Julien Valentin
6e79ce348d
reformat with the help of AStyle reformat tool (codeblocks)
2017-10-28 14:46:14 +02:00
Julien Valentin
78dd81a8b4
add void InfluenceMap::removeUnexpressedBones(Skeleton &skel) const;
...
a bit experimental but work well without further process on my test set
2017-09-01 17:48:28 +02:00
Julien Valentin
0d02dfbbbd
remove utility classes BoneWeight and IndexWeight in order to avoid unnecessary symbols
...
(but decrease a bit clarity of the code)
2017-09-01 16:23:49 +02:00
Julien Valentin
5aa96727e9
clean and bugfixes
2017-08-31 20:57:19 +02:00
Julien Valentin
068a032dac
revert s/VertexIndexWeight/IndexWeight/
2017-08-31 13:30:24 +02:00
Julien Valentin
8fad310ce1
readd VertexInfluence whenever it's bad named and kinda useless
2017-08-30 15:30:03 +02:00
Julien Valentin
fe99b568a0
refactor: remove totally VertexInfluence (renamed BoneInfluenceList) everywhere
2017-08-30 11:12:17 +02:00
Julien Valentin
0c9a624026
few refactoring and fixes
2017-08-29 04:08:55 +02:00
Julien Valentin
b3402d9344
readd the 2 methods in InfluenceMap just in case
2017-08-29 00:34:26 +02:00
Julien Valentin
9856cecb71
cleanup
2017-08-29 00:09:38 +02:00
Julien Valentin
350756e738
add 2 method to VertexInfluenceMap:
...
normalize and cullInfluenceCountPerVertex
2017-08-28 18:42:22 +02:00
Julien Valentin
925f1524cf
total removal of the old path
2017-08-28 18:16:30 +02:00
Julien Valentin
28bb88a038
remove default order for BoneWeight and restore old sort func (behaviors differs)
2017-08-28 18:02:52 +02:00
Julien Valentin
da1d2b67f7
remove old path and add few fixes
2017-08-28 17:01:03 +02:00
Julien Valentin
2b5ac5b4db
add default constructor for IndexWeight with invalid indices
2017-08-28 15:27:46 +02:00
Julien Valentin
e216833286
few refactoring
2017-08-28 14:23:15 +02:00
Julien Valentin
ca224c81dd
replace VertexInfluence to BoneInfluenceList
...
and VertexIndexWeight to IndexWeight
fix in example
2017-08-27 05:21:37 +02:00
Julien Valentin
32aaeccee1
refactoring and fixes
...
only change in design: decouplage between MorphGeometry and MorphTransform technique
no real change in behavior (i hope)
2017-08-26 23:06:39 +02:00
Laurens Voerman
628f8fd9dc
added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes
2016-08-29 10:41:40 +02:00
Robert Osfield
14a563dc9f
Ran script to remove trailing spaces and tabs
2012-03-21 17:36:20 +00:00
Cedric Pinson
d730a6bdb5
From Cedric Pinson, remove unused file, fix crash for old files
2010-01-27 15:37:45 +00:00
Cedric Pinson
8454d414a8
From Cedric Pinson, The following commit include:
...
* Refactore of RigGeometry to support hardware skinning
* Refactore of Timeline to split Action in differents files
* Add example how to use hardware skinning
2009-10-27 15:37:13 +00:00
Cedric Pinson
4372ec3cba
From Cedric Pinson, this commit contains the following change:
...
* Change ref_ptr to observer_ptr to avoid cross reference and leak in Skinning
* Set invalidate to true to re run the check visitor in Skeleton
* Shallow copy Sampler in channel copy constructor
* Add accessor in VertexInfluence
* Remove dead code in Timeline.cpp
* Dont force linking in Bone::UpdateBone, the decision is done by the user or the manager
* Add offset in timeline stats to display each manager on the screen
* Add a flag in animation manager base to enable or not automatic link when modifying the manager
2009-10-21 15:45:13 +00:00
Cedric Pinson
bc39983030
From Cedric Pinson, remove unsused method in Bone class\nadd namespace osgAnimation for Timeline constructors\nadd OSGANIMATION_EXPORT on VertexInfluence and Timeline class
2009-04-10 15:30:02 +00:00
Robert Osfield
98bd058317
Fixed warnings
2009-01-07 10:32:59 +00:00
Robert Osfield
d3b2d9b074
From Cedric Pinson, updates toosgAnimation.
...
Merged by Robert Osfield, from OpenSceneGraph-osgWidget-dev.
2008-11-28 14:34:38 +00:00
Robert Osfield
56a2cc65d0
From Cedric Pinson, Pulled in osgAnimation from OpenSceneGraph-osgWidget-dev into svn/trunk.
2008-11-22 12:14:19 +00:00