Commit Graph

1736 Commits

Author SHA1 Message Date
Robert Osfield
6ff781b5b0 Removed Switch::removedChild(Node*) as the Group::removeChild(Node*) implementation
should be sufficient, as it calls the virtual removeChild(uint,uint).
2005-12-15 15:50:17 +00:00
Robert Osfield
9cce605cb2 From Yefei He, fix to QUAD_STRIP stats. 2005-12-15 15:25:02 +00:00
Robert Osfield
0347895c96 Fixed typo in comments and onscreen help. 2005-12-09 20:03:04 +00:00
Robert Osfield
7d4acba022 Changed constructors to use unsigned int to get round VS6.0 + wrapper problems. 2005-12-09 16:00:01 +00:00
Robert Osfield
479af6e825 Build fix for VS6.0 in the template constructors 2005-12-09 14:52:19 +00:00
Robert Osfield
a8d7234a0b From Eric Wing, added missing removeChildren method. 2005-12-09 11:22:09 +00:00
Robert Osfield
53ee0ce3ec Added CameraNode::releaseGLObejcts() to help in clean up, and changed the
ordering in SceneView::flushDeleteGLObjects() so that fbo's are deleted
before any texture objects they use are deleted.
2005-12-08 10:06:57 +00:00
Robert Osfield
b835ec9ee9 Changed s/getGdalDataset() methods to use void* to avoid introspeciton wrapping problems. 2005-12-08 10:03:39 +00:00
Robert Osfield
49301347e8 From Eric Wing, fix to comment. 2005-12-08 08:57:16 +00:00
Robert Osfield
27ad107378 Added new Node::getParentalNodePaths() method.
Added better handling in computeIntersections(..) of nodes that are internal
to the scene graph, correctly accounting for the accumulated transforms.

Changed the EventVisitor so that it only traveses active children rather than
all children.

Updated wrappers.
2005-12-07 15:29:29 +00:00
Robert Osfield
73cc97f0e1 From Antonoine Hue, a small modification to the osgTerrain::DataSet
to be able to pass an already opened GDAL Dataset to the
osgTerrain::DataSet::Source
2005-12-07 15:26:45 +00:00
Robert Osfield
3f3c7b1df8 Added Camera::isRenderToTextureCamera() method, and improved support in PickVisitor
and IntersectVisitor for CameraNode, including the ignoring of render to texture cameras,
such that HUD's etc are still intersected against.
2005-12-07 11:36:56 +00:00
Robert Osfield
99be2cdb7f Moved PickVistor into osgUtil 2005-12-07 10:25:50 +00:00
Robert Osfield
4d658ae1ea Improved the PickVisitor to make it more flexible and robust. 2005-12-06 21:59:43 +00:00
Robert Osfield
65d06b4577 From Farshid Lashkari, removed second redundent dirtyDisplayList() call. 2005-12-06 10:18:33 +00:00
Robert Osfield
22d5390784 From Louis Hamilton, fix to LightPoint's under 64 bit build, changing longs to ints in
colour conversion code.
2005-12-06 10:16:21 +00:00
Robert Osfield
c45ead4c65 Fixed tabbing. 2005-12-04 20:08:41 +00:00
Robert Osfield
851972beab Added OSG_EXPORT to PrimitiveSet. 2005-12-03 15:12:52 +00:00
Robert Osfield
b16f40e5ab Moved the body of the getNumPrimitives() into the .cpp. 2005-12-03 00:03:31 +00:00
Robert Osfield
8d8229cc05 From Marco Jez, hack/fix for VS compile/link problems related to STL containers. 2005-12-02 00:25:40 +00:00
Robert Osfield
eb51a53919 Added CameraBarrierCallback so that multi-thread multi-cameras are synconized
correctly when do stats collection.
2005-11-29 12:09:45 +00:00
Robert Osfield
6a5a10cf47 Fixed docs of setImage. 2005-11-25 13:45:23 +00:00
Robert Osfield
daefa1cae6 Added releaseGLObjects to PrimitiveSet. 2005-11-25 12:31:04 +00:00
Robert Osfield
736a8433ca Added FBO deletion support, and better FBO querry and fallback mechansim in RenderStage. 2005-11-24 15:18:12 +00:00
Robert Osfield
09bfbeec8b Changed the VS template export block to just compile when VS verion >= 1300 (VS.NET onwards.) 2005-11-24 15:17:28 +00:00
Robert Osfield
e1dd759dd8 Changed CameraNode::getDataChangeMutex() to be a pointer rather than a reference to
get around osgIntrospeciton build problem with the OpenThreads::Mutex copy constructor being private.
2005-11-23 16:32:55 +00:00
Robert Osfield
74830f9ce1 Added multi-buffering of the CameraNode::_renderingCache to help cope with multiple graphis context usages. 2005-11-23 13:44:27 +00:00
Robert Osfield
a91b8fa40a Moved getGLExtensionFuncPtr implementation into the .cpp to make it easier to
change it implementation without forcing a complete recompile.
2005-11-23 10:16:25 +00:00
Robert Osfield
f78a37be9c Simplified the TangentSpaceGenerator so that is automatically converts any models
with indices to one without indices and then runs the tangent space generation code on the result.
2005-11-22 21:14:26 +00:00
Robert Osfield
33f4494830 Added missing dirtyDisplayList call into osg::Geometry::set calls. 2005-11-22 13:56:50 +00:00
Robert Osfield
f77b38ae9c Added DatabasePager::s/getDrawablePolicy() to allow the way that the display list/VBO settings
are applied to loaded databases.
2005-11-22 13:14:00 +00:00
Robert Osfield
14f943cc32 From Marco Jez, fix for wchar_t being redefined. 2005-11-22 09:47:18 +00:00
Robert Osfield
8289eecb7e From Roger James, reworked the export of std::vector<> on standard types to prevent
problems with .lib being built for all targets under VS7.x
2005-11-21 13:51:24 +00:00
Robert Osfield
d0c9ef1e14 Added the ability for osgParticle::ParticleEffect to switch off the automatic setup.
Normally the automatic setup is useful, but in the case of the .osg support this automatic
update was forcing premature loading of imagery that wasn't necessarily, and can lead to
reports of looking for files that arn't present.
2005-11-18 17:04:55 +00:00
Robert Osfield
b0869a6f60 Added s/getCenter and s/getRotation methods, and updated wrapper. 2005-11-18 15:00:34 +00:00
Robert Osfield
38a9dc51f8 From Toshiyuki Takeahei, addition of s/getDistance() methods 2005-11-18 14:49:05 +00:00
Robert Osfield
9c93332c03 From Rodger James, changed the Win32 static library compilation support to use
OSG_LIBRARY_STATIC to avoid problems with building libs when not required.
2005-11-18 09:52:24 +00:00
Robert Osfield
35fcaf7bde Convert tabs to spaces. 2005-11-17 17:44:48 +00:00
Robert Osfield
b15b677cc3 From Mikkel Gjøl, addition of paramter set/get methods to osgGA::*Manipulators,
change of ' ' to GUIEventAdapter::KEY_Space, fix to url in Matrix_implementation.cpp.
Syntax fixes by Robert Osfield to above submission fix inconsistencies with normal
OSG coding style.
2005-11-17 11:03:20 +00:00
Robert Osfield
47fcfa4cc5 From Eric Wing, compile fixes. 2005-11-15 21:47:24 +00:00
Robert Osfield
20ce2ada9f From Marco Jez, warning fixes. 2005-11-15 11:43:29 +00:00
Robert Osfield
48b69d5b13 From Toshiyuki Takehei, typo fix of getTrackerMode(). 2005-11-14 11:08:16 +00:00
Robert Osfield
9d8fd69fa9 Change the KeySwitchMatrixManipulator so that it two sets of getMatrixManipulator
methods, two that takes an index,two that takes a key value.  Updated the ViewEventHandler
so the it now uses the getMatrixManipulatorWithIndex() method to avoid previous ambiguity.
2005-11-14 11:00:36 +00:00
Robert Osfield
5de633f71b From Farshid Lashkari : "I reported earlier about a problem with a custom emitter I was using.
I spent some more time debugging and it turns out there was a bug in
the ParticleSystem::update_bounds function. When the bound is being
reset, both the min and max are being set to the same postion without
the radius being subtracted/added to it. When there is only one
particle alive in the system this causes it to be culled by small
feature culling. I've modifed the function so that when the bound is
reset, the radius is subtracted/added to the position. This fixes my
problem."
2005-11-14 09:31:06 +00:00
Robert Osfield
0ec0327b96 Added scene stats support to osgProducer::ViewerEventHandler. 2005-11-11 17:00:36 +00:00
Robert Osfield
e5685bc1ac Added s/getMaxNumOfTextureUnits control to osgGA::StateSetManipulator, and set the default to 4. 2005-11-11 14:22:57 +00:00
Robert Osfield
8558a2b046 From Marco Jez, compile for a syntax error problem. 2005-11-10 20:56:16 +00:00
Robert Osfield
c2f1527fe0 Added better control for cancel GraphicsThreads. 2005-11-10 15:25:06 +00:00
Robert Osfield
afab32079e Fixed typo of CoordinateSystem. 2005-11-10 11:56:18 +00:00
Robert Osfield
e8d6df7583 Addd OsgSceneHandler::s/getCleanUpOnNextFrame() and support for it in the draw() method,
when CleanUpOnNextFrame is enabled the next frame simple deleted OpenGL objects without doing any draw traversal.
2005-11-10 11:39:01 +00:00
Robert Osfield
20d9c3c3c4 Compile fixes for VS7.1 2005-11-10 09:42:34 +00:00
Robert Osfield
26c911acf3 Added a s/getState() to osgTerrain::DataSet to allow better integration with applications. 2005-11-09 20:24:47 +00:00
Robert Osfield
83d492162e Added the support in AnimationPathCallback for taking a pivot, axis and rotation rate
paramters in its constructor to allow it to be used to create rotations around a point.
This provides the same interface and functionality as osgUtil::TransformCallback but
has the advantage and AnimationPathCallback is fully supported by the .osg and .ive file formats.
2005-11-09 15:11:22 +00:00
Robert Osfield
258425d649 Bumped the version numbers up to 1.0 in preparation for 1.0-rc1. 2005-11-09 10:49:56 +00:00
Robert Osfield
53e075f78b From Brad Colbert/Robert Osfield: added s/getSourceFormat and s/getSourceType to osg::Texture
along with support for this Texture1D, 2D, 3D, TextureCubeMap and TextureRectangle.  The
new SourceFormat and SourceType parameters are only used when no osg::Image is assigned to
an osg::Texture, and main use is for render to texture effects.

Added support for --hdr option in osgprerender, which utilises the new Texture::setSourceFormat/Type() methods.
2005-11-08 15:52:21 +00:00
Robert Osfield
857b3e03c3 Added sorting and clearing of pre and post RenderStages stored in RenderStage,
and added some debugging comments which are currently commented out from compilation -
these are left in just in case future debug work requires them.
2005-11-08 11:46:52 +00:00
Robert Osfield
2773d45f2a From Wang Lam,"The changes allow users of OpenSceneGraph to call a new function
readFontStream() to load fonts from a std::istream, rather than from the
local filesystem by name.  Such a call may be used, for example, if the
user has a font fetched over a network, or a font available in memory
without a correspondng filename.

The changes implement the new function by following the corresponding code
for readFontFile().  readFontStream() reads a stream into memory, and
holds that memory for FreeType.

As a basic test, I mangled the osgtext example to use
readFontStream(std::ifstream("font")) in lieu of a readFontFile call, and
the modified example ran completely."
2005-11-07 11:05:16 +00:00
Robert Osfield
4915259878 Improved support for texture subload/render to texture in various Texture classes
and RenderStage.
2005-11-04 12:08:16 +00:00
Robert Osfield
fb2d3ae108 Further work on added IO support from CameraNode. 2005-11-03 15:59:17 +00:00
Robert Osfield
eb28f9f587 From Eric Sokolowsky, added writeEnvironmentSettings to help report what OSG
centric environment variables are used.
2005-11-03 10:01:09 +00:00
Robert Osfield
f3cfe97da9 Added support in DisplaySettings and OscCameraGroup for requesting accumulator buffer. 2005-11-02 19:15:18 +00:00
Robert Osfield
3402a5087c Fixed setCameraRequiresSetUp so it properly uses the bool passed to it. 2005-11-02 11:55:02 +00:00
Robert Osfield
a86df172f9 Added doc comment and removed redundent inline keyword 2005-11-02 11:33:10 +00:00
Robert Osfield
b0d19b0b66 From Farshid Lashkari, "I need the ability to check for a font file without actually loading
the font object.  I've modified font.h/cpp of osgText so that it
exports the findFontFile function."
2005-11-02 10:57:42 +00:00
Robert Osfield
8748e21e61 Added static orthoNormal function to match equivilant in Matrixd 2005-11-02 10:49:38 +00:00
Robert Osfield
4c1110858a From Colin McDonald, "Fix for missing class name qualifier on the orthoNormal function." 2005-11-02 10:45:56 +00:00
Robert Osfield
21c5a129ff Fixed compile warning 2005-11-02 10:29:13 +00:00
Robert Osfield
a742cb682e Added RenderTargetFallback option into osg::CameraNode. 2005-11-01 10:42:54 +00:00
Robert Osfield
fa5ab64c94 From Ravi Mathur, "Here is an update to BlendEquation that adds checking for the
SGIX_blend_alpha_minmax and EXT_blend_logic_op extensions.  It is
tested with the osgblendequation example.  If the extensions are not
supported, a WARN level notification is generated."
2005-10-28 13:18:09 +00:00
Robert Osfield
ab1bd48511 Moved SceneView across to use an osg::CameraNode to store the projection and view matrices,
the viewport, the clear colour and the subgraph needing rendered.  This is done
transparently so all existing functionality will behave as before.  What it does
add is the ability to set a SceneView directly by a single osg::CameraNode when required.
2005-10-28 13:11:56 +00:00
Robert Osfield
af1b539132 Added documentation line about 32 being the maximum permitted number of line segmenets 2005-10-27 11:15:25 +00:00
Robert Osfield
d2487e73e5 Added support for tracking the directory of the output file whilst still maintaining
local file references within this directory.
2005-10-27 10:48:44 +00:00
Robert Osfield
9bbba5a052 From Don Tidrow, bug fix to setOutputTextureFiles(bool). 2005-10-26 20:30:15 +00:00
Robert Osfield
05703a9273 Added friend declarations of nested classes to prevent compile problems under VS6.0 2005-10-26 20:22:59 +00:00
Robert Osfield
026fba54b4 From Bob Kuehne, "changed two set methods (setFocalLength,setFieldOfView) to perform
assignment."
2005-10-26 16:02:24 +00:00
Robert Osfield
be07f48884 From Geoff Michel, compile fixes for VS6.0 2005-10-26 09:22:13 +00:00
Robert Osfield
f46044084a From Farshid Lashkari & Robert Osfield: Added support for VERTICAL_INTERLACE and HORIZONTAL_INTERLACE
stereo modes use the stencil buffer.
2005-10-25 15:43:04 +00:00
Robert Osfield
598dda59f5 From Geoff Michel, added support for constrain delaunay triangultion, and osgdelaunay example. 2005-10-25 13:28:48 +00:00
Robert Osfield
d0ec2ea08f Added protected destructors. 2005-10-25 09:49:53 +00:00
Robert Osfield
285418d6f8 From Brede Johansen, changed osg_InverseViewMatrix to osg_ViewMatrixInverse to bring
into line with OpenGL shader languague conventions.

From Robert Osfield, changed the SceneView::ActiveUnforms enum to from INVERSE_VIEW_MATRIX_UNIFORM
VIEW_MATRIX_INVERSE_UNIFORM to be convistent with the above change.
2005-10-25 09:23:21 +00:00
Robert Osfield
758ee8ed80 Changes to fix divide by 0 warning under VS. 2005-10-24 18:51:36 +00:00
Robert Osfield
f2f6e6bb45 Added beginnings of Programming Guide, and NodeTrackerCallback. 2005-10-24 10:51:50 +00:00
Robert Osfield
e31c114011 From Brede Johansen, fixed INVERSE_VIEW_MATRIX_UNIFORM enum value. 2005-10-14 21:38:44 +00:00
Robert Osfield
fb524952b6 Renamed osgUtil::RenderGraph to osgUtil::StateGraph 2005-10-13 12:51:00 +00:00
Robert Osfield
1e508d432b Added SmokeTrailEffect which renders created particles as single quad or line
strip, in the case of the quad strip the strip is aligned to the be orthogonal with
the eye point.
2005-10-12 18:42:36 +00:00
Robert Osfield
540e676dae Added new shell of new class ConnectedParticleSystem, which will be used
for managing connect particle system for the purpose of doing missile trails etc.
2005-10-11 09:47:28 +00:00
Robert Osfield
290e0b6eed From Alberto Jaspe, added double precision interpolation method 2005-10-10 09:17:22 +00:00
Robert Osfield
a380a49509 Improved the fallback mechanism from FBO, down to PBuffer_RTT down to PBuffer down to frame buffer. 2005-10-06 11:26:07 +00:00
Robert Osfield
5cb66efc86 Moved the testing and setting up of FBO/Pbuffer extension from CullVisitor to
support into RenderStage to allow better fallback implementations.
2005-10-05 16:21:51 +00:00
Robert Osfield
4b43b22c5a Added support for CameraView into NodeVistor, and support for CameraNode and CameraView
into the AnimationPathCallback so you can now animate both via animation paths.
2005-10-05 09:48:53 +00:00
Robert Osfield
cf2974329f Added code paths for PBuffer RTT support. 2005-10-04 18:50:00 +00:00
Robert Osfield
8e9ffd09af Added osg::CameraView to help application/modellers position their cameras in scenes. Note,
CameraView is *not* a camera, it isn't an active object, but a passive one that
camera must track each frame to following the path of the CameraView.
2005-10-04 13:41:20 +00:00
Robert Osfield
e749839061 From MFM, Added FreeBSD specific implementation for getGLExtensionFuncPtr using dlsym(RTLD_DEFAULT, xxx) 2005-10-03 19:33:54 +00:00
Robert Osfield
e2f2960704 Added a dirtyDisplayList() to the setColor() and setTesselationHint() methods. 2005-10-01 19:27:52 +00:00
Robert Osfield
fc675f7706 From Marco Jez, fix for gcc build. 2005-09-29 13:00:23 +00:00
Robert Osfield
400b0ab809 Fixed typo of Primitive 2005-09-29 10:25:44 +00:00
Robert Osfield
7ac71b939f Added setOverlayClearColor and setTexEnvMode and automatic set up of TexEnv. 2005-09-29 10:22:06 +00:00
Robert Osfield
d82d598115 Fixed typo of CameraNode::setRenderTargetImplementation(..) 2005-09-29 09:36:51 +00:00
Robert Osfield
b38f491c12 From Volker Walkiewicz (with tweaks from Robert Osfield):
Fix to the update of the error metrics on the edges in the simplification mesh that are affected by an edge collapse.

Addition of 'n' and 'p' keyboard control in osgsimplifier example to allow users to control the sample ratio manually.
2005-09-28 16:05:35 +00:00
Robert Osfield
3ef0406105 From Marco Jez, "Problems fixed:
1. type converters created automatically by the I_BaseType macro use
static_cast<> even for base-to-derived conversions. dynamic_cast<> should be
used instead.
2. as a consequence of the above fix, I_BaseType must now differentiate
between polymorphic and non-polymorphic base classes, because the latter
can't be dynamic_cast'd to derived classes. Some template magic (see
is_polymorphic<> in ReflectionMacros) is used to detect polymorphism at
compile time (I'm NOT sure it works on all platforms as it's partly
implementation-dependent. Please test!).
3. predefined custom property getters/setters/counters/etc. (as those
defined for STL containers) only work on Value objects that contain
non-pointer instances. This was an unwanted restriction that no longer
exists.

Wrappers will need to be recompiled. This is a good time to give them a
fresh update with genwrapper.

NOTE: fix #1 should get rid of those crashes and strange behaviours that
some users noticed while using osgIntrospection through osgTcl or in their
own code."
2005-09-28 14:18:31 +00:00
Robert Osfield
f26c3da074 From Chris Hanson, "The following files are drop-in replacements for the include/*/Export files to permit
building statically linked osg libraries under Win32."
2005-09-28 14:05:05 +00:00
Robert Osfield
97f6a82b1e From Leandro Motta Barros: fixed type of ATTRIBUTE_* 2005-09-28 13:55:22 +00:00
Robert Osfield
52dea86a3e From A. Botorabi, "slightly modified osgUtil's TangentSpaceGenerator class to allow the
option for using or not using geom's indices for tangent space vectors
generation. now, Ruben's code is also used (it was disabled before). in
order to keep backward compatibility, the compute method behaves as before
in default case."
2005-09-28 13:53:54 +00:00
Robert Osfield
9e5eed280d From Joran Jessurun, comments explaining font search rules 2005-09-28 13:45:32 +00:00
Robert Osfield
05528abf25 From Chris Hanson:
Spelling fixes in include/osg/LOD

   Negated priority in PagedLOD when using _rangeMode==PIXEL_SIZE_ON_SCREEN

   Added clampedPixelSize() methods to CullStack and CullingSet to return fabs()ed values.

   Changed LOD and PagedLOD ::traverse to use clampedPixelSize() methods.
2005-09-28 13:33:58 +00:00
Robert Osfield
3c88b0cae9 Added degugging methods. 2005-09-27 20:28:42 +00:00
Robert Osfield
871cc70c32 From Ravi Mathur, added extension checks for point sprite support.
From Robert Osfield, tweaks of the above to use osg::buffer_object and a local struct to store
initialized to help with multi-thread and out of order context usage.
2005-09-19 15:28:31 +00:00
Robert Osfield
d1108ea862 Added support for "-O OutputTextureFiles" options string in .osg plugin to
allow texture files to be written out when writing out a .osg file.
2005-09-19 14:07:44 +00:00
Robert Osfield
b8ce046f88 Moved copyLeavesFromRenderGraphListToRenderLeafList into public. 2005-09-15 09:03:14 +00:00
Robert Osfield
196eafd70b Removed duplicate typedef. 2005-09-09 15:42:48 +00:00
Robert Osfield
745834c329 Added triangle index functor to src/osgUtil/SphereSegment.cpp for computing
the intersection between an indivual geometry and the sphere segment.

Converted the terrain in osgspheresegment to be an osg::Geometry based
drawable rather than a osg::ShapeDrawable/osg::HeightField one to make it
more practicle to use as a test for the new SphereSegment intersection code.
2005-09-09 11:13:40 +00:00
Robert Osfield
559219f519 Added initial interface for computing intersections between sphere segments
and terrain.
2005-09-08 13:10:04 +00:00
Robert Osfield
765db1998c Added support for cullable state, that uses a polytope to define the extents
of objects that will be influenced by it.
2005-09-07 16:18:43 +00:00
Robert Osfield
4e6a8cfcd5 Added s/getContinousUpdate(bool) method to OverlayNode. 2005-09-06 19:54:29 +00:00
Robert Osfield
5283c11f8a Added osgSim::OverlayNode to osganimate and osgspheresegment examples, and
added support for setting texture size hint and coping with scene graphs
with CoordinateSystemNode in them.
2005-09-06 15:48:18 +00:00
Robert Osfield
14980872a7 Standardised the Vec* class interfaces, and added num_components enum to aid
generic programming.
2005-09-04 11:17:00 +00:00
Robert Osfield
e404b95dc3 Added support in osgTerrain/osgdem for setting the image format to use when writing tiles out to disk 2005-09-04 06:36:52 +00:00
Robert Osfield
d58487c763 Changed red()/green()/blue()/alpha() to r()/g()/b()/a() for greater consistency
across Vec* classes and with OpenGL Shander Lanaguage.
2005-09-03 20:56:25 +00:00
Robert Osfield
21cabaf5f6 Renamed osgUtil::RenderStageLighting osgUtil::PositionalStateContainer 2005-09-02 10:35:38 +00:00
Robert Osfield
caaeaee321 Fixed typo 2005-09-01 19:12:06 +00:00
Robert Osfield
a420782199 Added osgSim::OverlayNode setup in osgsimulation, and added preliminary test
code to the osgSim::OverlayNode to test osgsimulation/the architecture.
2005-08-31 15:04:27 +00:00
Robert Osfield
7fc95ddae7 Added graphics context pointer to osg::Texture in prep for support for Pbuffer
Render To Texture.
2005-08-31 12:56:15 +00:00
Robert Osfield
c02e91c1b4 Added support for GrapicsOpeations that are reused each frame, cleaned up
osgcamera example.
2005-08-30 22:28:30 +00:00
Robert Osfield
f9bcde3cf0 Added name and keep member variables to osg::GraphicsThread::Operation to allow
the names of the operations to be logged for stats purposes, or used when
do searches of the operation list.  The keep member variable tells the graphics
thread run loop wether to remove the entry from the list once its been called.
2005-08-30 19:03:02 +00:00
Robert Osfield
aba3b4fa67 Clean up and fixes to GraphicThread class, and osgcamera example. 2005-08-30 14:41:08 +00:00
Robert Osfield
ffb06a8c49 Added extra access methods on osgProducer::KeyboardMouseCallback, and added
support for reading and writing keyboard/mouse events in osgcluster.
2005-08-29 12:05:17 +00:00
Robert Osfield
f3be713d66 Added OveralyNode into VS project file, and fleshed out more code in the OveralyNode implementation. 2005-08-26 20:01:21 +00:00
Robert Osfield
42752347aa Added beginings of new OverlayNode, for managing a render to texture which is
then used to overaly other parts of the scene such as terrain.
2005-08-26 14:00:02 +00:00
Don BURNS
5f27216e7e made removeExpiredSubgraphs virtual. 2005-08-25 18:18:27 +00:00
Robert Osfield
d154c2a4cd From Eric Sokolowsky, warning fixes for g++ 4.0 under Fedora Core 4. 2005-08-25 17:53:01 +00:00
Robert Osfield
be285c62c0 Added support for rapid movement of the emitter, with particle now seeding between
the position of the emitter in the previous frame and the new position in the new
frame, the number of particles added also scales up to compensate for this movement.
2005-08-25 14:12:08 +00:00
Robert Osfield
320d0f67e4 Removed old commented out code. 2005-08-24 19:21:12 +00:00
Robert Osfield
dedf81fa51 From Domenico Mangieri, added constructor. 2005-08-24 19:20:36 +00:00
Robert Osfield
3ac94784fc From Geoff Michel, added normal definition for tesselation 2005-08-22 15:13:04 +00:00
Robert Osfield
b50ac89b9d From Domenico Mangieri:
"I've added a Plane constructor which accepts a normal and a point.
I also removed calculateUpperLowerBBCorners() from the Plane(const
Vec3& v1, const Vec3& v2, const Vec3& v3) since the constructor is
using the function set(const Vec3& v1, const Vec3& v2, const Vec3& v3)
which already computes the upper and lower bounding box."
2005-08-22 14:07:47 +00:00
Robert Osfield
c0d6126313 From Domenico Mangieri, addded some missing const qualifiers in osgUtil::SceneView. 2005-08-22 13:58:23 +00:00
Robert Osfield
29958a5612 Added OSG_EXPORT to GrephicsThread and fixed typo in osg.dsp. 2005-08-21 15:32:38 +00:00
Robert Osfield
ac07e07705 Further work on GraphicsContext/GraphicsThread 2005-08-20 08:59:03 +00:00
Robert Osfield
356f1ccfaf Added GraphicsThread class 2005-08-18 20:35:19 +00:00
Robert Osfield
51faa7e43a Various updates to support the new GraphicsThread class. 2005-08-18 20:17:51 +00:00
Robert Osfield
717a6dcf14 Added beginings of GraphicsThread class 2005-08-18 09:36:40 +00:00
Robert Osfield
84618ffcb3 Merged RenderToTextureStage functionality into RenderStage 2005-08-17 10:12:49 +00:00
Robert Osfield
e8fc5248fa Added realize() and isRealized() methods to osg::GraphicsContext.
Added osgcamera example that uses osg::GraphicsContext to create the required
window for rendering too, will eventually use osg::CameraNode to replace usage
of osgUtil::SceneView.
2005-08-16 13:29:07 +00:00
Robert Osfield
aedb187718 Added getStartTick() acess method 2005-08-09 10:48:50 +00:00
Robert Osfield
a5d64e5a77 Added getDisplayList access method 2005-08-09 10:48:26 +00:00
Robert Osfield
4e69d46289 Further work on trying to get glGenerateMipMapEXT working in conjunction with
frame buffer objects.  Still don't work under Linux yet through :-|
2005-07-27 11:27:44 +00:00
Robert Osfield
72a59527f5 From Marco Jez, added setEventHandled() and getEventHandled() to osgGA::EventVisitor. 2005-07-27 09:37:26 +00:00
Robert Osfield
b9a74c87e1 From Jeremy Bell,
"My patch is a slight refactoring of the mac specific code in
Registry.cpp and FileUtils.cpp, specifically around the library and
resource file path initilialization methods. This patch cleans up a
lot of the mac specific code by moving repeated code into separate
local functions in FileUtils.cpp that are only compiled on mac builds.
It also adds one function to the API,
appendPlatformSpecificResourceFilePaths in FileUtils. This function
will mirror the already existing
appendPlatformSpecificLibraryFilePaths except for resource file paths.
Currently this function is empty except when built on the mac, in
which case it will add the application bundle's internal Resources
folder and the bundle's parent folder. Previously this code was
implemented as a separate mac specific #ifdef block in Registry.cpp
around the initDataFilePathList method. However, it now is implemented
in appendPlatformSpecificResourceFilePaths in FileUtils.cpp and the
initDataFilePathList method is now the same on all platforms. This
patch should behave the same as before on non-mac platforms.

This patch already includes the fix that Eric mentioned earlier. This
patch is based off of the 0.99 release code. I have tested this patch
using the following testing scheme:

Make a proper bundled application.
While Run from the Finder:
   Test that it finds plugins in its internal plugins path.
   Test that it finds resources in its internal resources path.
   Test that it finds resources in the bundle's parent directory
   Test that it finds plugins in the user's Application Support Directory
   Test that it finds plugins in the system's Application Support Directory
   Test that it finds plugins in the Network Application Support Directory
   Check the plugin and resource path lists after they have been
initialized to see if they are in the correct order

While Run from the command line (both from it's parent directory and
from inside the /Contents/MacOS directory) and repeat the above tests.
Check that it also finds plugins and resources within the paths
defined by various environment variables.

Now, Make an application that is NOT bundled/command line only
   Test that it does NOT try to look in an internal bundle
plugin/resource directory for plugins or resources.
   Test that it finds plugins/resources in the paths defined by the
environment variables.
"
2005-07-26 21:07:31 +00:00
Robert Osfield
bddaefd569 Perliminary support for glGenerateMinMapEXT. 2005-07-25 16:12:24 +00:00
Robert Osfield
384830d37e Added handling of automatic setting up of the contextID. 2005-07-25 14:28:22 +00:00