OpenSceneGraph git repository
5f985a36a2
Merge pull request #358 from eligovision/OpenSceneGraph_optimizer
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VertexAttribDivisor compare function fix: index must be compared
2017-10-09 10:02:51 +01:00
Robert Osfield
9ac2b2eb7b
Added VertexArrayState::ArrayDispatch::className() method and implementation for each ArrayDispatch subclass to help with debugging
2017-10-06 17:47:19 +01:00
Konstantin S. Matveyev
1e1f69febc
Added defines: GL_ALPHA4/8/12/16 in osg/Image, this will fix compilation error while building for GLES2
2017-10-06 18:16:48 +03:00
Konstantin S. Matveyev
a87e57e946
VertexAttribDivisor compare function fix: index must be compared
2017-10-06 18:14:47 +03:00
Robert Osfield
cc7cf54353
Added support for subsititing $VAR_NAME entries in shaders to enable writing shaders that work across GLSL versions.
2017-09-18 18:09:15 +01:00
Denys Koch
1d1bfa1b39
Fix flawed BoundingSphere inequality operator
2017-08-28 14:34:39 +02:00
OpenSceneGraph git repository
5efdcd5655
Merge pull request #328 from scrawl/group-docs
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Fix docs for Group::addChild to match implementation
2017-08-27 18:07:21 +01:00
scrawl
1cd1ab1c60
Fix docs for Group::addChild to match implementation
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Checking for duplicates is only done if ENSURE_CHILD_IS_UNIQUE is defined, but this is never defined anywhere.
2017-08-26 11:30:55 +00:00
Daniel Emminizer
2e456eeddc
No longer using OSG_EXPORT on DefaultIndirectCommandDrawArrays and DefaultIndirectCommandDrawElements, fixing compile errors in MSVC 2015.
2017-08-25 08:55:25 -04:00
Julien Valentin
c89b08ea1f
Add extensions
2017-08-25 00:19:22 +02:00
Julien Valentin
107b7be95b
Merge remote-tracking branch 'upstream/master' into MDI7
2017-08-24 11:26:23 +02:00
OpenSceneGraph git repository
b89384d810
Merge pull request #318 from mp3butcher/osganimation
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change the design of BufferIndexBinding to work with BufferData instead of BufferObject +matrix transpose
2017-08-24 09:53:32 +01:00
Julien Valentin
d49f0d67af
change the design of BufferIndexBinding to work with BufferData instead of BufferObject
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allow convenient BufferData abstraction + serialization of BufferIndexBinding
2017-08-24 03:28:55 +02:00
Julien Valentin
3b03699fbc
add a transpose method for 4x4
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and a transpose3x3 to transpose only orthogonal part of a mat4x4
2017-08-23 23:49:36 +02:00
Robert Osfield
eefeb3bb93
Fixed underflow issue
2017-08-23 15:26:07 +01:00
Robert Osfield
f3adcda6b7
Removed the GLclampd declaration and replaced its usage with GLdouble to standardize the OSG extension setup with current GL/GLES headers.
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Added a float fallback from osg::DepthDangeIndex to suppprt GLES.
2017-08-16 14:20:00 +01:00
luzpaz
2cd31f65e4
misc. typo fixes
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mostly non-user-facing but some doxy.
2017-08-15 12:23:49 -04:00
Julien Valentin
899a704eb7
update IndirectCommandArrays interfaces and default impl to use DrawElements like semantic
2017-08-05 18:03:27 +02:00
Julien Valentin
7f292c3fb5
add resize methods method in CommandArrays (it allows user to work without casting to the concrete class result of MDI.getCommandArray())
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move getTotalDataSize in CommandArrays interfaces
comply with other DrawElementsXXX removing parameters in mdi constructors and add several method ( allow use of osgUtil::DrawElementTypeSimplifer on these)
2017-08-02 21:50:25 +02:00
Robert Osfield
fda30b36d1
Merged #pragmatic shader fix from OpenSceneGraph-3.4 branch.
2017-07-31 13:38:18 +01:00
Robert Osfield
5a946e218f
Improved the readability and consistency with the rest of the OSG by inserting/removing spaces and line spacing.
2017-07-28 13:30:36 +01:00
mp3butcher
a45c4c8f39
set DIBO of the drawcommandarray directly in their interface constructor
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it makes osggpu use case lighter + drawcommandarray can't exist without a BO
2017-07-27 12:27:55 +02:00
mp3butcher
104b2dfc72
Promote PrimitiveSetIndirect's VBO to a target explicited DIBO (in order to benefit from BOSet queue management)
2017-07-27 12:13:05 +02:00
mp3butcher
7606159a78
add DrawIndirectBufferObject as State variable in order to minimize call to glBindBuffer(GL_DRAW_INDIRECT_BUFFER,X)
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TODO: Promote PrimitiveSetIndirect's VBO to target explicited DIBO (in order to benefit from BOSet queue management)
2017-07-27 01:54:25 +02:00
mp3butcher
9b53775840
remove deprecated DrawIndirectBufferBinding
2017-07-27 01:40:04 +02:00
mp3butcher
8742ad8da6
fix some errors during renaming and cleanup code
2017-07-27 01:08:37 +02:00
mp3butcher
f27c379b1e
some renaming and harmonisations with osg metamodel convention
2017-07-26 23:36:55 +02:00
mp3butcher
5be14bc2ba
first commit for Indirect Draw integration in osg
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users will have to implement interfaces for their custom drawcommandarrays
add a lot of new primitive set + few defines
integration is made in osggpucull
2017-07-26 21:20:28 +02:00
OpenSceneGraph git repository
da7a0968be
Merge pull request #265 from cxw42/array-classname
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Make Array::className() support all Array::Type values
2017-06-19 08:50:00 +01:00
Chris White
eb99df894a
Make Array::className() support all Array::Type's
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Array::className() had fallen out of date with respect to Array::Type.
This commit updates it, and adds documentation and a debug message to
serve as a reminder for future additions of values to Array::Type.
2017-06-16 11:02:14 -04:00
blobfish
f5bd280b51
osg: KdTree: count degenerates to keep original primitive index in sync
2017-06-04 17:29:57 -04:00
blobfish
bb804c2045
osg: KdTree: encode original primitive index into _vertexIndices
2017-06-04 17:29:57 -04:00
Robert Osfield
502acc19c9
Build fix
2017-05-25 09:54:11 +01:00
Robert Osfield
20ac472d1f
Moved OSG_USE_DEPRECATED_API from include/osg/Export to Cmake controlled include/osg/Config
2017-05-24 19:40:08 +01:00
Robert Osfield
a74b4b94a9
Fixes/clean up of KdTree/LineSegmentIntersector/PolytopeIntersector
2017-05-11 15:29:31 +01:00
Robert Osfield
6e1866ac18
Added --points and --lines command line options that do a very simplistic conversion of geometry primitives to points or lines respectively, used to aid testing of intersectors
2017-05-11 15:29:31 +01:00
Robert Osfield
bc0a402dac
Improved indentation, making it consistent with the rest of the OSG headers
2017-05-11 15:25:10 +01:00
Robert Osfield
9ce657f413
Created TemplatePrimitiveIndexFunctor to enable easier handling of point, lines, triangles and quad index meshes
2017-05-11 15:25:10 +01:00
Robert Osfield
c9545970ac
Removed redudent bool parameter from TriangleFunctor::operator(Vec3, Vec3, Vec3, bool) so it's now simply TriangleFunctor::operator(Vec3, Vec3, Vec3) as the bool was always false in recently OSG versions.
2017-05-11 15:25:10 +01:00
Robert Osfield
48a3fc30f3
Removed old style OpenGL methods from PrimitiveFunctor classes/templates as these are no longer used or required.
2017-05-11 15:25:10 +01:00
Robert Osfield
8f5493e573
Implemented Polytope::contains(..) for triangle vertices and added support for using the results mask.
2017-05-11 15:25:10 +01:00
Robert Osfield
265efb85a1
Initial work on adding KdTree support for PolytopeIntersector.
2017-05-11 15:25:10 +01:00
Robert Osfield
a95d66a587
Replaced dynamoc_cast<osg::CullStack*> with asCullStack() to improve performance of AutoTransform, screen size based LOD and PagedLOD.
2017-04-26 17:10:58 +01:00
Robert Osfield
92092a56ae
Refactored AutoTransform so that it dynamically computes the rotation, scale and matrices during the cull traversal to enable usage in multi-view, multi-threaded applications
2017-04-26 11:50:35 +01:00
Robert Osfield
a4b0dc7426
Added missing Node::asAutoTransform() + NodeVisitor::apply(AutoTransform&).
2017-04-25 18:04:04 +01:00
mp3butcher
8d40323761
add Extensions
2017-04-05 18:11:50 +02:00
mp3butcher
9d490bbf1c
add ScriptNodeCallback serializer
2017-03-28 22:37:34 +02:00
Robert Osfield
6308b497f2
Replaced macro based selection of which shaders to use by default with DisplaySettings::setShaderHint() and OSG_SHADER=HINT=GL2|GL3|GLES2|GLES3|NONE controls
2017-03-27 11:44:41 +01:00
OpenSceneGraph git repository
602a6beda8
Merge pull request #225 from MPursche/add_texture2dmultisample_serializer
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Added serializer for Texture2DMultisample
2017-03-22 10:31:45 +00:00
Marcel Pursche
422587a285
Added serializer for Texture2DMultisample
2017-03-22 10:47:58 +01:00
Thomas Hogarth
76fe572934
Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in
2017-03-20 18:33:08 +00:00
Robert Osfield
ffbc1167de
Added lazy state updating for vertex array object binding/unbinding
2017-03-13 11:44:34 +00:00
Robert Osfield
61782d8f29
Build fixes
2017-03-11 12:31:19 +00:00
OpenSceneGraph git repository
75e4d85681
Merge pull request #211 from D-A-Heitbrink/master
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Added support for unsigned 64 bit ints + some code for bindless textures
2017-03-11 11:58:20 +00:00
Robert Osfield
96760970ed
Added setDataVariance(DYNAMIC) to stats text labels that are dyanmically updated.
2017-03-09 17:01:33 +00:00
d-a-heitbrink
7b3fc0925c
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2017-03-01 16:12:49 -06:00
Robert Osfield
255a86cbe2
Added public accessors
2017-01-17 10:52:26 +00:00
d-a-heitbrink
3d2f4ea404
Added support for Bindless texture extension,
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64 bit uniforms, 64 bit buffers
Added new bindless texture example
2017-01-13 09:56:42 -06:00
Hartwig
5e0b3dacc6
Replaced tabs with spaces
2017-01-07 13:54:21 +01:00
Hartwig
7c1098c843
Addition of documentation for LOD and PagedLOD
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Documentation has been added for their default constructors. Furthermore, the consequences of different center modes have been explained. A comment regarding the setting of the radius has been fixed.
2017-01-07 09:20:56 +01:00
Robert Osfield
1abd99f084
Added support for glObjectLabel debugging
2016-11-15 14:35:47 +00:00
Robert Osfield
5b375124cc
Added osg::Geometry::configureBufferObjects() and ConfigureBufferObjectsVisitor visitor to help with setting up buffer objects in a coherent fashion.
2016-11-14 17:59:25 +00:00
Robert Osfield
99cb8ebacf
Added more flexibility into the State::checkGLErrors() method, allowing calling code to pass in two strings.
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Improved the StateSet::compileGLObjects() usage of checkGLErrors() to make the warning reports more meaningful.
2016-11-14 11:59:47 +00:00
Robert Osfield
b10d30242d
Fixed GLES build due to lack of GLclampd
2016-10-12 18:00:05 +01:00
Laurens Voerman
1a664b19de
add #define GL_TEXTURE0 for windows users previously provided by GLBeginEndAdapter
2016-10-12 13:29:58 +02:00
Robert Osfield
38ff11f8c5
Renamed ArrayDispatchers to AttributeDispatchers to better reflect it's role
2016-10-11 15:14:14 +01:00
Robert Osfield
e14ee80282
Streamlined the dispatch and activation of attribute dispatchers
2016-10-11 11:29:29 +01:00
Robert Osfield
364c838ea1
Removed unused vertex and texcoord array dispatchers
2016-10-11 11:29:29 +01:00
Fabian Wiesel
b13bbe3bdb
VAO id is a GLuint
2016-10-11 11:29:29 +01:00
Robert Osfield
0ee65c9d2f
Removed unneccessary parameter
2016-10-11 11:29:29 +01:00
Robert Osfield
e11e45a2e3
Removed GLBeginEndAdapter as it is no longer needed
2016-10-11 11:29:29 +01:00
Robert Osfield
aa0c8fdefd
Added ApplyTextureModeProxy for temporarily applying a texture mode
2016-10-11 11:29:29 +01:00
Robert Osfield
1914eb435b
Added State::ApplyModeProxy to help with temporarily applying a mode
2016-10-11 11:29:29 +01:00
Robert Osfield
cd3a5f8097
Added osg::convertToRGBA8(Vec4f) convenience function
2016-10-11 11:29:29 +01:00
Robert Osfield
8febae1546
Fixed VertexArrayState::bind*BufferObject(..) methods so they correctly handle dirtied buffer objects
2016-10-11 11:29:29 +01:00
Robert Osfield
a5e0398a29
Fixed typo in comment
2016-10-11 11:29:29 +01:00
Robert Osfield
611b7afb07
Added OSG_EXPORT
2016-10-11 11:29:29 +01:00
Robert Osfield
e5ab4355be
Added osg::convertShapeToGeometry(...) convinience functions for creating osg::Geometry from osg::Shape descriptions.
2016-10-11 11:29:29 +01:00
Robert Osfield
83b5cabac9
Refactored ShapeDrawable so that it is subclassed from osg::Geometry rather than osg::Drawable.
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Created a BuildShapeGeometryVisitor visitor that can create osg::Geometry for osg::Shape objects
2016-10-11 11:29:29 +01:00
Robert Osfield
f842750342
Removed no longer used member variables
2016-10-11 11:29:29 +01:00
Robert Osfield
65884f296b
Removed no longer used data structures
2016-10-11 11:29:29 +01:00
Robert Osfield
16da432be3
Moved FOG_COORD and SECONDARY_COLOR #define's from State header into VertexArrayState.cpp
2016-10-11 11:29:29 +01:00
Robert Osfield
359b136b5e
Added check against State::useVertexBufferObjects(..) so that Display Lists are only used when VBO is OFF.
2016-10-11 11:29:29 +01:00
Robert Osfield
94891778c4
Restructred the enabling of vertex array object support to allow one to set enable the default via osg::State.
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Added OSG_VERTEX_BUFFER_HINT env var to osg::DisplaySettings with VERTEX_BUFFER_OBJECT/VBO, VERTEX_ARRAY_OBJECT/VAO and NO_PREFERENCE to allow one to foce on VBO or VAO usage.
Restructred BufferObject assigned in osg::Geometry
Added
2016-10-11 11:29:29 +01:00
Robert Osfield
ee31921520
Streamlined State::_is*Supported variables
2016-10-11 11:29:29 +01:00
Robert Osfield
1d75089bf8
Build fixes when compiling wuth CMake options OPENGL_PROFILE set to GLCORE
2016-10-11 11:29:29 +01:00
Robert Osfield
e3c663bb02
Removed deprecated code paths and moved implementations into headers
2016-10-11 11:29:29 +01:00
Robert Osfield
bf28e2d037
Refactored the VertexArrayState's handling of vertex attribute aliasing
2016-10-11 11:29:29 +01:00
Robert Osfield
1f147f6bc6
Moved implementations from .cpp's to headers as inline methods to improve performance.
2016-10-11 11:29:29 +01:00
Robert Osfield
97df15b205
Improved naming of createVertexArrayState(..) method
2016-10-11 11:29:29 +01:00
Robert Osfield
83f73df814
Added State::useVertexArrayObject() member to streamline toggling on/off of VAO usage
2016-10-11 11:29:29 +01:00
Robert Osfield
a4e682bb28
Added support for clean up Vertex Array Objects
2016-10-11 11:29:29 +01:00
Robert Osfield
4131d2da34
Added intialization of the VAO in Geometry::compileGLObjects() and refined the invocation of updates to the VAO
2016-10-11 11:29:29 +01:00
Robert Osfield
078598872f
Added lazy setting of arrays for osg::Geometry using vertex_array_object
2016-10-11 11:29:29 +01:00
Robert Osfield
4b4cd13d31
Implemented lighter weight setting of the CurrentVertexArrayState and introduced GlobalVertexArrayState.
2016-10-11 11:29:29 +01:00
Robert Osfield
7d83d735ad
Implemented a different approach to vertex array object support to enable creation of a single global vertex array object as well as provide individual vertex array objects per Drawable when required.
2016-10-11 11:29:29 +01:00
Robert Osfield
4d8a29b987
Added ability to initializer GL vertex array object id with Geometry::compileGLObjects().
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Improved the handling of buffer object state when not using VAO's
2016-10-11 11:29:29 +01:00
Robert Osfield
14d1483b06
Experimental support for OpenGL Vertex Array Object
2016-10-11 11:29:29 +01:00
Robert Osfield
ee97db3488
Introduced OpenThreads::Affinity support into osg::Camera, osg::GraphicsContext::Traitse, osgDB::DatabasePager and osgViewer::ViewerBase/Viewer/CompositeViewer.
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Added ViewerBase::configureAffinity() to help with the setting of the affinity of camera, graphics context and pager threads
2016-10-07 12:17:03 +01:00
Robert Osfield
8de4c76582
Fixed crash and double call bug in handle event callbacks attached to Drawable
2016-10-06 18:27:23 +01:00