Commit Graph

22 Commits

Author SHA1 Message Date
mp3butcher
369a468083 fix examples context creation for X11
(when display not :0.0)
2018-09-08 18:28:51 +02:00
Robert Osfield
fe6238d126 Added osg::GraphicsContext::WindowingSystemInterfaces singleton for managing multiple WIndowinSystemInterface
implementations being registered at the same time.

One usage case for this functionality to support usage of Wayland and X11 in the same version of the osgViewer.

As part of the new functionality there is now a osg::GraphicsContext::Traits::windowingSystemPreferrence string
that default to empty, but if defined will ensure that a specific WindowingSystemInterface is utilized when
you do a generic call like osg::createGraphicsContext().

Also implemented is standard proxy object for registering the new contexts and removing them automatically, and
declaration of standard graphicswindow_name() C entry point to help with static build linking.
2016-05-16 13:45:31 +01:00
Robert Osfield
dd996a3289 Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
forcing users to use osgDB::readRef*File() methods.  The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache.  This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero.  Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.

To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage.  The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:

    bool addChild(Node* child); // old method which can only be used with a Node*

    tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method

These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 13:42:19 +00:00
Robert Osfield
0a1db3d6fc From Jannik Heller, typo fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14832 16af8721-9629-0410-8352-f15c8da7e697
2015-04-13 10:43:56 +00:00
Robert Osfield
d18250da59 Replaced .osg with .osgt file usage 2011-06-14 16:54:20 +00:00
Robert Osfield
afc722d43b From Thibault Genessay, "You'll find attached a fix for the comments of the osgwindows example. It fixes a typo in the comments which is quite disturbing for newbies trying to learn using the source (twice 'left' instead of 'left' and 'right').
I've also added a little offset to the windows' positions so that their decoration falls inside the desktop and we can manipulate them - it looks a bit less "made out of wood"."
2007-07-03 17:32:19 +00:00
Robert Osfield
cc0f1cb0fe From Martin Lavery and Robert Osfield, Updated examples to use a variation of the MIT License 2007-06-12 14:20:16 +00:00
Robert Osfield
ce0f30cfcb From Martin Lavery and Robert Osfield, added fallbacks for when now command line args are provided. 2007-06-08 15:37:20 +00:00
Robert Osfield
ddba526d54 Added #include <iostream> 2007-01-11 15:53:32 +00:00
Robert Osfield
b121c9686f Ported following examples to osgViewer:
osgteapot
osgtessellate
osgtext
osgtexture1D
osgtexture2D
osgtexture3D
osgtexturerectangle
osgvertexprogram
osgvolume
osgwindows
osgsimple
osgkeyboardmouse
2007-01-11 15:19:59 +00:00
Robert Osfield
f1c2694c17 Updated copyright years. 2006-07-18 15:21:48 +00:00
Robert Osfield
1c2deb253a Build fixes to cope with changes to Producer/osgProducer. 2006-03-30 10:20:11 +00:00
Robert Osfield
d1a1b1d95c Added more comprehensive releaseGLObjects(State*=0) throughout Nodes,
Drawables,StateSet, and osgDB::Registry.

Added cleanup_frame() from to osgProducer::OsgCamerGroup to help with proper
clean of OpenGL objects before exit, and modified osgviewer, osghangglider,
osgwindows examples to do the extra frame call to cleanup_frame() before exit.
2005-05-07 20:47:09 +00:00
Robert Osfield
f5b4f7ace0 Changed OsgCameraGroup so that it shares osg::State between Producer::Camera's which
share the same Producer::RenderSurface.

Added support for more colors in slideshow3D's constructor code.
2003-09-10 19:25:36 +00:00
Robert Osfield
ba575396a4 Added setting of the RenderSurface name to the application name. 2003-04-17 15:57:05 +00:00
Don BURNS
55cd95f542 InputRectangle converted to RenderSurface->get()... 2003-04-16 23:09:31 +00:00
Robert Osfield
5df7118d6d Updates to the osgpick code.
Updates to osgGA::CameraManipulors.
2003-04-14 15:44:30 +00:00
Robert Osfield
2e87dcd804 Added desciptions to all the demos. 2003-04-09 11:44:32 +00:00
Robert Osfield
b02917e7a2 Fixed type of osg::ApplicationUsage::set/getApplictionName(), updated
demos accordingly.

Made OsgCameraGroup set the _applicationUsage to the
osg::ApplicationUsage::instance() when no ArgumentParser is supplied.

Added export to osgProducer::ViewerEventAdapter.
2003-04-09 08:20:08 +00:00
Robert Osfield
e928bca4c9 Changed the Viewer::realize() calls across to not using the threading paramter
leaving it up to the Viewer to specify the mode (which by default is MultiThreaded).
Added a check for the presence of osgParticle systems so that threading is
disabled in this case.
2003-04-08 15:18:45 +00:00
Robert Osfield
5f8411ac5c Changed the KeySwichCameraManipulator::setNode() so it set all camera's
attached to it.
2003-04-08 13:10:47 +00:00
Robert Osfield
0df1b28672 Added osgwindows example which sets up and Producer::CameraConfig up
and uses that to create multiple windows.
2003-04-07 10:20:34 +00:00