Commit Graph

1805 Commits

Author SHA1 Message Date
Robert Osfield
0969a5384b Improved the constness of parameters the Node::getWorldMatrices(..) method.
Added Drawable::getWorldMatrices(const Node*) method.
2008-09-18 10:38:18 +00:00
Robert Osfield
22eae68e48 From Mathias Froehlich, "This is a generic optimization that does not depend on any cpu or instruction
set.

The optimization is based on the observation that matrix matrix multiplication
with a dense matrix 4x4 is 4^3 Operations whereas multiplication with a
transform, or scale matrix is only 4^2 operations. Which is a gain of a
*FACTOR*4* for these special cases.
The change implements these special cases, provides a unit test for these
implementation and converts uses of the expensiver dense matrix matrix
routine with the specialized versions.

Depending on the transform nodes in the scenegraph this change gives a
noticable improovement.
For example the osgforest code using the MatrixTransform is about 20% slower
than the same codepath using the PositionAttitudeTransform instead of the
MatrixTransform with this patch applied.

If I remember right, the sse type optimizations did *not* provide a factor 4
improovement. Also these changes are totally independent of any cpu or
instruction set architecture. So I would prefer to have this current kind of
change instead of some hand coded and cpu dependent assembly stuff. If we
need that hand tuned stuff, these can go on top of this changes which must
provide than hand optimized additional variants for the specialized versions
to give a even better result in the end.

An other change included here is a change to rotation matrix from quaterion
code. There is a sqrt call which couold be optimized away. Since we divide in
effect by sqrt(length)*sqrt(length) which is just length ...
"
2008-09-17 16:14:28 +00:00
Robert Osfield
7ec5632bcc Introduce new templated clone(..) methods that return the correct type of object cloned. 2008-09-17 14:21:19 +00:00
Robert Osfield
d71a6f6cab Introduced Geometry::containsSharedArrays() and Geometry::duplicateSharedArrays() to
support a fix to the osgUtil::Simplifier that couldn't handle shared arrays
2008-09-14 10:31:27 +00:00
Robert Osfield
995ead176a Introduced TransferFunction1D::assign(ValueMap&). 2008-09-13 09:09:51 +00:00
Robert Osfield
dc1b52aa7c Updated version numbers in prep for up comming dev release 2008-09-11 16:11:51 +00:00
Robert Osfield
45ccf11161 Added osg::Image::set/getWriteHint() that allows images themselves to control how
they are written to disk, either inline or as an external file.  Added support for
this in the .ive plugin.  Default of WriteHint is NO_PREFERNCE, in which case it's
up to the reader/writer to decide.
2008-09-10 11:26:30 +00:00
Robert Osfield
4a18b9cee1 Updated version for 2.7.2 dev release 2008-09-01 11:09:03 +00:00
Robert Osfield
8fec858b49 Build fixes for Windows 2008-09-01 09:57:35 +00:00
Robert Osfield
c8ef144532 Converted AutoTransform to use doubles. 2008-08-28 09:43:00 +00:00
Robert Osfield
908f49f6e3 Updated version number for 2.7.1 release, and added OSG_FORCE_QUERY_RESULT_AVAILABLE_BEFORE_RETRIEVAL Cmake option
that enables the occlusion query workaround for an OpenGL driver crash
2008-08-25 16:44:48 +00:00
Robert Osfield
9c8e44659f From Erik van Dekker,
"I made several modifications:

 

    * The cause of my errors was that my OSG source directory path contains spaces. To fix this issue I wrapped all paths with quotes, as stated in doxygen documentation.

 

    * I also received some warning messages about deprecated doxygen settings, which I fixed by updating the doxygen file, i.e. running \u2018doxygen \u2013u doxygen.cmake\u2018. By running this command deprecated doxygen options are removed, some option comments have changed and quite some options have been added (I kept their default settings unless mentioned).

 

    * I was surprised to find that the doxygen OUTPUT_DIRECTORY was set to \u201c${OpenSceneGraph_SOURCE_DIR}/doc\u201d, which does not seem appropriate for out of source builds; I changed this to \u201c${OpenSceneGraph_BINARY_DIR}/doc\u201d. (On the other hand, maybe a cmake selectable option should be given to the user?)

 

    * Fixed two warnings I received about unexpected end-of-list-markers in \u2018osg\AnimationPath and \u2018osgUtil\CullVisitor due to excess trailing points in comments.

 

    * Fixed a warning in osgWidget\StyleInterface due to an #include directive (strangely) placed inside a namespace.

 

    * Fixed a warning in osg\Camera due to the META_Object macro that confused doxygen. Adding a semi-colon fixed this.

 

    * Removed auto_Mainpage from the INCLUDE option, because I am positive that this file does not belong there; It never generated useful documentation anyway.

 

    * I added the OSG version number environment variable to the PROJECT_NUMBER option so that the version number is now shown on the main page of generated documentation (e.g. index.html).

 

    * Changed option FULL_PATH_NAMES to YES, but made sure STRIP_FROM_PATH stripped the absolute path until the include dir. This fixed an issue that created mangled names for identical filenames in different directories. E.g. osg/Export and osgDB/Export are now correctly named.

 

    * Changed option SHOW_DIRECTORIES to yes, which is a case of preference I guess.

 "
2008-08-18 11:00:40 +00:00
Robert Osfield
87b79bd221 Removed todo entry 2008-08-18 10:47:43 +00:00
Robert Osfield
3de3b2dccc From Maceij Krol, "I have implement frame based expiration of PagedLOD children.
New attribute DatabasePager::_expiryFrames sets number of frames a PagedLOD child is kept in memory. The attribute is set with DatabasePager::setExpiryFrames method or OSG_EXPIRY_FRAMES environmental variable.

New attribute PagedLOD::PerRangeData::_
frameNumber contains frame number of last cull traversal.

Children of PagedLOD are expired when time _AND_ number of frames since last cull traversal exceed OSG_EXPIRY_DELAY _AND_ OSG_EXPIRY_FRAMES respectively. By default OSG_EXPIRY_FRAMES = 1 which means that nodes from last cull/rendering
traversal will not be expired even if last cull time exceeds OSG_EXPIRY_DELAY. Setting OSG_EXPIRY_FRAMES = 0 revokes previous behaviour of PagedLOD.

Setting OSG_EXPIRY_FRAMES > 0 fixes problems of children reloading in lazy rendering applications. Required behaviour is achieved by manipulating OSG_EXPIRY_DELAY and OSG_EXPIRY_FRAMES together.

Two interface changes are made:

DatabasePager::updateSceneGraph(double currentFrameTime) is replaced by DatabasePager::updateSceneGraph(const osg::FrameStamp &frameStamp). The previous method is in #if 0 clause in the header file. Robert, decide if You want to include it.

PagedLOD::removeExpiredChildren(double expiryTime, NodeList &removedChildren) is deprecated (warning is printed), when subclassing use PagedLOD::removeExpiredChildren(double expiryTime, int expiryFrame, NodeList &removedChildren) instead. "
2008-08-17 16:52:35 +00:00
Robert Osfield
b6886cdbb2 Updated version numbers in prep for next dev release 2008-08-15 17:26:06 +00:00
Robert Osfield
38f6cddc2c Changed osg::ImageSequence::set/getDuration to set/getLength() to be in keeping with the
osg::ImageStream's getLength().
2008-08-15 16:21:44 +00:00
Robert Osfield
927942a0f8 Further work on osg::ImageSequence, improving pause functionality, and introducing new seek(double time) method 2008-08-15 12:45:20 +00:00
Robert Osfield
49e7358bf6 Added initial looping and pause play support 2008-08-14 16:29:12 +00:00
Robert Osfield
7f8183f64c Merged changes to OpenSceneGraph-2.6 into trunk using :
svn merge -r 8729:8734 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-2.6 .
2008-08-05 11:17:48 +00:00
Robert Osfield
fe207a09c1 From Sherman Wilcox, "Minor change to bool setGLExtensionFuncPtr(T& t, const char* str1) and
setGLExtensionFuncPtr(T& t, const char* str1, const char* str2) -
functions returned false even on success."
2008-08-04 17:08:28 +00:00
Robert Osfield
02f131c7fe From Philip Lowman, workaround of Centos 5's missing definition of GL_MAX_SAMPLES_EXT. 2008-08-04 14:01:42 +00:00
Robert Osfield
5b5e3e5f78 Updated version numbers to 2.6.0 2008-07-25 21:01:57 +00:00
Robert Osfield
65d5ef608d Reverted back to using std::list<std::String> 2008-07-25 17:42:37 +00:00
Robert Osfield
d0890ab250 Updated wrappers, and further refined the ImageSequence API 2008-07-25 16:11:51 +00:00
Robert Osfield
ec4d189b64 Added ImageSequence to .ive plugin, added support for multiple ImageThreads in osgDB::ImagePager 2008-07-25 13:45:07 +00:00
Robert Osfield
daa3d2381a Implemented ImagePager internals 2008-07-23 19:04:46 +00:00
Robert Osfield
6488ff23a5 Fixed unitialized variable 2008-07-23 15:42:02 +00:00
Robert Osfield
cc2af85c96 Further work on ImageSequence 2008-07-22 20:20:16 +00:00
Robert Osfield
c9dc578186 Added support for pruning old images, recording the Duration in the .osg file, and -o filename output support in osgimagesequence. 2008-07-22 16:44:49 +00:00
Robert Osfield
5ab73e9f80 Added support for ImageSequence to all Texture classes 2008-07-22 12:28:46 +00:00
Robert Osfield
041a06b89d Further work on osg::ImageSequence/osgDB::ImagePager 2008-07-21 21:00:57 +00:00
Robert Osfield
73bcc2613c Upated version number for dev release 2008-07-21 20:44:37 +00:00
Robert Osfield
acd7e65687 Added basic image sequencing 2008-07-21 17:28:22 +00:00
Robert Osfield
ac61676368 Initial cut of osgimagesequence example 2008-07-21 10:57:06 +00:00
Robert Osfield
d17a255d8e First cut of osg::ImageSequence class 2008-07-21 09:46:53 +00:00
Robert Osfield
4aed0a7eac From Ulrich Hertlein, "attached are some minor tweaks:
- fixed typos in osgViewer/ViewerBase
- const-ness in include/osg/View findSlaveIndexForCamera
- supported options for STL reader, fixed return values to reflect proper errors
- supported options for DirectX reader, fixed return values
- normals pseudo-loader: scaling normals to a const (but variable) fraction of the bounding sphere radius
"
2008-07-17 13:51:14 +00:00
Robert Osfield
5f0f80cab2 Changed int's to unsigned int's to avoid warnings 2008-07-16 13:26:06 +00:00
Robert Osfield
f4cb039a3c Updated version number to 2.5.5 in prep for dev release 2008-07-15 19:24:48 +00:00
Robert Osfield
35bc9c7dd2 From Art Trevs, Removed GLeunm version setAttachment() to avoid ambigiuity with
whether to enable MRT.
2008-07-15 14:24:21 +00:00
Robert Osfield
a3e28a795f Added an OSG_EXPORT 2008-07-12 17:30:17 +00:00
Robert Osfield
de33a031d4 Updated version numbers for dev release 2008-07-11 20:01:12 +00:00
Robert Osfield
a856459a86 Moved the building and intersecting of the KdTree into the .cpp, and cleaned up
the header to ready it for wider usage
2008-07-11 16:48:39 +00:00
Robert Osfield
d3fd43cc6f Streamlined KdTree implementation 2008-07-10 15:50:10 +00:00
Robert Osfield
7be3d1ae02 Reordered KdLeaf/KdNode so that the first element to be accessed is first in the data structure 2008-07-09 19:41:36 +00:00
Robert Osfield
134c86c2d5 Implement hierachy culling in KdTree::intersect(..) 2008-07-07 20:27:56 +00:00
Robert Osfield
d05236bfb4 Implemented intial KdTree triangle intersection code, but without culling implemented 2008-07-07 13:21:37 +00:00
Robert Osfield
682be50e2a Changed types to avoid warnings under Windows 2008-07-07 09:40:30 +00:00
Robert Osfield
c4e8d6ee42 Changed the DatabasePager so that it bypasses the Registry::readNode() method and calls
readNodeImplementation() directly to avoid calling the KdTreeBuilder.   

Updated wrappers.
2008-07-06 18:27:10 +00:00
Robert Osfield
3965fe357b Moved KdTree build code into osg::KdTree 2008-07-06 12:14:19 +00:00
Robert Osfield
44d144997e Added prelimnary KdTree data structure and automatic kdtree build support
into osgDB::Registry/osgTerrain so that newly created subgraphs can have 
KdTree built on all osg::Geometry automatically on load/creation.
2008-07-04 15:57:48 +00:00
Robert Osfield
bc1032653c Moved vertex indicies method into a single block with deprecated doc lines 2008-07-04 11:51:55 +00:00
Robert Osfield
1057d74a11 Simplified the MixinVector class so that it no longer supports custom allocators,
instead just uses std::vector<>'s default allocators.
2008-06-27 12:44:41 +00:00
Robert Osfield
34f58482e6 Moved the apply(&) default implementations from the header into the NodeVisitor.cpp,
and changed the casts to use static_cast<>.
2008-06-27 12:35:56 +00:00
Robert Osfield
260d0d384f From Mathias Froehlich, build fixes for various unices 2008-06-26 12:08:37 +00:00
Robert Osfield
5a4ce5a387 From Mathias Froechlich, "Attached is a change to that atomic stuff to move the win32, msvc
implementation of the atomic increment and decrement into a implementation
file.
This way inlining and compiler optimization can no longer happen for these
implementations, but it fixes compilation on win32 msvc targets. I expect
that this is still faster than with with mutexes.

Also the i386 gcc target gets atomic operations with this patch. By using an
implementation file we can guarantee that we have the right compiler flags
available."
2008-06-26 10:27:16 +00:00
Robert Osfield
af271f99ec Added support for X11's overrideRedirect functionality 2008-06-21 17:50:58 +00:00
Robert Osfield
a71939c5bb From Mathias Froehlich, moved optional config variables into include/osg/Config file that
is automatically created by cmake according to its own settings.
2008-06-20 15:50:53 +00:00
Robert Osfield
bc6e5b5da2 Updated version numbers for dev releases 2008-06-20 11:11:47 +00:00
Robert Osfield
2011028ee7 From Neil Groves,
"I have taken the liberty of updating a few files so that there is no longer any derivation from std::vector. I have done this by adding a new file osg/MixinVector and by updating only two others: osg/PrimitiveSet and osg/Array. You will notice that this actually removes what is acknowledged as a \u2018hack\u2019 in osg/PrimitiveSet.

With the original code I did manage to find memory leaks with some compiler options on VC 8 and 9, as well as Intel compiler. I determined the leak existence by instrumenting the destructor code, and by use of a garbage collector as a leak detector (in a similar manner to the Firefox project). Hence in contrast to what I said originally, it is exhibiting symptoms on at least some platforms.

Since I am trying to be a good OSG citizen I got out my editor and started hacking! I have built and tested on Linux (Ubuntu) with GCC 4.x and Windows VC 8 SP1. It appears that nothing is broken, and that I\u2019m using less memory J"
2008-06-19 20:38:38 +00:00
Robert Osfield
936edacc92 From Mathias Froehlich, added support for using OpenThreads::Atomic for thread safe ref/unref. 2008-06-19 17:30:38 +00:00
Robert Osfield
061be3d084 In Program::PerContextProgram changed const Uniform* to osg::ref_ptr<const Uniform*> to avoid the possibility of a uniform being deleted
and another being created and assigned at the same address which previously confused the uniform tracking code and introduced a bug.
2008-06-19 11:58:34 +00:00
Robert Osfield
174f9bbfe0 From Michael Platings and Robert Osfield, added support for controlling,
via StateSet::setNestedRenderBin(bool) whether the new RenderBin should be nested
with the existing RenderBin, or be nested with the enclosing RenderStage.
2008-06-19 11:09:20 +00:00
Robert Osfield
f06d50a7eb From Michael Platings, implemented check against max number of supported samples to ensure that the number of samples is safely capped to what the hardware is capable of, avoiding GL errors and graceful fallback 2008-06-18 20:24:12 +00:00
Robert Osfield
90ea0bd95f From Michael Platings and Paul Palumbo, multi-sample FBO support 2008-06-18 14:09:11 +00:00
Robert Osfield
7cfe00d3d9 Added overriding of CullSettings::inheritCullSettings() into osg::Camera to
properly inherit the clear colour.
2008-06-16 20:22:16 +00:00
Robert Osfield
3585375d59 Updated versions for 2.5.2 dev release 2008-06-06 17:45:33 +00:00
Robert Osfield
abfb5bbb8d Added accep(Shape&) 2008-06-05 13:46:19 +00:00
Robert Osfield
65772e451c Added applyMaskAction(CLEAR_COLOR) to Camera::setClearColor() to enable proper inheritance 2008-05-30 20:15:31 +00:00
Robert Osfield
0cc38108a5 Fixed cirular reference in DatabaseRequest 2008-05-30 11:43:04 +00:00
Robert Osfield
f07d106366 Moved enum to public scope and rebuilt wrappers to fix wrapper build error 2008-05-29 13:54:59 +00:00
Robert Osfield
8677c4d6d6 From Michael Platings, "On nvidia cards mipmap generation for non-power-of-two textures with
GL_GENERATE_MIPMAP_SGIS is very slow (over half a second for a 720*576
texture). However, glGenerateMipmapEXT() performs well (16ms for the
same texture), so I have modified the attached files to use
Texture::generateMipmap() if glGenerateMipmapEXT is supported, instead
of enabling & disabling GL_GENERATE_MIPMAP_SGIS."

Notes, from Robert Osfield, I've tested the out of the previous path using
GL_GENERATE_MIPMAP_SGIS and non power of two textures on NVidia 7800GT and
Nvidia linux drivers with the image size 720x576 and only get compile times
of 56ms, so the above half second speed looks to be a driver bug.  With
Muchael's changes the cost goes done to less than 5ms, so it's certainly 
an effective change, even given that Michael's poor expereiences with
GL_GENERATE_MIP_SGIS do look to be a driver bug.
2008-05-28 11:19:41 +00:00
Robert Osfield
b41404546e Updated version numbers in prep for 2.5.1 release 2008-05-27 12:07:58 +00:00
Robert Osfield
804c91c8c1 From Art Tevs, "I've attached a patch for the Texture2DArray which solves problems of loading image data into the texture array. So here are a small description:
- Solves issues of loading image data into the texture memory
- Print a warning if images are of different dimensions or have different internal formats (GL specification requires images to be the same)


Patch is tested and seems to work fine. It shouldn't break any other functionality. It should go into include/osg and src/osg
"
2008-05-26 21:53:57 +00:00
Robert Osfield
1f8ff7916c Fixed copyright notice typo 2008-05-26 21:44:14 +00:00
Robert Osfield
cac6e2facb Added continuous recording of the animation path to the RecordAnimationPathHandler 2008-05-26 17:30:43 +00:00
Robert Osfield
a88567a852 Added #define's for PixelBufferObject extensions.
Added docs for Camera::DrawCallback
2008-05-24 11:05:10 +00:00
Robert Osfield
7b003b24ea Refactored DatabasePager and related classes to introduce support for
multi-threaded paging, where the Pager manages threads of reading local
and http files via seperate threads.  This makes it possible to smoothly
browse large databases where parts of the data are locally cached while
others are on a remote server.  Previously with this type of dataset 
the pager would stall all paging while http requests were being served,
even when parts of the models are still loadable virtue of being in the 
local cache.

Also as part of the refactoring the DatabaseRequest are now stored in the
ProxyNode/PagedLOD nodes to facilitate quite updating in the cull traversal,
with the new code avoiding mutex locks and searches.  Previous on big 
databases the overhead involved in make database requests could accumulate
to a point where it'd cause the cull traversal to break frame.  The overhead
now is negligable.

Finally OSG_FILE_CACHE support has been moved from the curl plugin into
the DatabasePager.  Eventually this functionality will be moved out into
osgDB for more general usage.
2008-05-21 21:09:45 +00:00
Robert Osfield
1d2bd834a4 Updated version number for 2.5.0 dev release 2008-05-12 11:01:54 +00:00
Robert Osfield
965c72f5bd From Eric Sokolowski and Robert Osfield, moved command line option usage setup
from osgviewer example into osg::ArgumentParser and osgViewer::Viewer to make
them more universally available.
2008-05-12 10:55:55 +00:00
Robert Osfield
db2cf75b23 From Mathias Froehlich, fixed typo 2008-05-12 10:16:40 +00:00
Robert Osfield
dd1a2bcaec From Roland Smeenk, "Small typo and implementation fix for setInitialDrawCallback." 2008-05-08 13:22:52 +00:00
Robert Osfield
14a7b5dd08 Added doxygen comments for attach 2008-05-07 11:59:15 +00:00
Robert Osfield
9e725b438e Updated Version number for 2.4 stable release 2008-04-25 09:46:25 +00:00
Robert Osfield
765a7d2455 From Stephane Lamoliatte, "Here is the fix of a very little typed error in BoundingBox : I replace "doulbe" by "double"." 2008-04-25 09:35:51 +00:00
Robert Osfield
1bd8bb9b00 Updated version number 2.3.11 2008-04-23 20:54:28 +00:00
Robert Osfield
77b98eb5f8 Removed the mutable from the _image variable 2008-04-23 20:49:19 +00:00
Robert Osfield
221b2a3c01 Updated version number for 2.3.10 dev release 2008-04-22 11:47:17 +00:00
Robert Osfield
13173ff680 Updated BufferComponent enum to list COLOR_BUFFERi entries up to 15. 2008-04-18 14:51:21 +00:00
Robert Osfield
196a550cda Added write(ostream&) method to allow one to print out the current state 2008-04-18 13:57:08 +00:00
Robert Osfield
648199cb2b Changed the FrameBufferObject::setAttachment() methods so it now use osg::Camera::BufferComponent
to enable it to distinguish between MRT and non MRT paths
2008-04-18 13:25:14 +00:00
Robert Osfield
c10acfcc47 From Bob Kuehne, "he attached are conversions of the 3 main places i found in osg where tokens are used to represent bitmasks with 'magic' numbers, like 32. i've changed these to a more representative bitshift representation, showing clearly in which bit you can expect this token to manifest. ie, converted things like:
from:            DEEP_COPY_STATESETS         = 8,
to:              DEEP_COPY_STATESETS         = 1<<3,

showing clearly that this isn't the _value_ 8, but the _bit_ 8. this is an old pattern i see (and like to promulgate) to make code a bit more readable and maintainable. 
"
2008-04-16 15:23:12 +00:00
Robert Osfield
3ef40a2301 Updated version number for nex dev release 2008-04-16 15:22:03 +00:00
Robert Osfield
9724303f38 From Art Trevs, moved multile render targets support from RenderStage into FrameBufferObject.
From Robert Osfield, refactored the FrameBufferObejcts::_drawBuffers set up so that its done
within the setAttachment  method to avoid potential threading/execution order issues.
2008-04-15 19:36:40 +00:00
Robert Osfield
b12d209463 Added docs explaining units 2008-04-14 10:38:37 +00:00
Robert Osfield
f85ced09a6 Changed bias parameter to scale 2008-04-12 10:02:28 +00:00
Robert Osfield
e0a780b404 Updated wrappers, and version numbers in prep for next release 2008-04-11 14:43:22 +00:00
Robert Osfield
2a54ff3e4a Introduced CMake build option for compiling double or float versions of osg::BoundingSphere and osg::BoundingBox.
Introduced code in BoundgingSphere, BoundingBox, ProxyNode and LOD to utilise the above settings.

Added Matrix::value_type, Plane::value_type, BoundingSphere::value_type and BoundingBox::value_type command line 
options that report where the types of floats or doubles.
2008-04-03 18:36:50 +00:00
Robert Osfield
3e94d93a66 Changed the Camera::BufferComponent::COLOR_BUFFER0 from being equal to COLOR_BUFFER
to being COLOR_BUFFER+1 to enable differentation between non MRT and MRT paths.
2008-04-02 13:47:45 +00:00
Robert Osfield
73b87274b0 Updated version numbers for 2.3.7 dev release 2008-04-01 10:33:01 +00:00
Robert Osfield
64f8631d9d Added Camera::s/getClearAccum, s/getClearStencil and s/getClearDepth. 2008-03-31 11:44:31 +00:00
Robert Osfield
88ba7cc0d6 Updated version and ChangeLog for 2.3.6 dev release. 2008-03-19 17:10:38 +00:00
Robert Osfield
027b4b0986 Introduced InheritanceMaskActionOnAttributeSetting member to CullSettings, and associated applyMaskAction method that is
now used in all CullSettings::set*() methods, which by default helps disable the inheritance mask associated
with settings that are made locally.
2008-03-19 11:40:08 +00:00
Robert Osfield
1d1dcf2cf3 To osg::AutoTransform added support for MinimumScale, MaximumScale and AutoScaleTransitionWidth parameters
and a new scheme for computing the scaling when using autoscale that introduces smooth
transitions to the scaling of the subgraph so that it looks more natural.
2008-03-18 15:37:38 +00:00
Robert Osfield
7a7c197af3 Added minimum and maximum scale support to osg::AutoTransform 2008-03-17 15:22:03 +00:00
Robert Osfield
457a28d40e Improved the indenting 2008-03-14 11:06:54 +00:00
Robert Osfield
1be388c705 Changed the const get(), operator*() and operator->() methods to return non const T versions 2008-03-14 11:06:35 +00:00
Robert Osfield
292be66ecc Removed gl and glu prefixes from SceneGraphBuilder methods to avoid problems under Solaris 2008-03-13 19:44:10 +00:00
Robert Osfield
f1fe11f5a9 Added double versions of intersect methods 2008-03-13 16:05:40 +00:00
Robert Osfield
1b9cefa10f Added extra constructors 2008-03-12 20:15:45 +00:00
Robert Osfield
c4d07194a2 From Art Trevs, add support for saving external shader files.
From Robert Osfield, adding missing member variable initializes and Output::getShaderFileNameForOutput() implementation
2008-03-04 14:04:48 +00:00
Robert Osfield
f7c33bb2e8 Change the setViewAsLookAt method to use Vec3d rather than Vec3 for better precision 2008-03-04 11:53:09 +00:00
Robert Osfield
d42eee693f Added OSG_EXPORT 2008-03-01 13:40:57 +00:00
Robert Osfield
75d35b6ba1 Fixed typo 2008-03-01 12:50:54 +00:00
Robert Osfield
aa43b3c8a6 Added Camera::g/setIntialDrawCallback and g/setFinalDrawCallback(), and added
screen snapshot example code to osghud.
2008-02-29 15:25:57 +00:00
Robert Osfield
a4a39d32ff From Paul Martz, "Per the discussion in osg-users, this change adds code comments to the Matrix* headers to document assumptions in the getRotate() method." 2008-02-27 11:46:05 +00:00
Robert Osfield
3b4af26136 From Paul Martz, fixed get/set methods API 2008-02-27 11:43:58 +00:00
Robert Osfield
75b9a9c809 From Robert Osfield and Carlo Camporesi, took submission from Carlo for adding LoadingExternalReferenceMode to ProxyNode and extended it
to include a wider range of options, also completed implementation
2008-02-25 15:07:35 +00:00
Robert Osfield
55de8b03d9 From Wojciech Lewandowski, "----1----
Attached is a fixed version of OverlayNode.cpp. I fixed CustomPolytope::cut( osg::Plane ) method.  Bug was apparent in such scenario:
 
Let P1 be some random frustum polytope
Let P2 be the polytope that was created from P1 bounding box (P2 contains P1 entirely)
 
Then ignoring precision errors: P1.cut( P2 ) == P2.cut( P1 ) == P1.  But this condition was not always met. Cut failed when some of the polytope reference points happened to lie exactly on some intersecting planes in both P1 & P2  (plane distance was = 0).
 
I only use CustomPolytope for my shadowing stuff so I did not test how this affects rest of OverlayNode.cpp.
 
----2----
 
Also attached is a minor precision improvement for osg::Plane intersect method (double version). 
 
----3----
 
I have also one observation regarding osg::Plane - There are two intersect vertices methods (float and double flavour):
 
inline int intersect(const std::vector<Vec3>& vertices) const
inline int intersect(const std::vector<Vec3d>& vertices) const
 
I guess osg::Plane won't compile when someone changes default vec3 typedef to vec3d. Shouldn't the first method be changed to use vec3f explicitly ? Ie:
 
inline int intersect(const std::vector<Vec3f>& vertices) const"
2008-02-25 14:15:27 +00:00
Robert Osfield
d003972a5f From Wojciech Lawandowski, "Fixed EllipsoidModel::computeLocalUpVector to use Vec3d instead of Vec3 for
normal computation. Its really small issue, maybe not even worth submitting
;-). But one never knows when inadequate precision hits him.
"
2008-02-25 13:17:30 +00:00
Robert Osfield
3333ca2b46 From Mathias Froehlich, "I have extended the X11 pbuffer code to use either the complete set of glx 1.3
pbuffer functions or exactly ask for the extensions we need to call the
apropriate glx extension functions for and around pbuffers extensions.
The glx 1.3 version of this functios are prefered. If this is not pressent we
are looking for the glx extensions and check for them.
Prevously we just used some mix of the glx 1.3 functions or the extension
functions without making sure that this extension is present.
"
2008-02-22 18:38:30 +00:00
Robert Osfield
67f1503c7d Refactored osgTerrain so that the interface for setting up layer is more straight forward, and added support into GeometryTechnique for handling multiple layers 2008-02-22 11:52:23 +00:00
Robert Osfield
6516bf4910 Added TextureUnit entry to osg::TransferFunction and osgTerrain::Layer 2008-02-20 12:34:13 +00:00
Robert Osfield
a97dc84228 Introduced typedef vec_type and value_type into LineSemgment class to allow easier
switching between double and float versions.
2008-02-18 14:51:05 +00:00
Robert Osfield
45c6bbb577 Changed constructors to take const pointers 2008-02-15 14:09:44 +00:00
Robert Osfield
c620786420 Updated versions for OSG-2.3.4 release 2008-01-29 10:28:56 +00:00
Robert Osfield
9cab2d59ba Updated version number for 2.3.3 release 2008-01-21 11:40:27 +00:00
Robert Osfield
6d3a90219c Removed redundental vertex buffer object flush methods 2008-01-21 11:36:54 +00:00
Robert Osfield
d2d282073c Moved the setting of _clipPlaneNum from the {} body to the intializer list to
avoid reading from an unitialized variable.
2008-01-18 21:01:18 +00:00
Robert Osfield
276fd99da9 Added getNumOperationsInQueue() method 2008-01-18 09:17:32 +00:00
Robert Osfield
802ac3f803 Updated ChangeLog, date and version number for 2.6.2 release 2008-01-14 11:22:23 +00:00
Robert Osfield
9d010e14fe From Paul Martz, "his pretty much wraps up the OcclusionQueryNode work. I might make some additional modifications if testing reveals any issues, otherwise it's ready for 2.4." 2008-01-10 11:02:21 +00:00
Robert Osfield
a46eb79311 Indentation/bracket fixes and change of default size 2008-01-09 21:17:10 +00:00
Robert Osfield
e73134d6fb Removed non standard and redundent /*EOF*/ 2008-01-08 14:38:58 +00:00
Robert Osfield
578f385760 From Mike Weiblen, support for geometry shaders, and osgeometryshaders example to demonstrate them. 2008-01-08 14:29:44 +00:00
Robert Osfield
ff565128af Introduced new osg::discardDeletedOpenGLObjects() methods, and usage of it in
GrpahicsContext::close() to handle cases where deletingOpenGLObjects is no possible,
such as when GraphicsWindowEmbedded is used.
2008-01-08 13:24:29 +00:00
Robert Osfield
35d9107d81 Added catch for handling cases where undefined settings for dislayNum and screenNum are used 2008-01-04 13:57:36 +00:00
Robert Osfield
d5db983b90 Updated version number for 2.3.1 release 2008-01-04 11:45:25 +00:00
Robert Osfield
b222d4201c From Paul Martz, "The osgocclusionquery example contained some duplicate code that was also in the core OSG occlusion query code. This change removes the need for that." 2007-12-26 22:00:28 +00:00
Robert Osfield
e39bb04c62 From Jason Daly, "I'm still having a problem with SWING animations on sequences. Here's
the fix again, merged with this morning's svn (including the other
Sequence fixes from J-S)."
2007-12-24 14:45:31 +00:00
Robert Osfield
8c5a9ac218 Fixed indentation 2007-12-23 13:08:14 +00:00
Robert Osfield
4889342c4a From Paul Martz, Introduced osg::OcclusionQueryNode with support for OpenGL occlusion query extension 2007-12-21 14:45:16 +00:00
Robert Osfield
a1ce3ffd9d Updated version number for 2.3.0 dev release 2007-12-17 21:08:52 +00:00
Robert Osfield
d7a2728fea From David Cullu, added various mathematical operators 2007-12-17 17:43:57 +00:00
Robert Osfield
ffab16ba2f From Karl Heijdenberg, moved set/getFrameStamp() from osgViewer::View to osg::View. 2007-12-11 16:34:37 +00:00
Robert Osfield
be5f709bdb From Mike Garrity, "There was an on again/off again thread on OSG users about
creating subclasses of osg::Array that referenced data
stored an application's internal data structures. I took
a stab at implementing that and ran into a couple of
downcasts in Geometry.cpp. Enclosed is my take at fixing
those along with a simple example of how to do this."
2007-12-11 15:55:02 +00:00
Robert Osfield
298e07fc72 From Mathias Froechlich, "I have extended the StateSet api with a
StateSet::removeAssociatedModes(const StateAttribute*)

and a

StateSet::removeAssociatedTextureModes(unsigned, const StateAttribute*)

call. These funktions are just missing for a complete api IMO."
2007-12-11 11:42:02 +00:00
Robert Osfield
4e5ce63c85 From Per Fahlberg, "Attached is a fix allowing removal of shaders from a program after it is
first compiled. It will also allow new shaders to be attached after the
program is first compiled."
2007-12-11 11:21:13 +00:00
Robert Osfield
f4afa427a7 From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)." 2007-12-10 17:30:18 +00:00
Robert Osfield
5e6bab7de1 Updated wrappers 2007-12-09 14:54:02 +00:00
Robert Osfield
13e8af6305 From Robert Osfield and Richard Schmidt, made fixes inspired by an original submission from Richard which
highlighted problems with Light, ClipPlane and Hint usage in osg::State's usage of cloneType
and reassignment of target/num in StateSet/these StateAttributes.
2007-12-08 13:29:31 +00:00
Robert Osfield
1b1c5bbdd1 Added support for new double Vec*Array classes in various functors. 2007-12-04 14:46:46 +00:00
Robert Osfield
a909a62b85 Added double Vec*Array support 2007-12-04 14:44:21 +00:00
Robert Osfield
6cd4cc682c Fixed the Polytop::setFrustum and setBoundingBox method 2007-12-01 15:30:35 +00:00
Robert Osfield
316b36fab7 Added getColor method to allow easy reading of individual pixels. 2007-10-31 12:55:15 +00:00
Robert Osfield
3882ad034c From Mathias Froehlich, "since we patched our hp to an other patchlevel, I need the following to
include/osg/Texture"
2007-10-05 10:46:46 +00:00
Robert Osfield
146c140be1 Updated version for 2.2 release 2007-10-04 10:05:20 +00:00
Robert Osfield
28438c5dbf Updated version for 2.1.15 dev release 2007-10-03 23:27:59 +00:00
Robert Osfield
73b5712a7a Added GLU_TESS_CALLBACK_TRIPLEDOT path into include/osg/GLU and enabled this
for AIX as reading the old paths this was required.  This looks like it is needed
under Xcode build as well.
2007-10-03 20:21:01 +00:00
Robert Osfield
5fe003d1a2 Updated version, authors and change log for the 2.1.14 release 2007-10-03 12:49:02 +00:00
Robert Osfield
f6c5cd184a Changed the GLU_TESS_CALLBACK in an attempt to avoid compile problems under OSX. 2007-10-02 20:54:12 +00:00
Robert Osfield
d32effbdbc Updated Version number for 2.1.13 and updated ChangeLog. 2007-10-01 10:21:52 +00:00
Robert Osfield
7086aeeebc Removed log2 and replaced the places where is was used with a new Image::computeNumberOfMipmapLevels method. 2007-10-01 08:50:58 +00:00
Robert Osfield
91900254f0 Moved ViewerBase class out into its own header and source file.
Improved the support for stats collection in CompositeViewer/StatsHandler.
2007-09-30 11:37:00 +00:00
Robert Osfield
f8729af8b2 Refactor Viewer/CompositeViewer so the both inherit from the a ViewerBase class 2007-09-29 16:46:08 +00:00
Robert Osfield
6d822cbf45 Updated Version and AUTHORS for 2.1.12 dev release 2007-09-24 16:34:28 +00:00
Robert Osfield
5c36fbb18f From David Callu, added findSlaveIndexForCamera method 2007-09-21 19:43:06 +00:00
Robert Osfield
3bfaee3654 Added support for basic viewer configuration files 2007-09-21 15:34:25 +00:00
Robert Osfield
7ea3632dfc Added support for bool in ArgumentParser::Parameter.
Added support for using Input::read(...) methods using ArgumentParser::Paramter
to adapter to multiple paramter types.
2007-09-19 15:29:57 +00:00
Robert Osfield
acfa793032 Updated version numbers for 2.1.11 dev release 2007-09-17 09:26:02 +00:00
Robert Osfield
0c5d6da793 Fixed warnings of casting void* by refactoring the type and extensiosn setup. 2007-09-13 10:15:48 +00:00
Robert Osfield
a933587753 Rejigged the casting to avoid warnings under Windows 2007-09-12 16:20:40 +00:00
Robert Osfield
c15ec121f4 Updated version, ChangeLog and AUTHORS file for 2.1.10 release 2007-09-12 10:43:49 +00:00
Robert Osfield
d8f875ec9e Added log2(int) and log2(uint) methods 2007-09-11 20:54:39 +00:00
Robert Osfield
b89a1480fc Removed int version of log2 to avoid possible errors in assuming log2(10) should ~= log2(10.0) 2007-09-11 20:24:48 +00:00
Robert Osfield
b63ce0dee9 From Art Tevs, Added log2 function. 2007-09-11 17:08:06 +00:00
Robert Osfield
0bd4d303e3 From Art Tevs, build fix. 2007-09-11 16:59:19 +00:00
Robert Osfield
175c3ce806 From Art Trevs, "File Changes:
- GL2Extensions, Program and Program.cpp

Features:
- Support for fragment output binding. (e.g. You can now specify in the fragment shader varying out vec3 fragOut; fragOut = vec3(1,0,1); to write to the fragOut variable. In your program you call glBindFragDataLocation(program, 1, "fragOut") to bind the fragOut variable with the MRT 1 - GL_COLOR_ATTACHMENT1_EXT)

- new methods Program::add/removeBindFragDataLocation Program::getFragDataBindingList

"
2007-09-11 13:34:41 +00:00
Robert Osfield
c51e893ba4 Changed the isTextureIntegerSupported method so that it no longer has the EXT entry in it
for forward compatability reasons.
2007-09-11 12:28:03 +00:00
Robert Osfield
5e83ae4821 From Art Trevs, "Features of the patch are:
- Implementation of integer textures as in EXT_texture_integer

- setBorderColor(Vec4) changed to setBorderColor(Vec4d) to pass double values
as border color. (Probably we have to provide an overloading function to
still support Vec4f ?)

- new method Texture::getInternalFormatType() added. Gives information if the
internal format normalized, float, signed integer or unsigned integer. Can
help people to write better code ;-)

"

Futher changes to this submission by Robert Osfield, changed the dirty mipmap
flag into a buffer_value<> vector to ensure safe handling of multiple contexts.
2007-09-11 12:04:58 +00:00
Robert Osfield
bea07b5f72 From Mike Wittman and Robert Osfield, added support for SO_VERSION number in
runtime version info.  Added checks for OpenThreads version.
2007-09-11 10:10:43 +00:00
Robert Osfield
409cdd0b28 Intoduced a new setGLExtensions template method to do a copy of void* pointer to
local function pointer to avoid compiler warnings related to case void*.

Moved various OSG classes across to using setGLExtensions instead of getGLExtensions,
and changed them to use typedef declarations in the headers rather than casts in
the .cpp.

Updated wrappers
2007-09-10 15:19:23 +00:00
Robert Osfield
c747c7dbd6 Moved defined from Texture2DArray into Texture 2007-09-07 13:25:28 +00:00
Robert Osfield
c7a72c8435 From Art Tevs,
"A new texture class Texture2DArray derived from
Texture extends the osg to support the new
EXT_texture_array extensions. Texture arrays provides
a feature for people interesting in GPGPU programming.


Faetures and changes:

- Full support for layered 2D textures.

- New uniform types were added (sampler2DArray)

- FrameBufferObject implementation were changed to
support attaching of 2D array textures to the
framebuffer

- StateSet was slightly changed to support texture
arrays. NOTE: array textures can not be used in fixed
function pipeline. Thus using the layered texture as a
statemode for a Drawable produce invalid enumerant
OpenGL errors.

- Image class was extended to support handling of
array textures

Tests:
I have used this class as a new feature of my
application. It works for me without problems (Note:
Texture arrays were introduced only for shading
languages and not for fixed function pipelines!!!).
RTT with Texture2DArray works, as I have tested them
as texture targets for a camera with 6 layers/faces
(i.e. replacement for cube maps). I am using the array
textures in shader programming. Array textures can be
attached to the FBO and used as input and as output."
2007-09-07 11:21:02 +00:00
Robert Osfield
8414a16e52 From Sherman Wilcox, added extension checking support for compressed texture subloading. 2007-09-03 15:43:58 +00:00
Robert Osfield
d80632bc81 Updated version number for 2.1.9 dev release 2007-09-03 14:05:24 +00:00
Robert Osfield
2415b8e4b1 Added default contructors to Operation 2007-09-03 09:43:33 +00:00
Robert Osfield
86e998f64c Added mutex locking add addParents/removeParents in Drawable, Node and StateSet. 2007-08-31 20:14:36 +00:00
Robert Osfield
0a16f653ef Updated version numbers for 2.1.8 dev release 2007-08-27 10:28:47 +00:00
Robert Osfield
0da0127857 Updated for 2.1.7 dev release 2007-08-23 15:36:45 +00:00
Robert Osfield
6827104532 From Galen Faidley," Please find attached the modifications to get the new checkerboard
stereo format to work.  It's a good thing I tested these on a TV
before submitting them since I did indeed have a bug.  One thing I
did not test was to see how this would work in windowed mode.  Does
the interlaced stereo code have support for 'absolute' positions?
For example a given pixel on the screen is always shown in a given
eye no matter where the graphics context is placed?
"
2007-08-23 14:31:23 +00:00
Robert Osfield
f8ac71d7e5 Addd control for serializing draw dispatch. 2007-08-23 11:00:12 +00:00
Robert Osfield
de4a4042f7 Set main scene graph elements to use thread safe ref/unref by default 2007-08-22 10:34:11 +00:00
Robert Osfield
57a18ff112 Added default setting of use of thread safe ref/unref. 2007-08-22 09:42:27 +00:00
Robert Osfield
5e7a7f6b3c Updated version number for 2.1.6 release and updated wrappers 2007-08-20 09:28:03 +00:00
Robert Osfield
f2925791ca Updated version for 2.1.5 dev release 2007-08-13 11:45:20 +00:00
Robert Osfield
d57a16e023 Added DisplaySetting::s/getCompileContextHint() and use of this hint in osgViewer::Viewer/CompositeViewer.
Removed the CustomViewer in osgterrain example as the above now removes the need for it.
2007-08-11 14:49:14 +00:00
Robert Osfield
e5a365afee Added support for an update OperationQueue to Viewer and CompositeViewer to allow asyncrnous adding of operations to be added
to the view to be done during syncronous updateTraversal().

This feature can be used for doing things like merging subgraphs that have been loaded
in a background thread.
2007-08-11 10:28:14 +00:00
Robert Osfield
0e475106dc Updated wrappers 2007-08-10 17:44:54 +00:00
Robert Osfield
7366daca91 Refactored the way the Scene is used in Viewer and CompositeViewer to ensure
that only on Scene exists per scene graph.
2007-08-10 10:52:35 +00:00
Robert Osfield
f94bfa7589 Added preliminary code to allow build specification of glu tesscallback with ... parameter 2007-08-07 10:31:24 +00:00
Robert Osfield
c11f5a3441 Updated version numbers for release 2007-08-06 11:24:53 +00:00
Robert Osfield
9b9e4cd7c8 Added perlimnary support for reading the DISPLAY variable. 2007-08-03 14:50:58 +00:00
Robert Osfield
5eb2bc4851 Added return 0; 2007-08-02 12:27:09 +00:00
Robert Osfield
c346f5b943 Introduce new osgViewer::Renderer class for implementing of the rendering
of cameras in viewers
2007-08-02 11:02:47 +00:00
Robert Osfield
cc6740176f From Andy Skinner,adding c includes to avoid problems with mixing c and c++ versions
of c functions.
2007-07-31 17:28:09 +00:00
Robert Osfield
3111fccb3f Updated version number for 2.1.3 dev release 2007-07-30 15:25:21 +00:00
Robert Osfield
6dec61842d Introduce Camera::s/getRenderer(). 2007-07-28 10:28:40 +00:00
Robert Osfield
4542c04046 Updated version for dev release 2007-07-24 14:43:46 +00:00
Robert Osfield
3eae87854b Added FlushDeletedGLObjectsOperation. 2007-07-23 16:42:25 +00:00
Robert Osfield
c3adce3ef4 Added osg::RefBlockCount subclassed from the new OpenThreads::BlockCount and used it into osgterrain example 2007-07-19 15:24:11 +00:00
Robert Osfield
1f0edca631 Added support into osg::RenderInfo for a stack of Cameras that allow querries
of which camera is currently active to be querried from within the draw traversal.
2007-07-14 17:07:59 +00:00
Robert Osfield
af19e71024 Changed BarrierOperation so that it isn't limited to jut working within GraphicsContexts. 2007-07-14 09:17:18 +00:00
Robert Osfield
a28588a84c Introduce GraphicsOperation subclass from osg::Operation, and osgUtil::GLObjectOperation
for compiling subgraphs.
2007-07-13 17:25:35 +00:00
Robert Osfield
ecf0b58a19 Renamed include/osg/OperationsThread to OperationThread.
Created a new GraphicsThread subclass from OperationThread which allows the
GraphicsContext specific calls to be moved out of the base OperationThread class.

Updated the rest of the OSG to respect these changes.
2007-07-12 15:54:45 +00:00
Robert Osfield
4d7e8b12ae Renamed OperationsThread to OperationThread and add two way link between OperationQueue and OperationThread 2007-07-12 12:15:42 +00:00
Robert Osfield
4ed9940e71 Added better description of TransferFunction. 2007-07-12 08:29:39 +00:00
Robert Osfield
095da72020 Fixed typo 2007-07-11 16:06:04 +00:00
Robert Osfield
691a49d0fa From Paul Melis, fixes to spelling mistakes/typos. 2007-07-11 15:51:17 +00:00
Robert Osfield
55f3b67dbb Updated version number in prep for 2.1.1 dev release 2007-07-11 15:50:05 +00:00
Robert Osfield
6a9551ebfb Wired up OperationsThread to use the new OperationQueue and thereby support
thread pooling where multiple OperationsThreads share a single OperationsQueue
2007-07-10 17:36:01 +00:00
Robert Osfield
44c07b9fad Separated OperationsThread out from the GraphicsThread header and introduced
new OperationQueue class.
2007-07-09 19:04:36 +00:00
Robert Osfield
4d04f3f645 Fixed unitialized variables. 2007-07-09 15:02:03 +00:00
Robert Osfield
26e8ba27ca Updated version number for 2.1.0 dev release 2007-07-09 11:05:24 +00:00
Robert Osfield
d70228c98d Added OperationQueue class for future work on support thread pools that share
a single OpeationQueue.
2007-07-09 11:03:33 +00:00
Robert Osfield
6931ae4878 Added include/osg/GLObjects + .cpp which provide osg::flush*DeletedGLObjects() methods.
Added and cleaned up DeleteHandler calls in osgViewer to help avoid crashes on exit.

Changed DatabasePager across to dynamically checcking osg::getCompileContext(..)

Updated wrappers.
2007-07-06 13:08:51 +00:00
Robert Osfield
d1fa520349 Added support for managing a CompileContext. Rearranged the DeleteHandler::flushAll call. 2007-07-05 18:33:20 +00:00
Robert Osfield
aee902720e Added s/getUsage() method 2007-06-30 14:30:44 +00:00
Robert Osfield
847a7c1644 Added Point::Extension::isPointSpriteCoordOriginSupported() method 2007-06-29 17:01:37 +00:00
Robert Osfield
15ff70d298 From Brad Colbert with ammendments by Robert Osfield, add set/getVolume support 2007-06-28 14:19:30 +00:00
Robert Osfield
eac3dc1963 From Paul Melis, "Here is a list of fixes to misspelled APIs. Unfortunately, more than one
of these are public APIs and therefore will break linkage to existing
shared libraries."

Note from Robert Osfield, updated wrappers.
2007-06-27 20:36:16 +00:00
Robert Osfield
c0a8c9dd53 Added texture format into Traits. 2007-06-27 10:12:10 +00:00
Robert Osfield
5f088ef914 Set the Traits::supportsResize flag to true in default constructor. 2007-06-23 21:54:56 +00:00
Robert Osfield
276ac74196 Updated version numbers for 2.0 release 2007-06-15 10:15:54 +00:00
Robert Osfield
56a24486cd Updated wrappers and Version numbers for 1.9.9 release 2007-06-13 21:00:28 +00:00
Robert Osfield
a64dc27595 Added clear() 2007-06-13 19:54:00 +00:00
Robert Osfield
d2c16c2fa0 Added better handling of 0,0,0 values 2007-06-13 13:41:23 +00:00
Robert Osfield
a7a0e2c4d3 Added Image::g/setOrigin to help movie plugins tell applications that the imagery
is not the usual OpenGL BOTTOM_LEFT orientation, but with the origin TOP_LEFT.  This
allows geometry setup code to flip the t tex coord to render the movie the correct way up.
2007-06-12 16:55:44 +00:00
Robert Osfield
e01e50c271 Moved the className, libraryName and isSameAs into public. 2007-06-12 15:32:04 +00:00
Robert Osfield
90ae3f385b Added DisplaySettings to osg::Camera, and support into osg::View for initializing
the Camera to the DisplaySettings ScreenWidth/Height/Distance.  Added support
for dual screen horizontal split stereo.
2007-06-09 10:06:38 +00:00
Robert Osfield
211abb16dc Updated version numbers for release 2007-06-06 21:43:38 +00:00
Robert Osfield
497604a192 Removed redundent comma 2007-06-05 08:30:24 +00:00
Robert Osfield
5138ff300b Updated version for 1.9.7 release 2007-06-04 16:20:24 +00:00
Robert Osfield
448efe0722 Added osg::Hint class 2007-06-04 10:47:15 +00:00
Robert Osfield
053ba0c543 From Wojciech Lewandowski, "I did few tests to see whether adding PreDraw callback would help us with SPI problems when using Viewer. Results were positive so I decided to give it a try and ask you to verify and maybe merge with existing codebase.
I added _preDrawCallback member and neccessary access methods plus modified osgUtil RenderStage.cpp to invoke it before all drawInner calls are made. I tried to maintain symmetry with postDrawCallback but you know better where is a proper place for this call ;-)
"
2007-06-01 19:45:24 +00:00
Robert Osfield
fcafd4db06 From Stephan Huber, "attached you'll find the modified ImageStream
and a small fix for QuicktimeImageStream to disable debug-logging :)"
2007-06-01 19:19:23 +00:00
Robert Osfield
02d2963df4 Updated version number, wrappers and readme for release 2007-05-28 10:17:52 +00:00
Robert Osfield
005268e982 Fixes to help C# binding dev. 2007-05-26 15:49:35 +00:00
Robert Osfield
02b31fdcd9 From Peter Hrenka, fixes regarding line-strips and -loops. 2007-05-24 10:15:50 +00:00
Robert Osfield
30a06a033e From Peter Hrenka, (note from Robert Osfield, renamed GenericPrimitiveFunctor mention below to TemplatePrimitiveFunctor).
"Since we desperately needed a means for picking Lines
and Points I implemented (hopefully!) proper geometrical tests
for the PolytopeIntersector.

First of all I implemented a new "GenericPrimiteFunctor"
which is basically an extended copy TriangleFunctor which also
handles Points, Lines and Quads through suitable overloads of
operator(). I would have liked to call it "PrimitiveFunctor"
but that name was already used...
I used a template method to remove redundancy in the
drawElements method overloads. If you know of platforms where
this will not work I can change it to the style used
in TriangleFunctor.

In PolytopeIntersector.cpp I implemented a
"PolytopePrimitiveIntersector" which provides the needed
overloads for Points, Lines, Triangles and Quads to
the GenericPrimitiveFunctor. This is then used in the
intersect method of PolytopeIntersector.

Implementation summary:
- Points: Check distance to all planes
- Lines: Check distance of both ends against each plane.
  If both are outside -> line is out
  If both are in -> continue checking
  One is in, one is out -> compute intersection point (candidate)
  Then check all candidates against all other polytope
  planes. The remaining candidates are the proper
  intersection points of the line with the polytope.
- Triangles: Perform Line-Checks for all edges of the
  triangle as above. If there is an proper intersection
  -> done.
  In the case where there are more than 2 polytope
  plane to check against we have to check for the case
  where the triangle encloses the polytope.
  In that case the intersection lines of the polytope
  planes are computed and checked against the triangle.
- Quads: handled as two triangles.

This is implementation is certainly not the fastest.
There are certainly ways and strategies to improve it.


I also enabled the code for PolytopeIntersector
in osgkeyboardmouse and added keybindings to
switch the type of intersector ('p') and the picking
coordinate system ('c') on the fly. Since the
PolytopeIntersector does not have a canonical
ordering for its intersections (as opposed to
the LineSegementIntersector) I chaged the
implementation to toggle all hit geometries.


I tested the functionality with osgkeyboardmouse
and several models and it seems to work for
polygonal models. Special nodes such as billboards
do not work.


The next thing on my todo-list is to implement
a an improved Intersection-Structure for the
PolytopeIntersector. We need to know
which primitives where hit (and where).

"
2007-05-23 11:05:59 +00:00
Robert Osfield
c58221ddae Added _firstTimeToInitEyePoint = true to the setAutoRotateMode to force the AutoTransform
to recompute its position on next frame.
2007-05-22 15:17:52 +00:00
Robert Osfield
5056f6fee6 Added osg::Camera::ProjectionResizePolicy enum and associated methods for controlling
how the field of view is adjust on window resizes.
2007-05-22 09:32:38 +00:00
Robert Osfield
ccede7740e Updated version numbers for 1.9.5 release 2007-05-21 09:27:01 +00:00
Robert Osfield
dd796df02a Added support for SG_USE_FLOAT_MATRIX and OSG_USE_FLOAT_PLANE in CMake build and
include/osg/Matrix and include/osg/Plane.
2007-05-20 11:45:09 +00:00
Robert Osfield
e37ec98748 Various additions to better support view dependent overlay node, and updated wrappers 2007-05-19 13:43:38 +00:00
Robert Osfield
c7fc2e018e From Andre Garneau, warnings fixes fo VC++ 2007-05-17 10:59:05 +00:00
Robert Osfield
8c10301d30 From Andre Garneau,"Please find attached changes to have the GraphicsWindowWin32 class
selectively set the pixel format for windows that are inherited, following
some discussions on the mailing list last week.

This is implemented through a new traits flag
(setInheritedWindowPixelFormat) with a default state of false (to avoid
breaking existing applications). When set to true, the pixel format of the
inherited window will be set according to the traits specifications.
"
2007-05-17 10:33:44 +00:00
Robert Osfield
ab4398e440 From Farshid Lashkari, "I made a modification to the setClientActiveTextureUnit and
setActiveTextureUnit methods of osg::State so they return false if the
texture unit is outside the range of allowable units for the driver.
Currently, the functions would return true even if the units are
invalid. This would cause the osg::State to become out of sync with
the actual driver state, which can cause some bugs in certain cases.

The change I made would verify that the unit passed to
setClientActiveTextureUnit is below GL_MAX_TEXTURE_COORDS, and the
unit passed to setActiveTextureUnit is below
max(GL_MAX_TEXTURE_COORDS,GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS). I
modeled this behavior from the OpenGL docs for these commands which
can be found here:

http://www.opengl.org/sdk/docs/man/xhtml/glClientActiveTexture.xml
http://www.opengl.org/sdk/docs/man/xhtml/glActiveTexture.xml
"
2007-05-15 11:25:14 +00:00
Robert Osfield
51a4de5ec7 Fixed parameter name 2007-05-14 16:16:22 +00:00
Robert Osfield
74e968df76 Clean up comments and rebuilt wrappers.
Added extra event handlers to osgsimulator example
2007-05-14 16:14:40 +00:00
Robert Osfield
9e60a5d222 Updated wrappers and version numbers for 1.9.4 dev release 2007-05-14 09:33:32 +00:00
Robert Osfield
c1332f6893 Removed rendundent const 2007-05-10 18:07:15 +00:00
Robert Osfield
d8ee198735 From John Kelso,
"Attached are updates of src/osg/Sequence.spp and include/osg/Sequence.

I've taken _sbegin/_send/_ubegin/_uend and _step our of the include file
and made them local variables in whatever method might need them.

I got rid of the _recalculate method as it was only getting used in
one place.

I also found a cut/paste bug in setMode's START case."

Note from Robert Osfield, Also includes some guards against crashes that was occuring in this new
code when handling empty Sequences.
2007-05-09 11:11:19 +00:00
Robert Osfield
6c74589014 Added signOrZero template method, and to Matrix_implementation.cpp usage of this
method in the get(Quat&) code.
2007-05-09 09:26:33 +00:00
Robert Osfield
5b9883516a Added CullSettings inheritance mask for LIGHTING_MODE and LIGHT 2007-05-08 10:02:07 +00:00
Robert Osfield
963cd837e3 Added s/getLightingMode and s/getLight to osg::View to allow control of the viewers
global light source.
2007-05-07 22:07:23 +00:00
Robert Osfield
0612fabc47 Updated version numbers for 1.9.3 release, combined INSTALL.txt and README.txt 2007-05-07 07:51:02 +00:00
Robert Osfield
859bcf3c4b Further perfomrmance optimizations and clean up on new VBO/EBO/PBO API. 2007-05-01 18:03:32 +00:00
Robert Osfield
40db1a8934 Moved VBO switching code into inline methods into osg::State to speed performance 2007-05-01 06:28:20 +00:00
Robert Osfield
d625a5e114 Implementated new dirty buffer mechansim for BufferObjects to make it more efficient 2007-04-30 12:18:27 +00:00
Robert Osfield
22ad53d7d9 Updated version number for 1.9.2 dev release 2007-04-30 08:31:25 +00:00
Robert Osfield
921eb0fdd0 Further work on new VertexBufferObject/ElementsBufferObject support 2007-04-29 08:12:29 +00:00
Robert Osfield
4968eb7136 Further work on the new VBO support 2007-04-27 14:52:30 +00:00
Robert Osfield
a3e6d8283d Further work VertexBufferObject and ElementsBufferObject classes 2007-04-26 16:50:06 +00:00
Robert Osfield
a1639c3d2d From Brad Colbert, "Added a new method to ImageStream called getLength that is used to
return the length of the stream.

Implemented the virtual methods in QuicktimeImageStream, (getLength,
getReferenceTime, setTimeMultiplier), to return valid value for each.
"
2007-04-26 08:11:09 +00:00
Robert Osfield
4b71e3948b Added VertexBufferObject and ElementBufferObject class interfaces, and wired
up osg::Array and osg::DrawElements* to these respectively.

Updated wrappers
2007-04-25 18:50:11 +00:00
Robert Osfield
0e6bcc61f0 Updated version to 1.9.1 2007-04-23 20:21:06 +00:00
Robert Osfield
f242570269 Unified the setup of version numbers so that they all are based on the version
number setup in the include/osg/Version header file.
2007-04-22 20:19:43 +00:00
Robert Osfield
9db23e0b22 Fixed bug associated with complex RenderBin setup. 2007-04-16 12:18:56 +00:00
Robert Osfield
8a5b8d9656 Set default ShadeModel back to SMOOTH 2007-04-05 20:27:02 +00:00
Robert Osfield
6c12c71337 Added constructor argument to ShadeModel 2007-04-05 16:12:10 +00:00
Robert Osfield
538a83dad4 Added support for flushing buffer objects 2007-04-04 09:07:46 +00:00
Robert Osfield
307a9a9a78 From Andy Skinner, warning fix for Windows 64-bit build 2007-04-03 19:42:43 +00:00
Robert Osfield
31d9f40a2f Preliminary work on TransferFunction support 2007-04-03 15:39:05 +00:00
Robert Osfield
43c24da12d Added setValue method and osg::Image setup to osg::TransferFunction1D, and setup
of TransferFunction1D into osgterrain example.
2007-04-02 13:06:59 +00:00
Robert Osfield
a2ecb93c2b Converted osg::HeightField across to using a osg::FloatArray internally to enable
it to be assigned as a vertex attribute array to an osg::Geometry.

Removed the osgTerrain::ArrayLayer as its no longer required thanks to the above change
which makes the osgTerrain::HeightFieldLayer more flexible.  

Updated wrappers
2007-03-29 19:42:07 +00:00
Robert Osfield
0f507e317d Removed the using to avoid VS 7.1 build problem 2007-03-29 15:41:59 +00:00
Robert Osfield
b7967b7007 From Mike Wittman, "Here is a change to the .cpp file to fix it by disambiguating the cull invocation." 2007-03-28 15:05:49 +00:00
Robert Osfield
7fc714ada1 Removed deprecated drawImplementation(State&) method from Drawable and Drawable::DrawCallback 2007-03-28 11:30:38 +00:00
Robert Osfield
7013c12a0d From Mike Wittman, "This is another weirdo change to support code generation. It brings all the Drawable::supports and Drawable::accepts overloads into the ShapeDrawable scope to avoid errors invoking the ones that are not defined in ShapeDrawable. Currently you'll get compilation errors if you pass a Drawable::AttributeFunctor or PrimitiveIndexFunctor to the "accept" function invoked on a ShapeDrawable pointer or reference, since those overloads are only defined in the base class. You'll also get the same error passing a PrimitiveIndexFunctor to the "supports" function. These errors occur because C++ function overload resolution does not cross inheritance boundaries." 2007-03-26 13:00:29 +00:00
Robert Osfield
37f4740c45 From Mike Wittman, remove redundent const from in front of unsigned int.
From Robert Osfield, updated wrappers
2007-03-23 17:27:53 +00:00
Robert Osfield
541c3f13e9 Added GeometryTechinque to osgTerrain. Added usage of GeometryTechnique into osgterrain example
Added --width and --height command line options to osgdistortion to allow users
to control the window size.
2007-03-21 16:34:04 +00:00
Robert Osfield
aa28f60357 Added WindowData structures to GraphicsWindowX11,Win32 and Carbon to help support
GraphicsWindow inheriting their window handles from an external toolkit
2007-03-16 13:22:05 +00:00
Robert Osfield
083618cc65 Added inheritedWindowData member variable to Traits. 2007-03-11 11:48:03 +00:00
Robert Osfield
bff1b51361 Added preliminary work on osg::TransferFunction 2007-03-10 11:53:31 +00:00
Robert Osfield
579700bedf From Mike Wittman, " noticed that some type references of osg::Drawable::AttributeFunctor, osg::Drawable::ConstAttributeFunctor, and osg::StateAttribute::ModeUsage in osg and osgSim were not being properly reflected in osgIntrospection. This appears to be due to Doxygen not handling nested types from superclasses if they're not qualified when referenced in subclasses.
These changes add the necessary superclass type qualification so that Doxygen now recognizes the references."
2007-03-05 17:34:36 +00:00
Robert Osfield
96b30c3509 Added mention of LODScale in docs 2007-02-28 10:10:21 +00:00
Robert Osfield
459696fdb2 From Paul Martz, updated the LOD documentation 2007-02-28 10:08:45 +00:00
Robert Osfield
f43cd7332c Further work on add serialization support for osgViewer configurations 2007-02-25 20:05:23 +00:00
Robert Osfield
ad3cac84e9 Moved Block, ReentrantMutex and ReadWriteMutex into OpenThreads. 2007-02-23 16:31:34 +00:00
Robert Osfield
96f567eff3 Added bool View::Slave::_useMastersSceneData to help manage HUD's and RTT
cameras that are embedded in the Viewer's View
2007-02-23 11:53:45 +00:00
Robert Osfield
ee9440d155 Added Camera::s/getAllowsEventFocus() method to allow osgViewer to have non interfactive cameras such as RTT ones 2007-02-21 19:06:43 +00:00
Robert Osfield
228fd04a19 Removed the exclusion of CullSettings from the genwrapper.conf, and then changed the CullStack RefMatrix& methods to RefMatrix*
as the RefMatrix& versions caused the wrappers to fail.
2007-02-21 13:48:01 +00:00
Robert Osfield
a3594bc653 Added new osg::ComputeBoundsVisitor 2007-02-16 17:34:34 +00:00
Robert Osfield
3817dbf1a2 From Roland Smeenk, "ClipNode contains a method getClipPlaneList that should actually be called setClipPlaneList." 2007-02-16 15:17:43 +00:00
Robert Osfield
526ba8c506 From Stephan Huber, "I added a bool to GraphicsContext::Traits to indicate wether to use the
multithreaded-opengl-engine on os x or not. I set its default to false,
perhaps other os x users can test this setting with their data/apps, to
see if we can enable it by default.

I changed also the borderless-window-type, so expos?works correctly."
2007-02-16 13:33:29 +00:00
Robert Osfield
b717790dcb Removed inappropriate Stats:: prefix 2007-02-15 10:25:11 +00:00
Robert Osfield
b7b8e7ed98 Removed extrandous Stats:: prefix 2007-02-15 00:53:52 +00:00
Robert Osfield
810e7291fc Added use of Mutex into osg::Stats to better handle multi-threaded usage 2007-02-14 16:24:49 +00:00
Robert Osfield
07411f3246 Introduced new osg::Object::DataVariance type of UNSPECIFIED, and changed the deafult
values of DataVariance to UNSPECIFIED to all types.
2007-02-14 13:18:58 +00:00
Robert Osfield
89c99a88fa Added computeDataVariance method into osg::Object and implementations in Drawable and StateSet,
and calling of osgUtil::StaticObjectDetectionVisitor in osgViewer::Viewer
2007-02-14 11:24:42 +00:00
Robert Osfield
fe177e42d5 Added osgViewer::HelpHandler 2007-02-12 13:39:18 +00:00
Robert Osfield
f1a82f35b2 From Vivek Rajan, MatrixDecomposition implementaion, adapted by Robert Osfield
to be part of osg::Matrixf and osg::Matrixd classes.
2007-02-10 18:01:37 +00:00
Robert Osfield
c52207b637 Added new Transform::ReferenceType enum ABSOLUTE_RF_INHERIT_VIEWPOINT to support
internal RTT cameras that wish to use the main cameras view/eye point for LOD and other
distance based tests.
2007-02-07 16:32:14 +00:00
Robert Osfield
cfe737c552 Tweak API and updated wrappers to get wrappers to build 2007-02-05 14:56:41 +00:00
Robert Osfield
ebd68ba063 Added Camera's s/getCameraThread() and updated wrappers 2007-02-05 13:44:16 +00:00
Robert Osfield
98b0eb889a From Brede Johansen, added OSG_EXPORT to DeleteHandler for windows build 2007-02-05 10:48:20 +00:00
Robert Osfield
69da91620f Convert GraphicsThread/GraphicsOperation to more generic OperationsThread/Operation.
This paves the way to running cull traversals in seperate threads.

Updated wrappers
2007-02-02 22:30:36 +00:00
Robert Osfield
6d9641a78b Added a concrete osg::DeleteHandler implementation which provides support for
retain objects for several frames before deleting them.  Also added RenderStageCache
into CullVistor.cpp that is used for handling RTT osg::Camera's that are being
used in double buffered SceneView usage.
2007-02-02 12:41:13 +00:00
Robert Osfield
8dfc5155f4 Further work on new threading model. 2007-01-31 22:24:20 +00:00
Robert Osfield
f8213d1c53 Updated wrappers 2007-01-30 14:47:13 +00:00
Robert Osfield
b8d98a2cfe Added support for compute average stats attributes in inverse space to improve
the quality of frame rate reporting.
2007-01-30 13:48:04 +00:00
Robert Osfield
ecedc8d86a Added Stats::collectStats(string,bool) controls, getAveragedAttribute methods into osg::Stats class, and
related support into osgViewer::Viewer and osgViewer::StatsHandler.

Added lazy updating of text in StatsHandler HUD to minimize the impact of
slow text updating on observed frame rates.
2007-01-30 11:40:23 +00:00
Robert Osfield
fd0ea388c2 Began work on providing support for threading camera cull traversals in parallel with
the previous frames draw traversal.  Changes range from osg::State, through osgUtil::RenderBin, through to osgViewer
2007-01-29 22:44:29 +00:00
Robert Osfield
36330f7e40 Changed osgUtil::RenderBin and osg::State to allow nesting of StateSet's associated with RenderBin's. 2007-01-27 11:13:01 +00:00
Robert Osfield
7232a831da Added osg::FrameStamp::set/getSimulationTime().
Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView

Added frame(double simulationTime) and advance(double simulationTime) parameters to
osgViewer::SimpleViewer, Vewer and CompositeViewer.

Updated various examples and Nodes to use SimulationTime where appropriate.
2007-01-25 12:02:51 +00:00
Robert Osfield
45dea96d75 Added #define of GL_QUERY_RESULT and GL_QUERY_RESULT_AVAILABLE 2007-01-23 16:02:37 +00:00
Robert Osfield
d6ecce6f5f Improvements to stats 2007-01-22 11:22:37 +00:00
Robert Osfield
b47ef11d74 Initial on screen stats support 2007-01-21 18:24:54 +00:00
Robert Osfield
15a3972be0 Added OSG_EXPORT to Stats to fix Windows build 2007-01-20 09:03:58 +00:00
Robert Osfield
f0e2404541 Added new osg::Stats class for collecting frame stats of different sorts.
Added s/getStats() to osg::View and osg::Camera.
Added population of View::getStats() with frame stats in osgViewer/Viewer.
Added Basic StatsHandler to osgviewer example.
2007-01-19 19:53:23 +00:00
Robert Osfield
a90206bcbb Added EXT_timer_query support 2007-01-19 14:41:29 +00:00
Robert Osfield
ccc8a922a6 Added osg::StencilTwoSided state attribute to wrap up the stencil_two_sided extension.
Added path in osgShadow work for using StencilTwoSided to accelerate shadow volume rendering.
2007-01-18 22:32:18 +00:00
Robert Osfield
ba9e355550 Added support for stencil GL_INCR_WRAP and GL_DECR_WRAP operations 2007-01-18 17:00:42 +00:00
Robert Osfield
552293eb03 Added extra methods WindowSystemInterface for controlling frame rate and resolution, and adde useCursor flag. 2007-01-17 21:11:57 +00:00
Robert Osfield
5ee30edbea Added support for setThreadSafeRefUnref into TexGenNode 2007-01-11 10:35:03 +00:00
Robert Osfield
d6d1a46db9 From Stephan Huber, GraphicsWindowCarbon implementation 2007-01-09 10:06:20 +00:00
Robert Osfield
462803fd57 From Paul Martz, speeling fixes for Tessellator/Tessellation. 2007-01-08 21:29:49 +00:00
Robert Osfield
16d1c00a3d Changed the return types of makeCurrent to bool, and added a bool GraphicsContext::releaseContext method
along with implementations in osgViewer.
2007-01-08 19:29:59 +00:00
Robert Osfield
4a5eda6522 Added GraphicsContext::ResizedCallback and GraphicsContext::resizedImplementation.
Added message on non implementation of GraphicsContext::valid().
Added prelimary GraphicsContext clean up support.
2007-01-08 16:20:10 +00:00
Robert Osfield
773fbd1b16 Added setThreadSafeRefUnref to LightSource 2007-01-07 10:00:50 +00:00
Robert Osfield
9fcace0e73 Added GraphicsContext support for clearing the graphis context. The clearing
is off by default (ClearMask is 0), but can be switched on when ClearMask is
non zero.  GraphicsContext::clear() is called after each swap buffers
2007-01-05 15:24:06 +00:00
Robert Osfield
9e30014634 Removed inappropriate comment about normal orientation. 2007-01-05 09:55:04 +00:00
Robert Osfield
73fffe1800 Made Refernced::setThreadSafeReferenceCounting(bool) a virtual then overrode
this in various scene graph classes to ensure that the scene graph gets
updated as well as the objects that the initialial call is made from.
2007-01-04 16:49:58 +00:00
Robert Osfield
ff195bddf5 Added Object::resizeGLObjectBuffers(uint) method to help improve the ability
to change the number of active graphics contexts on the fly during an applications
life.
2007-01-04 14:11:51 +00:00
Robert Osfield
7155f7d1b0 Various work on osgViewer library, including warp point and graphics window resize support 2007-01-01 18:20:10 +00:00
Robert Osfield
93dbfa04b7 Aded new convinience methods to osg::Timer - s/getStartTick and time_s(), time_m() etc
to help get time reletive the new start tick.
2006-12-26 17:37:06 +00:00
Robert Osfield
39c0c2df76 Unified the osg::GraphicsThread::Operation and osg::GraphicsContext::Operation classes
as osg::GraphicsOperation.  Unpdated parts of OSG depending upon these.

Added a virtaul bool valid() method to osg::GraphicsContext to allow apps to
test whether a valid graphis context has been created or not.
2006-12-24 16:40:19 +00:00
Robert Osfield
76461b3ab2 Added support for sample and sampleBuffers to osg::GraphicsContext::Traits and
cleaned up the Traits naming
2006-12-22 21:53:44 +00:00
Robert Osfield
4fc9af7ea0 Moved rendering support into GraphisContext, osgViewer::Viewer/View, and
added frame stamp updating and update traversal to osgViewer::Scene/Viewer.

Updated osgcamera example to use new Viewer API calls instead of using local
rendering calls.
2006-12-21 16:56:20 +00:00
Robert Osfield
d9d3b99c2e From Paul Martz, "minor code comment cleaup/rewording" 2006-12-19 17:16:14 +00:00
Robert Osfield
c9c2950759 Moved UnitTestFramework from core osg lib into osgunittests example 2006-12-19 17:06:59 +00:00
Robert Osfield
dcebe4daa0 Added initial GraphicsWindowX11 implementation, and fleshed out more of the
osgViewer and osg::GraphicsContext/osg::View infrastructure.
2006-12-19 16:00:51 +00:00
Robert Osfield
afc77f9b39 Added support WindowingSystemInterface for querring the number of screens, the screen size and creating GraphicsContexts. 2006-12-17 20:49:01 +00:00
Robert Osfield
982a4db9e2 Added ViewPoint support into NodeVistor/CullStack/CullVisitor/LOD/PagedLOD etc to facilate
management of LOD settings for RTT cameras.
2006-12-15 17:27:18 +00:00
Robert Osfield
81213d47d8 From Andy Skinnder, warning fix 2006-12-14 14:44:10 +00:00
Robert Osfield
afa96fff0e Added more accurate computation of local height above sea level in the plane intersections routines 2006-12-05 12:58:29 +00:00
Robert Osfield
ab7d1ecc42 Further work on PlaneIntersector 2006-11-29 14:21:59 +00:00
Robert Osfield
345810ef22 Added support for float or double osg::Plane, and the default osg::Plane to double.
Performance tests on big models did not indicate any performance penalty in using doubles over floats,
so the move to doubles should mainly impact precision improvements for whole earth databases.

Also made improvements to osgUtil::PlaneIntersector and osgSim::ElevationSlice classes
2006-11-28 16:00:52 +00:00
Robert Osfield
fd2ffeb310 Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
2006-11-27 14:52:07 +00:00
Robert Osfield
4ab9c6f5f4 Removed check from objectDeleted(void*) method as this was not catching cases
where the registered ptr was different from the deleted ptr - something that
can happen with multiple inheritance.
2006-11-26 22:27:09 +00:00
Robert Osfield
2a8c48c13c Added isIdentity() method 2006-11-24 21:10:57 +00:00
Robert Osfield
5044a85c9e Improved handling of bounding polytope 2006-11-24 17:20:01 +00:00
Robert Osfield
1f3a851cfc From Farshid Lashkari, Added missing initialization of the _scaleByTextureRectangleSize
variable in two of its constructors.
2006-11-22 20:39:44 +00:00
Robert Osfield
b67de41991 Rearranged the #ifdef's to prevent compile problems under NVidia 2.1 OGL drivers 2006-11-17 20:45:29 +00:00
Robert Osfield
d0cc014f1b Further migration to using RenderInfo 2006-11-14 12:51:31 +00:00
Robert Osfield
7cb1bcbd7d From Farshid Lashkari, "This patch adds a CoordOriginMode to the osg::PointSprite attribute.
The mode needs to be changed to LOWER_LEFT when rendering point
sprites to pbuffers or FBOs, otherwise the points will be transformed
on the CPU."
2006-11-14 12:29:54 +00:00
Robert Osfield
c3f3093ecc From John Kelso, add support for default frame time for children of a Sequence node 2006-11-10 15:25:04 +00:00
Robert Osfield
8983544a86 Further work on osgShadow::GeometryOccluder 2006-11-10 15:07:13 +00:00
Robert Osfield
1c91b505dd Fixed bug in Polytope::contains(const std::vector<Vec3>& vertices) which resulted
in false positives.
2006-11-02 15:22:38 +00:00
Robert Osfield
f257285efc From Chuck Seberion, added support reading ARB float format textures. 2006-10-14 21:50:29 +00:00
Robert Osfield
660cda57c8 From Terry Welsh, mplemented POINT_ROT_EYE. 2006-10-14 21:47:13 +00:00
Robert Osfield
8e3a092a00 Removed the redundent relaseGLObjects() method declerations 2006-10-03 20:42:57 +00:00
Robert Osfield
e0599f652e Added releaseGLObjects to NodeCallbacks, Drawable::DrawCallbacks and wired up
osgProducer to use it when doing cleanup_frame.
2006-10-02 15:38:31 +00:00
Robert Osfield
f97759405a From Farshid Lashkari, "Here is the patch we discussed previously about adding a flag to
CullSettings which allows CameraNode to inherit the clear color."
2006-10-02 14:11:40 +00:00
Robert Osfield
3bfa8a27a8 From Edgar Ellis, "Changed return type of osg::equivalent methods from float/double to bool.
"
2006-10-02 13:11:32 +00:00
Robert Osfield
35d134f712 From Farshid Lashkari, added function for querring whether a mode is a texture related mode or not. 2006-09-21 10:01:27 +00:00
Robert Osfield
def74d3471 Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help
handle scenes with multiple views with elements that need coordinating on a per view basis.

Added beginings of new osgText::FadeText class (not functionality yet).
2006-09-18 20:54:48 +00:00
Robert Osfield
515225cfb9 Fixed the drawArrays() method checking of _drawArrayPtr 2006-09-12 15:21:41 +00:00
Robert Osfield
5915584b37 Revised the osg::ClampColor API to allow vertex, fragment and read color clamping to
be applied together.
2006-09-12 09:26:42 +00:00
Robert Osfield
daa54a3b09 From Farshid Lashkari,
"I've made some changes to osg which I think make it easier to control
the render order of CameraNode's. Instead of using the built-in orders
(PRE_RENDER, POST_RENDER, NESTED_RENDER), you can specify an integer
order. Values less than zero are pre rendered in order. Values greater
than zero are post rendered in order. And a value of 0 is equivalent
to NESTED_RENDER.

The changes should be fully backward compatible. Also, I changed the
RenderStageList type from a vector to a list because I needed to be
able to insert values anywhere in the list.

The reason I made these changes was because I wanted to be able to set
the render order of a CameraNode at runtime without having to reorder
it in the scenegraph."

and later in the final submission message (relating to what has been finally been merged)    :

"I've rethought my implementation and came up with something a little
better. The setRenderOrder will continue to take an enum, but will
have an optional orderNum parameter which can be both positive and
negative. I think this method is more intuitive and flexible."
2006-09-04 13:15:08 +00:00
Robert Osfield
f0277df858 Added osg::TexMat::s/getScaleByTextureRectangleSize feature that allows
one to use the osg::TexMat to automatically scale non dimensional tex coordinats to
the size of the last texture rectangle applied.
2006-09-04 12:46:49 +00:00
Robert Osfield
5d1de02afa Updated Version number for 1.2 release 2006-08-31 20:55:46 +00:00
Robert Osfield
aaba1c6b23 Made the inheritance of osg::Object in the DrawCallback to be virtual. 2006-08-31 10:10:42 +00:00
Robert Osfield
22e94c9aaf Added TexMat(Matrix) constructor. 2006-08-29 06:58:22 +00:00
Robert Osfield
179f6100a0 Added missing setDataType and setPacking functions 2006-08-25 15:49:29 +00:00
Robert Osfield
ff61a20315 Added const version of getReadPBuffer() 2006-08-25 14:54:54 +00:00
Robert Osfield
f5d9443b78 Fixed const correctness of get shadow functions 2006-08-25 14:53:09 +00:00
Robert Osfield
0900857333 From Farshid Lashkari,
"I was experiencing hard crashes of my application when using PBO's on
machines that don't support PBO's. I think osg incorrectly checks if
PBO's are supported.

I added a new method to the BufferObject::Extensions class which
returns if the "GL_ARB_pixel_buffer_object" string is supported. This
fixes the problem on my end. Machines without PBO support will
continue to work and machines with PBO support will still be able to
use it."
2006-08-25 08:48:16 +00:00
Robert Osfield
62edacece5 From David Guthrie, "I know there are 50,000 changes to osg/Math for OSX a day, but I
think it can be simplified quite a bit.  The old code includes
<cmath> for pre-10.2 and anything using something other than g++ 4
and then uses std::isnan.  For the most current version, it leaves
out cmath and uses isnan().  std::isnan and cmath work for the
current version, so I just made it include cmath if __APPLE__ is
defined and removed the ifdef between versions of OS X for isnan
related things.

This way the code is all the same, and it's not fragile to someone
including <cmath> prior to including osg/Math."
2006-08-24 20:16:25 +00:00
Robert Osfield
49e7607fa0 Simplified swap bytes code to make it more efficient. 2006-08-24 20:15:32 +00:00
Robert Osfield
a33955a56b From Daniel Larimer, fix for OSX 10.4 when gcc != 4 2006-08-23 14:17:06 +00:00
Robert Osfield
be60b32add Fixed texture optimization problem associated with mixing already compiled scene graphs - resulting
in incorrect texture assignment.  Solution was to a compareTextureObjects() test to the Texture*::compare(..) method that
the osgUtil::Optimizer::StateSetVisitor uses to determine uniqueness.
2006-08-14 19:42:22 +00:00
Robert Osfield
14f924c2af From Daniel Larimer, "Apple updated their developer tools again and broke the __isnanf and
__isnand methods... replacing them with a call to isnan(v) seems to
work on both Xcode 2.3 and 2.4"
2006-08-10 08:45:42 +00:00
Robert Osfield
3730d7266d Removed referecens to the deprecate UByte4 2006-08-09 13:02:52 +00:00
Robert Osfield
174e3b3dc3 Fixed RenderToTexture bug which occured when the viewport dimensions where
different than the texture being written to.
2006-08-03 15:57:39 +00:00
Robert Osfield
0336231321 Moved extension function pointer initilization into a method, and the pointers from
being static to be local member variables.  This should avoid issues under Windows
with multiple graphics contexts have seperate entry points.
2006-08-02 16:14:17 +00:00
Robert Osfield
553d017fd9 From Daniel Trstenjak, build fixes for Hpux 11.11, Irix 6.5, Solaris 8 and Aix 2006-08-02 10:43:26 +00:00
Robert Osfield
564ee34f76 Added Matrix*::getRotate()/setRotate(Quat), deprecating Matrix*::get(Quat&), Matrix*::set(Quat&) 2006-07-31 17:31:21 +00:00
Robert Osfield
28cf404a25 Tweaked the invert() method to avoid silly OSX warnings. 2006-07-31 14:49:36 +00:00
Robert Osfield
f977d7c606 Updated osgunittests with a matrix invert unit test, and added a conditional
calling of invert_4x4 or invert_4x3 depending on the the right hand column of the matrix.

Updated wrappers
2006-07-28 13:48:08 +00:00