Robert Osfield
f007e7c3be
Merged changed to osgParticle from Macro, these add the ability to
...
orientate the particles to predefined axis.
2002-07-22 13:05:31 +00:00
Robert Osfield
b23aea5173
Futher work on ensuring that all datatypes are initilizaed in OSG objects.
2002-07-21 10:04:33 +00:00
Robert Osfield
389dd8adbb
Futher changes to remove unitialized variables/reordering of initialization to
...
prevent unitialized warnings.
2002-07-21 01:29:11 +00:00
Robert Osfield
48b3be40e9
Various fixes to constructors to ensure that all variables are initialized.
2002-07-20 23:54:55 +00:00
Robert Osfield
0ff08a2978
Added missing default values to State constructor.
2002-07-20 22:44:21 +00:00
Robert Osfield
15315b7b4b
Added default values for FrameStamp.cpp constructor.
2002-07-20 22:40:24 +00:00
Robert Osfield
a1c54dc663
Removed the rendundent variables in the ConvexPlanerPolygon as these were
...
unused and unitialized.
2002-07-20 22:36:55 +00:00
Robert Osfield
c86a907ddd
Added new debugging switch checkOnAllocations which is now on by default
...
when compiling with debug build (under UNIX) and can be turned on or off
with the OSG_MM_CHECK_ON_ALLOCATIONS environmental variable.
2002-07-20 22:36:09 +00:00
Robert Osfield
2b7331b73b
Added some extra checks for memory initialization into the osg::MemoryManager,
...
this is turned off by default, even in debug build. However you can turn it
on by setting the OSG_MM_CHECK_FOR_UNINITIALIZED
2002-07-20 21:37:10 +00:00
Robert Osfield
298e3d5ae3
Umm... these should have already been commited, not sure why cvs has just
...
popped these ones up...
2002-07-20 18:27:40 +00:00
Robert Osfield
3cba9a52ef
Updates NEWS file for 0.9.0 release.
...
Added default computeBound() implementation to osg::Drawable which uses
a PrimtiveFunctor to compute the bounding box in a generic way, that
will work for all Drawable subclasses that implement the accept(PrimitiveFunctor&).
2002-07-18 22:35:54 +00:00
Robert Osfield
34be82c1ee
Moved get/setUserData from osg::Node into its superclass osg::Object to
...
allow other subclasses to add their own custom data.
2002-07-18 19:41:52 +00:00
Robert Osfield
ff8b4c001d
Rewrote the osg::Drawable::AttributeFunctor and PrimtiveFunctor to make
...
them more consistent with each other. This does mean an API change, so
dependanct code in the OSG has been updated accordingly.
2002-07-18 15:36:14 +00:00
Robert Osfield
8036901ea1
Rewrote osg:Statistics so that it is PrimitiveFunctor as is now completely
...
decoupled from osg::Drawable. The Drawable::getStats() virtual method
no longer exists.
Updated the Viewer to use the osg::Statistics incarnation and reformated stats
to clean it up.
2002-07-18 14:20:01 +00:00
Robert Osfield
f2b6f8c873
Added code into osg::LightSource so it correctly computes its bounding
...
sphere, taking into account any subgraph below, and the light itself
if it is not a infinite light.
2002-07-18 10:55:04 +00:00
Robert Osfield
7a8eeb3c92
Converted the osg::Material::set/getShininess option to use the standard
...
OpenGL range of 0.0 to 128.0 instead of the previous normalised shiniess
range. This brings it inline with the way the rest of the OSG uses a
1 to 1 mapping to OpenGL.
Converted the various loaders to use the new range, which is almost all
cases was simply removing the /128.0f which was required before!
2002-07-18 09:55:30 +00:00
Robert Osfield
09bdb10af5
Various fixes to the flt loader, and knock on changes to the osgUtil::Optimizer
...
to better support removal of seperate osg::Geometry instances where they
share the same state and bindings.
2002-07-18 00:53:03 +00:00
Robert Osfield
735b9d2318
Changed from a -> to *() when using the object pointed to by a reverse iterator,
...
to fix problems with build under VS6/STLport.
2002-07-17 16:24:55 +00:00
Robert Osfield
f55233b20d
Updates from Bob Kuehne and Kristopher Bixler to remove the fink
...
dependency from the MacOSX build.
2002-07-16 19:21:31 +00:00
Robert Osfield
76d1775487
Bumped up the version numbers to 0.9.0 to reflect the upcomming release.
2002-07-16 15:43:20 +00:00
Robert Osfield
db892e6bfe
Added State::disableTexCoordPointersAboveAndIncluding( unit ) method so that
...
all unsed texture units can be turned off simply within Drawables such
as Geometry and GeoSet. This can be used to prevent bleed of arrays from
one object to the next - which can cause crashes.
2002-07-15 10:03:59 +00:00
Robert Osfield
4895b22da1
Fixed various warnings which were appearing under MacOSX.
2002-07-13 21:17:40 +00:00
Robert Osfield
db888b191c
Conveted GeoSet to use the new state::set*Pointer/disable*Pointer methods
...
to keep the current state valid.
2002-07-13 20:31:30 +00:00
Robert Osfield
d87d27b749
Added MatrixTransform header and source.
2002-07-12 21:08:19 +00:00
Robert Osfield
6f392cdbfa
Ported distribution across to use the new osg::MatrixTransform and osg::BlendFunc
...
class instead of osg::Transform and osg::Transparancy respectively.
2002-07-12 18:12:01 +00:00
Robert Osfield
8128265e09
Have added a #define USE_DEPRECATED_API to include/osg/Export, and
...
various
osg header and source files to optional compile in deprecated parts of
the
OSG API.
Have renamed osg::Transparency osg::BlendFunc to bring it in line with
the
rest of the OSG's StateAttribute classes which are named after their
OpenGL counterparts. include/osg/Transparency still exists and is
simply
a typedef to BlendFunc and is enclosed in a #ifdef USE_DEPRECTATED_API
block.
The matrix methods in the osg::Transform class have been
moved/replicated in
a osg::MatrixTransform sublcass from osg::Transform. The old matrix
functionality is still present in the osg::Transform class but is guard
by #ifdef USG_DEPRECATED_API blocks. One should now think of
osg::Transform
as being a Transform Node base class. MatrixTransform has all the
functionality of the original Transform class, so should be used
instead.
2002-07-12 14:25:10 +00:00
Robert Osfield
3edb8a3d18
Added blend color to osg::TexEnv
2002-07-12 10:30:27 +00:00
Robert Osfield
0ea6a7af4a
Fixes for Win32 build
2002-07-11 21:08:02 +00:00
Robert Osfield
c4c97a0f64
Moved the code referencing osg::BoundingBox::isValid() and
...
osg::BoundingSphere::isValid() across to use the valid() methods, the later
being more consitent with other classes such as osg::ref_ptr<>.
2002-07-11 14:32:21 +00:00
Robert Osfield
cd3c2c0b77
Fixes for Win32 build
2002-07-11 11:36:25 +00:00
Robert Osfield
5d18f0ee11
Tidied up the types in osg::GeoSet so that the index pointers use GLushort
...
and GLuint to get round compile issues under MacOSX.
2002-07-10 22:33:08 +00:00
Robert Osfield
8b1e9345df
Updates to osg::Drawable::AppCallback and osgprerender demo.
2002-07-10 20:30:57 +00:00
Robert Osfield
27338f57b1
Added app callback to Drawable.
2002-07-10 15:35:47 +00:00
Robert Osfield
c1fc3dcdb9
Ported all the demos and loaders across to use the new multitexturing API.
2002-07-10 11:22:24 +00:00
Robert Osfield
842eb59e1f
Implemented more code for the new osgprerender demo.
2002-07-09 19:23:53 +00:00
Robert Osfield
0c943945f7
Implemented most of the changes required for supporting multitexturing in
...
the osg::State/osg::StateSet/osg::StateAttribute and related classes.
2002-07-09 09:35:42 +00:00
Robert Osfield
8f4a77ce4c
Fixes for Windows build.
2002-07-07 17:42:34 +00:00
Robert Osfield
0801b363f5
Work on supporting multitexturing in State/StateSet/StateAttribute/Geoemtry.
2002-07-07 14:40:41 +00:00
Robert Osfield
04a841bf93
Spotted by Neil Salter - missing transform. in the Transform copy operator.
2002-07-03 20:33:21 +00:00
Robert Osfield
3700e7e2cd
Reimplemted the osgUtil::SceneView::setCalcNearFar() functionality to bring
...
it inline with the CullStack/CullVisitor implementation. Also added the
setSmallFeatureCullingPixelSize() method and wired them up inside
SceneView.cpp so they set the corresponding CullVisitor paramters.
Intergrated pfImage copying change in the Performer plugin, submission sent in by Ulrich Hertlein
2002-07-02 19:53:18 +00:00
Robert Osfield
01992a7790
Ported the flt plugin across to use osg::Geometry, it still uses a GeoSet
...
internally, and I will remove this after some futher work.
2002-06-27 20:29:32 +00:00
Robert Osfield
fb3e705709
Converted the template DrawElements primitive class into three seperate
...
non templated classes - UByteDrawElements, UShortDrawElements, UIntDrawElements.
2002-06-27 13:15:34 +00:00
Robert Osfield
532a32416f
Moved the AttributeArray and Primitive classes into their own header and
...
source files.
2002-06-27 10:50:19 +00:00
Robert Osfield
3765631cd7
Fix to Quat::slerp so that it interpolates along the shortest path.
2002-06-25 20:36:17 +00:00
Robert Osfield
cbeeeefdab
Added osg::Drawable::PrimitiveFunctor and TriangleFunctor subclass for
...
querrying the primitive data inside Drawables. Moved various support
classes over from being osg::GeoSet based to osg::Geometry based.
2002-06-25 20:27:51 +00:00
Robert Osfield
cbb95d0445
Checked in .osg support for the new osg::Geometry class.
2002-06-24 21:37:34 +00:00
Robert Osfield
f2e215bf44
Added conversion to osg::GeoSet::converToGeometry() utility to help the
...
migration to and testing of the new osg::Geometry class.
2002-06-23 21:43:46 +00:00
Robert Osfield
7dd82beaa9
Temporarily removed the references to multi-texturing calls.
2002-06-21 19:24:43 +00:00
Robert Osfield
49ab8f4706
Added new osggeometry demo to test the work on the new osg::Geometry Drawable.
2002-06-21 16:45:45 +00:00
Robert Osfield
476f931eaa
Addd new experimental osg::Geometry Drawable which will eventually replace
...
GeoSet. Currently doesn't draw anything, and is very much in the
early design stages.
2002-06-20 19:54:08 +00:00
Robert Osfield
d763a47d2e
Mods to MemoryManager to make the optimized build produce dummy
...
implementations for all the public functions found in the header,
this should prevent problems when not compiling in the MemoryManager
under IRIX 64 build.
2002-06-20 18:17:36 +00:00
Robert Osfield
4f4f68e961
Added support for reading the new OSG_MAX_TEXTURE_SIZE environmental variable
...
inside the osg::Image::ensureValidSizeForTexturing() method. The
smallest of GL_MAX_TEXTURE_SIZE and OSG_MAX_TEXTURE_SIZE is used for the
final max texture size.
This new env. var. allows users to deliberate cap the size of their textures
so they can test whether their models are limited by texture memory. If
reducing the max texture size increases performance then you are limited
by texture memory!
2002-06-19 18:45:05 +00:00
Robert Osfield
b12e36cede
Added computation of the bounding volume of osg::OccluderNodes.
...
Added support for osg::BoundingSphere::expandBy*(osg::BoundingBox) and have
added osg::BoundingSphere/Box::valid() which deprecates isValid(), this
is to be more consistent with other classes in the OSG.
2002-06-19 15:18:47 +00:00
Robert Osfield
21beb236d2
Added support for occlusion of holes in occluders, and cleaned up the
...
interface to ShadowVolumeOccluders.
2002-06-19 10:19:10 +00:00
Robert Osfield
b3c26d5634
Changed the osg::LightSource so its Light attribute is now generalised to
...
be a StateAttribute. This allows alternative implementations of Lights
other than the standard osg::Light.
2002-06-19 08:34:19 +00:00
Robert Osfield
5e85cd59ab
Added support for occluders occluding other occluders, which helps reduce
...
the number of occluder that will be used in cull traversal to only the
ones that will be effective. Note. Holes in occluders arn't handled in
this occluder occlusion test, will implement this later.
2002-06-18 22:35:48 +00:00
Robert Osfield
aa58ecae2f
Clean ups for the Windows build.
2002-06-18 10:18:12 +00:00
Robert Osfield
27412c27c9
Fixes to the occluder culling code to properly disable occluders to prevent
...
self occlusion.
2002-06-17 09:10:26 +00:00
Robert Osfield
156a9fbaea
Fixes for Visual .NET and Mingw builds, and fix MacOSX notify() crash.
2002-06-15 20:57:50 +00:00
Robert Osfield
52c36dde70
Added computation of occluders volume scaled relative to the frustum volume,
...
all volumes computed in eye coords.
2002-06-15 12:14:42 +00:00
Robert Osfield
25b420ac0e
Added computation of the occluders volume, scale it to a ratio of the
...
frustum.
2002-06-14 16:28:47 +00:00
Robert Osfield
73ec80843f
Refined the CollectOccluderVisitor so that it checks the subgraph below
...
a node contains occluders before traversing.
2002-06-14 13:49:59 +00:00
Robert Osfield
c71bf35152
Improvements to the plane clipping code.
2002-06-14 11:27:34 +00:00
Robert Osfield
61df1ed6b7
Further work on occlusion culling.
2002-06-13 23:46:02 +00:00
Don BURNS
8c5722577e
removed the use of gettimeofday for 32 bit architectures...
2002-06-13 19:39:28 +00:00
Robert Osfield
4e5a3696e3
Merge Randall's changes.
2002-06-13 18:27:14 +00:00
Robert Osfield
0ebe473eb5
Further work on Occlusion Culling. Most of work is complete, just debugging
...
required now.
2002-06-13 16:21:00 +00:00
Robert Osfield
e467027946
Fix for renaming of ShadowOccluderVolume to ShadowVolumeOccluder.
2002-06-12 13:54:14 +00:00
Robert Osfield
c7e99ff77a
Further work on occludision code.
2002-06-12 09:22:30 +00:00
Robert Osfield
fa13d948b5
A little more work on Occlusion culling.
2002-06-11 19:52:55 +00:00
Robert Osfield
247cb3ff7e
Checked in Macro Jez's additions to osgText to support .osg IO make it
...
a fully functioning NodeKit.
Also reimplement notify() to try an prevent a crash which has been caused by
to objects in notify.cpp being initiliazed twice, the second time the auto_ptr
holding the dev/null ofstream was being initilized to 0.
2002-06-11 18:41:57 +00:00
Robert Osfield
e1ba8a6292
Added osg::CollectOccludersVisitor which is a helper class for finding active
...
occluder in the view frustum, to be used as pre cull traversal.
2002-06-10 13:50:25 +00:00
Robert Osfield
348419219d
Created new helper class osg::CullStack to handle the accumulation of projection,
...
modelview and culling sets, to be used during travesal of the scene graph, such
as the cull traversal.
2002-06-10 11:21:21 +00:00
Robert Osfield
5feba17410
Added new osg::OccluderNode which subclasses from osg::Group, and will
...
provide hooks for adding ConvexPlanerOccluders to the scene.
2002-06-05 09:39:04 +00:00
Robert Osfield
f67be7c07f
Further work on moving culling functionality from CullVisitor into CullingSet,
...
in preperation for occlusion culling.
2002-06-04 15:21:24 +00:00
Robert Osfield
db78726acf
Updates to shadow occlusion culling code.
2002-06-03 17:49:28 +00:00
Robert Osfield
3f84849210
Additions for the support for ConvexPlaneOccluder. Work still underway.
2002-06-03 15:39:41 +00:00
Robert Osfield
ae5e4f848f
Added new osgcallback demo, and updated small API changes to improve the
...
flexiblity of callbacks.
Added beginings of convex planer occlusions culling.
2002-05-28 23:43:22 +00:00
Robert Osfield
e73d4ca5b3
Changes for Cygwin build, sent in by Norman Vine.
2002-05-28 11:40:37 +00:00
Don BURNS
5ce4a54c0d
Fixed spelling error Calander -> Calendar
2002-05-22 19:58:43 +00:00
Robert Osfield
bf872fa7ac
Renamed osg::State::getCurrentMode/Attribute(..) to
...
getLastAppliedMode/Attribute() to make it more consistent with the internal
workings of osg::State.
2002-05-21 09:16:31 +00:00
Robert Osfield
b8d8a8be27
Added osg::State::getCurrentMode and osg::State::getCurrentAttribute().
...
Aded osg::clampAbove(..) and osg::clampBelow() template functions to
include/osg/Math.
2002-05-21 08:59:26 +00:00
Robert Osfield
116e0cd8c9
Made trilinear filtering the default mode for osg::Texture's.
2002-05-18 08:37:08 +00:00
Robert Osfield
10c3b4e7bf
Fixes to new flipVertical/flipHorizontal.
2002-05-14 10:20:55 +00:00
Robert Osfield
7301d1505a
Added osg::Image::flipHorziontal and flipVertical, submitted by Brede Johansen.
2002-05-14 09:34:11 +00:00
Robert Osfield
60fe01dafa
Fixed osg::Camera::getModelViewMatrix() so that it handles the EYE_TO_MODEL
...
transform correctly.
Fixed warning in ClipNode.cpp.
2002-05-07 11:44:24 +00:00
Robert Osfield
e296df4632
Added osg::Node::getValidStateSet().
2002-05-03 22:47:57 +00:00
Robert Osfield
08a4fd5bfc
Added support for the managing the StateSet above a LightSource node,
...
and made it an osg::Group so that it can be used a decorator above a
scene.
Added osgclip demo to the test suite.
2002-05-03 16:47:16 +00:00
Robert Osfield
ae8076f83b
dded osg::ClipNode class for managing OpenGL clipping planes, and osgclip demo.
2002-05-02 00:14:40 +00:00
Robert Osfield
88c6a476ca
Fixed compile problem under VisualStudio.
2002-04-25 08:54:48 +00:00
Robert Osfield
84dd24ce3f
Fix for MacOSX build, making sure that the compresed tex image is defined
...
on all builds by removing the #ifdef's but then changing the name used
in the typedef so it doesn't collide with local implementations.
2002-04-24 20:36:47 +00:00
Robert Osfield
8f3debaf9b
Changes for Mac OSX build, sent in by Bob Kuehne
2002-04-24 20:04:34 +00:00
Robert Osfield
b2e6279178
Removed the use of __FUNCTION__ from MemoryManager to remove problems with
...
VisualStudio .NET compile.
Added support for OSG_NOTIFY_LEVEL and OSG_FILE_PATH into the relevant getenv
routines. This compliments the exisiting OSGNOTIFYLEVEL & OSGFILEPATH which
are deprecated but still supported. The OSG_ version are more consistent
with the rest of the env variables used in the OSG.
2002-04-24 14:52:53 +00:00
Robert Osfield
96c790b266
Fixed ordering of paramters in osg::Image constructor to remove warning.
2002-04-23 14:58:33 +00:00
Robert Osfield
90112df269
Changed the Windows gauard around so that it only works for VisualStudio
...
and not Cygwin/Mingw.
2002-04-23 11:03:09 +00:00
Robert Osfield
a9bf24cf71
Replaced texture compression extension define so that its #ifndef guard used
...
GL_ARB_texture_compression as natured intended.
2002-04-23 09:06:03 +00:00
Robert Osfield
dcfef4a023
Integrated submission from Boris Bralo:
...
Supported added for precompiled mip maps stored in osg::Image, and read
by osg::Texture.
Updates to TerraPage loader for support of compressed texture images and
precompiled mip maps.
2002-04-22 21:13:33 +00:00
Robert Osfield
9574ce97d2
Updated TODO list.
...
Converted AnimationPath so it is now subclassed from osg::Transform::ComputeTransfromCallback()
so that it can be directly attached to the scene to move objects about.
Changed the osg::SateSet::setGlobalDefaults() so that is sets GL_DEPTH_TEST
to ON.
Added guards and creation of default helper classes in osgGLUT::Viewer and
osgUtil::SceneView so that sensible defaults are used when no settings
are used of osg::State/StateSet,osgUtil::RenderStage/RenderGraph/CullVisitor.
2002-04-21 22:05:26 +00:00
Robert Osfield
3d3534dda9
Updated Versions, and NEWS file to reflect impending release of 0.8.45.
2002-04-21 10:11:03 +00:00
Robert Osfield
e3958790a2
Changed the implementation of osg::Quat::makeRotate(heading,pitch,roll) so that
...
it conforms to the OpenFlight convention of euler angles. Added documentation
into Matrix and Quat to reflect this.
Added so test code to osgcube for stress testing memory allocation and deallocation.
Commented out the registering of app and cull callbacks in osghud.
2002-04-19 19:55:48 +00:00