Commit Graph

10 Commits

Author SHA1 Message Date
Robert Osfield
effd8919ad From Stephan Huber,
"changed the CmakeFiles for OpenThreads and the
osg-frameworks, so they are versioned by OPENSCENEGRAPH_SOVERSION. "

And from a later email:

"Attached you'll find a fixed version of ModulInstall.cmake. Hopefully it
works for old CMake-versions. I removed the offending line, and the
compile went fine on my end."
2010-07-31 08:57:52 +00:00
Robert Osfield
c091b5c2d1 From Stephan Huber and Mathieu Marache, "attached you'll find framework support for os x via cmake. Please credit
Mathieu Marache, he added the last missing piece to this puzzle.

I think it is safe to commit these changes to trunk, as the traditional
way via dylibs should work as before.

Here's some more info how to get frameworks:

With these modifications it is possible to compile frameworks on OS X,
when you set the Cmake-option OSG_COMPILE_FRAMEWORKS to true. If you
want to embed the frameworks in your app-bundle make sure to set
OSG_COMPILE_FRAMEWORKS_INSTALL_NAME_DIR accordingly.

You'll have to build the install-target of the generated xcode-projects
as this sets the install_name_dirs of the frameworks and plugins."
2010-04-19 13:44:42 +00:00
Robert Osfield
ee4e2afa76 From Philip Lowman, clean up of CMake files 2009-04-09 09:23:45 +00:00
Robert Osfield
97cd954c01 Changed the libopenscenegraph-core to be part of libopenscenegraph, and
changed libopenscenegraph-examples to be part of openscenegraph-examples
2008-12-12 14:54:22 +00:00
Robert Osfield
55fe4967ad From Mattias Helsing, "I have developed the earlier cpack example a bit. Perhaps you could
consider these initial cpack support scripts. It is hidden behind a
BUILD_PACKAGES option so won't affect the normal user. The submission
1) set the COMPONENT attribute on all cmake install commands.
COMPONENT names are according to
http://www.openscenegraph.org/projects/osg/wiki/Community/Packaging

2) provide cmake script and a template for creating CPack
configuration files. It will generate target for creating packages
with everything that gets "installed" (make package on unx, project
PACKAGE in MSVC) plus targets for generating one package per COMPONENT
(i.e. libopenscenegraph-core etc.).

I have temporariliy uploaded some examples to
http://www.openscenegraph.org/projects/osg/wiki/Community/People/MattiasHelsing

If this submission makes it into svn we can develop it to generate
rpms, installers for windows and mac (I know at least J-S don't like
these but there may be others who do ;) and even DEBs (not sure if we
can make them "ubuntu-ready" but they eventually may - at least we
could put a deb on the website)"
2008-12-12 11:01:09 +00:00
Robert Osfield
4328bdacc2 From Luigi Calori, introduction of versioning of dll's and placement of dll and plugins into bin directory during build. 2007-08-30 10:41:15 +00:00
Robert Osfield
c826452923 Fixed tabbing 2007-04-27 09:49:28 +00:00
Robert Osfield
0354057dea From Luigi Calori, "Here are some fix for building plugin net and installing .lib under lib under WIndows + some setting (commented) coming from previous build setup" 2007-03-09 16:25:11 +00:00
Robert Osfield
34067a3e02 From Luigi Calori, improvements to handling of install under Unix 2007-03-09 14:54:41 +00:00
Robert Osfield
71ec26ba62 From Luigi Calori, added marco support 2007-03-05 13:27:55 +00:00