Don BURNS
bfedea5636
osgdb_osg loader had more issues with const/non-const discrepancies on
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Solaris. Modified Geoset.cpp and Point.cpp
2002-10-08 08:39:42 +00:00
Don BURNS
588bc1da3c
Solaris didn't like filebuf. Using old FILE
2002-10-08 08:36:48 +00:00
Don BURNS
16e3a3c182
Added AnimationPathManipulator to osgGA and modified sgv to use it.
2002-10-08 07:39:38 +00:00
Don BURNS
ab580f1e3b
Fixed some inconsistencies between header files and function definitions
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where the header file declared a parameter non-const, but the function
definition expected a const. The Solaris linker was coming up with
undefined symbols.
2002-10-08 05:41:19 +00:00
Robert Osfield
04a9a09a8b
Added extra convinience methods to LOD - addChild(child,min,max).
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Added osganimate to test scripts.
2002-10-07 21:23:37 +00:00
Robert Osfield
41768f6824
Fixes to Switch so that it defaults to adding children switched on, and adds
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a flag to control whether children and added as true or false.
2002-10-07 20:17:57 +00:00
Robert Osfield
525fc2f746
Set the default values for scale to 1,1,1. This fixes the bug obsevered when
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using AnimationPath with MatrixTransform without setting the scale value of
the osg::AnimationPath::ControlPoint's.
2002-10-07 20:01:28 +00:00
Robert Osfield
b7372fb4cb
Added new osganimate demo which demonstrate the osg::AnimationPath in action.
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Added extra parameters to the AnimationPath callbacks to allow finer control.
2002-10-07 19:51:11 +00:00
Robert Osfield
478f736f63
Added missing osg::TextureCubeMap::getAssociatedMode().
2002-10-07 11:06:37 +00:00
Robert Osfield
5f1a5f0c41
Added code to Viewer::addViewport(..) to force the sharing of a single
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osg::State object between viewports.
2002-10-07 10:02:47 +00:00
Robert Osfield
65934ef824
From Daneil Sjölie - modifications to the support of custom GUIEventHandlers in osgGLUT
2002-10-07 09:41:30 +00:00
Robert Osfield
70861ef70e
Converted osg::LOD from used n+1 successive ranges to n min/max ranges,
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one min/max pair per child. Converted the rest of the OSG to use the new
osg::LOD node.
2002-10-06 20:33:13 +00:00
Robert Osfield
84332f5b77
Fixes for Win32 build.
2002-10-04 16:40:45 +00:00
Robert Osfield
4a3cc5c182
Implemented OpenFlight style switches so that each child of a switch can now
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be individually turned on or off. Moved the OpenFlight code across to use the
new scheme, removing the old hack of using node masks to achieve the same end
result.
2002-10-04 14:50:33 +00:00
Robert Osfield
14e9be42c2
Changed the include of MatrixTransform to Transform.
2002-10-04 13:53:41 +00:00
Robert Osfield
65ab5f7b62
Added osgteapot demo to show how to implement custom Drawables to
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wrap up OpenGL code.
2002-10-02 15:28:17 +00:00
Robert Osfield
06022febff
Added back in the old osg::Geometry::addPrimitive(..) methods for backwards
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compatibility and have placed them within a #ifdef USE_DEPREACATED_API block.
2002-10-02 13:16:39 +00:00
Robert Osfield
0a5ed26940
Moved the new osg::IndexedGeometry class over the top of the the existing
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osg::Geometry class, and removed the temporary IndexedGeometry. Port the rest
of the OSG across to account for the change in method calls -
osg::Geometry::addPrimitive(..) becomes osg::addPrimitiveSet(..)
2002-10-02 13:12:16 +00:00
Robert Osfield
29e998c1f8
Removed inappropriate inline keyword from getOrCreateStateSet().
2002-09-30 18:12:54 +00:00
Robert Osfield
6f6e237429
Added setActiveTextureUnit(0) to State::reset().
2002-09-30 18:11:34 +00:00
Robert Osfield
af5f5e5a3f
Added traverse the AnimationPath callbacks.
2002-09-30 16:50:16 +00:00
Robert Osfield
5fd86440b3
Added support for per primitive bindings in osg::IndexedGeometry. Added a
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convertToIndexedGeometry() method to GeoSet to allow datasets with per primitive
bindings to be be mapped to across to osg::IndexedGeometry for testing purposes.
2002-09-30 13:30:46 +00:00
Robert Osfield
3fc5b0fdc9
From Macro, added a setActiveTextureUnit(0) to osg::Text::drawImmediateMode() to
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prevent the wrong OpenGL mode being used.
2002-09-29 17:55:46 +00:00
Robert Osfield
d176f752a5
From Daniel, Fixes for warnings under Win32.
2002-09-29 12:33:30 +00:00
Robert Osfield
da3739ebfc
Fixes to IndexedGeometry.cpp to repair bugs introduced with Win32 build fixes.S
2002-09-28 19:09:42 +00:00
Robert Osfield
098e34ece0
Added a dirtyAllVertexArrays() to State::reset().
2002-09-28 07:47:10 +00:00
Robert Osfield
b57b0b16b9
Fixes for Win32 build.
2002-09-28 07:43:04 +00:00
Robert Osfield
2a94879fcc
Fix build after change in GLExtensions.
2002-09-27 19:04:46 +00:00
Robert Osfield
df027e1bab
Fixes to IndexGeometry for Win32 build.
2002-09-27 19:01:59 +00:00
Robert Osfield
f8edf16c40
Improvements to IndexedGeometry.
2002-09-27 17:47:47 +00:00
Robert Osfield
2a28a4297f
Futher work on the IndexedGeometry class. Indexed coordinates should now
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work.
2002-09-26 15:26:22 +00:00
Robert Osfield
f7c7740327
Changed the linux linking of -lgif to -lungif.
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Fixed a typo in the Images name.
2002-09-24 20:14:08 +00:00
Robert Osfield
9546c73e39
Changed the image file so that use the Images/ prefix to help locate the files
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within the OpenSceneGraph-Data directory.
2002-09-24 20:04:20 +00:00
Robert Osfield
c7001dd041
Removed redundent /
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--------------------------------------------------------------------
2002-09-24 19:41:18 +00:00
Robert Osfield
98dcb0623a
Renamed Primitive to PrimitiveSet.
2002-09-22 07:09:50 +00:00
Robert Osfield
fb629ae87d
From Gideon, support for tracking the number of objects constructed and deleted,
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only compiled in when unit tests are compiled in.
2002-09-20 15:55:50 +00:00
Robert Osfield
444a6eaf97
From Ulrich Hertlien, supported add to textures in the .lwo format.
2002-09-20 15:54:17 +00:00
Robert Osfield
55215651d7
Renamed osg::Primitive to osg::PrimitiveSet which better reflect what it
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encapsulates.
Added new osg::IndexGeometry implemention, *not* complete yet.
Changed the rest of the OSG to handle the renaming og Primitive to PrimitiveSet.
2002-09-20 14:51:59 +00:00
Robert Osfield
fd3bef5158
From Daniel, changed setEventHandler to addEventHandler.
2002-09-20 14:48:41 +00:00
Robert Osfield
ce51fb1841
Added PolygonStipple class from Mike, with mods from Robert to make data
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management local.
2002-09-19 10:30:15 +00:00
Robert Osfield
68384e984b
Made the calls to the drawing of the pre rendering stages exclit, using
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a seperate method in RenderStage and associated calls in sceneView.cpp.
This fixes problems when doing stereo and prerender at the same time.
2002-09-19 09:52:50 +00:00
Robert Osfield
f6cb09c601
Fixed copy constructor so that the _stage member variable was set to this
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correctly.
2002-09-19 09:05:50 +00:00
Robert Osfield
02d920c930
Fix the sceondary color code.
2002-09-18 16:10:42 +00:00
Robert Osfield
9a9e88b78a
Added missing isCompressedInternalFormat() method.
2002-09-18 16:05:26 +00:00
Robert Osfield
c918116ef1
Fixed mispelling of SEPARATION.
2002-09-18 15:59:35 +00:00
Robert Osfield
f11410928f
Simplified the depth calculation code in CullVisitor so that it always computes
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the depth of all drawables, so that it is always safe for RenderBin sort routines can use
these values directly.
Add an example of a RenderBin::SortCallback to sgv.cpp.
2002-09-18 14:57:01 +00:00
Robert Osfield
4a54b7bdb1
From Daniel Sjölie - added support for multitexured flt files.
2002-09-18 11:11:10 +00:00
Robert Osfield
ed43d97ed3
Improved the sort callback support in osgUtil::RenderBin, and removed the
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now rendundent DepthSortedBin class.
2002-09-17 15:47:23 +00:00
Robert Osfield
91df37b5c8
Further work on multiple context extensions.
2002-09-16 20:58:05 +00:00
Robert Osfield
f006d081e5
Commented out the call to combine LOD's in the optimizer as it was causing
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problems in some flt datasets.
2002-09-16 10:55:09 +00:00