new osgShadow plugin as a psuedo loader such that:
...
osgviewer cow.osg.shadow
Or to ShadowVolume rechnique specifically:
osgviewer cow.osg.sv.shadow
2007-02-15 22:28:32 +00:00
Robert Osfield
953899d0e2
Set the DataVariance of updating text to DYNAMIC
2007-02-14 12:42:10 +00:00
Robert Osfield
89c99a88fa
Added computeDataVariance method into osg::Object and implementations in Drawable and StateSet,
...
and calling of osgUtil::StaticObjectDetectionVisitor in osgViewer::Viewer
2007-02-14 11:24:42 +00:00
Robert Osfield
1ac770aebc
Fixed warning
2007-02-13 22:39:59 +00:00
Robert Osfield
da20b59aad
Fixed warnings
2007-02-13 22:24:51 +00:00
Robert Osfield
8b104a2136
Added -losgText to example that used osgViewer but didn't previously include -losgText
2007-02-13 20:32:45 +00:00
Robert Osfield
f29ad5d0f2
Reduced the RTT texture size to 256x256 to make setup quicker
2007-02-13 15:57:01 +00:00
Robert Osfield
cd07fb61eb
From Eric Wing, "Here are some updates for osgsimpleviewerCocoa.
...
New features and enhancements:
- Shared OpenGL contexts
- Multithreaded OpenGL Engine support
- Localizable string support
- Offscreen rendering (to framebuffer object) for:
- Copy/Paste (to image) support
- Drag-and-drop (as source image) support
- Print to Printer/PDF
- Dock minimization picture
- More robust initializer handling
- Fix to better handle hardware surfaces in NSScrollViews/NSSplitViews
- Use of respondsToSelector and instancesRespondToSelector to
demonstrate runtime feature checking to provide access to newer
features while still compiling on and supporting legacy versions
The new file "Localizable.strings" needs to be placed inside the
English.lproj directory."
2007-02-13 13:58:45 +00:00
Robert Osfield
b695160483
Added support for osg::Stencil into .ive
2007-02-13 13:47:37 +00:00
Robert Osfield
cc3d3c6d4c
Added setDataVariance(DYNAMIC) to the scores text entires to prevent the
...
DrawThreadPerContext for crashing due to double buffering of dynamic data.
2007-02-13 11:32:28 +00:00
Robert Osfield
66274a632a
Changed the BlendFunction StateSet to DYNAMIC
2007-02-13 09:38:07 +00:00
Robert Osfield
3fbd958716
Added setDataVariance(DYNAMIC) to _inputText to prevent problems when running in DrawThreadPerContext threading model.
2007-02-13 09:27:44 +00:00
Robert Osfield
d28a6011f1
From Mike Wittman, "Here is the next in the series of changes I'm making to OSG introspection to support the attributes needed for C# bindings. This change adds virtual/pure virtual attributes to MethodInfo and an explicit attribute to ConstructorInfo using the implementation strategy that David Callu recommended a few months back (thanks David!). This change updates both genwrapper and osgIntrospection, and assumes the osgIntrospection reference support that's still pending in your submission queue."
2007-02-12 17:59:18 +00:00
Robert Osfield
a725e0af7d
From Mike Wittman, "These changes add support for reflection of reference and const reference type representations via osgIntrospection::Type. This covers just the static type information; the dynamic behavior via Type::createInstance/Type::InvokeMethod should not be affected."
2007-02-12 17:14:46 +00:00
Robert Osfield
3006bb14f4
Changed osgManipulator::Dragger::handle(..) method to use a nested PointerInfo
...
class to encapsulate the pixel coords, SceneView and picking operations in prep for
making the code more general purpose, and less reliant on classes like osgUtil::SceneView and osgUtil::IntersectVisitor.
2007-02-11 21:12:34 +00:00
Robert Osfield
19db0c1674
From Vivek Rajan, new osgManipulator library, with a few minor tweaks and rename for osgDragger to osgManipulator for build by Robert Osfield.
...
Vivek's email to osg-submissions:
"I'm happy to release the osgdragger nodekit to the OSG community. I
implemented the nodekit for my company, Fugro-Jason Inc., and they
have kindly agreed to open source it.
The nodekit contains a few draggers but it should be easy to build new
draggers on top of it. The design of the nodekit is based on a
SIGGRAPH 2002 course - "Design and Implementation of Direct
Manipulation in 3D". You can find the course notes at
http://www.pauliface.com/Sigg02/index.html . Reading pages 20 - 29 of
the course notes should give you a fair understanding of how the
nodekit works.
The source code also contains an example of how to use the draggers."
2007-02-11 10:33:59 +00:00
Robert Osfield
760cfeaadb
Cleaned up osgshadow example so that it now relies upon osgShadow for its
...
shadow implementation
2007-02-09 21:31:29 +00:00
Robert Osfield
9aae37e357
Moved the basic ShadowVolume code into osgShadow
2007-02-09 16:03:29 +00:00
Robert Osfield
4c5eb02ec5
From Yefei He, " I wrote a class derived from CopyOp that preserves the multi-parent
...
structure of scene graphs. I only considered the case of DEEP_COPY_NODES,
but it is sufficient for me. It is not the most elegant way -- I used
a map to list all the already cloned nodes with multiple parents, to be
looked up whenever such a node is revisited. The good part is, it works."
From Robert Osfield, fixed build problems under Linux 64 due to use of int's to store Node*
in internal maps used in above custom CopyOp. Added ref_ptr<> usage to main to
prevent memory leaks
2007-02-09 14:54:54 +00:00
Robert Osfield
95befaf1ed
Flesh out more of basic ShadowTechnique and ShadowedScene API.
2007-02-08 17:23:40 +00:00
Robert Osfield
c2e79a2d89
Set the DataVariance to DYNAIMC for the StateSet of with the dynamically updating Uniform
2007-02-07 16:27:48 +00:00
Robert Osfield
3de205ec45
Added new Viewer threading model options
2007-02-06 14:38:08 +00:00
Robert Osfield
69da91620f
Convert GraphicsThread/GraphicsOperation to more generic OperationsThread/Operation.
...
This paves the way to running cull traversals in seperate threads.
Updated wrappers
2007-02-02 22:30:36 +00:00
Robert Osfield
bee545b82d
From Eric Sokolowski, added support for the new Text line spacing parameter to the .osg and .ive formats.
2007-02-02 16:51:59 +00:00
Robert Osfield
55661041d7
Added display listing of ShadowVolume
2007-01-30 17:12:33 +00:00
Robert Osfield
44dceef503
Added use of Viewe Realize graphics operation.
2007-01-28 17:12:57 +00:00
Robert Osfield
b8994d4707
Updated wrappers
2007-01-27 17:52:11 +00:00
Robert Osfield
f2c782dda4
Added light source.
2007-01-27 14:27:29 +00:00
Robert Osfield
137d9c1a6a
Further work on shadow CullCallback
2007-01-27 12:54:58 +00:00
Robert Osfield
8625598e00
Further work on building the rendering back end from the intial traversal of the
...
scene graph
2007-01-26 21:22:35 +00:00
Robert Osfield
df7ab22414
Added custom callback to capture RenderBins
2007-01-26 09:44:49 +00:00
Robert Osfield
aa339f8e7a
#ifdef'd out the artifical simulation time code
2007-01-25 12:16:38 +00:00
Robert Osfield
7232a831da
Added osg::FrameStamp::set/getSimulationTime().
...
Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView
Added frame(double simulationTime) and advance(double simulationTime) parameters to
osgViewer::SimpleViewer, Vewer and CompositeViewer.
Updated various examples and Nodes to use SimulationTime where appropriate.
2007-01-25 12:02:51 +00:00
Robert Osfield
3c96113970
Added ability to generate various cube faces for testing and switch handler to toggle between different models.
2007-01-24 11:18:27 +00:00
Robert Osfield
2fc6dd1942
Added cube test model.
2007-01-23 17:42:43 +00:00
Robert Osfield
bd7af070af
Commented out the default saving of models
2007-01-23 16:27:07 +00:00
Robert Osfield
6b7652b1cb
Added single screen option
2007-01-23 15:51:43 +00:00
Robert Osfield
fd9c8c5258
Added command line help
2007-01-23 14:43:07 +00:00
Robert Osfield
6b47ea31b5
Added delete selected object using delete and back space key, and added save option
2007-01-23 14:10:10 +00:00
Robert Osfield
4dea029608
Made two sided stencil the default
2007-01-23 13:16:47 +00:00
Robert Osfield
d614262ab7
Added stats and range of keyboard mouse handling to osgshadow example
2007-01-23 12:10:44 +00:00
Robert Osfield
ccc8a922a6
Added osg::StencilTwoSided state attribute to wrap up the stencil_two_sided extension.
...
Added path in osgShadow work for using StencilTwoSided to accelerate shadow volume rendering.
2007-01-18 22:32:18 +00:00
Robert Osfield
19a5682c33
Fixed compile warning
2007-01-16 21:40:43 +00:00
Robert Osfield
6cf85cb953
Cleaned up CompositeViewer interface and added event traversal of views
2007-01-16 19:18:32 +00:00
Robert Osfield
b71f613b77
Added PickHandler to osgmultiplecameras examples
2007-01-16 17:10:15 +00:00
Robert Osfield
91a4b0b71d
Reverted the FlightManipulator usage
2007-01-16 16:02:08 +00:00
Robert Osfield
1ee2af9f41
Further work on CompositeViewer
2007-01-16 16:01:01 +00:00
Robert Osfield
c7211f41ec
Added extra view combinations too commandline
2007-01-16 14:13:00 +00:00
Robert Osfield
0873a8cea0
Work on CompositeViewer and related calsses to implement viewers with multiple views
2007-01-16 08:56:33 +00:00
Robert Osfield
91968a9bec
Improved handling of intersection computations on datasets with multiple cameras
2007-01-15 16:09:32 +00:00
Robert Osfield
45822caed4
Reverted the experimental shader code
2007-01-15 09:14:36 +00:00
Robert Osfield
694b304c00
Added Viewer::setEndBarrierPosition method, change Viewer::setKeySetsDone(int) to setKeyEventSetDone(int),
...
added support for toggling threading model and end barrier position into osgviewer
2007-01-12 21:05:39 +00:00
Robert Osfield
f405848380
Implement a GraphicsOperation to test extension availability
2007-01-12 10:28:36 +00:00
Robert Osfield
4d494c0014
Fixed comment
2007-01-12 10:28:06 +00:00
Robert Osfield
041482ca46
Ported osgmotionblurr across to osgViewer
2007-01-11 17:15:04 +00:00
Robert Osfield
9e34e56c70
Added stencil buffer setting
2007-01-11 16:59:50 +00:00
Robert Osfield
ddba526d54
Added #include <iostream>
2007-01-11 15:53:32 +00:00
Robert Osfield
190a0bb01a
Removed examples:
...
osgcameragroup
osgsimpleviewerProducer
osgsimplepager
2007-01-11 15:48:44 +00:00
Robert Osfield
b121c9686f
Ported following examples to osgViewer:
...
osgteapot
osgtessellate
osgtext
osgtexture1D
osgtexture2D
osgtexture3D
osgtexturerectangle
osgvertexprogram
osgvolume
osgwindows
osgsimple
osgkeyboardmouse
2007-01-11 15:19:59 +00:00
Robert Osfield
374f8e30a4
Added DisplaySettings support into osgViewer::Viewer
2007-01-11 12:06:24 +00:00
Robert Osfield
d6291a0ffc
Ported follow examples to osgViewer:
...
osgshape
osgsimplifier
osgsimulation
osgslice
osgspacewarp
osgspheresegment
osgspotlight
osgstereoimage
2007-01-11 11:47:01 +00:00
Robert Osfield
877a32c3eb
Ported following examples to osgViewer:
...
osgshaders
osgshaderterrain
osgshadow
osgshadowtexture
2007-01-10 21:05:26 +00:00
Robert Osfield
c4279bd5f1
Ported following examples to osgViewer:
...
osgparticleeffects
osgphotoalbum
osgpick
osgpoints
osgpointsprite
osgprecipitation
osgprerender
osgprerendercubemap
osgreflect
osgscalarbar
osgscribe
osgsequence
osgplanets
2007-01-10 13:52:22 +00:00
Robert Osfield
c5082cb85c
Added support for vertex ratios into LineSegmentIntersector.
2007-01-10 10:40:12 +00:00
Robert Osfield
4d4b342e97
Added View::computeIntersections methods
2007-01-09 17:35:46 +00:00
Robert Osfield
96b2b93edc
Build fixes
2007-01-08 22:54:02 +00:00
Robert Osfield
2bf5f56311
Tessellator name changes
2007-01-08 21:19:33 +00:00
Robert Osfield
16d1c00a3d
Changed the return types of makeCurrent to bool, and added a bool GraphicsContext::releaseContext method
...
along with implementations in osgViewer.
2007-01-08 19:29:59 +00:00
Robert Osfield
4a5eda6522
Added GraphicsContext::ResizedCallback and GraphicsContext::resizedImplementation.
...
Added message on non implementation of GraphicsContext::valid().
Added prelimary GraphicsContext clean up support.
2007-01-08 16:20:10 +00:00
Robert Osfield
02bda82b55
From Paul Martz and Robert Osfield, renamed include/osgUtil/Tesselator and associated classes/references to Tessellator etc.
2007-01-08 11:23:52 +00:00
Robert Osfield
dfb21cb81a
Ported following examples to osgViewer:
...
osggeodemo
osggeometry
osghud
osgimpostor
osgkeyboard
osglauncher
osglight
osglightpoint
osglogicop
osglogo
osgmovie
osgmultiplecameras
osgmultitexture
osgoccluder
osgparametric
osgparticle
2007-01-08 10:00:16 +00:00
Robert Osfield
19a7ec0f6b
Ported osgcopy, osgcubemap, osgdelaunay, osgdepthpartion, osgdistortion, osgfadetext, osgforest and osgfxbrowser to osgViewer
2007-01-06 21:35:57 +00:00
Robert Osfield
983e0c7ecc
Add trackball manipulator usage
2007-01-05 21:23:37 +00:00
Robert Osfield
fea694a0bf
Ported osgcluster to osgViewer.
2007-01-05 21:19:01 +00:00
Robert Osfield
9dc369eec2
Cleaned up graphics window setup and added clear graphics window to single window,
...
multiple camera setup.
2007-01-05 16:46:57 +00:00
Robert Osfield
1268d0ce08
Ported osgcegui across to osgViewer
2007-01-05 16:24:05 +00:00
Robert Osfield
f99be366f6
Ported osgcallback to osgViewer
2007-01-05 16:19:25 +00:00
Robert Osfield
3d0b511a00
Ported osgbluemarble to osgViewer
2007-01-05 16:13:43 +00:00
Robert Osfield
0dd473007a
Ported osgblendequation across to osgViewer
2007-01-05 16:00:28 +00:00
Robert Osfield
a2599c5fb7
Ported osgbillboard over to osgViewer
2007-01-05 15:54:13 +00:00
Robert Osfield
57e20282de
Simplified the osganimate and osgautotransform mains, removing most or all of the argument parser code.
2007-01-05 15:52:33 +00:00
Robert Osfield
01c1e07646
Fixed aspect ratio.
2007-01-05 15:32:21 +00:00
Robert Osfield
d4045a6fef
Cleaned up the GraphicsWindow setup
2007-01-05 15:30:49 +00:00
Robert Osfield
9fcace0e73
Added GraphicsContext support for clearing the graphis context. The clearing
...
is off by default (ClearMask is 0), but can be switched on when ClearMask is
non zero. GraphicsContext::clear() is called after each swap buffers
2007-01-05 15:24:06 +00:00
Robert Osfield
ed3c7ba116
Replace osgProducer reference by osgViewer
2007-01-05 14:57:20 +00:00
Robert Osfield
411c1fcd25
Moved osgautotransform across to osgViewer
2007-01-05 14:56:37 +00:00
Robert Osfield
44dab36dff
Converted osganimate example to osgViewer
2007-01-05 14:48:50 +00:00
Robert Osfield
348fc7bdb3
Made the custom window set up a runtime option
2007-01-05 13:15:59 +00:00
Robert Osfield
a42633a9ee
Tweaked comments
2007-01-05 13:06:11 +00:00
Robert Osfield
1ef899069b
Changed compile paths into runtime selected paths using command line parameters
2007-01-04 21:58:37 +00:00
Robert Osfield
aebf0de6f2
Removed now redundent calls to set up view
2007-01-04 21:51:10 +00:00
Robert Osfield
abdb1741a4
Removed the setting of thread safe ref/unref and max number of graphics contexts
...
as this is now done automatically by osgViewer::Viewer
2007-01-04 21:18:44 +00:00
Robert Osfield
73fffe1800
Made Refernced::setThreadSafeReferenceCounting(bool) a virtual then overrode
...
this in various scene graph classes to ensure that the scene graph gets
updated as well as the objects that the initialial call is made from.
2007-01-04 16:49:58 +00:00
Robert Osfield
ff195bddf5
Added Object::resizeGLObjectBuffers(uint) method to help improve the ability
...
to change the number of active graphics contexts on the fly during an applications
life.
2007-01-04 14:11:51 +00:00
Robert Osfield
1de65ddedc
Added setting of default backgroud colour of View's master colour to be
...
consistent with the previous default colour used by SceneView
2007-01-03 17:26:24 +00:00
Robert Osfield
eb3ef906e7
Removed setting of master camera colour
2007-01-03 17:25:09 +00:00
Robert Osfield
4f87afdbf5
Improved the robustness of thread start and cancellation
2007-01-03 16:06:12 +00:00
Robert Osfield
f14aa7ef66
Added support for different threading models in osgViewer::Viewer
2007-01-02 17:39:31 +00:00
Robert Osfield
b315ed4d58
Shifted the setting of thread safe ref/unref to earlier in the main to
...
ensure that the Viewer's view is set up thread safe.
2007-01-02 13:02:30 +00:00
Robert Osfield
d068f7025a
Added support for getting all windows and hiding the cursor
2007-01-02 12:50:57 +00:00
Robert Osfield
db7df9d6d4
Switched off lighting in osgcatch.
2007-01-02 12:19:26 +00:00
Robert Osfield
7155f7d1b0
Various work on osgViewer library, including warp point and graphics window resize support
2007-01-01 18:20:10 +00:00
Robert Osfield
d7e3ed3fb2
Updated wrappers
2006-12-27 23:19:37 +00:00
Robert Osfield
40139afc49
Ported osghangglider example to usg osgViewer
2006-12-26 20:26:16 +00:00
Robert Osfield
92291f29b7
Ported osgcatch to use osgViewer
2006-12-26 17:35:45 +00:00
Robert Osfield
39c0c2df76
Unified the osg::GraphicsThread::Operation and osg::GraphicsContext::Operation classes
...
as osg::GraphicsOperation. Unpdated parts of OSG depending upon these.
Added a virtaul bool valid() method to osg::GraphicsContext to allow apps to
test whether a valid graphis context has been created or not.
2006-12-24 16:40:19 +00:00
Robert Osfield
76461b3ab2
Added support for sample and sampleBuffers to osg::GraphicsContext::Traits and
...
cleaned up the Traits naming
2006-12-22 21:53:44 +00:00
Robert Osfield
bd6b7d581e
Implemented perliminary multi-threading support in osgViewer::Viewer
2006-12-22 17:46:21 +00:00
Robert Osfield
47d1404c2b
Removed now redundent OSG_EXPORT to solve build problems under Windows
2006-12-22 16:48:17 +00:00
Robert Osfield
4fc9af7ea0
Moved rendering support into GraphisContext, osgViewer::Viewer/View, and
...
added frame stamp updating and update traversal to osgViewer::Scene/Viewer.
Updated osgcamera example to use new Viewer API calls instead of using local
rendering calls.
2006-12-21 16:56:20 +00:00
Robert Osfield
a56d273fe3
Moved the implementation of GraphicsWindowX11 from the head into the src/osgViewer directory.
2006-12-21 12:19:14 +00:00
Robert Osfield
2255771b74
Further work osgViewer::Viewer and related classes.
2006-12-20 21:13:29 +00:00
Robert Osfield
c9c2950759
Moved UnitTestFramework from core osg lib into osgunittests example
2006-12-19 17:06:59 +00:00
Robert Osfield
00ee8dffad
Added osgViewer::Viewer / osgViewer::GraphicsWindowsX11 usage.
2006-12-19 16:12:29 +00:00
Robert Osfield
afc77f9b39
Added support WindowingSystemInterface for querring the number of screens, the screen size and creating GraphicsContexts.
2006-12-17 20:49:01 +00:00
Robert Osfield
71bf5371a7
Improvements to handling of multiple z value regions
2006-12-12 21:48:59 +00:00
Robert Osfield
afa96fff0e
Added more accurate computation of local height above sea level in the plane intersections routines
2006-12-05 12:58:29 +00:00
Robert Osfield
ba3fe2844f
Improved the calculation of distance around the globe within the ElevationSlice routine.
2006-12-04 17:31:20 +00:00
Robert Osfield
0f5aeb5fa3
Added preliminary support for generating distance, height lists for ElevationSlice.
2006-12-04 12:36:13 +00:00
Robert Osfield
6778bfca44
Added support for placing a base in the scene to shadow against
2006-12-01 15:19:21 +00:00
Robert Osfield
8d85636b50
Fixed typo and updated wrappers
2006-11-30 18:42:38 +00:00
Robert Osfield
a9d18d01db
Basic shadow volume alogirthm implemented in example.
2006-11-30 16:30:24 +00:00
Robert Osfield
808047ee1b
Added dynamic updating of light position and multi-pass addition of ambient and diffuse lighting
2006-11-30 12:05:51 +00:00
Robert Osfield
cdcbf3f9af
Added movement of the light source to test performance of update the shadow volumes
2006-11-30 10:29:03 +00:00
Robert Osfield
a2e79f6a38
Moved osgUtil::PolytopeIntersector, osgUtil::PlaneIntersector and osgUtil::LineSegmentIntersector out from include/osgUtil/IntersecionVisitor into their own seperate files.
2006-11-28 16:30:38 +00:00
Robert Osfield
345810ef22
Added support for float or double osg::Plane, and the default osg::Plane to double.
...
Performance tests on big models did not indicate any performance penalty in using doubles over floats,
so the move to doubles should mainly impact precision improvements for whole earth databases.
Also made improvements to osgUtil::PlaneIntersector and osgSim::ElevationSlice classes
2006-11-28 16:00:52 +00:00
Robert Osfield
ae79bebd82
Added QWidget style constructor parameters
2006-11-27 16:25:12 +00:00
Robert Osfield
fd2ffeb310
Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
...
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
2006-11-27 14:52:07 +00:00
Robert Osfield
5044a85c9e
Improved handling of bounding polytope
2006-11-24 17:20:01 +00:00
Robert Osfield
006435e679
Added support for positional lights into computeShadowVolumeGeometry code and cleaned up OccluderGeometry interface.
2006-11-24 11:37:57 +00:00
Robert Osfield
ef9595e73a
Add compute of tight bounding box to enable better placement of the base plane.
2006-11-23 17:29:43 +00:00
Robert Osfield
e7ef0ca846
First cut at generating the ShadowVolumeGeometry
2006-11-23 16:55:46 +00:00
Robert Osfield
95568b24fa
Added nested files
2006-11-20 21:48:40 +00:00
Robert Osfield
b6e261d4d3
Added -losgFX
2006-11-20 12:25:38 +00:00
Robert Osfield
b30fb02b92
From Eric Wing, new ogsimpleviewCocoa example.
2006-11-17 16:22:58 +00:00
Robert Osfield
a73e9250ee
Added alpha test setting
2006-11-15 20:29:28 +00:00
Robert Osfield
43c6a1c275
From Eric Wing, add version check for use of automatic resizeing
2006-11-15 11:21:53 +00:00
Robert Osfield
30ad811cac
From Eric Wing, add use of the autodetection of windowing size support in SDL-version 1.2.10 and later.
...
From Robert Osfield, made the above an optional compile as it breaks apps based on previous version of SDL.
2006-11-14 16:59:00 +00:00
Robert Osfield
5f59741b42
Added support for handling osg::ShapeDrawable style drawables in OccluderGeoemtry.
2006-11-14 12:16:39 +00:00
Robert Osfield
8983544a86
Further work on osgShadow::GeometryOccluder
2006-11-10 15:07:13 +00:00
Robert Osfield
a1f20f1a00
From Eric Wing, change osgGA::SimpleViewer to osgViewer::Viewer.
...
From Robert Osfield, added -losgViewer & -losgGA to makefiles.
2006-11-08 09:50:27 +00:00
Robert Osfield
06cca16a2a
Added convinience constructors to help support picking with the new osgUtil::Intersector classes.
2006-11-02 17:05:46 +00:00
Robert Osfield
7d12b85632
Added basic PolytopeIntersector functionality based on checking vertices against
...
polytopes.
2006-11-02 15:50:04 +00:00
Robert Osfield
e0f395fd07
Moved SimpleViewer and GraphicsWindow into their own osgViewer library, updated simpleviewer examples to reflect this change
2006-11-02 12:27:15 +00:00
Robert Osfield
15f7abe100
Improved handling of projected coords in new intersection classes
2006-11-01 17:18:45 +00:00
Robert Osfield
75169ad16f
Added support for osgUtil::Intersectors being in WINDOW, PROJECTION, VIEW or MODEL coordinates
2006-11-01 14:41:32 +00:00
Robert Osfield
a253e17d3e
Implemented HeightAboveTerrain and added usage into osgintersection
2006-10-31 12:59:51 +00:00
Robert Osfield
16c238fc60
Added osgSim::LineOfSight and osgSim::HeightAboveTerrain classes
2006-10-30 20:29:06 +00:00
Robert Osfield
358b96e953
Added osgUtil::IntersectorGroup to handle groups of osgUtil::Intersectors
2006-10-27 15:11:17 +00:00
Robert Osfield
ce3929fd5f
Added beginings of new osgUtil::IntersectionVisitor and osgintersection class
2006-10-26 16:03:17 +00:00
Robert Osfield
efd543d1b0
Ported FLTK example across to using GraphicsWindow
2006-10-15 11:56:52 +00:00
Robert Osfield
a8f44479db
Ported across to using GraphicsWindow.
2006-10-15 11:39:35 +00:00
Robert Osfield
5163c4a762
First cut at class interfaces and stubs for implementations for the new osgShadow NodeKit
2006-10-06 14:16:11 +00:00
Robert Osfield
d40e12a27b
Removed deprecated GUIEventHandler method
2006-10-05 14:32:39 +00:00
Robert Osfield
51aade98cc
Renamed variable
2006-10-05 10:59:50 +00:00
Robert Osfield
e7e293594c
Refactored osgsimpleviewerQT4 to implement a GraphicsWindowQT, and then use
...
multiple inheritance to build the final SimpleViewerQT.
2006-10-05 10:59:04 +00:00
Robert Osfield
100288b272
Added a path with an experiemental GraphicsContexProducer implementation, and a
...
test of mulitple inheritance.
2006-10-05 10:07:16 +00:00
Robert Osfield
f9eaa76d37
Added GLUT based osgsimpleviewerGLUT example
2006-10-01 16:14:16 +00:00
Robert Osfield
301eb5750f
Added Producer based osgsimplerviewerProducer example
2006-10-01 16:12:21 +00:00
Robert Osfield
6bd7f57770
Added FLTK example app - osgsimpleviewerFLTK.
2006-10-01 16:10:33 +00:00
Robert Osfield
859dc90bd7
Added osgsimpleviewerQT4 example
2006-10-01 13:26:02 +00:00
Robert Osfield
9e8372eeca
Refactored the SDL example so that the event conversion in done is a seperate method.
2006-10-01 11:08:40 +00:00
Robert Osfield
a1afd67bc8
Added a based SDL viewer - osgsimpleviewerSDL
2006-09-30 20:06:26 +00:00
Robert Osfield
26849018aa
Cleaned up build and indenting
2006-09-30 20:05:36 +00:00
Robert Osfield
e6b08dcda3
Various clean ups to comments
2006-09-30 16:30:31 +00:00
Robert Osfield
75391ceb16
Added osgsimpleviewerQT3 example
2006-09-30 16:26:53 +00:00
Robert Osfield
1da298f919
Moved osgGLUTsimple and osgGLUTkeyboardmouse across to using osgGA::SimpleViewer
2006-09-30 14:12:36 +00:00
Robert Osfield
5c0eb0b013
Added bare bones osgGA::SimpleViewer class to help simplify OSG setup when embedding the OSG
...
into existing GUI applications, and for one one a single camera, single window is required.
2006-09-25 16:25:53 +00:00
Robert Osfield
d4d3e9054e
Updated positions of the text labels to make them move obvious on start up
2006-09-20 15:48:27 +00:00
Robert Osfield
ce65ad05d1
Added use of ClusterCullingCallback
2006-09-20 13:40:58 +00:00
Robert Osfield
efb76cb8e6
Created stress test of fade text labelling
2006-09-20 12:58:34 +00:00
Robert Osfield
cc202c1b6d
Updates for fade text to work properly, but only in perspetive views at present.
2006-09-20 10:36:21 +00:00
Robert Osfield
87aff3d92c
Further work on osgText::FadeText implementation.
2006-09-19 20:19:29 +00:00
Robert Osfield
def74d3471
Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help
...
handle scenes with multiple views with elements that need coordinating on a per view basis.
Added beginings of new osgText::FadeText class (not functionality yet).
2006-09-18 20:54:48 +00:00
Robert Osfield
ebd2bb6a19
Added extra comment explaining where state reset() should be called.
2006-09-13 14:55:53 +00:00
Robert Osfield
5212d66cab
Cleaned up the texture setup code.
2006-09-04 12:52:09 +00:00
Robert Osfield
f0277df858
Added osg::TexMat::s/getScaleByTextureRectangleSize feature that allows
...
one to use the osg::TexMat to automatically scale non dimensional tex coordinats to
the size of the last texture rectangle applied.
2006-09-04 12:46:49 +00:00
Robert Osfield
ac41066733
Removed typedef TypeList from osgintrospection
2006-09-04 06:47:05 +00:00
Robert Osfield
a135650086
Added setting of position.w to 1.0 and removed zscale hack.
2006-09-02 14:27:42 +00:00
Robert Osfield
d1b14abb91
Added sizeof(short int)
2006-08-23 13:18:22 +00:00
Robert Osfield
ce8d8c09e1
Tweaks to osglogo to allow you to export alpha blended screenshots
2006-08-23 13:16:12 +00:00
Robert Osfield
956b6ce6f2
Removed osgfbo and osgpbuffer examples
2006-08-11 09:30:42 +00:00
Robert Osfield
a4063335fa
From Martijn Kragtwijk, added example text for showing osgText::Text::CharacterSizeMode in action.
2006-08-10 12:13:02 +00:00
Robert Osfield
ebfffd4e58
Removed debugging code.
2006-08-06 16:42:43 +00:00
Robert Osfield
f8490e386a
Added code to reproduce Text outline bounding box compute bug.
2006-08-05 16:57:52 +00:00
Robert Osfield
daf9d64357
Added disable vertex arrays.
2006-08-05 11:12:47 +00:00
Robert Osfield
d8e3027b2a
Added osgcegui example
2006-08-05 10:16:28 +00:00
Robert Osfield
174e3b3dc3
Fixed RenderToTexture bug which occured when the viewport dimensions where
...
different than the texture being written to.
2006-08-03 15:57:39 +00:00
Robert Osfield
de9ce1e85f
Removed debug code
2006-08-03 14:03:06 +00:00
Robert Osfield
7eb7bbdb84
Updated wrappers
2006-08-02 21:09:25 +00:00
Robert Osfield
b81cea3963
Added missing include <osg/TexEnv>
2006-08-02 21:04:29 +00:00
Robert Osfield
41a4aa1548
Added viewer.cleanup_frame() to all examples.
2006-08-02 19:55:03 +00:00
Robert Osfield
9f15e25451
Added cleanup_frame to prevent crashes on exit.
2006-08-02 16:12:46 +00:00
Robert Osfield
7d4eb93847
Changed the viewer.setUpViewer(..) from default to just ESCAPE_SETS_DONE.
2006-08-01 10:27:11 +00:00
Robert Osfield
564ee34f76
Added Matrix*::getRotate()/setRotate(Quat), deprecating Matrix*::get(Quat&), Matrix*::set(Quat&)
2006-07-31 17:31:21 +00:00
Robert Osfield
f977d7c606
Updated osgunittests with a matrix invert unit test, and added a conditional
...
calling of invert_4x4 or invert_4x3 depending on the the right hand column of the matrix.
Updated wrappers
2006-07-28 13:48:08 +00:00
Robert Osfield
032bba78fa
From J.P. Delport, added units tests to pick up on erroneous Matrix::get(Quat&) computation.
2006-07-27 11:13:56 +00:00
Robert Osfield
9b0b98200f
Force SingelThreaded usage due to use of osgParticle.
2006-07-25 20:43:57 +00:00
Robert Osfield
b03a772846
Added mutexes to RealizeCallbaks
2006-07-19 13:02:35 +00:00
Robert Osfield
4bb4add9b3
Added scene handler init to custom realize callback
2006-07-19 12:58:45 +00:00
Robert Osfield
f1c2694c17
Updated copyright years.
2006-07-18 15:21:48 +00:00
Robert Osfield
56fce04cb4
Added additional command line docs
2006-07-18 15:11:41 +00:00
Robert Osfield
dcdc2d492d
Updated commandline docs
2006-07-18 13:37:42 +00:00
Robert Osfield
419e185895
From Eric Wing, add alternate backdrop implementations.
...
From Robert Osfield, updated naming and copy constructor methods.
2006-07-18 12:24:04 +00:00
Robert Osfield
618e63a267
Removed the default loading of bluemarble.ive
2006-07-14 14:04:54 +00:00
Robert Osfield
822ef01531
Added mutex to the test context.
2006-07-05 13:31:38 +00:00
Robert Osfield
b871ae5cf7
Added vertex program hack to get round apparent NVidia bug when handling
...
vertex texture read.
2006-07-05 13:18:00 +00:00
Robert Osfield
b6b9e4bc7e
fixed warning and add a few extra tests
2006-07-04 09:46:41 +00:00
Robert Osfield
c986f6ea41
Added a performace test section to osgunitests, currently just does basic C/C++ tests.
2006-07-03 13:53:39 +00:00
Robert Osfield
2cf8fd8f42
Added a setRadius into the screen space LOD.
2006-06-28 10:00:54 +00:00
Robert Osfield
bc9c949d53
From Eric Wing, added support for outline/shadow and colour gradient effects.
2006-06-27 12:05:40 +00:00
Robert Osfield
240fc9ebee
Replaced ref_ptr<>:take with ref_ptr<>:release, and added handling of removeal
...
of ref_ptr<> operator >.
2006-06-26 20:45:51 +00:00
Robert Osfield
8d111fd147
Added pick handler.
2006-06-12 14:04:40 +00:00
Robert Osfield
ac20eca87a
Revamped osgkeyboardmouse to use the osgGA.
2006-06-12 11:32:11 +00:00
Robert Osfield
2e2684c05a
From Paul Martz, added support to textured light points into osgSim and OpenFlight loader, as part of the OpenFlight v16.0 spec.
2006-06-08 14:32:02 +00:00
Robert Osfield
ecd5a96671
From Mike Weiblen, reverted shaders changes due to lack of hardware/driver support
2006-06-08 12:07:11 +00:00
Robert Osfield
efeeabbef9
added SphereSegment test code segment, commented out at pressent.
2006-06-08 11:18:27 +00:00
Robert Osfield
5670ce8c0a
Added extra SphereSegment intersection tests.
2006-06-05 16:25:01 +00:00
Robert Osfield
bf065ed3a4
From Mike Weiblen, support GLSL uniform arrays. A couple of tweaks and fixes from Robert Osfield.
2006-05-15 15:46:08 +00:00
Robert Osfield
d7fdaecfa0
From Adrian Egli, added std::ifstream::binary qualifier to ifstream usage.
2006-05-15 11:38:56 +00:00
Robert Osfield
43f0efd6d2
Reorganised the Group::removeChild and Geode::removeDrawable methods so
...
that removeChild(Node*), removeChild(uint) and equivilant Geode methods are
now inline methods, not designed to be overriden, and seperated out the
multiple remove method to be called removeChildren(uint, uint) which is
now the only virtual method. There removeChildren is now the method to
override in subclasses.
This reorganisation requires some call code to be rename removeChild usage
to removeChildren.
2006-05-02 09:45:31 +00:00
Robert Osfield
475f526b3d
Added UseFarLineSegments option
2006-04-25 12:56:33 +00:00
Robert Osfield
039457700d
Implemented seemless update of precipitation properties.
2006-04-25 12:39:00 +00:00
Robert Osfield
10f2feeac5
Moved PrecipitationParameters directly into PrecipitationEffect.
2006-04-24 16:21:10 +00:00
Robert Osfield
49a5ef9ee1
Added support for wind.
2006-04-24 06:36:26 +00:00
Robert Osfield
e8fa0433b3
Moved PrecipitationEffect node into osgParticle.
2006-04-22 15:08:07 +00:00
Robert Osfield
1cf1710f92
Moved PrecipitationDrawable into PrecipitationEffect.
2006-04-22 06:33:01 +00:00
Robert Osfield
c144977b6e
Added new precipitation nodes.
2006-04-21 19:39:05 +00:00
Robert Osfield
a00455b4ff
Convertered shaders across to using modelview matrix instead of uniforms.
2006-04-19 13:04:21 +00:00
Robert Osfield
832c22fe9e
Standardised the bin number of the particle effects
2006-04-17 19:10:06 +00:00
Robert Osfield
453243ed8c
Added inline shaders so that the tha example can be run from any directory.
2006-04-14 16:44:12 +00:00
Robert Osfield
6f20b47c23
Further tweaks to settings to improve performance at mid intensity ranges
2006-04-14 15:03:36 +00:00
Robert Osfield
839fb12098
Refined the default settings for rain and snow to achieve better framerates.
2006-04-14 14:24:12 +00:00
Robert Osfield
fd838f5787
Added fog parameters settings.
2006-04-14 11:04:11 +00:00
Robert Osfield
f1b52fbd0a
Added --numberOfParticles, --numberOfCellsX, --numberOfCellsY, --numberOfCellsZ, --boundingBox, --fogEnd and --fogDensity controls
2006-04-13 20:21:55 +00:00
Robert Osfield
264ae12770
Added command line options and various speed improvements.
2006-04-13 19:05:26 +00:00
Robert Osfield
7747971b6a
Implement positioning of cells via vertex attribute.
2006-04-12 11:59:07 +00:00
Robert Osfield
19a1d83f33
Moved common uniforms to top of precipitation subgraph.
...
Added a run of the SpatializeGroupVisitor to create a balanced subgraph.
Changed the quad to particle transistion distance from 100 to 50m.
2006-04-12 09:42:25 +00:00
Robert Osfield
3be10b5a2a
Added support for LOD's with transistion between quads and point rendering.
2006-04-11 19:56:53 +00:00
Robert Osfield
9faf5f9496
Added support for point sprite particle effects.
2006-04-11 13:22:59 +00:00
Robert Osfield
e15c67b9cd
Added point and line paths.
2006-04-11 10:53:46 +00:00
Robert Osfield
abfda5e38a
Added mipmap generation.
2006-04-07 19:54:44 +00:00
Robert Osfield
5335b45146
Added quad based rain effect
2006-04-07 18:24:52 +00:00
Robert Osfield
051f2a5eb9
Added beginings osgprecipitation example.
2006-04-05 15:13:17 +00:00
Robert Osfield
1c2deb253a
Build fixes to cope with changes to Producer/osgProducer.
2006-03-30 10:20:11 +00:00
Robert Osfield
f17faa80b3
From Keith Steffen, changed instance of sun to sun_geode to avoid Solaris10 build issue with it defining "sun"?#!
2006-03-17 22:22:57 +00:00
Robert Osfield
5fe7595478
Added moving sphere segment intersections.
2006-03-15 12:26:10 +00:00
Robert Osfield
dbbabf87c6
Converted osgGA::GUIEventAdapter into a concrete class capable of respresenting
...
keyboard and mouse events.
Added osgGA::EventQueue class to support a thread safe event queue and adaption
of keyboard and mouse events.
Removed osgProducer::EventAdapter as GUIEventAdapter replaces it.
Adapted osgProducer and examples to work with the new changes to osgGA.
2006-03-08 14:09:47 +00:00
Robert Osfield
71b7a6be7b
Compile fix.
2006-02-28 20:10:25 +00:00
Robert Osfield
93f514109f
Further clean up of RefNodePath references.
2006-02-28 19:36:18 +00:00
Robert Osfield
a028f59ea0
Added debugging code to help pick out instablilities in osgParticle. Debugging
...
code now commented out.
2006-02-24 13:57:47 +00:00
Robert Osfield
943be478f4
Fixed function name call.
2006-02-23 12:39:31 +00:00
Robert Osfield
7d5c81bf5e
From Ulrich Hertlein, spelling corrections and a few Doxgen comments.
2006-02-20 21:05:23 +00:00
Robert Osfield
3936bcde9e
Added support for up sampling by dividing longest edges.
2006-02-06 17:12:35 +00:00
Robert Osfield
e4e95a1d60
Added support for tracking mouse movement and computing the intersection of the mouse position
...
into texture coords.
2006-01-12 22:43:36 +00:00
Robert Osfield
3235f4fa22
Added ability to write out the selected parts of the scene graph.
2006-01-03 16:52:06 +00:00
Robert Osfield
6fe4be23e6
Ported picking across to using PickVisitor.
2005-12-23 10:59:31 +00:00
Robert Osfield
061976f4d4
Fixed typo in text string.
2005-12-16 14:53:51 +00:00
Robert Osfield
c41d027e6b
Fixed the text to match the implementation.
2005-12-09 19:54:31 +00:00
Robert Osfield
be850746e4
From Eric Wing, fixed typo induced bug.
2005-12-07 11:38:39 +00:00
Robert Osfield
2d14519946
Enabled thread safe counting by default.
2005-12-07 09:48:28 +00:00
Robert Osfield
a865ea7773
Removed osgdemeter example from distribution because it no longer compiles,
...
and Demeter itself nolonger compiles, osgdemeter has now been moved to the community
section of openscenegraph.org.
2005-12-06 12:07:34 +00:00
Robert Osfield
e1454d22a7
Attempt at build fixes for IRIX.
2005-12-05 10:24:02 +00:00
Robert Osfield
edf4598838
From Geoff Michel, Fix to prevent Producer::Trackball being set up with a negative
...
radius.
2005-12-05 10:08:52 +00:00
Robert Osfield
b1f9e1dfd7
Added comments.
2005-12-01 16:43:40 +00:00
Robert Osfield
1c9f1b8eb1
Added TestSupportCallback to properly handle querry of OpenGL support of
...
vertex texturing in GLSL.
2005-12-01 14:09:38 +00:00
Robert Osfield
2ce7718a66
From Eric Wing, fixes for "warning: converting of negative value '-0x00000000000000001' to 'unsigned int'"
2005-11-29 11:39:07 +00:00
Robert Osfield
caaecc9f2a
Switched off the VBO usage in osgparametric as it was tripping up ATI and 3DLabs drivers.
2005-11-29 08:59:30 +00:00
Robert Osfield
0514427c0a
Fixed warning.
2005-11-28 10:58:09 +00:00
Robert Osfield
81435a28b9
From Gideon May, port to OSX of GLUT examples.
2005-11-28 09:15:46 +00:00
Robert Osfield
3881a55564
From Geoff Michel, fix for the scaling of the random number generation.
2005-11-27 15:32:57 +00:00
Robert Osfield
0663c3b653
From John Donovan, typo fixes.
2005-11-25 19:18:12 +00:00
Robert Osfield
13cd57eafc
Lightened by the ambientBias term.
2005-11-24 19:53:20 +00:00
Robert Osfield
b5a5cd7901
Changed the default value of Texture::_resizeNonPowerOfTwoHint to true, to
...
improve the backwards compatibility of peformance on systems that have OpenGL2.0
drivers but without hardware that can't handle non power of two textures.
2005-11-24 10:28:09 +00:00
Robert Osfield
b4fb878e1e
Fixed mistmatch of ReadFileCallback type.
2005-11-23 12:16:22 +00:00
Robert Osfield
91855e7c50
Replaced tabs with spaces in examples.
2005-11-17 20:22:55 +00:00
Robert Osfield
74f90ed9a4
From Mike Weiblen, "fix for another one of those GLSL syntax errors that slip thru the nvidia compiler.
...
gl_TexCoord[] is an array of vec4, and must be reduced to a vec2 for use with texture2D()"
2005-11-17 11:22:09 +00:00
Robert Osfield
d91f2c631d
Improved handling of core OSG being compile with float Matrices.
2005-11-17 09:57:40 +00:00
Robert Osfield
6bedddf146
Ran dos2unix on makefile.
2005-11-16 20:27:28 +00:00
Robert Osfield
10b5d505a2
From Joakim Simonsson/Robert Osfield. Fixed line endings.
2005-11-15 22:18:29 +00:00
Robert Osfield
4eb5b0d715
Added proper descriptions of examples in place of the copy and paste description.
2005-11-15 22:07:54 +00:00
Robert Osfield
dd622d7a9a
From Mike Weiblen, switched off lighting of points to make them clearer
2005-11-15 08:56:05 +00:00
Robert Osfield
91f5b9b04e
Fixes for VS6.0 build.
2005-11-11 12:45:59 +00:00
Robert Osfield
6fb7ff83d7
Fixes for VS6.0
2005-11-10 20:04:16 +00:00
Robert Osfield
435e4b828c
Fixes for dumb VS6.0 compiler
2005-11-10 19:32:37 +00:00
Robert Osfield
06117353df
Fixes for VS6.0
2005-11-10 19:16:01 +00:00
Robert Osfield
cee8424c0f
Compile fixes for VS6.0.
2005-11-10 17:24:41 +00:00
Robert Osfield
c2f1527fe0
Added better control for cancel GraphicsThreads.
2005-11-10 15:25:06 +00:00
Robert Osfield
20d9c3c3c4
Compile fixes for VS7.1
2005-11-10 09:42:34 +00:00
Robert Osfield
2bd868cd1c
Added release and flush of OpenGL objects after build of the terrain database to prevent
...
the build graphics context state leaking into the viewers graphics context set.
2005-11-09 20:26:34 +00:00
Robert Osfield
1c73f6af2b
Moved the blink sequence light points down so they are visible in the default
...
camera position.
2005-11-09 17:08:50 +00:00
Robert Osfield
38103c588b
Changed the NO_ROTATION label so it is aligned with the XZ plane to make it easier to see.
2005-11-09 17:06:12 +00:00
Robert Osfield
83d492162e
Added the support in AnimationPathCallback for taking a pivot, axis and rotation rate
...
paramters in its constructor to allow it to be used to create rotations around a point.
This provides the same interface and functionality as osgUtil::TransformCallback but
has the advantage and AnimationPathCallback is fully supported by the .osg and .ive file formats.
2005-11-09 15:11:22 +00:00
Robert Osfield
4d42be705d
Reduced the size of the "oversized" cessna.osg
2005-11-09 13:39:08 +00:00
Robert Osfield
6c3c5554b6
Update texture file names to reflect new files in OpenSceneGraph-Data distribution.
2005-11-09 13:18:46 +00:00
Robert Osfield
6c70812928
Fixed warnings.
2005-11-09 10:41:52 +00:00
Robert Osfield
28d939e617
Fixed compile warning.
2005-11-09 10:37:10 +00:00
Robert Osfield
53e075f78b
From Brad Colbert/Robert Osfield: added s/getSourceFormat and s/getSourceType to osg::Texture
...
along with support for this Texture1D, 2D, 3D, TextureCubeMap and TextureRectangle. The
new SourceFormat and SourceType parameters are only used when no osg::Image is assigned to
an osg::Texture, and main use is for render to texture effects.
Added support for --hdr option in osgprerender, which utilises the new Texture::setSourceFormat/Type() methods.
2005-11-08 15:52:21 +00:00
Robert Osfield
416f908f29
From Ruben (with a few addition/changes from Robert), fixed the commandline of the osgsimplifier example. It now reads
...
--ratio and --max-error.
---------------------------------------------------
2005-11-07 10:29:24 +00:00
Robert Osfield
6562aa4f5f
Added initial CameraNode and CameraView stups for the .ive loader
2005-11-03 10:16:38 +00:00
Robert Osfield
35b0dbc505
Added request for accumulator buffer.
2005-11-02 19:15:41 +00:00
Robert Osfield
366aaf72e8
From Brede Johnasen, changed wrap mode to CLAMP_TO_EDGE to avoid edges being
...
seen when zoomed into the reflectio map.
2005-11-02 15:56:29 +00:00
Robert Osfield
b0df518d11
Added handling of CameraNode into PickVisitor in src/osgProducer/Viewer.cpp. This
...
is unlikely to be the final solution, but does at least fix part of the problem of handling
picking HUD's underneath CameraNodes.
2005-11-02 15:23:54 +00:00
Robert Osfield
7e858b15f1
From Marco Jez, added Image/ path to image files to help find them from the OpenSceneGraph-Data directory.
2005-11-02 14:24:29 +00:00
Robert Osfield
682b867e4f
From Marco Jez, moved the rear view camera's viewport to the bottom left of window to accomdate a greater range of display sizes.
...
From Robert Osfield, made the background colour of the intersted camera a scaled down verson of the main background colour to make it more obvious.
2005-11-02 14:22:31 +00:00
Robert Osfield
5319e1d650
Added an image negation callback to the render to image. Added commandline docs
...
for the new --image and --texture-rectangle options.
2005-11-01 19:32:26 +00:00
Robert Osfield
12bd1f7d4b
Added usage of image copy and modification.
2005-11-01 17:07:55 +00:00
Robert Osfield
37aa7f55a6
Added warning message for when no file is loaded.
2005-10-28 14:02:37 +00:00
Robert Osfield
ab1bd48511
Moved SceneView across to use an osg::CameraNode to store the projection and view matrices,
...
the viewport, the clear colour and the subgraph needing rendered. This is done
transparently so all existing functionality will behave as before. What it does
add is the ability to set a SceneView directly by a single osg::CameraNode when required.
2005-10-28 13:11:56 +00:00
Robert Osfield
9c94bf2fdc
Added command line option --overlay to turn on the use of an OverlayNode.
2005-10-28 10:11:12 +00:00
Robert Osfield
839f2058cc
From Mike Weiblen, added check to make sure that vertex texture was
...
supported in the OpenGL driver.
2005-10-28 08:35:55 +00:00
Robert Osfield
52b7ce608e
Added option to osgdepthpartion for loading the model specified on the commandline.
2005-10-27 13:53:55 +00:00
Robert Osfield
601ac461a2
From Ravi Mathur, "New functionality is the ability to automatically determine the
...
maximum traversal depth necessary to obtain an accurate estimate of
the minimum number of required cameras. In addition, the user can
specify an absolute maximum traversal depth that will not be exceeded."
2005-10-27 09:38:06 +00:00
Robert Osfield
0906851eeb
From Geoff Michel, update to osgdelaunday.
2005-10-27 09:37:38 +00:00
Robert Osfield
598dda59f5
From Geoff Michel, added support for constrain delaunay triangultion, and osgdelaunay example.
2005-10-25 13:28:48 +00:00
Robert Osfield
fe1536ebd6
Fixed compile warnings.
2005-10-24 13:46:31 +00:00
Robert Osfield
5d1b46d25f
Changed the "Cessna" text so that it is sized according to OBJECT_COORDS rather
...
than SCREEN_COORDS as the later was causing problems with the pixel size based LOD selection.
2005-10-13 10:29:40 +00:00
Robert Osfield
1e508d432b
Added SmokeTrailEffect which renders created particles as single quad or line
...
strip, in the case of the quad strip the strip is aligned to the be orthogonal with
the eye point.
2005-10-12 18:42:36 +00:00
Robert Osfield
b7fd3bfdc4
From Ravi Mathur, osgdepthpartition example program.
2005-10-10 10:10:44 +00:00
Robert Osfield
18d680d01f
Improved the UpdateCameraAndTexGenCallback so it properly handles rotation and
...
translations within the reflector nodepath.
2005-10-06 20:02:18 +00:00
Robert Osfield
cf2974329f
Added code paths for PBuffer RTT support.
2005-10-04 18:50:00 +00:00
Robert Osfield
c401e31bd8
Added test cases for SphereSegment intersection code.
2005-10-01 19:28:34 +00:00
Robert Osfield
d82d598115
Fixed typo of CameraNode::setRenderTargetImplementation(..)
2005-09-29 09:36:51 +00:00
Robert Osfield
b38f491c12
From Volker Walkiewicz (with tweaks from Robert Osfield):
...
Fix to the update of the error metrics on the edges in the simplification mesh that are affected by an edge collapse.
Addition of 'n' and 'p' keyboard control in osgsimplifier example to allow users to control the sample ratio manually.
2005-09-28 16:05:35 +00:00
Robert Osfield
07d7d39eb5
Added TexEnv DECAL mode.
2005-09-26 11:24:14 +00:00
Robert Osfield
30478f0fef
From Mike Weiblen: support for OSGHANGGLIDE_REVERSE_CONTROLS env which reverses
...
the pitch and roll control to account from Mike's "unique" way of flying hang gliders :-)
2005-09-19 15:33:25 +00:00
Robert Osfield
d1108ea862
Added support for "-O OutputTextureFiles" options string in .osg plugin to
...
allow texture files to be written out when writing out a .osg file.
2005-09-19 14:07:44 +00:00
Robert Osfield
d2f98ef56e
Added line connectivity code.
2005-09-15 20:03:37 +00:00
Robert Osfield
e2361865fc
From Sondra Iverson, "The options to rewind/restart and to toggle looping in the osgmovie
...
example have been implemented. "
2005-09-11 19:05:30 +00:00
Robert Osfield
745834c329
Added triangle index functor to src/osgUtil/SphereSegment.cpp for computing
...
the intersection between an indivual geometry and the sphere segment.
Converted the terrain in osgspheresegment to be an osg::Geometry based
drawable rather than a osg::ShapeDrawable/osg::HeightField one to make it
more practicle to use as a test for the new SphereSegment intersection code.
2005-09-09 11:13:40 +00:00
Robert Osfield
559219f519
Added initial interface for computing intersections between sphere segments
...
and terrain.
2005-09-08 13:10:04 +00:00
Robert Osfield
765db1998c
Added support for cullable state, that uses a polytope to define the extents
...
of objects that will be influenced by it.
2005-09-07 16:18:43 +00:00
Robert Osfield
58112d9591
Added a grid of lines into the OverlaySubgraph to demonstate use the
...
OverlayNode for applying general drawing onto terrain.
2005-09-06 20:28:53 +00:00
Robert Osfield
4e6a8cfcd5
Added s/getContinousUpdate(bool) method to OverlayNode.
2005-09-06 19:54:29 +00:00
Robert Osfield
5283c11f8a
Added osgSim::OverlayNode to osganimate and osgspheresegment examples, and
...
added support for setting texture size hint and coping with scene graphs
with CoordinateSystemNode in them.
2005-09-06 15:48:18 +00:00
Robert Osfield
db24ea247c
Changed #if
2005-09-05 13:27:48 +00:00
Robert Osfield
4795fb88e6
Added checking of EventVisitor type
2005-09-05 13:26:50 +00:00
Robert Osfield
b8d7a3bf44
Added event handler to shader code so that alphaCuttOff, transparency and
...
sampleDensity are controlled via 'a', 't' and 'd' respectively.
2005-09-05 13:19:20 +00:00
Robert Osfield
efc4f2436f
Integrated shaders into source.
2005-09-05 10:40:04 +00:00
Robert Osfield
ab879525ef
Added all sides of the shader cube
2005-09-05 09:14:30 +00:00
Robert Osfield
7ed8bab8d4
Added preliminary GLSL shader path for volume rendering.
2005-09-05 07:48:55 +00:00
Robert Osfield
d58487c763
Changed red()/green()/blue()/alpha() to r()/g()/b()/a() for greater consistency
...
across Vec* classes and with OpenGL Shander Lanaguage.
2005-09-03 20:56:25 +00:00
Robert Osfield
2ea5d71d82
Added commandline arguments for controlling number of cameras through to the windowing library to use.
2005-09-02 20:06:11 +00:00
Robert Osfield
4167a3f980
Added clean up class to help improve the exit of GraphicsThread
2005-09-02 13:10:46 +00:00
Robert Osfield
727e55a63a
Removed circular reference of osg::CameraNode, fixing memory leak. Added
...
a auto exit after a maximum number of frames are completed.
2005-08-31 20:39:05 +00:00
Robert Osfield
a420782199
Added osgSim::OverlayNode setup in osgsimulation, and added preliminary test
...
code to the osgSim::OverlayNode to test osgsimulation/the architecture.
2005-08-31 15:04:27 +00:00
Robert Osfield
af7eba1a7f
Set number of cameras to 3.
2005-08-31 13:43:29 +00:00
Robert Osfield
8686ed3136
Disable the glFinishBarrierOp usage as glFinish was spin locking the CPU :-|
2005-08-31 12:49:23 +00:00
Robert Osfield
c1ebc87c2c
Seperated out the cull and draw traversals into their own operations,
...
and added a glFinishBarrierOp which can be placed between the cull and the
draw or after swap.
2005-08-31 10:55:58 +00:00
Robert Osfield
3b065bc163
Add comments explain how example works.
2005-08-31 09:21:34 +00:00
Robert Osfield
c02e91c1b4
Added support for GrapicsOpeations that are reused each frame, cleaned up
...
osgcamera example.
2005-08-30 22:28:30 +00:00
Robert Osfield
f9bcde3cf0
Added name and keep member variables to osg::GraphicsThread::Operation to allow
...
the names of the operations to be logged for stats purposes, or used when
do searches of the operation list. The keep member variable tells the graphics
thread run loop wether to remove the entry from the list once its been called.
2005-08-30 19:03:02 +00:00
Robert Osfield
aba3b4fa67
Clean up and fixes to GraphicThread class, and osgcamera example.
2005-08-30 14:41:08 +00:00
Robert Osfield
ceadd41ef1
Fixed reading and writng of data.
2005-08-29 20:38:46 +00:00
Robert Osfield
492956d73e
Added scratch pad reset.
2005-08-29 20:16:15 +00:00
Robert Osfield
6e39f9f475
Implement a scratch pad for writing and read data to, to solve issue between
...
running a master and slave on a mix of 32bit and 64bit.
2005-08-29 19:57:02 +00:00
Robert Osfield
9f740f7397
Improved support for keyboard/mouse events in osgcluster.
2005-08-29 14:05:30 +00:00
Robert Osfield
2e84f10b21
Added extra debug info.
2005-08-29 12:25:16 +00:00
Robert Osfield
ffb06a8c49
Added extra access methods on osgProducer::KeyboardMouseCallback, and added
...
support for reading and writing keyboard/mouse events in osgcluster.
2005-08-29 12:05:17 +00:00
Robert Osfield
ee4d2128da
Added --num-components <num> option.
2005-08-26 13:26:02 +00:00
Robert Osfield
be285c62c0
Added support for rapid movement of the emitter, with particle now seeding between
...
the position of the emitter in the previous frame and the new position in the new
frame, the number of particles added also scales up to compensate for this movement.
2005-08-25 14:12:08 +00:00
Robert Osfield
2fa2041655
From Joseph Winston, "Corrected displayed comment about the text size
...
to match the actual text size."
2005-08-22 13:45:15 +00:00
Robert Osfield
ac07e07705
Further work on GraphicsContext/GraphicsThread
2005-08-20 08:59:03 +00:00
Robert Osfield
db3fe3fd3b
Implemented more SceneView operations in main as a move to try and replace SceneView usage in this example.
2005-08-18 08:37:01 +00:00
Robert Osfield
e98102219b
Replaced osgUtil::SceneView usage by osg::CameraNode
2005-08-17 16:13:06 +00:00
Robert Osfield
e8fc5248fa
Added realize() and isRealized() methods to osg::GraphicsContext.
...
Added osgcamera example that uses osg::GraphicsContext to create the required
window for rendering too, will eventually use osg::CameraNode to replace usage
of osgUtil::SceneView.
2005-08-16 13:29:07 +00:00
Robert Osfield
75987a045d
Added osgshaderterrain example.
2005-08-15 13:54:25 +00:00
Robert Osfield
5959362e5c
Added base texture support.
2005-08-09 14:13:24 +00:00
Robert Osfield
7cb6bbdfea
Added GLSL shader pathway into osgforest.
2005-08-09 09:11:15 +00:00
Robert Osfield
81dab87154
Added blend shadow fragment shader
2005-08-06 04:33:56 +00:00
Robert Osfield
3c23a42f17
Added support for TextureCubeMap into osgUtil::RenderToTextureStage.
2005-07-25 13:05:57 +00:00
Robert Osfield
302c58fc93
Implemented the beginings of the osgProducer::GraphicsContexImplementation.
...
Added options into osgprerender for controlling how to do the pre rendering i.e.
--fbo, --pbuffer, --fb --window, and also added the option for controlling the
window size with --width and --height.
2005-07-21 19:27:19 +00:00
Robert Osfield
b9e651baf1
Added new osg::GraphicsContext base class
2005-07-20 15:55:07 +00:00
Robert Osfield
8dd013171c
Ported all the render to texture examples across to using the new osg::CameraNode.
...
Added support for texture cube maps in FBO + CameraNode.
2005-07-19 16:30:55 +00:00
Robert Osfield
71a7078d79
Added return 1.
2005-07-15 19:24:46 +00:00
Robert Osfield
1c88914e5f
From Yuri Vilmanis, improved multi-line justifaction support and new alignment modes
2005-07-15 16:22:53 +00:00
Robert Osfield
d35ea68f3e
Renamed Byte2,3,4 and Short2,3,4 and UByte4 to use the Vec*b, Vec*s and Vec4ub form
2005-07-15 14:41:19 +00:00
Robert Osfield
ec5463c10d
Cleaned up osghud and osgprerender examples
2005-07-15 08:31:02 +00:00
Robert Osfield
247327ef31
Updates
2005-07-14 21:04:40 +00:00
Robert Osfield
d4a8bc0f03
Changed osgpagedlod example to convert LOD nodes into PagedLOD ones.
2005-07-14 10:18:05 +00:00
Robert Osfield
4175def6be
Ported osgshadow across to using new osg::CameraNode
2005-07-10 14:50:52 +00:00
Robert Osfield
94ad07af5e
Ported osgdistortion example across to using osg::CameraNode.
2005-07-09 14:35:35 +00:00
Robert Osfield
68cb69ee82
Added support for point sprites
2005-07-01 09:10:37 +00:00
Robert Osfield
64cfa2773d
Added tri sripping and support for outputing files.
2005-06-30 09:08:31 +00:00
Robert Osfield
92d15adf76
Added / and * controls of the distance attentuations of the point size extension
2005-06-27 14:28:29 +00:00
Robert Osfield
0a021cf04f
From Mike Weiblen, fixes to shaders to correct modification of varying types
2005-06-22 11:26:56 +00:00
Robert Osfield
8bc1910767
Added experimental OpenGL shader path for positioning of trees (doens't work yet though..)
2005-06-22 11:01:22 +00:00
Robert Osfield
708b6f5530
Added option for terrain texturing.
2005-06-21 16:10:04 +00:00
Robert Osfield
91106262e8
Added matrix and simple vertex shader paths.
2005-06-21 15:24:23 +00:00
Robert Osfield
88f65c2c24
Combined uniforms.
2005-06-21 15:13:42 +00:00
Robert Osfield
1103911277
Tweaked the vertex program.
2005-06-21 12:12:50 +00:00
Robert Osfield
900739bd7e
Added very simply osgparametric example which uses an OpenGL shader program
...
to create an animated parametric surface.
2005-06-20 21:10:32 +00:00
Robert Osfield
c5cad6982e
Further FBO support work.
2005-06-16 14:01:38 +00:00
Robert Osfield
d702fed0ef
Moved FBO support from osgfbo example into core osg.
2005-06-16 11:42:59 +00:00
Robert Osfield
77a4cef9d6
Futher work on FBO support
2005-06-15 20:06:10 +00:00
Robert Osfield
dfaed083ea
Added osgmultiplecameras example and support for pre/post multiplaction.
2005-06-15 10:59:10 +00:00
Robert Osfield
71122ff38f
Work on the RenderToTexture usage of the new osg::CameraNode. Both osghud
...
and osgprerender now ported across to osg::CameraNode.
2005-06-14 20:51:35 +00:00
Robert Osfield
a7b343237b
Fixed makefiles
2005-06-09 11:53:23 +00:00
Robert Osfield
5c86ecebe4
From Marco Jez, added example that uses FBO extension to do prerendering.
2005-06-09 11:08:37 +00:00
Robert Osfield
96eb0b71c6
Added \n to end of a couple shader source lines.
2005-06-09 09:27:43 +00:00
Robert Osfield
119b528711
Added texture2D shader source
2005-06-09 08:29:22 +00:00
Robert Osfield
ac02c37718
Added experiment GLSL fragment shader to clip out dark areas of videos.
2005-06-08 15:57:05 +00:00
Robert Osfield
69cd27e37f
Added sizeof(std::string) test to osgunittests
2005-06-08 10:39:43 +00:00
Robert Osfield
24849f3c70
Renamed ExplosionDebriEffect to ExplosionDebrisEffect
2005-05-25 16:42:36 +00:00
Robert Osfield
3ac091bb25
Changed .png files to .jpg to help save space in OpenSceneGraph-Data.
2005-05-22 20:30:30 +00:00
Robert Osfield
f1ef59b757
Added scoring, welcome page, you've lost and you've won pages.
2005-05-22 20:19:26 +00:00
Robert Osfield
a76e9c83c4
Added support for multiple levels, and exit on lose of all lives or on finishng
...
the highest level.
2005-05-21 21:19:11 +00:00
Robert Osfield
3d4e2fa4f3
Updates to osgcatch game to allow different types of falling objects
2005-05-21 12:57:28 +00:00
Robert Osfield
ea9cfaf11e
Maded debugging output write out at INFO level
2005-05-21 09:55:43 +00:00
Don BURNS
0f164c9f7f
PBuffer example revamped to use a normal CameraConfig for setting up the
...
PBuffer and main cameras, and a PBufferTexture2D for the texture, rather
than a subload callback
2005-05-18 21:34:55 +00:00
Robert Osfield
9717fcd3a5
Added destructor to fix Cygwin build problem.
2005-05-17 13:24:34 +00:00
Robert Osfield
bf4d63f6ea
Added new Node/Drawable::s/getInitialBound and Node/Drawable::s/getComputeBoundCallback
...
methods and reimplement computeBound so that it passes back a bounding volume rather
than modifying the local one.
2005-05-12 14:03:22 +00:00
Robert Osfield
460c77b7f0
From Nathan Monteleone, rewrote the osgpbuffer example so that it uses
...
Producer xplatform support for pbuffer instead of Win32 specific pathways
as support before. (with a few code tweaks to simplfy the code, by Robert Osfield).
2005-05-11 19:14:36 +00:00
Robert Osfield
538ced579e
Removed deprecated API in preparation for 0.9.9 release.
2005-05-09 13:09:07 +00:00
Robert Osfield
d1a1b1d95c
Added more comprehensive releaseGLObjects(State*=0) throughout Nodes,
...
Drawables,StateSet, and osgDB::Registry.
Added cleanup_frame() from to osgProducer::OsgCamerGroup to help with proper
clean of OpenGL objects before exit, and modified osgviewer, osghangglider,
osgwindows examples to do the extra frame call to cleanup_frame() before exit.
2005-05-07 20:47:09 +00:00
Robert Osfield
e025ba39f0
From Bob Kuehne, OSX 10.4 fix.
2005-05-03 16:34:54 +00:00
Robert Osfield
0b291e60bb
From Mike Weiblen, added \n newlines to inline shader program strings.
...
From Robert Osfield, changed tabs to spaces.
2005-05-02 09:34:27 +00:00
Robert Osfield
03232ec667
Moved osg::Impostor to osgSim::Impostor, as Impostor isn't a core feature.
2005-05-01 19:48:49 +00:00
Robert Osfield
81f60233a9
From Geoff Michel :
...
ac3d loader - better sharing of states between objects and Roger James' bug fix for missing normals.
Tesselator.cpp - faster processing of polygon tesselation for single triangles (which dont need to be tesselated)
osgtesselate.cpp - added wrap for texture so that appearance is as originally. Default texture behaviour has changed to clamp."
2005-04-30 13:54:21 +00:00
Robert Osfield
6b5238c294
Moved osgParticle across to standard OSG coding style.
2005-04-29 09:47:57 +00:00
Robert Osfield
98126f1706
Moved to standard OSG coding style.
2005-04-29 06:32:13 +00:00
Robert Osfield
a753748a1a
From Marco Jez, converted line endings to unix.
2005-04-28 05:12:54 +00:00
Robert Osfield
e24cfa0370
Futher work on supporting update and event callbacks in StateSet, Uniform and StateAttribute
2005-04-25 13:37:12 +00:00
Robert Osfield
6b8a50375b
Removed the use of the post swap callback
2005-04-23 10:45:38 +00:00
Robert Osfield
c7fb7e8b5f
From Brede Johansen, tweaked refraction and fresnel coefficients for a better
...
visual effect.
2005-04-22 20:56:03 +00:00
Robert Osfield
505db98c47
Improved handling of unsupported formats
2005-04-22 15:44:21 +00:00
Robert Osfield
8d1c407a9a
Small tweaks
2005-04-20 19:53:07 +00:00
Robert Osfield
6ff535441b
Removed the enabling of the point smooth mode.
2005-04-20 14:51:13 +00:00
Robert Osfield
3953190dfe
Fixed typo in testLookAt debug info.
2005-04-17 19:14:32 +00:00
Robert Osfield
1525a00e1f
From Mike Weiblen,added debug info to osg::Program and changed shader uniform names to
...
avoid conflict with built in functions
2005-04-16 10:11:18 +00:00
Robert Osfield
16c55531da
Preparation for moving osgGL2 out of the core OSG into its own seperate distribution.
2005-04-14 11:28:23 +00:00
Robert Osfield
22c695cdef
From Mike Weiblen, fixed copy and paste error in new osgshaders.cpp example.
2005-04-14 08:00:25 +00:00
Robert Osfield
789cb7dea7
Added applying of all parents uniforms
2005-04-13 14:31:25 +00:00
Robert Osfield
0015a31de8
Added basic support for applying uniforms to programs, non lazy state updating
...
is yet applied though.
2005-04-13 14:12:06 +00:00
Robert Osfield
67ba3c94c9
Added #if block for swith between imagery
2005-04-12 19:28:37 +00:00
Robert Osfield
493bcdd694
Fixed bug
2005-04-12 19:17:01 +00:00
Robert Osfield
3bdfbbe70f
Further work on kiddies game.
2005-04-10 21:25:37 +00:00
Robert Osfield
a54a3b2bfb
From Mike Weiblen, osgGLUTsimple and osgGLUTkeyboardmouse examples
2005-04-08 19:40:16 +00:00
Robert Osfield
bd31479740
From Marco Jez, updates to reflect new osgIntrospection API
2005-04-08 19:29:12 +00:00
Robert Osfield
394708bb2c
Added #include <osg/io_utils>
2005-04-08 10:32:10 +00:00
Robert Osfield
52f192f53f
Reverted back to not test version of osgsimulation
2005-04-08 09:55:52 +00:00
Robert Osfield
21ea5a55a8
Added #include <osg/io_utils>
2005-04-08 09:51:56 +00:00
Robert Osfield
4de8199011
Added #include <osg/io_utils>
2005-04-08 09:45:06 +00:00
Robert Osfield
c8a3198129
From Mike Weiblen, ported osgshaders example from osgGL2 to core osg based.
2005-04-07 20:20:09 +00:00
Robert Osfield
4c362f5447
Introduced a flight path that goes around the earth going into the north and sound
...
hemisphere's with heading and roll adjustment.
2005-04-07 13:49:54 +00:00
Robert Osfield
b82f0376b7
Beginnings of litte kiddies game example, written in collaboration with my
...
5 year old daughter who is the game designer and artist on this little task :)
2005-04-06 20:54:36 +00:00
Robert Osfield
63e665a131
Added missing makefiles
2005-04-04 11:42:43 +00:00
Robert Osfield
9c5567d3e5
Added osgparticleeffects example
2005-04-04 08:47:21 +00:00
Robert Osfield
9e54b00205
From Randall Hopper, with small order tweak from Robert and addition to GNUmakefile.inst,
...
added $(GDAL_LIBS) to fix build under FreeBSD.
2005-03-23 20:48:50 +00:00
Robert Osfield
aee1e88f15
Added extra controls for ParticleEffects.
2005-03-23 17:05:21 +00:00
Robert Osfield
a61a99251f
Removed multiple inheritance from TechniqueEventHandler.
2005-03-23 10:41:51 +00:00
Robert Osfield
0b2ac40fe8
Moved ParticleSystemUpdater into ParticleEffect nodes to simplify usage
...
of nodes.
2005-03-22 20:26:45 +00:00
Robert Osfield
1c808e4959
Fixed the double transform of ParticleEffects
2005-03-22 17:00:41 +00:00
Robert Osfield
8e9f14a374
Updated sphere segment example to use original osgsimulation source, adding
...
in terrain, moving models and particle effects.
2005-03-22 12:11:03 +00:00
Robert Osfield
1791f7c6b9
Corrected orientation of aeroplane and direction of rotation around earth.
2005-03-22 12:04:03 +00:00
Robert Osfield
329876c493
Removed the redundent subclassing from osg::NodeVisitor in examples event handlers
2005-03-18 10:45:18 +00:00
Don BURNS
a2f5c8563e
Randal Hopper fix to GNUmakefile for osgsimulation.
2005-03-18 01:51:13 +00:00
Don BURNS
a06ca64061
Removed redundant examples, that have been moved to the applications directory
2005-03-17 18:29:56 +00:00
Robert Osfield
8545fa5198
Added if (image ..) check to prevent seg fault on imcomplete models
2005-03-17 08:54:23 +00:00
Robert Osfield
d7ddecbb40
Removed applications from examples list
2005-03-16 14:09:03 +00:00
Robert Osfield
3005f34cc4
Fixed old handle(..) method call parameters
2005-03-11 20:19:16 +00:00
Robert Osfield
d155caf2a4
First steps to adding support for multiple texture layers.
2005-03-07 22:02:44 +00:00
Robert Osfield
0f61af08bd
Added support for new event visitor type into osgGA and osgProducer::Viewer,
...
and event callback into Drawable.
2005-02-25 14:02:48 +00:00
Robert Osfield
e2f6dc5bf4
Removed the default play() in the MPEG, QuickTime and Xine plugins, moving
...
it into the osgmovie application, and into readNodeFile method where
--movie is now available for detecting movie code.
2005-02-22 20:56:56 +00:00
Robert Osfield
8176434fc6
Added size of Mutex.
2005-02-22 14:42:14 +00:00
Robert Osfield
ce8321a082
Added --prune-StateSet option into osgconv for bottleneck testing.
2005-02-11 20:43:50 +00:00
Robert Osfield
8f90f57cc0
Added support for fixing transprency on objects that should have been
...
placed in the opaque bin.
2005-02-11 16:43:54 +00:00
Robert Osfield
3ce382fd45
Changed the mpeg plugin to read movies the original way up rather than the
...
OpenGL way up to keep them consistent with the xine and quicktime movie codes
2005-02-09 16:18:44 +00:00
Robert Osfield
50a370dc56
Added vertical offset to multiple movies instances
2005-02-09 11:30:42 +00:00
Robert Osfield
117c791a3b
Added osg::BufferObject and a made a number associated to accomodate this
...
new class. osg::BufferObject wraps up OpenGL pixel and array buffer objects.
Currently implementation is work in progress.
2005-02-09 10:39:45 +00:00
Robert Osfield
b5f1d50377
Turned off lighting.
2005-02-04 20:36:50 +00:00
Robert Osfield
7b6a48b053
Change unsigned long to unsigned int to avoid 64/32 bit problems.
2005-02-03 13:10:03 +00:00
Robert Osfield
ae0f93010f
Added support for modulating alpha values
2005-02-01 22:36:05 +00:00
Robert Osfield
c9520e5d5f
Removed debugging messages.
2005-02-01 15:03:14 +00:00
Robert Osfield
1cc89ba4fe
Added conversion of dataType to GL_UNSIGNED in raw data reading path.
2005-02-01 09:38:07 +00:00
Robert Osfield
a927d924e1
Added code for rescaling images.
2005-02-01 09:02:01 +00:00
Robert Osfield
a7d0155915
Added support for raw image formats
2005-01-31 20:09:24 +00:00