Robert Osfield
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0cee5f5d27
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Added returns to avoid fall through between case statements
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2018-01-11 08:51:08 +00:00 |
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Robert Osfield
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6bd2d9054e
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Moved setFusionDistance() into View::updateSceneView()
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2018-01-10 16:55:02 +00:00 |
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Philippe Renon
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3e12972a03
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osgText: fix typos related to SIGNED_DISTANCE_FIELD
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2018-01-10 14:21:25 +01:00 |
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Andreas Ekstrand
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0eacd8161a
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Small fix in the osgjs plugin. Since osgjs uses pixel area for PIXEL_SIZE_ON_SCREEN PagedLOD ranges instead of a diameter, it's a more correct approximation to square the ranges in this case.
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2018-01-10 11:07:46 +00:00 |
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Robert Osfield
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df280811a1
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Merged Program.cpp from shader_pipeline
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2018-01-08 10:52:35 +00:00 |
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Robert Osfield
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0fafb385f9
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Fixed indentation
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2018-01-08 10:31:47 +00:00 |
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Robert Osfield
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f866836d60
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Added extension support checks
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2018-01-08 10:14:13 +00:00 |
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Robert Osfield
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818dee31d8
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Fixed build with GLES2
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2018-01-08 10:04:28 +00:00 |
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Robert Osfield
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b45803898d
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Added suppor for StateSet::DefineList
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2018-01-06 14:59:16 +00:00 |
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Robert Osfield
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9944d949fc
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Improvements to lua/OSG integration
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2018-01-06 14:57:39 +00:00 |
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Robert Osfield
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2108141b4e
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Replaced old style access of ValueObject values to new ValueObject::getScaleValue() methods
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2018-01-06 13:47:18 +00:00 |
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Robert Osfield
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bdff0955dc
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Added TextureCubeMap::setImage/getImage() methpds
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2018-01-06 13:11:36 +00:00 |
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Robert Osfield
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3e676f67ff
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Removed inappropriate //
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2018-01-06 13:09:16 +00:00 |
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Robert Osfield
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230ee49428
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Added ValueObject::get/setScaleValue(..) convinient methods
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2018-01-06 12:54:14 +00:00 |
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OpenSceneGraph git repository
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6a3c88fb5b
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Merge pull request #431 from mp3butcher/callbacks
allow read of script from zip
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2018-01-06 12:37:02 +00:00 |
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OpenSceneGraph git repository
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4d4b02848b
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Had to fix spacing and bracket position yet again...
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2018-01-06 12:31:23 +00:00 |
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Julien Valentin
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518048bc64
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allow read of zipped script
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2018-01-05 19:57:41 +01:00 |
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Robert Osfield
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4abc97f44b
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Fixed return values
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2018-01-05 12:12:24 +00:00 |
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OpenSceneGraph git repository
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741db16916
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Merge pull request #428 from mp3butcher/serializerfixbis
add Node associate on Drawable serializers
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2018-01-05 11:26:06 +00:00 |
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Robert Osfield
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647fc75add
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Disabled OSX builds as they are consistently failing on travis due to timeouts so a giving false positives for all builds
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2018-01-05 10:36:25 +00:00 |
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OpenSceneGraph git repository
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eca7831281
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Merge pull request #424 from mp3butcher/osgSampler
GL3.3 SamplerObject as StateAttribute
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2018-01-05 09:43:16 +00:00 |
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OpenSceneGraph git repository
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f5108459be
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Fixed indentation and spacing issues
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2018-01-05 09:41:32 +00:00 |
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OpenSceneGraph git repository
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6ef90054bc
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Merge pull request #425 from mp3butcher/callbacks
Support for multiple nest Camera DrawCallbacks
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2018-01-05 09:18:39 +00:00 |
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Julien Valentin
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e33a407aaf
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add BufferData associate to Image and subclasses
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2018-01-04 22:50:30 +01:00 |
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OpenSceneGraph git repository
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73689caa5f
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Had to fix positioning of { and spacing to be consistent with the rest of the OSG
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2018-01-04 15:28:45 +00:00 |
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OpenSceneGraph git repository
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70488271bd
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Merge pull request #426 from mp3butcher/moreExtensions
add more Extensions
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2018-01-04 15:20:57 +00:00 |
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Julien Valentin
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196256fdcd
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Evolve DSO
add Node associate on Drawable based:
Drawable
Geometry
DrawPixels.cpp
ShapeDrawable.cpp
RigGeometry.cpp
ConnectedParticleSystem.cpp
FadeText.cpp
Text.cpp
Text3D.cpp
TextBase.cpp
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2018-01-04 05:15:13 +01:00 |
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Julien Valentin
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0e76dc169e
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add more Extensions
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2018-01-04 04:18:38 +01:00 |
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Julien Valentin
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61548dc5a8
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add recursivity on Camera Callbacks
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2018-01-04 03:59:25 +01:00 |
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Julien Valentin
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662bea239c
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add GLSampler as Texture Property
and a simple example mixing (add) 2 textures
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2018-01-03 21:34:10 +01:00 |
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OpenSceneGraph git repository
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6492ec8c6b
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Merge pull request #421 from mp3butcher/imagebinding
complete Imagebinding integration
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2018-01-03 11:11:16 +00:00 |
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Julien Valentin
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c605b24432
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remove old BindImageTexture path
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2018-01-02 18:29:42 +01:00 |
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Julien Valentin
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f9b1c614bc
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adapt examples for new BindImageTexture
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2018-01-02 18:15:25 +01:00 |
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Julien Valentin
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8a84ee7660
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add (untested) BindImageTexture serializer
TOREVIEW : my GLBoolean serializer macro seams hacky
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2018-01-02 18:12:52 +01:00 |
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OpenSceneGraph git repository
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b4c62bd32b
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Merge pull request #415 from aluaces/fix/opencascade_minimal
Use a minimal set of OpenCASCADE libraries.
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2018-01-01 12:07:17 +00:00 |
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Robert Osfield
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eb72f3ed30
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Renamed ImageTexture file to BindImageTexture to better fit it's OpenGL implementaton.
Improved the indentation so it's more consistent with the rest of the OSG.
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2018-01-01 11:10:55 +00:00 |
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Robert Osfield
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1f4ae0425c
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Merge branch 'imagebinding' of https://github.com/mp3butcher/OpenSceneGraph into mp3butcher-imagebinding
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2018-01-01 10:16:10 +00:00 |
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OpenSceneGraph git repository
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f0bb9da9c6
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Changed the enum value to be consistent with StateAttribute
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2018-01-01 10:14:58 +00:00 |
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OpenSceneGraph git repository
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e27148240a
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Change enum name to be consistent with assciated class name
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2018-01-01 10:13:14 +00:00 |
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OpenSceneGraph git repository
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9d4ee0d766
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Improved spacing and indentaton
To keep things consistent with the rest of the OSG
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2018-01-01 10:12:09 +00:00 |
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Robert Osfield
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7a351d3407
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Changed the case of method name to be consistent with the rest of the OSG
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2017-12-31 13:44:21 +00:00 |
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OpenSceneGraph git repository
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ce4d76ef21
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Merge pull request #411 from rickyviking/fbxGeometrySupport
Fbx writer: added support to convert geometries directly attached as node
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2017-12-31 13:43:09 +00:00 |
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OpenSceneGraph git repository
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407402df14
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Merge pull request #414 from aluaces/fix/osg_winver_switch
Added optional checking the windows version at build configuration time to fix cross-compilation.
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2017-12-31 13:34:26 +00:00 |
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OpenSceneGraph git repository
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91aec8107a
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Improved indentation
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2017-12-31 13:32:44 +00:00 |
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Robert Osfield
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dd1f95d24d
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Fixed typo
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2017-12-31 13:17:23 +00:00 |
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Robert Osfield
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94a1a84a59
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Fixed handling of reassignment of ArrayDispatch when vertex aliasing is toggled
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2017-12-31 12:38:17 +00:00 |
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mp3butcher
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2f8a262a0e
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add flexier Image Unit Binding implementation (allow different IUBs for a Texture)
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2017-12-28 19:04:32 +01:00 |
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Alberto Luaces
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958e954b93
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Use a minimal set of OpenCASCADE libraries.
This eases the configuration avoiding to look for unused or nonexistent
libraries.
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2017-12-26 15:45:03 +01:00 |
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Alberto Luaces
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08e1a06fcd
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Detecting the windows version at build time breaks cross-compilation.
I have made this auto-detection optional (default ON).
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2017-12-26 15:35:42 +01:00 |
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Riccardo Corsi
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ef8891351f
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Fbx writer: added support to convert geometries directly attached as node, without geodes.
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2017-12-20 09:52:50 +01:00 |
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